539c94a051
Camera: some code refactoring, use an intermediate CameraParams struct instead
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of long list of variables everywhere. Intention is to also let 3d view use this
eventually, instead of duplicating code.
2011-11-18 15:52:00 +00:00
a7ed8f5e4a
fix for shiftx/y for recently added VIEW3D_OT_camera_to_view_selected operator.
2011-11-14 08:43:09 +00:00
a34fed3f2c
VIEW3D_OT_camera_to_view_selected operator to move the camera to frame
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all selected, renderable objects.
2011-11-14 03:54:23 +00:00
bb8fe0bf4a
minor edits
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- remove unneeded type check from convert grease pencil operator.
- correct some error prints & use __func__.
- make copy_libblock take an ID* argument rather than void*.
2011-11-07 04:36:37 +00:00
647447db58
Code refactoring: split lamp functions from object.c into new lamp.c.
2011-11-05 13:11:49 +00:00
9884129117
Code refactoring: split camera functions from object.c into new camera.c.
2011-11-05 13:00:39 +00:00