Commit Graph

122 Commits

Author SHA1 Message Date
Stephen Swaney
a2c10ff1e7 Initial commit for BPy Particle patch #8557 from Cedric Paille
Thanks, Cedric!

*** WARNING ****   This is a Work In Progress   *** Warning ****
2008-05-11 04:15:21 +00:00
57c1fbe557 remove old particle system.
also removed quat, dquat, and sumohandle from the Object struct since they aren't used anywhere.
2008-04-27 18:26:20 +00:00
67e2d05dcd Ipo View Option - Loc View Area - stops using each ipo's view area when changing ipo's. 2008-04-15 14:15:56 +00:00
Stephen Swaney
d30cc5f2d8 API Doc for new Object attributes trackAxis and upAxis.
contributed by Cedric Paille.  Thanks!

Fix broken indentation in Constraint doc.
2008-04-09 07:27:37 +00:00
7c15baff16 added an optional arg for object.getBoundBox(worldspace) - so you can get localspace boundboxes, this is useful when getting a dipli's boundbox where the objects worldspace matrix has no useful meaning. 2008-04-07 13:16:56 +00:00
8a07e665c2 patch from Vladimir Espinosa for keying object layers from python 2007-12-24 11:43:09 +00:00
6b88141fda dupliFaceScale wasnt being initialized for new objects, added Python api access 2007-11-30 14:10:36 +00:00
91ea74c339 adding object.matrixParentInverse 2007-05-28 03:09:46 +00:00
f231bd0d57 Many long standing memory leaks fixed in the BPY api.
Data from Armature.c and logic.c still leaks.

Mostly todo with PyList_Append adding a refcount and the bpython api not decrefing.

Also added some features needed to fix a bug in mesh_clean.py (ob.pinShape and ob.activeShape)
2007-05-25 16:43:25 +00:00
66ffd1d207 more epy doc updates
added a constant dict "Blender.Object.IpoKeyTypes" to pass to ob.insertIpoKey(keytype), previously these constants were not documented well and added to Blender.Object directly
2007-05-05 06:09:03 +00:00
0c7e145dce Object.c - made object action writable
gen_library - fixed bug, wasnt adjusting user counts properly.
bpy_data.c - added default new names for new data
2007-04-25 00:37:19 +00:00
d3ae4b9944 disabled Object.Duplicate() in background mode bacause it needs the 3d view, added a note in the docs. 2007-03-14 02:11:42 +00:00
d067c11336 added id_attributes.py, this containes ID doc strings, all datablocks that have use ID props import this docstring. 2007-02-27 10:23:24 +00:00
64231d19bf Object parentType could never match Object.ParentTypes.LATTICE, Id incorrectly assigned the lattice constant. Armature and Lattice parent types are the same. documented this. 2007-02-20 09:23:13 +00:00
853785782e Updated docs not to use Object.New() in examples, use scn.objects.*
Bugfix from ZanQdo, MOT files wouldent load in lightwave. also made some minor improvements.
2007-01-27 02:15:14 +00:00
6b67ba00bb IDProp, removed reference to self - other EPYDocs dont use this and its confusing.
Differentiated properties and "game properties" in Object docs.

Also the new NLA/Pose key docs were added in the property class instead of Object, tsk tsk.
2007-01-18 18:09:28 +00:00
426cc6dca3 weightpaint_envelope_assign - was making an error checking a null vgroup
API_intro - changed URL from elysuin
others - added __copy__() docs.
2007-01-02 13:12:23 +00:00
8ea2b66810 Made it possible to copy modifiers from the python API
ob1.modifiers = ob2.modifiers
2006-12-28 06:47:56 +00:00
60a2977dcf adding ob.activeMaterial - allows you to get/set the active material for an object. 2006-12-22 04:46:37 +00:00
Ken Hughes
2260add0f0 Python API
----------
Correcting typos in Object documentation.
2006-12-19 17:17:14 +00:00
1ec3e6f3b6 adding ob_arm.makeParentBone([ob1, ob2...], bonename)
ob.parentbonename is also settable now as long as it already has a bone parent
2006-12-19 09:41:45 +00:00
Ken Hughes
8b64628e30 Python API
----------
Fixing various typos (hey guys, it's helpful to proofread the documentation
before you commit it :-) )
2006-12-17 04:24:19 +00:00
0c5eea3911 =IDProperties Python update=
Updated epydocs for next-to-latest
id properties commit.
2006-12-17 00:58:23 +00:00
Ken Hughes
08a7208aa6 Python API
----------
A more robust attempt to avoid creating non-Empty objects with no data while
maintaining backward compatibility.
2006-12-17 00:21:57 +00:00
a9447e4273 Enable/Disable DupFaces from the Python API.
Fixed a (own) bug in fakeUsers and added fakeUsers to Objects and Materials as well as Mesh.
2006-12-16 22:04:21 +00:00
824f391c75 mesh_edges2curves - edge key optimize and made use of scn.objects rather then Object.New()..
Object.py - passIndex mistake
2006-12-12 21:38:04 +00:00
47adee414c added ob.passIndex to bpy, changed passIndex tooltip to a better one ton suggested. 2006-12-12 21:01:43 +00:00
Ken Hughes
675ab02726 Python API
----------

Fix some typos in the documentation.
2006-12-11 17:13:56 +00:00
9c3cacd283 added the flag group_exclusive to material
added restrictDraw/Select/Render to objects in python
updated group and scene docs for last commit
made 3ds import use new scn.objects rather then Object.New() - (removed import as instance for now)
fixes off import error from this report http://blenderartists.org/forum/showthread.php?t=84182
2006-12-11 08:57:39 +00:00
008d789f15 =IDProperties small update=
This update changes Object.properties to Object.game_properties 
(as discussed) so .properties can be used for ID Properties.

This should be fine as, after all, .properties was undocumented anyway :)
2006-11-28 04:34:26 +00:00
Ken Hughes
2dbed48e24 Python API
==========

Bugfix #4951:  This might be a serious change for python script writers.
-- ob.getMatrix('localspace') did not return the correct matrix when the object
   had a parent; this has been corrected.
-- ob.setMatrix(m) did not work predictably (more correctly, in an easy-to-
   predict manner) when an object had a parent.  The method has been changed
   so that if thee is a parent, it ASSUMES the matrix is "localspace",
   relative to the parent.  The documentation now states this.
-- ob.mat and ob.matrix are now read-only attributes, while ob.matrixLocal
   (which calls Object_setMatrix() ) is now read-write.

Ton is not thrilled (is that a fair summary, Ton? ;-) with this method since
the ob->obmat is calculated from the loc/rot/size attributes of an object.
I'll let him speak on this, but I believe his desire is for this method to be
deprecated in the future and replaced with something else.
2006-11-21 21:15:15 +00:00
19a4f41172 =ID Properties Python Doc Update=
The epydocs are now updated to have idproperties;
all the modules that have bindings for ID properties
now has docs for them.  E.g Materials have a .properties
members, Image, Texture, Scene, Object, NMEsh, and Mesh.

I realized that .properties was already taken in
Objects, so I renamed it to .idproperties.  There was
also a nasty little problem with an example inside
Object.getType; the entire example was being pasted inside
the return field.  I fixed it by just moving the return
definition to after the example, like it should be.
2006-11-20 11:07:56 +00:00
dda63a9dde added comparison function to many python types so you can do == and =! 2006-10-06 16:48:28 +00:00
d728cd1a52 new read only object property to be used for the collada exporter
ob.parentType and a constant dict Blender.Object.ParentTypes
2006-09-23 15:07:03 +00:00
20818be156 Adds toggle to Object API for enabling NLA animation versus active Action
animation. Object.enableNLAOverride=True sets to use NLA;
Object.enableNLAOverride=False sets to use active Action;
status=Object.enableNLAOverride shows current status
2006-08-30 15:22:19 +00:00
Ken Hughes
816da5bb6f ===Python API===
Change documentation of ProtectFlags dictionary from SIZE to SCALE.
2006-08-15 13:16:10 +00:00
Ken Hughes
0a3f16304f ===Python API===
Long-awaited refactor of Object module.  Should not break backward
compatibility -- at least it didn't in my tests -- but I'm requesting users
to put it through heavier testing and report problems through the bug
tracker.
2006-08-14 18:01:28 +00:00
a5d0af3b4f Type in effect docs, edited some of the object docs also. 2006-08-09 01:53:34 +00:00
Ken Hughes
5618de6e1e ===Python API===
Fix typos in Object epydocs.
2006-07-26 03:06:33 +00:00
c4429fb796 Added a note in the object docs about object data and editmode
removed mirror_bone_weights, as it was a double another script, contacted the author and hes ok with it.
2006-07-26 00:41:52 +00:00
fa5ead9ea5 Fixed bullet formatting and explained where some constants were stored (had to look at source to see, so may as well doc) 2006-07-23 15:16:15 +00:00
Stephen Swaney
fec1ebaca3 A little spell-checkage.
Some return types changed from PyNone ( a C name ) to None.
2006-07-12 01:36:07 +00:00
b54d5809c4 Added some notes on mesh materials and object getData(mesh=1) 2006-07-11 15:02:14 +00:00
c8a37212da BPython API:
-fixing object.getMatrix("localspace") and object.matrixLocal to return
the local matrix (returns global space matrix if the object doesn't
have a parent).
2006-07-09 13:04:42 +00:00
cb8fa00a09 Added a note in mathutils about how line intersect works
getSBEnable was removed and replaced by isSB, docs needed to be updated.
2006-07-05 03:51:32 +00:00
1937162af5 EpyDoc/Object: Added notes and updated the makeDisplayList example for new modifier stuff. 2006-06-28 04:53:19 +00:00
a6fc975d49 join could crash blender in background mode or if the mesh was not in the current scene. added exceptions for both and notes in the EpyDocs. 2006-06-26 02:43:15 +00:00
Ken Hughes
4ed583ea8a ===Python API===
Moved .up() and .down() methods from Constraint API to Constraint sequence
API (also renamed them to moveUp() and moveDown() ).  Again, methods which
modify the "parent" structure didn't seem consistent.
2006-06-14 05:16:39 +00:00
6f44fc5c1a Added an option to OBJ import "As Instance" - so people can import all the objs objects into a new scene and have a group instanced in the current scene.
some extra details in Epydocs about how groups work.
2006-06-03 07:46:56 +00:00
Ken Hughes
1d6e626073 ===Python API===
addProperty() and removeProperty() were each defined twice, because each
could be called with different inputs.  Hence only the second definition
was showing up in the documentation.  Both descriptions are merged now.
2006-06-01 18:27:57 +00:00