Commit Graph

219 Commits

Author SHA1 Message Date
33bd38ebc7 minor edits to cycles c/python module
- rename 'bcycles' --> '_cycles', since this is the python convention when a py module uses a C module internally.
- use macros for returning None
- make with_osl an attribute rather then a function.
- changes methods METH_VARARGS --> METH_O when single args are used.
2011-12-24 02:47:13 +00:00
f95d7c9e66 patch [#29421] Python Noise Module Updates
from Andrew Hale (trumanblending)

Tracker description
*******************

The current python noise module included with Blender has yet to be updated to the new Py API. This patch does so, with the following major points:

- The noise module has now been moved to a submodule of mathutils, it can be accessed by mathutils.noise. It was moved from it's own module as it will now return mathutils types and also have greater visibility to the user.
- All functions which return vectors will now return mathutils.Vector types to be consistent with the rest of the API. Previously (x, y, z) tuples were returned.
- A different implementation of random_unit_vector is now used, this allows 2D, 3D and 4D vectors to be returned. Previously only 3D was possible.
- Some function names have been changed to remove ambiguities and make naming consistent within the module. noise.vector is now noise.noise_vector and noise.vl_vector is now noise.variable_lacunarity
- Doc strings have been updated to be compatible with auto docs.
- Code style and internal naming has been changed to match the conventions in other mathutils code.

Thanks,
Andrew
2011-11-29 10:28:52 +00:00
d52a811052 minor bpy api edits
- strict check for rna properties
- formatting edits (120 line width)
- use PyDoc_STRVAR macros for getset docstrings
2011-11-26 15:18:30 +00:00
6736576f6d replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAX 2011-11-26 04:07:38 +00:00
dca15b215d Cycles: svn merge -r41613:41627 ^/trunk/blender 2011-11-07 17:13:32 +00:00
5ef9039b7e Cycles: svn merge -r41531:41613 ^/trunk/blender 2011-11-07 15:23:08 +00:00
2b939904ab documentation - brief descriptions for bpy api files. 2011-11-05 08:21:12 +00:00
4cd1e6337e Cycles: svn merge -r41225:41232 ^/trunk/blender 2011-10-24 22:32:00 +00:00
55ab66b455 Cycles: svn merge -r41205:41225 ^/trunk/blender 2011-10-24 20:19:04 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
f5b37d40ca set pythons 'sys.stdout' encoding to utf-8 and use surrogateescape error handler.
without this printing a unicode string may raise an error which is a real pain especially since script authors often forget this and print the path of a file for example on export which can make a script fail outright when writing to paths with certain encodings.
2011-10-23 07:51:21 +00:00
2bfd10131e Cycles: svn merge -r41182:41205 ^/trunk/blender 2011-10-22 19:06:41 +00:00
e417e011d5 Code cleanup: file operations merged into single header, some function names
made less cryptic and changed to indicate if they work on files or directories.
2011-10-22 15:35:49 +00:00
ebe63b664b py api - added PyC_UnicodeFromByteAndSize() to match PyUnicode_FromStringAndSize()
also made RNA_property_string_get_alloc() return the length of the new string to avoid having to run strlen on it after.
2011-10-22 10:49:35 +00:00
9adfa289e8 Cycles: svn merge -r41157:41182 ^/trunk/blender 2011-10-21 20:26:54 +00:00
10af15b85b Cycles: svn merge -r40934:41157 ^/trunk/blender 2011-10-21 20:13:12 +00:00
00735ed9e4 Code cleanup: don't use btempdir/bprogdir/bprogname globals anymore, but wrap
in BLI_ functions.
2011-10-21 17:37:38 +00:00
8d6a554d75 - add BLI_string_utf8.h for unicode functions.
- move font.c unicode functions into string_utf8.c and rename to fit with other BLI_string funcs.
2011-10-20 09:47:05 +00:00
276e5f7095 formatting edits & remove debug print. 2011-10-13 01:29:08 +00:00
a2c6db0b44 Cycles: svn merge -r40358:40411 ^/trunk/blender 2011-09-20 18:48:28 +00:00
da88486c0b 2011-09-20 15:17:24 +00:00
1657cbe61a fix [#28672] Blender segfault after exiting a game that was opened with
autoplay on (Blender, not blenderplayer)

blender now stops the sound system and free's its self on Pythons
sys.exit().
2011-09-20 12:22:19 +00:00
f4a9215d7c Cycles: svn merge -r39870:r40266 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Merging the node changes required a lot of conflict resolution, fixed the
issues I could find but if you want stability you might want to wait a bit
before updating.
2011-09-17 13:28:40 +00:00
01744abd81 GPU: add gpu python module with export_shader() function to export GLSL shader.
shader = gpu.export_shader(scene,material) 

Returns the GLSL shader that blender generates to produce the visual effect
of material in scene for the purpose of reusing the shader in an external engine.
This function is meant to be used in a material exporter so that the GLSL
shader can be exported entirely. The return value is a dictionary containing the
shader source code and all associated data. 

The full documentation is under sphinx.

Warning: there has been an API between the patch and this commit:
uniform['lamp'] and uniform['image'] now return python reference to 
ID block instead of ID name as before. The X3D exporter that uses this
function must be adapted.
2011-09-09 11:55:38 +00:00
29bdf37f9d Cycles: svn merge -r39457:39669 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-24 09:44:08 +00:00
a0a96a84fe fix for crash when loading a file from a script, and executing user modules in the newly loaded file. 2011-08-20 13:29:42 +00:00
360fcd73fe Cycles:
* add some (disabled) test code for using OpenImageIO in imbuf
* link cycles, openimageio and boost into blender instead of a shared library
* some cmakefile changes to simplify the code and follow conventions better
* this may solve running cycles problems on windows XP, or give a different
  and hopefully more useful error message
2011-08-16 16:15:34 +00:00
3a6158a8bf move mathutils into its own lib. 2011-07-15 04:01:47 +00:00
80eb1eae42 run WM_exit(C) when blender as a python module exits 2011-07-10 18:54:02 +00:00
d29d3a89e4 fix for building WITH_PYTHON_MODULE 2011-07-03 19:15:46 +00:00
2023db70a8 cmake option to build without an audio library. 2011-06-23 09:27:56 +00:00
eaae38551f pep8 compliance 2011-06-21 17:17:51 +00:00
82216030e9 py-api: store frequently used strings as unicode PyObject's to avoid creating/distroying every time.
also fix for cmake warning
2011-06-18 08:45:45 +00:00
1ba4550d27 committed this by mistake. 2011-06-02 09:04:07 +00:00
d46da5a09d mathutils support for color arithmetic, also some minor whitespace edits. 2011-06-02 08:29:16 +00:00
d369a6aaaf Windows installer and Path changes, fixing various issues:
* Windows installer not working for non-admin users and multiple users
* Addon scripts not installing next to user configuration
* Portable install not being taken into account in all places

The main problem was the windows installer was installing system scripts in
AppData next to the user configuration directory, which is not shared between
users. Now these are installed in ProgramFiles, and only addon scripts added
by the users go to AppData.

On all platforms, addon scripts were sometimes getting installed between
system scripts, because the scripts folder in the executable directory was
given precedence over the user configuration folder, that is no longer done
now. So addons now behave like user configuration, they are preserved even
if you download a newer build of the same blender version.

If you have an installation of 2.57 on windows, the addon install location
will not change until we do the version bump to 2.58, to avoid conflicts with
the existing the installed 2.57 version.

The old behavior of giving precedence to the local folder was done to support
portable install, where all configuration is written to the local folder. This
is now implemented differently: if and only if a "config" folder exists in the
local folder, portable install will be assumed, and files will only be written
to that local folder.
2011-05-27 09:57:53 +00:00
f86565c90e whitespace edits for bpy api, split some really long lines. 2011-04-30 13:58:31 +00:00
210ee1ade4 whitespace only, no functional change mixed tabs/spaces --> tabs. 2011-04-21 13:11:51 +00:00
0814cdf54e fix [#26951] blenderplayer and runtimes will not load
blenderplayer wasn't finding bundled python, eg: ./2.57/python/lib
2011-04-18 08:27:50 +00:00
0862abf68b change unit evaluation only to do try the units replacements if evaluating with python fails, in rare cases its possible a valid python expression could get units applied to it. 2011-04-17 12:47:20 +00:00
b68c911931 fix for mistake checking engines on load. 2011-04-13 00:51:48 +00:00
771390793f fix for crash when pressing 'Copy Startup Settings', was using out of date main database. 2011-04-12 17:18:02 +00:00
f8c09b37d4 api changes needed for for copying old settings to new.
- py: bpy.utils.resource_path('USER', 2, 56)
- C: BLI_get_folder_version(id, major, minor, check);
2011-04-11 13:56:58 +00:00
bfadd7c9aa modify error when python is not found so as not to confuse users who don't build blender.
+ minor edits.
2011-03-30 07:21:41 +00:00
206e5b7179 print warning on windows/mac when bundled python is not found, suggesting to build the 'install' target. 2011-03-30 06:27:39 +00:00
f4ba9495c5 fix [#26667] Can't import scripts when using blenderplayer
- move import override initialization to bpy_internal_import.c so the player and blender can both call.
- remove ineffectual & unused sandboxing code.
2011-03-29 16:12:25 +00:00
b510019602 fix for incorrect prints with RNA errors (own fault, CONTAINER_RNA_ID was incorrect) & close keymap file after running. 2011-03-25 01:55:00 +00:00
cadc1218c8 C, style changes (mostly white space edits), no functional change. 2011-03-19 11:12:48 +00:00
e5ee4faad3 update for blender as a py module & python 3.2 2011-03-09 04:58:44 +00:00
cfd9d6d190 Drop support for python 3.1.
for building py3.2 on *nix see:
  http://wiki.blender.org/index.php?title=Dev:2.5/Doc/Building_Blender/Linux/Troubleshooting#Python

also fixed possible buffer overrun with getting the fake filepath for a blender textblock.
2011-03-07 11:53:40 +00:00