Commit Graph

11 Commits

Author SHA1 Message Date
f3ba5d80f9 Cleaned up the wording a little more and moved Martins info about
the intern/python stuff up a little to the more generic case.
(well the unix bit but hopefully we can rename the unix bit
generic make instructions or something.)

Kent
--
mein@cs.umn.edu
2002-11-05 19:53:11 +00:00
Norman Lin
15cb924aae added one comma to readme.txt as part of a test of the cvs-commit
settings for mailman notification
2002-11-05 13:15:22 +00:00
bd39a84c8b Added fmod sound for OSX and fixed some endian problems in
gameengine/SoundSystem to get it to work.
Maarten (mail@maartengribnau.com)
2002-11-04 21:50:33 +00:00
efb2c5f509 Documented ODE config setting for OSX.
Maarten (mail@maartengribnau.com)
2002-11-04 20:33:08 +00:00
3def6dafab I added the following at someone elses recomendation:
Then edit source/nan_definitions.mk to fit you're environment.
+(You'll want to change things like NAN_OPENSSL,NAN_JPEG, NAN_PNG etc..
+to point to where you have it installed)
2002-11-04 18:09:45 +00:00
1ac249edb6 Fixed a bunch of typos.
mein@cs.umn.edu
2002-11-04 17:09:40 +00:00
127efcd957 Added links to external packages you may need to download.
python, openal, nspr etc...

Kent
2002-11-04 16:32:14 +00:00
3911080ab0 Added detailed instrcutions for OSX developers.
Maarten (mail@maartengribnau.com)
2002-11-03 22:40:42 +00:00
3dc53c7489 Small fix specified where the instructions were in intern/python 2002-11-01 16:06:54 +00:00
aaf86ee674 Added more info to the blender/readme.txt file basically explained what
needed to be done to get a working blender executable under unix anyway.
I added a section for windows comments but its pretty much empty right now.
2002-11-01 16:02:54 +00:00
703661876e I made a little readme to get people started and modified the
nan_definitions.mk to setup NANBLENDERHOME and everything is under that
directory.
also add empty dirs for lib and obj.
Try it out and feel free to make improvements.

mein@cs.umn.edu
2002-10-31 19:32:01 +00:00