Commit Graph

983 Commits

Author SHA1 Message Date
3c29aad787 Merge branch 'master' into blender2.8
Conflicts:
	intern/cycles/blender/blender_particles.cpp
	source/blender/blenkernel/intern/particle.c
	source/blender/gpu/intern/gpu_shader.c
2016-09-04 16:41:06 +02:00
2d1f522a74 Fixed little error in comment
"amount" is for uncountable things, "number" is for countable things.
2016-08-25 16:22:37 +02:00
9843921288 Merge branch 'master' into blender2.8
Conflicts:
	release/scripts/startup/bl_ui/properties_particle.py
	release/scripts/startup/bl_ui/properties_physics_cloth.py
	release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
	release/scripts/startup/bl_ui/properties_physics_softbody.py
	source/blender/blenkernel/BKE_library.h
	source/blender/blenkernel/BKE_particle.h
	source/blender/blenkernel/intern/cloth.c
	source/blender/blenkernel/intern/library.c
	source/blender/blenkernel/intern/library_query.c
	source/blender/blenkernel/intern/particle_system.c
	source/blender/blenkernel/intern/scene.c
	source/blender/blenkernel/intern/softbody.c
	source/blender/blenloader/intern/readfile.c
	source/blender/blenloader/intern/versioning_270.c
	source/blender/editors/space_file/filesel.c
	source/blender/editors/space_outliner/outliner_intern.h
	source/blender/makesdna/DNA_ID.h
	source/blender/makesdna/DNA_object_force.h
	source/blender/makesdna/DNA_particle_types.h
	source/blender/makesrna/intern/rna_particle.c
	source/blender/makesrna/intern/rna_sculpt_paint.c
	source/blender/makesrna/intern/rna_smoke.c
	source/blender/makesrna/intern/rna_space.c
2016-08-06 12:45:03 +02:00
61050f75b1 Basic Alembic support
All in all, this patch adds an Alembic importer, an Alembic exporter,
and a new CacheFile data block which, for now, wraps around an Alembic
archive. This data block is made available through a new modifier ("Mesh
Sequence Cache") as well as a new constraint ("Transform Cache") to
somewhat properly support respectively geometric and transformation data
streaming from alembic caches.

A more in-depth documentation is to be found on the wiki, as well as a
 guide to compile alembic: https://wiki.blender.org/index.php/
User:Kevindietrich/AlembicBasicIo.

Many thanks to everyone involved in this little project, and huge shout
out to "cgstrive" for the thorough testings with Maya, 3ds Max, Houdini
and Realflow as well as @fjuhec, @jensverwiebe and @jasperge for the
custom builds and compile fixes.

Reviewers: sergey, campbellbarton, mont29

Reviewed By: sergey, campbellbarton, mont29

Differential Revision: https://developer.blender.org/D2060
2016-08-06 10:58:13 +02:00
eaea4ea51f Grease Pencil v2 Branch
Improve current Grease Pencil in order to get a better 2D animation tool.

More info in WIKI pages: https://wiki.blender.org/index.php/User:Antoniov

Reviewed By: Severin, aligorith, campbellbarton

Patch by @antoniov, with edits by @Severin.

Differential Revision: https://developer.blender.org/D2115
2016-08-03 23:39:36 +02:00
3948f65686 Cleanup: style, spelling 2016-07-19 10:27:33 +10:00
bd59206b5c Cleanup: style, spelling 2016-07-19 09:16:38 +10:00
9186b9ae48 Merge branch 'master' into blender2.8 2016-07-18 19:25:44 +10:00
c885cea7bb Cleanup: spelling 2016-07-16 17:48:57 +10:00
0708b9aba8 writefile: reuse SDNA between writes
Avoids decoding the SDNA string every undo step.
2016-07-12 13:03:04 +10:00
4db1db327a readfile: report SDNA decoding errors on file read
This was printed to the stdout, however the error case wasn't checked or well supported.
Also, errors decoding SDNA would sometimes call exit(1).
2016-07-12 12:28:06 +10:00
cfbd605567 Merge branch 'master' into blender2.8
Conflicts:
	intern/cycles/blender/addon/ui.py
	source/blender/blenkernel/BKE_particle.h
	source/blender/blenkernel/intern/dynamicpaint.c
	source/blender/blenkernel/intern/library.c
	source/blender/blenkernel/intern/object.c
	source/blender/blenkernel/intern/particle.c
	source/blender/blenkernel/intern/particle_distribute.c
	source/blender/blenkernel/intern/texture.c
	source/blender/editors/object/object_add.c
	source/blender/editors/object/object_relations.c
	source/blender/editors/physics/particle_edit.c
	source/blender/editors/physics/particle_object.c
	source/blender/editors/transform/transform_snap_object.c
2016-07-12 00:07:44 +02:00
a02915c0f3 writefile: optimize undo memory use
Slop-space on Linux wasted ~20% of memory for undo storage.
2016-07-08 14:36:55 +10:00
dac125b8ec writefile: call undo flush after writing the windowmanager
Data here is constantly changing, avoids outliner data being included in those changes for undo.
2016-07-07 16:27:33 +10:00
2b5c93d8fe Cleanup: move write flush into its own function
No point passing dummy args to existing function, split out logic instead.

Also add flush after writing mesh data too.
2016-07-07 16:10:51 +10:00
2fcb9ef919 writefile: add flushes
Flush on grease pencil and data with image preview or packed data.
2016-07-06 23:28:52 +10:00
a0793765ef writefile: avoid adding SDNA to every undo step
Since SDNA was allocated for each undo step,
the new address meant it was considered different and included again.

Add an option not to duplicate the DNA string when calling DNA_sdna_from_data,
as well as avoiding a redundant copy, it writes the same address each time.
2016-07-06 23:07:37 +10:00
94e84f5be4 Fix memleak with recent Outliner writefile changes. 2016-07-06 14:45:06 +02:00
b98b331d04 writefile: simplify outliner treestore workaround
Instead of keeping a list of allocations, write to unique addresses
based on the BLI_mempool address since we know this is unique.
2016-07-06 21:58:47 +10:00
f45fbf4b83 Merge branch 'master' into blender2.8 2016-06-29 17:45:16 +02:00
0971749f4c Cleanup: spelling, indentation 2016-06-29 20:37:54 +10:00
b90b02a480 Merge branch 'master' into blender2.8 2016-06-28 21:21:11 +10:00
0d7817d1a4 Cleanup: use bool for writefile 2016-06-28 21:00:00 +10:00
55546b4e13 writefile: replace most struct lookups /w constants
Removes many hash lookups per file-save and undo-step.
2016-06-28 20:25:52 +10:00
f181839c57 Cleanup: code-style
Other changes here planned which touch many lines, so run cleanup first.
2016-06-28 20:05:04 +10:00
cbce7fef16 Merge branch 'master' into blender2.8
Conflicts:
	source/blender/blenkernel/intern/pointcache.c
	source/blender/makesrna/intern/rna_main_api.c
	source/blender/makesrna/intern/rna_particle.c
2016-06-27 15:59:01 +02:00
538a70c9b6 Cleanup: unnecessary NULL check 2016-06-27 13:21:14 +10:00
6e193c42cb Docs: minor edits to writefile comments 2016-06-27 12:39:28 +10:00
97ee7f8609 Merge branch 'master' into blender2.8
Conflicts:
	source/blender/blenloader/intern/readfile.c
	source/blender/editors/physics/particle_edit.c
2016-06-22 13:12:44 +02:00
493c6b622f Cleanup: style 2016-06-22 14:02:51 +10:00
435fa9a015 Cleanup: remove unused Image space curves
Caused leaks reading old files, was read/written but not freed,
remove since its unused.
2016-06-22 09:50:53 +10:00
63006c88a1 writefile: use const for old address
Also remove temp preview overwriting.
2016-06-22 08:44:26 +10:00
2cfff95ba3 Merge branch 'master' into blender2.8 2016-06-15 17:41:22 +10:00
c7e7c1b241 Write .blend file: refactor & fixes re ID block itself.
Factorized writing of ID block's data (so far, only IDProps) into own helper func.
This also fixes missing IDProp (aka custom data) saving from GreasePencil and Library
datablocks (and add comment about why we do not save WM IDProps).

Finaly, it ensures all ID-related data are written immediately after the ID itself
(was not the case for all data types previously, some were writting their own data
before IDProps). This is not a fix (.blend file format does not enforce any order
on sub-data of datablocks, they only have to be after datablock struct itself in file),
but makes things more consistent.
2016-06-14 15:03:49 +02:00
735727e2b8 Removed DNA for point caches. 2016-04-30 14:20:13 +02:00
ac30a04b27 Removed point cache blenkernel code. 2016-04-29 15:03:58 +02:00
1f723603c8 Merge branch 'master' into temp_remove_particles 2016-04-28 17:33:19 +02:00
beaa57d269 Refactor BKE_blender into separate headers
- BKE_blender_version.h (only version defines & versionstr).
- BKE_blender_copybuffer.h (currently only used for view3d copy/paste).
- BKE_blender_undo.h (global undo functions).
- BKE_blendfile.h (high level blend file read/write API).
2016-04-25 19:27:45 +10:00
664f5b8c06 Removed particle DNA. 2016-04-13 13:41:11 +02:00
1776ad53b9 Cleanup: take Main argument for copy 2016-03-03 13:35:21 +11:00
3416428e0b Recent BLI_rename fix introduced error w/ blend file versioning
Rename calls didn't check if the file existed first, so missing file was counted as success and ignored.
2016-02-03 17:10:35 +11:00
3fcf535d2e Split id->flag in two, persistent flags and runtime tags.
This is purely internal sanitizing/cleanup, no change in behavior is expected at all.

This change was also needed because we were getting short on ID flags, and
future enhancement of 'user_one' ID behavior requires two new ones.

id->flag remains for persistent data (fakeuser only, so far!), this also allows us
100% backward & forward compatibility.

New id->tag is used for most flags. Though written in .blend files, its content
is cleared at read time.

Note that .blend file version was bumped, so that we can clear runtimeflags from
old .blends, important in case we add new persistent flags in future.

Also, behavior of tags (either status ones, or whether they need to be cleared before/after use)
has been added as comments to their declaration.

Reviewers: sergey, campbellbarton

Differential Revision: https://developer.blender.org/D1683
2015-12-27 12:00:33 +01:00
8ad2808fd7 Tighten checks around unlinkable datablocks becoming LIB_EXTERN.
We have currently a gooseberry file (scenes/01_island/01_meet_franck/01_01_01_A/01_01_01_A.anim.blend)
that links against two -pre repo libs, which are hence not available for common mortals,
and generate warnings and placeholders during load step.

Issue is, among those missing (directly) linked datablocks, we have two shapekeys!

This should never happen nor be possible at all. I tried understanding how this could happen,
with no luck at all, best bet would be some wild/bad call to `id_us_plus()` over those skeys
at some point...

Anyway, this commit:
- Handles a bit better those 'cases that should never happen' at load time.
- Adds several checks in ID handling code (and save/load code) to try to detect where/when
  a non-linkable datablock becomes LIB_EXTERN (i.e. directly linked).
2015-11-13 15:34:07 +01:00
f29f4c92f2 BGE: Remove KX_IPOActuator.
KX_IPOActuator is not used since 2.4.

This patch removes:
	- KX_IPOActuator.h/cpp;
	- Python doc;
	- Write of IPO actuator in write.c;
	- Allocation of IPOactuator in sca.c;
	- Conversion in KX_ConvertActuators.cpp;
	- Initialization of the python proxy in KX_PythonInitTypes.cpp;
	- Other minor remove in logic_windows.c and in KX_PythonInit.cpp.

Reviewers: sybren, campbellbarton

Reviewed By: campbellbarton

Subscribers: moguri

Differential Revision: https://developer.blender.org/D1603
2015-11-03 10:31:08 +01:00
b909dfdae1 Cycles: Expose user-defined shutter curve to the interface
Shutter curve now can be controlled using curve mapping widget in the motion
blur panel in Render buttons. Only mapping from 0..1 by x axis are allowed,
Y values will be normalized to fill in 0..1 space as well automatically.

Y values of 0 means fully closed shutter, Y values of 1 means fully opened
shutter.

Default mapping is set to old behavior when shutter opens and closes instantly.

This shutter mapping curve could easily be used by any other render engine by
accessing scene.render.motion_blur_shutter_curve.

Reviewers: #cycles, brecht, juicyfruit, campbellbarton

Differential Revision: https://developer.blender.org/D1585
2015-10-28 02:43:06 +05:00
e6c943c917 Cleanup: remove script ID-types
Unused since 2.4x and unlikely to be reintroduced as ID-types.
2015-10-23 01:20:01 +11:00
b2e206a0af Cleanup: remove unused WriteFile members 2015-09-18 16:40:54 +10:00
09e40a4956 Cleanup: spelling 2015-09-14 02:22:22 +10:00
929db33828 Write thumbnail directly
BlendThumbnail matches the on-disk format, so just write directly.
2015-09-01 01:52:27 +10:00
59b2acc71b Make .blend file thumbnail reading simpler and more coherent, read/store them when reading in background mode.
Primary goal of this commit is to fix an annoying issue - when processing and saving .blend
files in background mode you lose their thumbnails, since it can only be generated with
an OpenGL context.

Solution to that is to read .blend thumbnail while reading .blend file (only done in background
mode currently), and store it in Main struct.

Also, this lead to removing .blend file reading code from thumb_blend (no need to have doublons).
We now have a small interface in regular reading code area, which keeps it reasonbaly light
by only reading/parsing header info, and first few BHead blocks.

This makes code reading .blend thumbnail about 3 to 4 times slower than previous highly specialized
one in blend_thumb.c, but overall thumbnail generation of a big .blend files folder only grows
of about 1%, think we can bare with it.

Finally, since thumbnail is now optionally stored in Main struct, it makes it easy to allow user
to define their own custom one (instead of auto-generated one). RNA API for this was not added though,
accessing that kind of .blend meta-data has to be rethought a bit on a bigger level first.

Reviewers: sergey, campbellbarton

Subscribers: Severin, psy-fi

Differential Revision: https://developer.blender.org/D1469
2015-08-27 16:00:46 +02:00