Commit Graph

82772 Commits

Author SHA1 Message Date
a72cf784a7 Merge branch 'master' into sculpt-dev 2021-01-26 20:30:39 +01:00
c32c6a5f85 UI: Current Frame Marker Cleanup
Draw current frame marker in a single pass.

Differential Revision: https://developer.blender.org/D10217

Reviewed by Hans Goudey
2021-01-26 11:15:42 -08:00
1c4b0c47dd Geometry Nodes: Support all operations in the "Attribute Math" node
This adds the ability to use all the math operations in the regular
utility "Math" node. The code is quite similar to the attribute vector
math node, with the simplification that the result is always a float.

Differential Revision: https://developer.blender.org/D10199
2021-01-26 12:57:31 -06:00
de3f369b30 UI: Use Ellipsis for Short Truncated Text
Allow use of ellipsis to indicate truncated text down to a single character.

Differential Revision: https://developer.blender.org/D9483

Reviewed by Hans Goudey
2021-01-26 10:17:37 -08:00
cdb8209b35 Merge branch 'blender-v2.92-release' 2021-01-26 12:13:42 -06:00
d9a63d40e2 Fix build error
An extra `p->` was added for some reason in a recent commit.
Additionally, there's no reason for the flag to be kept as a pointer,
so just dereference it at the start of both functions.
2021-01-26 12:13:28 -06:00
23e108c5b6 Fix T85082: Perspective distortion while drawing
When the drawing plane was set to view and the user would pan their
camera sideways, the drawing would be more and more distorted and
projected further back.

The fix projects the strokes to view when the user is looking through
the camera or has the drawing plane set to view.

Reviewed By: antoniov

Maniphest Tasks: T85082

Differential Revision: https://developer.blender.org/D10213
2021-01-26 18:37:08 +01:00
ef28da2623 Fix T85082: Perspective distortion while drawing
When the drawing plane was set to view and the user would pan their
camera sideways, the drawing would be more and more distorted and
projected further back.

The fix projects the strokes to view when the user is looking through
the camera or has the drawing plane set to view.

Reviewed By: antoniov

Maniphest Tasks: T85082

Differential Revision: https://developer.blender.org/D10213
2021-01-26 18:32:49 +01:00
6157c45445 Fix T85049: Geometry Nodes: How to handle instances with shear? (part2)
Update to changes in master.

Reviewed By: JacquesLucke

Differential Revision: http://developer.blender.org/D10211
2021-01-26 18:25:16 +01:00
82523840cd Merge branch 'blender-v2.92-release' 2021-01-26 18:23:13 +01:00
abd6b1d7b2 Fix T85049: Geometry Nodes: How to handle instances with shear?
Use transform matrices instead of loc, rot, scale variables to store instance transforms.

Reviewed By: JacquesLucke

Differential Revision: http://developer.blender.org/D10211
2021-01-26 18:21:12 +01:00
ae5c15bb43 Merge branch 'blender-v2.92-release' 2021-01-26 17:51:51 +01:00
6d40d72189 Fix T84847: Crash after splitting effect strip
`seq->tmp` was left in invalid state after
`SEQ_sequence_base_dupli_recursive()` which is run by
`scene_copy_data()`

Ensure all strips have `seq->tmp` set to `NULL` before splitting strips.
2021-01-26 17:50:44 +01:00
c967208460 Fix T79922: Cache of meta strip not invalidated
Meta strip cache is not invalidated if strip inside of meta strip is
invalidated.

Find all metastrips that contain invalidated strip and invalidate them
recursively.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10192
2021-01-26 17:50:44 +01:00
41979fc03b Fix T84160: Wrong DOF when camera is overriden
Workbench engine used active camera to setup DOF effect even when
camera was overridden.

Store camera override in `WORKBENCH_PrivateData` and use it in
`workbench_dof_engine_init()`

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D9952
2021-01-26 17:50:44 +01:00
981380cf6d VSE: Fix memory leak when building proxies
With no valid strips selected, file_list is not freed.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10191
2021-01-26 17:50:44 +01:00
20504e555e Fix T84979: No sound after changing strip datablock
Tag relations to update to load new sound.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10182
2021-01-26 17:50:44 +01:00
f22e85d721 Fix T84935: improve previous fix for boolean custom data layers
This improves the fix introduced in rBdc8b31af578bfcf9f77dbce6d7b7da1006a3c8c1.
While it did not result in other bugs afaik, I thought it would be
good to make the fix more specific, in case some other code did
expect `layer->data` to be null. This updated fix checks for the
very specific case the fix was intended for.
2021-01-26 17:49:58 +01:00
ff7a557c67 Geometry Nodes: new Points to Volume node
This implements a new geometry node based on T84606.
It is the first node that generates a `VolumeComponent`.

Differential Revision: https://developer.blender.org/D10169
2021-01-26 17:37:58 +01:00
89484e9754 Geometry Nodes: Use highest complexity attribute in join node
This just implements a todo with a utility function that didn't exist
at the time. For example, if one geometry has a "scale" attribute with
a float type and another has a "scale" attribute with a vector type,
the vector type will be used for the resulting geometry.

Differential Revision: https://developer.blender.org/D10206
2021-01-26 10:10:07 -06:00
66f8835f9c Fix T84850: "Lock to Selection" causes unwanted jumps
Adding new tracks, mask points, mask primitives, changing selection was
causing an unwanted jumps in the view.

This change makes it so those operations are preserving view offset.

Differential Revision: https://developer.blender.org/D10146
2021-01-26 16:23:09 +01:00
3d3b6d94e6 Subdiv: Use better default UV interpolation
The default one is now UVs are smoothed, boundaries are kept sharp.

After some time of experimentation seems this is better default from
interoperability point of view.

This fixes distortion reported in T83470.

Differential Revision: https://developer.blender.org/D10111
2021-01-26 16:23:09 +01:00
66151b5de3 Subsurf: Expose all UV interpolation options
Useful for interoperability, and allows to change default mode
without breaking compatibility.
2021-01-26 16:23:09 +01:00
c1d0b234fb Subdiv: Fix typo in RNA enum value name
Was duplicated from SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES value.
2021-01-26 16:23:09 +01:00
8d51c06611 Cleanup: Reduce variable scope 2021-01-26 09:21:42 -06:00
20d0bb43af GPencil: Swap positions of Pie menu options for Vertex Paint and Weight Paint
This keep the same logic used with meshes because now the Weight Paint and Vertex Paint are not in the same position for grease pencil.
2021-01-26 16:11:06 +01:00
dde3ecc1a8 Cleanup: compiler warnings
If one method is marked as override, clang warns if others are not.
2021-01-26 15:52:05 +01:00
26b5760d6d Fix T85038: No curve is "active" after selecting all curves
Check for selection status beforec learing the "active" flag from an
FCurve. This allows the "Select All Curves" operator to retain what is
seen as the active curve.
2021-01-26 15:13:42 +01:00
84671d796d Merge remote-tracking branch 'origin/blender-v2.92-release' 2021-01-26 14:38:40 +01:00
b665781808 Asset Browser: fix context properties reported to Python
Change `"active_id"` to `"id"` so that tab completion in the asset browser
context returns the correct properties.

055ef5df61 renamed the `active_id` property
to `id`, but `dir(thecontext)` still returned `"active_id"`.
2021-01-26 14:27:33 +01:00
ed809866b1 Viewport Rendering: Don't clamp when overlays are disabled.
During viewport rendering the color values were clamped in order to
apply the overlay on top of it. This clamping would show the scene
colors washed out.

This patch adds a work around to skip the clamping when the overlays are
turned off.

Parial fix for {T77909}
2021-01-26 14:25:18 +01:00
e6aece32a0 GPU: Enable HQ normals workaround for any AMD Drivers on Polaris. 2021-01-26 12:48:50 +01:00
Robert Guetzkow
74633c0456 Merge branch 'blender-v2.92-release' 2021-01-26 12:41:47 +01:00
Robert Guetzkow
c399651637 Fix T84708: Versioning for Set Alpha node
The versioning code introduced in rB38df935c0985 skips the composite node
tree that is used by the scene thus not correctly versioning Set Alpha
nodes outside of node groups. This fix iterates through all node trees to
version all Set Alpha nodes.

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10110
2021-01-26 12:38:43 +01:00
c3a4c6c209 GPU: Enable HQ normals workaround for AMD 21.1.1 driver.
AMD 21.1.1 still has the same issues as reported in T82856.
2021-01-26 12:30:54 +01:00
4935ed6ce6 Fix T84907: incorrect dirty mask after geometry join node
Hans noticed that these dirty flags are only used for normals currently
and that the edge flag is not used at all. This patch still applies the
"entire" fix with all four flags.

Differential Revision: https://developer.blender.org/D10193
2021-01-26 12:09:44 +01:00
dc8b31af57 Fix T84935: boolean custom data layers not saved correctly
The issue was that boolean custom data layers were not written to files,
because the dna struct name `bool` does not exist. Adding a struct that
just contains a `bool/uint8_t` does not seem to be possible, it looks like
the minimum dna struct size is 4 bytes.

The proposed solution has two parts:

1. Write the custom data layer using `BLO_write_raw` instead of
   `BLO_write_struct_array_by_name`.
2. When loading a file, reinitialize any custom data layer that was
   not saved correctly (this is just a fix for existing files).

Differential Revision: https://developer.blender.org/D10194
2021-01-26 12:05:40 +01:00
f066cee92f Merge branch 'blender-v2.92-release' 2021-01-26 22:04:21 +11:00
548d8a397c Fix T85011: "Allow Execution" reloads the wrong file when recovering
Support custom revert actions, necessary for recover operations
to be able to reload the file with scripts enabled.
2021-01-26 21:56:49 +11:00
2a8122fb65 ed_undo refactor: split/remove ed_undo_step_impl.
This function was doing too many things, with behaviors fairly different
depending on its input parameters. This was making the code fragile and
hard to follow.

Split it in three:
* `ed_undo_step_pre` does the common actions before we actually undo
  data.
* `ed_undo_step_post` does the common actions after we have undone/redone
  data.

Then, `ed_undo_step_direction`, `ed_undo_step_by_name` and
`ed_undo_step_by_index` do their actual specific actions, with their own
logic.

Note: Since the actual behavior of those three funtions is fairly
different (the first only undo/redo one effective step, the second is only
supposed to **undo** //before// given named step, and the third actually
undo/redo until given indexed step become active), we could also find
better names for those. right now, it sounds like they are doing the
same thing, with just different ways to specify the target step.

Note: This is part of on-going refactor work on undo system, see T83806.

Differential Revision: https://developer.blender.org/D10112
2021-01-26 09:44:46 +01:00
0d9f79b163 Cleanup: Reduce variable scope, use LISTBASE_FOREACH macro 2021-01-25 23:47:56 -06:00
f21de01b84 Merge branch 'blender-v2.92-release' 2021-01-26 15:38:08 +11:00
7909f70f64 WM: add "use_scripts" to recover auto-save/session operators
Support recovering blend files with scripts enabled,
needed to fix T85011, can be useful in general too.

Adding this also resolves an assert in BKE_autoexec_match,
since it ran even when scripts were enabled.
2021-01-26 15:34:38 +11:00
e9e054b987 Geometry Nodes: Add float2 to attribute complexity map 2021-01-25 22:20:41 -06:00
71a8e32dc0 Merge branch 'blender-v2.92-release' 2021-01-26 15:18:10 +11:00
d55d95b04d WM: return success from WM_recover_last_session, minor cleanup
- Return success from WM_recover_last_session
- Avoid setting global variables is already called in WM_file_read.
  While it didn't cause any problems, these assignments ran even when
  recovering the session failed to load the file.
- Return OPERATOR_CANCELLED when the operator fails.

Returning success is needed to fix T85011.
2021-01-26 15:16:12 +11:00
d7a2e0b83c Cleanup: Use const arguments 2021-01-25 21:11:57 -06:00
ae1e68f514 Cleanup: Declare variables where initialized 2021-01-25 17:22:52 -06:00
70e064f111 Cleanup: Correct comments in ID type enum 2021-01-25 16:28:00 -06:00
c4f3475612 Cleanup: update comment from 77f73a9284 2021-01-26 09:23:44 +11:00