Commit Graph

1127 Commits

Author SHA1 Message Date
c641baa047 Fix a typo in a comment. 2014-06-01 16:24:17 +09:00
3b4f792ce1 Fix T40315: Boolean modifier with Freestyle edges 2014-05-26 16:45:43 +06:00
d27d982657 Fix T40215: Boolean looses bevel width 2014-05-22 16:43:38 +10:00
3889483b1f Fix T40053: Cloth simulation, rest shape key does not function
It was a regression since 5d49eff. Not really sure about proper solution
here, so used a bit workaround-ish way for now.

Hopefully new cloth will be landed after this GSoC anyway.
2014-05-15 14:20:22 +02:00
5cc1e03540 Code cleanup: indentation 2014-05-14 06:37:56 +10:00
b9967bfb3f Fix T40151: Problem in normal with subdivision surface + Boolean modifier
Own regression since e08db08. CustomData_copy_data() would fail in cases
when mvert/medge/mloop/mpoly arrays were lazy allocated since that change.

Now made it so this layers are copying from own copy of the arrays.

Not sure if this still misses some CD to be copied, from quick glance
seems no, but some further testing wouldn't hurt at all.
2014-05-13 19:45:08 +02:00
e08db08a84 Fix T39997: Multiple boolean modifiers sharing the same right operand crashes
The issue was caused by the temporary CD layers being allocated for subsurf
meshes, same as we've got back in 881fb43.

In the long run this temporary storage is to be re-considered, but it'll also
imply re-considering of the Derivedmesh interaction as well. For now let's
use a simpler solution which is forbidding modifiers to call getArray for other
objects' derivedMeshes but use an API calls which would allocate local copy of
the data preventing race condition of shared data in DM.
2014-05-03 16:13:01 +02:00
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
b6e967be63 Code cleanup: const args and arrays 2014-04-27 08:56:54 +10:00
7ca74fc1c0 Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modifiers, nodes) 2014-04-27 00:25:16 +10:00
a51a0ca772 Math Lib: add shell_v3v3_normalized_to_dist and v2 version
bypass angle calculation to avoids (asin, sqrt, cos).
2014-04-19 22:17:10 +10:00
97881d06b2 Fix T39610: Shared mesh used for Mesh Deform causes crash
For now disable using linked edit mesh in the meshdeform modifier.

This is because editbmesh_get_derived_cage_and_final() might easily
conflict with the thread which evaluates object which is in the edit
mode for this mesh.

We'll support this case once granular dependency graph is landed.
2014-04-15 18:37:41 +06:00
0b7f581397 Split Normals I (2/5): Add basic BMesh support of split normals.
* Merely a re-implementation of core split algorithm for BMesh, taking advantage of topological data available.
* This code needs valid loop indices, so added BM_LOOP support to BM_mesh_elem_index_ensure() & co.

Reviewers: campbellbarton

Reviewed By: campbellbarton

CC: brecht

Differential Revision: https://developer.blender.org/D366
2014-04-13 12:25:54 +02:00
45b02cee47 Code cleanup: no need to use calloc when memory is initialized after
also replace AT with __func__ since AT expands the full pathname
2014-04-04 14:26:01 +11:00
d5ce2b5466 Fix T39567: simple deform modifier error 2014-04-03 18:57:37 +11:00
617557b08e Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
bbfeb120fc Code cleanup: use strict flags for BLI_rand 2014-03-30 15:04:20 +11:00
1f58bfb8be Code cleanup: de-duplicate cotangent weight function & add arg sizes 2014-03-30 11:08:33 +11:00
7199e2288f Code cleanup: use sqrtf when input and output are float 2014-03-28 14:53:37 +11:00
27e86ed832 Code cleanup: use bools 2014-03-20 22:56:28 +11:00
7da2175271 KDTree: deprecate 'normal' argument
Normals for each kdtree node were allocated but never used,
and search args only use in particles/boids code.
2014-03-18 09:14:47 +11:00
ec4e12d9a2 Code cleanup: comments and typos 2014-03-18 05:40:18 +11:00
2097e621ed Code cleanup: use r_ prefix for return args 2014-03-16 03:26:23 +11:00
19ae921495 CMake: fix for standalone player and remove recast modifier reference 2014-03-14 17:05:58 +11:00
0141265073 Fix T39152: Blender crash when duplicate mesh with hooks and laplacian deform.
We can't simply dupalloc cache_system (LaplacianSystem), it has quite a few allocated data we'd need to dupalloc as well,
not to mention (nl) context... Much safer to just set it to NULL in new copy imho!

This commit is to be backported to 2.70 release!
2014-03-13 12:54:07 +01:00
6ddb1faca9 Fix T38962: Boolean modifier crashes when only right operand has UV layer 2014-03-05 14:29:02 +06:00
dad9600004 Fix T38941: Laplacian Deform crashes on OSX
When vgroup was invalid somehow (e.g. empty, as in this case) and bind could not happen, code was dereferencing a NULL pointer...
2014-03-04 09:09:38 +01:00
6f6be7c936 Fix T38859: Laplacian Deform Crash 2014-02-27 15:03:03 +11:00
ca2b4323a8 Fix T38003: Skin modifier crash with long edges 2014-02-25 23:03:26 +11:00
1130c53cdb Fix T38755: Crash when having cyclic dependency and curve deform
Issue was caused by undefined object update order and in some
cases NULL pointer will be de-referenced.

Added on-demand curve path calculation, just the same creepy call
of BKE_displist_make_curveTypes(). This violates DAG and might
end up in a difficult to troubleshoot race condition if there'll
be some issues with how dependencies are calculated in DAG, but
this is the easiest and safest way to solve the bug at this stage,
2014-02-24 19:15:52 +06:00
b7fa08f88a Code cleanup: style 2014-02-22 11:14:15 +11:00
c625658a92 Fix T38567: Branch smoothing on skin modifier broken
own regression when changing delete commands
2014-02-19 16:43:13 +11:00
8a32f2c6d6 Remove left-over form debug time 2014-02-17 23:38:12 +06:00
5621e63d36 Code cleanup: duplicate headers 2014-02-14 10:55:38 +11:00
9185ab5d9c Fix scons compiling after carve changes 2014-02-13 23:21:13 +01:00
3f1a5902b9 fix scons / cmake desynchronization issue with including carve headers 2014-02-13 20:40:38 +01:00
83617d24d5 Rework carve integration into boolean modifier
Goal of this commit is to support NGons for boolean modifier
(currently mesh is being tessellated before performing boolean
operation) and also solve the limitation of loosing edge custom
data layers after boolean operation is performed.

Main idea is to make it so boolean modifier uses Carve library
directly via it's C-API, avoiding BSP intermediate level which
was doubling amount of memory needed for the operation and which
also used quite reasonable amount of overhead time.

Perhaps memory usage and CPU usage are the same after all the
features are implemented but we've got support now:

- ORIGINDEX for all the geometry
- Interpolation of edge custom data (seams, crease)
- NGons support

Triangulation rule is changed now as well, so now non-flat
polygons are not being merged back after Carve work. This is
so because it's not so trivial to support for NGons and
having different behavior for quads and NGons is even more
creepy.

Reviewers: lukastoenne, campbellbarton

Differential Revision: https://developer.blender.org/D274
2014-02-13 17:16:53 +06:00
b3afbcab8f ListBase API: add utility api funcs for clearing and checking empty 2014-02-08 06:24:05 +11:00
b4fb1e6d9f Bevel Modifier: fix bug T37916, bad result after mirror modifier.
Bevel needs the vertex normals to be correct and they are not
normally recalculated after a previous modifier, like mirror.
Adding 'dependsOnNormals' -> returns true to modifier info
for Bevel fixes the problem.
2014-02-07 10:46:22 -05:00
52bae9691b Fix T38521: skin modifier crash with zero radius vertices. 2014-02-07 13:41:42 +01:00
d900f5be55 Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
fed1b8b16d Code cleanup: suffix vars to make obvious they are squared 2014-02-03 02:46:45 +11:00
2b55d7895c Fix T38403: Laplacian smooth on instanced objects leads to crash.
The laplacian modifiers (smooth and deform) use the OpenNL library,
which is not threadsafe due to the use of a global context variable.
Ideally this would be changed so that an explicit context can be
created for every caller of the OpenNL functions, but since OpenNL's
most recent version is from 2010 this is unlikely to happen.

As a workaround for now just use a mutex to prevent conflicting OpenNL
calls. Eventually OpenNL can be replaced by eigen or ceres.
2014-01-30 13:09:32 +01:00
a5c35fb27f Code cleanup: use booleans where appropriate 2014-01-28 04:00:04 +11:00
1c29fd77d3 Code Cleanup: style and correct API class ref 2014-01-26 22:17:01 +11:00
2a8f6e2fd9 Bevel modifier can use vertex groups for edge bevel now.
Until now, the "vertex group" limit method in the modifier
only worked for "vertex only" bevels. With this change,
edges with both ends in a vertex group will be beveled
in the non-"vertex only" case.
Also changed the test for being in a vertex group from
"any nonzero weight" to "weight >= 0.5". This is because
cascaded bevels on disjoint vertex groups did not give
disjoint bevels, because weight interpolation would give
non-zero weights to newly created vertices in earlier bevels.
Chose 0.5 because that won't result from interpolation, but
still allows some dilution (e.g., cascaded bevels on the
same vertex group).
2014-01-24 12:42:20 -05:00
c37e8ecc50 Cleanup: int/short to bool in BKE_cdderivedmesh.h functions (and TRUE/FALSE to true/false in code using them). 2014-01-23 14:52:46 +01:00
63ccb26303 Code Cleanup: spelling 2014-01-17 17:35:03 +11:00
7df8452d1a BMesh: add bmesh delete functions that dont depend on operator flags 2014-01-17 14:55:06 +11:00
5c74ac2c2a Build Modifier - Add "Reversed" Option
This commit introduces the ability to make the Build Modifier operate in reverse,
essentially allowing it to be used as a "deconstruction" effect.

(See D219 for more details about use cases for this)
2014-01-17 14:53:04 +13:00