Commit Graph

318 Commits

Author SHA1 Message Date
a6d077bae2 Scripts:
- tiny updates for better behavior, unix line endings, cvs Id tags;
- Updated DX7 exporter (thanks to author Ben Omari who's also working on a DX8 one);
- added sysinfo script;

Interface (scripts):

- changed behavior for which win is chosen for script guis:
    Now there's a smarter order, guis will use either:
    - Scripts win
    - Buttons win (if not a script from groups Wizards or Utils)
    - Text win
    - Closest bigger area
- Added a button to the scripts header so that it's faster to return to the buttons win (this can be made general), if that was the previous win used.
2004-06-10 03:27:46 +00:00
21580bf21c new function for the Metaball objects : addMetaelem, which allows users to create Metaballs from python.
modified doc/Metaball.py to add this function
modified Object.c to allow the creation of Metaball objects
2004-06-08 07:27:37 +00:00
61bb158291 BPython docs: small formatting fixes, basically, so that epydoc can generate dvi, ps and pdf versions. 2004-06-08 04:41:02 +00:00
b82be27659 Bundled scripts:
-starting updates and new additions for Blender 2.34:
  Some of the new scripts require Python modules not builtin with Blender, so you either need a full Python install or the needed extra modules.  This is an ongoing work, there should be more scripts, better testing and also proper ways to tell users they don't have all expected modules.  It's expected that Win users won't need full Python installs, since we can provide a minimal zip with the needed modules from 2.34 on.

Thanks to Anthony D'Agostino (scorpius), Jean-Michel Soler (jms) and Campbell Barton (Cam / ideasman) for donating the scripts now added / updated.

BPython:
-added two new script menu groups: Tools and Utils.  We still need to find places elsewhere in the gui where the groups can be put.
2004-06-07 01:34:15 +00:00
Stephen Swaney
a703837179 Replace deprecated methods from old api:
PythonReturnErrorObject
  PythonIncRef

Fix some compiler warnings about missing initializers
in method tables.
2004-06-06 22:42:51 +00:00
Stephen Swaney
d97e3e5527 patch for bug #1347. IpoCurve.evaluate() missing/disappeared.
Contributed by Philip Wainwright.
2004-06-06 19:42:12 +00:00
Stephen Swaney
7bf6864360 In Object.select() make the selected object the active object.
Update by Campbell Barton to his previous patch.
2004-06-04 07:52:06 +00:00
Stephen Swaney
2b7e35b8e7 bugfix #1345. Curve.isNurb() segfault fixed. 2004-06-03 16:23:51 +00:00
Stephen Swaney
474ec217ae new Object.select() and Object.isSelected() methods to manipulate the
selection state of Objects.
Contributed by Campbell Barton.
2004-06-02 06:19:56 +00:00
Stephen Swaney
05e76c22b0 bugfix: #1322 minor tweaks to the documentation for Draw module.
Blender.Draw.Button() was not showing up.  Seems to be an epydoc
issue with Button() being both a module method and the name of a class.
I changed Button to Button_ and added a usage note.
Yes, this is lame.
2004-05-25 19:59:41 +00:00
5e3a9c092a Changed parameters names in addCurve function (suggested by Paolo)
DLoc* --> dLoc*
DRot* --> dRot*
DSize* --> dSize*
updated doc (Ipo.py)
2004-05-25 19:31:13 +00:00
8a64e0e867 BPython:
- Campbell Barton contributed another function (thanks again), the Image.reload method:
  with this a script can keep an image that is being edited and saved by an external program updated in Blender.
2004-05-25 10:36:58 +00:00
f9fa705cd3 * Added support for python scripts to register themselves
in the UV/Image editor 'UVs' menu

Script authors can use:
Group: 'UV'
 in the headers of their scripts to let them appear in
 this menu.

* Updated the UV Face Layout script to reside in the UVs
 menu, rather than the (incorrect) File->Export menu.
2004-05-25 06:08:49 +00:00
779d0d0221 - documentation update for new functions
- error corrections in NLA about dictionaries
2004-05-25 03:26:29 +00:00
1308786974 - added Boneclass support
- ability to get a bonespace/worldspace bone matrix
- get ik flag
- some tweaking to matrix updates for addBone()
2004-05-25 02:48:02 +00:00
7f6b88e389 BPython:
- updated docs with recently added functions
- dynamic menu entries now are sorted (alphabetically, of course)
- added new menu categories for scripts: Wizards, Modifiers, Generators, Materials, Animation:
  only added to list of options, didn't mess with any Blender header.  They are already available from the "Scripts" menu in the scripts win, but not elsewhere.
- added option 'datadir' to Blender.Get(option):
  so scripts can use .blender/bpydata for reading / writing their data files.
2004-05-22 20:25:22 +00:00
Stephen Swaney
8391f0c337 add some explanation about Object.Layer being a bitmask. 2004-05-20 07:21:07 +00:00
Stephen Swaney
2124168e21 removed unused var in Object.getBoundBox()
bugfix: #1212 changing object's layer had no effect.
2004-05-20 06:26:43 +00:00
1ff3066a9a BPython:
-- Added two new functions to the Draw module, to display int and float popup buttons:
    Both contributed by Campbell Barton, thanks!
-- Fixed a couple warnings.
2004-05-19 01:28:12 +00:00
022bff122f BPython:
- Finally added Blender.Load function for loading .blend files, useful for demos, for example.
- Moved data from Blender.h to Blender.c.  We'll keep doing this where it applies and someday remove all unused files at once.
2004-05-18 03:23:45 +00:00
d5fde6c48b Added #!/usr/bin/python standard script identifier to the start of SConscript files.
Makes text editors identify SConscripts as Python, and syntax highlight properly.
2004-05-16 13:07:20 +00:00
Stephen Swaney
ae20f7a95e bugfix: #1206 Object.getBoundBox() was returning obdata coordinates.
fix memory leak in vector module.  Memory allocated by vector constructor
was not being freed.
2004-05-15 23:10:37 +00:00
b4ecf7d973 - added setBorder() to renderingContext to set border render rects from python.
- updated sizePreset() to deal with borders.
2004-05-15 14:32:21 +00:00
23637ccdd7 - bugfix #998 Object matrix incorrect
- object's matrix is not updated until redraw. pymatrix returned is updated to reflect current variables.
2004-05-15 03:09:27 +00:00
d00ad69b06 - spelling error and example fix 2004-05-15 03:02:11 +00:00
Stephen Swaney
e80a814360 bugfix from bpy mail list:
Object.setEuler() was not accepting old style args of 3 floats.
2004-05-12 08:06:15 +00:00
f141aed9dc - bugfix #1197 (New Bone.parent/child Access Destructive)
- a major redo of the Bone module
- BPy_Bone structs are separated into Bone data and python vars. This is necessary for the correct memory allocation of bone data between python and the global armature list.
2004-05-11 08:26:44 +00:00
fe89479036 BPython:
- Manuel from MakeHuman reported a memory leak in NMesh_getVertsFromGroup, should be fixed now.  A pylist was not being decref'ed.
2004-05-09 02:18:51 +00:00
f54160ca2f - PyInt_AsLong() was called on a possibly NULL object, this may be
a checked error but is no good anyway
 - Bone_dealloc free'd Blender's actual copy of the Bone! AGH!!!!
 - On syntax errors the python global dictionary was being free'd
    twice. AGH!!! again!

Can someone from the Python team please audit this.
2004-05-05 03:22:22 +00:00
c80ec7b808 - fix silly scriptlink running code, pulled out convenient
ID_asPyObject and ID_getScriptlinks functions,
	moved code into BPY_interface.c (where it fit better)
 - EXPP_interface.c is essentially obselete now
 - I didn't test this, I'm sure I broke something, if a Pythonista
	could comment that would be nice (oh and the maintainer too).
2004-05-04 14:27:41 +00:00
5a4e574b81 - Documentation for the new python API 2004-05-02 14:29:31 +00:00
Stephen Swaney
2609a608bb fix for #1123 by Roland Hess (harkyman)
Testing has not convinced me this is a complete solution to the
Ipo Curve handle issue, but it does seem to make things
better for curves created via python.  We will probably need to revisit
this, especially if we expose the curve handles in the bpy interface.
2004-04-29 04:50:28 +00:00
Stephen Swaney
1e75dbc0a1 bump version number 2004-04-29 01:56:55 +00:00
Stephen Swaney
0e156156b1 bugfix: Ipo.addCurve() was creating a new Ipo block and adding curve there
instead of adding curve to existing Ipo.  reported on elysiun.
2004-04-26 17:21:51 +00:00
2d24298b91 BPython:
-- epydoc Documentation for eeshlo's Noise module + small typo fix in Noise.c
-- BPY_end_python closes .blend file opened by Library module when script doesn't do it by itself.
2004-04-25 14:43:21 +00:00
395c1152c8 - finalize scene.render module
- added some constants for the rendering module to blender module
- moved rendering functions from scene to scene.render
- rendering functions called from renderData struct instead of from scene directly
- getRenderingContext() returns rendering data struct
- deprecation of old scene functions
- some formatting/documentation of code
2004-04-25 05:18:43 +00:00
382297b687 BPython:
- New module + doc: Blender.Library:
  It's like File->Append, loads datablocks from .blend files.
- small updates to fix warnings and accomodate for the new module, in readfile.[ch]
- New Blender.sys module function: time, a wrapper of the PIL get time function.
- Updated original makefile and scons builds.
2004-04-24 20:04:37 +00:00
abe8191d70 BPython:
- fixed two warnings, unused var in Object.c and undeclared function in script.c
- updated Blender.Draw doc, it was missing info about Button object
- refactored pytype initialization to try to fix for once platform (and distro!) specific crashes on startup.  This asked for tiny updates in Effect.[ch] (removed static from declaration, moved definitions to the .c file) and modules.h
- fixed error I made trying to fix scripts w/ no [eol] char in menus.  Thanks Michael Velikanje for reporting the problem!
2004-04-23 13:11:48 +00:00
ebd762b5e7 BPython:
- Michel's linux test builds with Python 2.3.x were crashing.  This of course shouldn't happen even when Python isn't installed in the system.  The problem was much probably some uninitialized internal type needed by the Mathutils module and the "fix" is stupid.

Moving the registration of Mathutils module in Blender.c to the end of the list solves the crash here.
2004-04-21 14:24:59 +00:00
fb4f255c15 BPython:
- Scripts that ended without an [eol] (end of line char) would give syntax errors when called from menus.
  Now all loaded menu scripts have '\\n\\0' appended to them, not only '\\0' as before.

- bug #1146: Kester reported a Valgrind warning, should be fixed now.
2004-04-19 10:19:41 +00:00
f490be9b59 -update to SCONS project for NLA module 2004-04-19 07:11:00 +00:00
a6a32cf504 -NLA module added
-ability to set poses for the armatures - allows for keyframing armatures
-adds support for actions/actionchannels
-additional checking for addBone and clear parenting
-moved getActionIpos from object module to NLA module
2004-04-19 06:57:41 +00:00
e2bed35011 - parenting checks for bone additions to armature
- update to addBone parenting transform code
- hide/unhide bones
- draw axes/draw names
- clear parenting and clear children from bones - removes childbase links from bone and set as root or remove parenting and set as root
2004-04-14 23:42:58 +00:00
149fad4be6 BPython: cleaning some bug tracker entries:
(excuse me for doing all in a single commit, but they are tiny
fixes and it's bpython, that dark corner ...)

#1025 - FileSelector SEGV on dynamic callback Category:

  Can't reproduce with current cvs, I'd say recent changes to fix
another crash related to FileSelector in gui-less scripts solved this
one, too.

#1028 - Reserved button event number:

  Menu choices generate two events, one extra related to the menu
itself, with value=4.  Made bpython ignore this extra event.

#1068 - FileSelector No file extension support:

  As Ton wrote there, Blender itself doesn't support this yet.  But the
requester also wanted Window.File/ImageSelector to accept a pathname.  Done.  Also updated doc.

#959 - Segfault on background rendering:

  This happened in bg mode (blender -b filename -a, for example) when
a script with the line "Blender.Redraw()" was linked to FRAMECHANGED events.  As reported in the bug page, it was because curarea is NULL in bg mode.  Made Redraw() check for this and not call functions that expected curarea in Redraw, like one to swap buffers.

#1072 - Blender.Redraw() Segfault:

  Good catch : ). Scripts called from the scripts win that called
Blender.Redraw() or Blender.Window.Redraw() would crash Blender because of a dirty pointer in Spacescript->script.  Fixed.
2004-04-11 04:41:33 +00:00
Stephen Swaney
9cabf31ebc fix for bug #1115
This was a problem with the BezTriple type.
Write access to BezTriple via 'pt' member did not work.

Preferred method to access BPy type members, especially for
write access, is via get*/set* methods.

BezTriple.setPoints() will accept x,y coordinates as either
a tuple or a list.

Updated BezTriple section of Ipo module doc.
2004-04-07 22:42:02 +00:00
Stephen Swaney
c1e33eb1e7 fix for bug 1110.
Updated epydoc.  Function name is BezTriple.getTriple().
Set prototype to NOARGS in source.
2004-04-06 21:13:12 +00:00
3c28f2f917 - Armature documentation update 2004-04-06 01:01:34 +00:00
2410de683f - quaternion support for bone type
- get/set bone weighting
2004-04-06 01:01:11 +00:00
Stephen Swaney
bc060ca26f remove 6 trillion warnings about missing initializers. 2004-04-05 16:50:08 +00:00
381605be7d - documentation for armature/bone methods update 2004-04-05 04:17:46 +00:00