Incorrectly accessing the menu pointer, set it to NULL before doing the
tests.
We don't restore the menu pointer because it is invalid by the time the operator ends.
message in terminal was: RNA_boolean_get: WM_OT_append.relative_path not found.
Added check for existence of the relative path property which was removed from append
since it is not needed and used.
Since the choice to link or append has been removed in the file browser operator panel,
there was no way to tell whether as a user you were linking or appending.
To fix this the proposed patch separates the operators.
Reviewers: campbellbarton, carter2422, venomgfx
Subscribers: fsiddi
Maniphest Tasks: T41593
Differential Revision: https://developer.blender.org/D770
Add precision mode to radial operator by keeping the shift key pressed.
Precision mode works by checking difference between absolute window
coordinates and the point where shift was pressed and adding those to
the distance between that point and the radial center. This allows
bigger negative/positive range than using a strict radial scheme.
This commit merges the code in the pie-menu branch.
As per decisions taken the last few days, there are no pie menus
included and there will be an official add-on including overrides of
some keys with pie menus. However, people will now be able to use the
new code in python.
Full Documentation is in http://wiki.blender.org/index.php/Dev:Ref/
Thanks:
Campbell Barton, Dalai Felinto and Ton Roosendaal for the code review
and design comments
Jonathan Williamson, Pawel Lyczkowski, Pablo Vazquez among others for
suggestions during the development.
Special Thanks to Sean Olson, for his support, suggestions, testing and
merciless bugging so that I would finish the pie menu code. Without him
we wouldn't be here. Also to the rest of the developers of the original
python add-on, Patrick Moore and Dan Eicher and finally to Matt Ebb, who
did the research and first implementation and whose code I used to get
started.
Current temporary data of Blender suffers one major issue - default 'temp' dir on Windows is never
automatically cleaned up, and can end being quite big when used by Blender, especially when we have
to store per-process data (using getpid() in file names).
To address this, this patch:
* Divides tempdir paths in two, one for 'base' temp dir (the same as previous unique tempdir path),
the other is a mkdtemp-generated sub-dir, specific to each Blender instance.
* Only uses base tempdir when we need some shallow persistance accross Blender sessions - and we always
reuse the same filename (quit.blend...) or generate small file (crash reports...).
* Uses temp sub-dir for heavy files like pointcache or renderEXRs (Save Buffer option).
* Erases temp sub-dir on quit or crash.
To get this working it also adds a working 'recursive delete' to BLI_delete() under Windows.
Note that, as in current code, the 'recover render result' hack-feature that was possible
with SaveBuffer option is still removed. A real renderresult cache feature will be added
soon, though.
Reviewers: campbellbarton, brecht, sergey
Reviewed By: campbellbarton, sergey
CC: sergey
Differential Revision: https://developer.blender.org/D531
This is needed for popups to chance state once activated,
currently it makes use of operators `check` callback, after values are modified,
as the file selector does already.
We need to 'reset' mouse coordinates to the one it was when the gesture handling started,
else org coords are where the tweak event is created, which gives a noticeable gap
(several pixels) and unwanted behavior like the one retported about file box selection.
View2D had some inconsistencies making it error prone in some cases.
- Inconstant checking for NULL x/y args.
Disallow NULL args for x/y destination pointers, instead add:
- UI_view2d_region_to_view_x/y
- UI_view2d_view_to_region_x/y
- '_no_clip' suffix wasn't always used for non-clipping conversion,
switch it around and use a '_clip' suffix for all funcs that clip.
- UI_view2d_text_cache_add now clips before adding cache.
- '_clip' funcs return a bool to quickly check if its in the view.
- add conversion for rectangles, since this is a common task:
- UI_view2d_view_to_region_rcti
- UI_view2d_region_to_view_rctf
Now they do, to make it harder to accidentally press them and lose work.
Reviewed By: brecht, carter2422
Differential Revision: https://developer.blender.org/D440
* Factor values get a minimum circle too, which denotes the maximum
value. This makes it easy to set the maximum value while previously
maximum was at center, much more difficult to set exactly.
* Added text indication of value at center of the widget.
Note this commit only makes search menus wider and adds shortening to their strings.
Adding tooltips here is not trivial, would need much bigger changes...
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D341