5e0f254afa
utility functions for getting/setting rectangles for operators.
2012-08-08 20:38:55 +00:00
f0951f58ca
code cleanup: rename G.afbreek --> is_break, G.rendering --> is_rendering
2012-08-08 18:37:06 +00:00
0b5a995cfd
code cleanup: rename G.rt to G.debug_value
2012-08-08 18:21:54 +00:00
1bf893e9c8
Code cleanup: BKE_ prefix for public sequencer functions
2012-08-08 11:15:40 +00:00
db6c4ba11e
bring back the play option from 2.4x
2012-08-06 16:07:11 +00:00
5bb97305a4
fix for node clipboard leak on exit, also use blenders convention for function naming with BKE clipboard funcs.
2012-08-06 08:25:24 +00:00
887d517e3b
use define for 0.375 = GLA_PIXEL_OFS, used all over the interface.
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also use M_SQRT1_2 in math_rotation.c
2012-08-05 17:27:52 +00:00
97e9659c53
style cleanup
2012-08-04 12:54:27 +00:00
9ff4fa6671
style cleanup
2012-08-04 12:30:16 +00:00
6972e19fd5
code cleanup:
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- replace (strcmp(vfont->name, FO_BUILTIN_NAME) == 0) with (BKE_vfont_is_builtin(vfont)).
- reduce some double promotions.
2012-08-03 22:12:57 +00:00
173b998735
fix/edits to vector font handling
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- don't overwrite the font path with "<builtin>" when the font file cant be found, it caused bad problems when loading files on someone elses systems when paths couldn't be found blender would silently clobber paths (tsk tsk).
- when fonts are freed their temp data is now freed too.
- assigning a new filepath to a font now refreshes the object data.
2012-08-03 15:03:40 +00:00
179d00fb9c
make node select_all consistent with other select operators, also add Ctrl+I, select inverse to node space.
2012-08-01 13:28:19 +00:00
0fee289551
style cleanup: >120 line length
2012-08-01 10:44:55 +00:00
9811e847ca
Fix #32209 : Autosave ignores multires sculpting
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Use a bit different fix, which gets active scene from context and
uses this scene to figure out active object instead of itterating
through all the objects.
2012-08-01 09:04:40 +00:00
a199ae5368
style cleanup: whitespace, also add '?' to save over popup since it wasnt totally clear it was a question (user pointed this out, they thought it was just notification and lost their work).
2012-07-31 23:06:12 +00:00
a70a48814e
fix [ #32232 ] Running script that changes area.type crashes blender.
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(reported the bug to keep some reference to the script that crashes).
2012-07-31 22:15:54 +00:00
49e0c832e1
Move sRGB conversion initialization to init_exit routines
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It was a threading issue in color management project which potentially
could happen in trunk as well.
2012-07-27 14:53:57 +00:00
6926e924c0
GetStdHandle may return NULL, which isn't really an error, or INVALID_HANDLE_VALUE which does indicate an error, but both should be checked.
2012-07-27 10:48:33 +00:00
6b3b7465b6
On windows with --debug flag, change "Press enter key to exit..." to "Press any key to exit . . .". This is implemented by the new function wait_for_console_key.
2012-07-26 16:56:09 +00:00
071a1034d6
add mask keymap to image window.
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debug prints for events when --debug-events is used to help track down why a key is/isnt used.
2012-07-25 14:46:38 +00:00
250cdd5e52
code cleanup: remove commented includes - mostly from 2.4x
2012-07-18 23:07:07 +00:00
8f32070e9d
fix incorrect assert for mask face checking, also correct own bad spelling
2012-07-18 11:01:23 +00:00
29bc3d7024
fix for scons building with compositor
2012-07-17 10:38:22 +00:00
f9795b353e
fix for building without the compositor
2012-07-17 10:19:47 +00:00
32cf7fcdb1
code cleanup: spelling
2012-07-16 23:23:33 +00:00
4cacff2342
fix for linking with scons.
2012-07-16 08:42:55 +00:00
7cc5af4ef3
minor refactor for rect functions. more consistent naming.
2012-07-15 00:29:56 +00:00
4f5d982fb1
Readme and Release Log Links:
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* Update to 2.64
2012-07-11 21:57:11 +00:00
a5127dba57
vector versions of BLI_in_rctf / BLI_in_rcti, (BLI_in_rctf_v, BLI_in_rcti_v)
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use where possible.
2012-07-11 18:17:48 +00:00
cfb7aee017
style cleanup
2012-07-07 22:51:57 +00:00
84bf3e48c0
style cleanup: use c style comments in C code
2012-07-06 23:56:59 +00:00
9f22750422
style cleanup
2012-07-04 20:47:12 +00:00
558721ab59
More spell checking.
2012-07-04 15:04:38 +00:00
468ef74ed7
More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize).
2012-07-03 19:09:07 +00:00
301c4bd09a
code cleanup: minor edits
2012-07-01 22:19:19 +00:00
20d7a38061
don't close operator dialogs when the mouse moves outside of them. this is very annoying when you spend time to enter in many values, escape, click-out-side still quits.
2012-06-29 20:29:13 +00:00
344ca17247
Added command line option "--debug-jobs"
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This option enables time profiling of background jobs, namely it's
measuring run time of the job and prints it to the console.
2012-06-29 14:32:25 +00:00
8a3d571744
Related to [ #31936 ] Mesh saved in 2.63 with legacy format have holes instead ngons
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Make clear in this option's tooltip that it only saves tris and quads, no implicit triangulation of other ngons, which are lost!
2012-06-29 11:59:47 +00:00
a09feb7386
option so operators can be executed with undo enabled (and redo).
2012-06-27 21:41:17 +00:00
358f7d40b6
style cleanup: use TRUE/FALSE for ui align args.
2012-06-19 23:08:16 +00:00
8796c3eff1
Fix part 2 of [ #31840 ] Quick Explode Bugs related to it's fade option.
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This in fact had nothing to see with this operator or its fade option, reports were simply not shown when repeating an operator.
Carefully checked/tracked all calls to wm_operator_exec and WM_operator_repeat, and could not see any reason why this was this way, so I disabled this. Very easy to undo in case ugly problems arize (but I really do not expect any!).
2012-06-19 16:26:01 +00:00
15f4eb34fa
Collada: Moved interface definitions from wm_operators.c to blender/editors/io
2012-06-17 23:13:39 +00:00
c4eb9c7a7b
Collada: (Exporter) reorganized the export panel
2012-06-17 20:19:44 +00:00
3a6f573b95
style cleanup: also quiet a warning.
2012-06-17 11:36:28 +00:00
f5f25b81e8
style cleanup:
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also fix for building ghost test and fix double free in one of the tests
2012-06-17 09:58:26 +00:00
0df30d1063
Collada: (Exporter) add 'mesh type selection(view|render)' for Apply modifiers option
2012-06-16 23:35:53 +00:00
664c95d1eb
code cleanup: collada
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- when bubble sorting names - dont convert to str::string just to compare strings
- use BLI_linklist_index() to check if an item is in the list
- quiet some warnings
2012-06-16 09:16:24 +00:00
9f6a66d5f9
Collada: (Exporter) Add new option 'deform bones only'
2012-06-15 22:00:25 +00:00
f0c724219d
Internal refactoring of tracking module, should be no functional changes
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- Re-arrange functions in headers and implementation file to make them
more grouped by entity they're operating with. Also order of functions
in implementation file should match order of functions in header for
easier navigation.
- Rename some functions to match conventions of naming public functions.
- Some code de-duplication, still some room for improvements tho.
- Split main 2D tracking functions into smaller steps to make it more clear.
Accidentally OpenMP was disabled in some of previous commits, re-enable it.
2012-06-15 11:03:23 +00:00
3264db3797
Collada (Exporter) improved export panel layout minor code cleanup
2012-06-15 09:56:06 +00:00