Commit Graph

274 Commits

Author SHA1 Message Date
5753ede9a5 Usability: Logic editor
- View now restricts to the actual region you work on. Makes zoom and pan nicer.
- Added HOME for reset view to 1:1 zoom level.

Also: fixed nasty bug in view2d code that checked validity of 2d views, only
showed (afaik) in the logic eidtor though.

Effect was that zoom in/out would weirdly jump when going across zoomlevel 1.
2012-10-30 15:33:03 +00:00
eb69d1c1ae style cleanup: also quiet harmless compiler warning. 2012-10-29 15:43:54 +00:00
0e494b74c4 style cleanup 2012-10-26 04:14:10 +00:00
a4eacfa867 Fix for r51634, without this define, translation won’t happen (all i18n macro would be no-op for this editor!). 2012-10-25 20:12:11 +00:00
d90b03572d fix scons compilation after 51634 2012-10-25 19:16:07 +00:00
Dalai Felinto
930c916e6c adding logic editor strings to .po
for the records I was chasing the strings using:
/\"\u[^\".]*\"/IFACE_(\0)/cg
2012-10-25 18:28:12 +00:00
1767b65846 style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.c 2012-10-23 03:38:26 +00:00
ddc2dbc2a4 style cleanup 2012-10-22 08:15:51 +00:00
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
34114b3b75 code cleanup: remove/comment unused defines 2012-09-22 13:40:31 +00:00
Dalai Felinto
91983a3b21 Logic Editor code cleanup > 2500 lines removed - old 2.49 UI code
since last two commits the UI has all the features we had in 2.49, time to remove the old code :)
2012-09-21 05:19:06 +00:00
Dalai Felinto
4610f613e1 2.49 Logic Editor functionality - Add Sensor/Controller/Actuator now possible for all selected objects (not only the active one) 2012-09-21 04:12:55 +00:00
Dalai Felinto
184a232ccc 2.49 feature: Game Controller State name shows up when mouse over them (the name of a state is the name of the top controller of this state)
review and small tweaks by Campbell Barton
2012-09-21 04:09:09 +00:00
25c96bc9f3 code cleanup: remove unused macros, commet some which may be useful later - or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc 2012-09-20 01:02:39 +00:00
232571c61a code cleanup: replace macro for BLI_rect size/center with inline functions. 2012-09-15 11:48:20 +00:00
b4df6b2819 code cleanup: changing the INT define to an enum conflicts with INT typedef on windows, use more verbose names for button pointer types. also removed some redundant flags from buttons. 2012-09-12 00:32:33 +00:00
Dalai Felinto
f0ea636b67 bugfix [#32538] 'Mouse Over Any' sensor 'Pulse' button missing since 2.5x [Patch] - based on the patch from HG1 2012-09-11 22:55:14 +00:00
aa2d84da37 style cleanup:
also remove some redundant conversions int -> short -> int
2012-09-09 00:00:21 +00:00
306e2b4878 stule cleanup 2012-09-04 18:47:08 +00:00
ee96cde864 style cleanup: whitespace 2012-08-26 11:35:43 +00:00
Dalai Felinto
dfbc793d88 bugfix for [32368] Added controllers don't count over 10
Blender original code (NaN likely) was relying on strcmp to sort the list of controllers.
As it happens, in strcmp 10 < 2, thus the list was never in the right order.

The curious thing is that in 2.49 it worked, but I think it did because the make_unique_prop_names function was called twice. Strange ;)
The solution is to use blender BLI_natstrcmp to do natural sorting
2012-08-23 17:37:04 +00:00
1939baa47d style cleanup 2012-08-22 16:44:32 +00:00
26f073b327 macros for rectangle center and size 2012-08-20 15:29:02 +00:00
63f143a3cc use rctf struct for UI buttons and blocks, easier to read and means we can use BLI_rctf functions. 2012-08-18 16:53:46 +00:00
0b5a995cfd code cleanup: rename G.rt to G.debug_value 2012-08-08 18:21:54 +00:00
e32c60284a style cleanup 2012-07-29 00:20:28 +00:00
358f7d40b6 style cleanup: use TRUE/FALSE for ui align args. 2012-06-19 23:08:16 +00:00
1931aac1f7 style cleanup: (indentation) 2012-06-06 14:48:39 +00:00
2d2d36fe3b code cleanup:
- style - multi-line ifs move braces onto new lines.
- iterators - convert some to macros, other split up and move brace.
2012-05-20 19:49:27 +00:00
af3e348430 code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also replace do prefix with do_ for bool vars. 2012-05-19 13:28:19 +00:00
ff26474a46 was casting to short for int args. 2012-05-14 13:54:00 +00:00
1dccd4c98a code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
a731e13043 code cleanup: function naming, use BKE_*type* prefix. 2012-05-05 14:03:12 +00:00
a5af5e8f50 style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros 2012-04-30 16:22:40 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
e701f9b670 style cleanup: whitespace / commas 2012-04-29 15:47:02 +00:00
ef054e165c style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros. 2012-04-28 15:14:16 +00:00
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
b56aabf815 style cleanup: multi-line if statements. 2012-04-21 15:11:03 +00:00
bdce58a42c Code cleanup:
* Remove some non used *_button_register functions, panels are done in python.
* Remove do_node_region_buttons, was not used anymore.

Fix:
* Only show Grease Pencil panel in the Node editor, when there is a valid nodetree.
2012-04-13 00:04:56 +00:00
b4a0152e76 code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
4c3bb77012 style cleanup: spaces aroudn operators for operator definitions. 2012-03-22 07:26:09 +00:00
46045fbb09 style cleanup - braces & else / if's 2012-03-07 04:53:43 +00:00
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
Dalai Felinto
1f928833f3 option for the Armature Actuator to change the influence of a bone constraint.
Also adds DampedTrackTo to the list of supported constraints in the BGE

Test file:
http://www.pasteall.org/blend/11715

Patch developed as part of a project to NF-UBC Nereus Program.
Development time 'sponsored' by the project.
www.nereusprogram.org
2012-03-03 02:47:01 +00:00