Commit Graph

142 Commits

Author SHA1 Message Date
249f4423ee Cleanup: doxygen comments
Also correct some outdated symbol references,
add missing 'name' commands.
2019-11-25 01:51:11 +11:00
74af698769 Fix T70875: Library Override: Clicking an Library Overriden Object crashes Blender.
We also need to rebuild the whole collection/viewlayer object cache
thing when we relink an objector collection in a collection (since it
might be part of a view layer).

Again, usual disclaimer about how inneficient this is currently, needs a
serious refactor to only tag caches as dirty, and actually rebuild the
whole thing on access.
2019-11-07 16:14:11 +01:00
659ccd9cd2 Fix T66154: viewlayer hide/exclude settings getting lost for linked collections
The problem was that the object and collection pointers in Base and
LayerCollection would get lost of file read. Normally such ID pointers would
be resolved by pointing to an ID_ID placeholder which has the datablock name,
and then replacing it will the real datablock. However ID_ID is only written
for directly linked datablocks.

This adds the concept of an indirectly linked datablock with a weak reference
to it. For this we write an ID_ID_WEAK_REF code, which is a reference that
will only be resolved if the datablock was read for another reason.

Differential Revision: https://developer.blender.org/D4416
2019-09-19 11:32:35 +02:00
3009429c90 Fix T69809, T69810: sculpt gone or crashing after render
Make a distinction between flush sculpt changes for rendering, and forcing
sculpt data structures to be rebuilt after mesh changes. Also don't use PBVH
for renders.
2019-09-17 19:20:08 +02:00
b9c400cee2 BKE_libblock_relink_ex: pass all remapping flags instead of a single boolean.
There is no reasons to limit access to remapping flags here, we may want
to use other options than only the ID_REMAP_SKIP_NEVER_NULL_USAGE one...
2019-08-29 18:11:12 +02:00
7f23c91478 LibOverride: Fix use-after-free error when freeing whole Main DB.
We do not want to touch to other ID pointers in that case, those might
have already been freed...
2019-08-29 14:49:54 +02:00
48418ec125 Revert "Fix assert unlinking text"
This reverts commit b0b2546d4a.

Please do not sweept the dirt under the carpet like that! If there is a
bug, either report it or fix it, but do not silence it!
2019-07-19 13:58:01 +02:00
b0b2546d4a Fix assert unlinking text
Interferes with debugging.
2019-07-16 17:27:53 +10:00
0fd96b4128 Cleanup: spelling 2019-06-15 09:24:38 +10:00
23254ce4ee Cleanup: Rename: Static Override -> Library Override.
Better to make internal code naming match official/UI naming to some
extent, this will reduce confusion in the future.

This is 'breaking' scripts and files that would use that feature, but
since it is not yet officially supported nor exposed in 2.80, as far
as that release is concerned, it is effectively
a 'no functional changes' commit.
2019-06-14 23:21:12 +02:00
6529d20d79 Cleanup: spelling in comments 2019-06-12 09:43:49 +10:00
58c4b10a70 Merge branch 'blender2.7'
Conflicts:
	source/blender/blenkernel/intern/library_remap.c
2019-05-23 10:23:11 +02:00
054dbb833e Fix (unreported) missing remapping of proxy_from pointer.
That would break proxy behavior after a library reload.

The usual super-annoying loop-back pointers... At least that one is
easily detectable and can be fixed in-place.

Found while investigating T64764.
2019-05-23 10:19:30 +02:00
91aafd56e3 Fix (unreported) broken collections after undo/redo, or remapping (leading to crashes).
Those are two cases where keeping infamous backward `parents` pointers
of collections in sync is kind of impossible to do... So rebuilding
those relationships from scratch instead.

Fixes e.g. a crash when undoing, then reloading a library, and likely
many more weird ones like that.

Uncovered while investigating T64764.
2019-05-22 23:33:27 +02:00
e60890075b Cleanup: rename IDP_FreeProperty_ex to IDP_FreePropertyContent_ex
This was missing from rBdb5120603f.
2019-05-16 14:17:50 +02:00
aa42da0385 Cleanup: comments (long lines) in blenkernel 2019-04-27 12:07:07 +10:00
d730e512ac Nodes: avoid slow and unecessary node group updates on file read
On file read we need to update group nodes in case the group they refer to
has changed its inputs and outputs. This had O(n^2) time complexity and was
updating all datablocks even if they did not change.
2019-04-24 12:44:27 +02:00
735515a3f9 Cleanup: style, use braces for blenkernel 2019-04-22 19:48:17 +10:00
93c19a5a2c Cleanup: comments (mainly long lines)
Comments after code can cause awkward line breaks.
2019-04-21 14:27:35 +10:00
2fb9c8ef12 Cleanup: add missing macros to clang-format 2019-04-21 04:40:16 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
0f9792507d Cleanup: Spelling in comment 2019-03-25 11:19:50 +01:00
91ffd39e77 Fix T62706: Orphan Data : I have now to save a file, close and reopen it, only then I can purge previous deleted meshes.
libquery code has some specific handling for IDs tagged as 'no_main',
among which to never consider them as refcounted/refcounting other IDs.

This is fine, but it also means we have to be careful when moving an ID
from main to out-of-main status, to do all id remapping we need
//before// we tag it as no_main.

That was a bit tedious to track down, we'll have to be careful that all
the corner cases we have to take care of, do not end up in a giant soup
of expections to exceptions, where nobody can find its way anymore...
2019-03-18 16:51:48 +01:00
8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00
4dbf5e3a81 Fix T62613: In duplicated collections objects loses patrenting.
We need to remap duplicated IDs' ID pointers to new ones if they exist.
2019-03-06 15:19:29 +01:00
d0df7fb3b9 Fix (unreported) missing handling of 'never self' ID pointers in library_query and library_remap codes.
Looks like something forgotten at some point, define in callback flags
was there, just not used at all.

Added most obvious cases now (we are probably still missing some), and
proper handling for it in remapping code (when we hit such case, we
'convert' new_id to NULL and go on with it).

Related (as in, exposed by) T62076, but not the actual cause of that bug.
2019-03-03 21:56:38 +01:00
ccecc409e4 Fix T62098: Outliner: Delete hierarchy crash.
Stupid mistake in own logic would prevent first deleted ID to be
properly unlinked from rest of .blend file before its deletion...
2019-03-01 23:04:04 +01:00
168d3fd528 Cleanup: file rename lamp -> light 2019-02-27 12:36:32 +11:00
3051e2f4ae DNA: rename Lamp -> Light
- BKE_lamp -> BKE_light
- Main.lamp -> light
2019-02-27 11:03:16 +11:00
ff7165957f ID management: use FOREACH_MAIN_ID in some places. 2019-02-18 17:16:33 +01:00
5d58b7f073 Fix T61660: Wrong user counter on curves with shared material.
Patch by @sergey.

Note that this is really a bad thing actually, ideally we should never
get that situation (IDs in Main referencing temp IDs outside of it).
That can lead to many possible similar cases...

Fixing that is not trivial though, so for now we'll have to live with
it, until we have migrated *all* of our temp datablocks generation
outside of Main's.
2019-02-18 15:27:29 +01:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
452df3f392 Cleanup: comments 2019-02-12 01:51:03 +11:00
ffd0fee97c Cleanup: comment indentation & spelling 2019-02-11 10:51:25 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
8c68ed6df1 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 02:40:00 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
552b2287db Logging: Use CLOG for blenkernel
Part of D4277 by @sobakasu
2019-02-01 12:46:39 +11:00
ce6d20b54e Add experimental batch IDs deletion.
Main idea is to remove IDs to be deleted from Main, to avoid looping on
them to remove other deleted IDs usage (this is the most expensive
process in ID deletion, by far).

Speed improvements when deleting a large amount of IDs from a Main
containing a lot of them is quite significant, some examples for Objects:
* Removing 1k from 10k: 32% quicker (2.5s to 1.7s).
* Removing 10k from 20k: 60% quicker (59s to 23s).
* Removing 20k from 20k: 99.5% quicker (82s to 0.4s)!

Note however that this process is more risky/touchy, since we by-pass
some safety checks from regular ID removal here.
So will only give access to that code from python API for now (in
separate commit), so that it gets really tested. Also still need to
think about how to hook it up in UI (probably mostly for Outliner),
since we often do higher-level operations there...
2019-01-16 12:02:37 +01:00
01029c68d2 Cleanup: rename BKE_libblock_delete to BKE_id_delete. 2019-01-15 11:09:16 +01:00
f55a178db0 Cleanup: rename BKE_libblock_free_us to BKE_id_free_us. 2019-01-15 11:09:16 +01:00
c710ca8933 Cleanup: Remove deprecated BKE_libblock_free(_ex) functions, document BKE_id_free(_ex) ones. 2019-01-15 11:09:16 +01:00
cae3750ff9 Cleanup: replace usages of deprecated BKE_libblock_free_ex by BKE_id_free_ex. 2019-01-15 11:09:16 +01:00
6af97b84df Cleanup: replace usages of deprecated BKE_libblock_free by BKE_id_free. 2019-01-15 11:09:16 +01:00
2f39ca3843 Cleanup BKE_id_free_ex().
Add 'missing' bpy code from BKE_libblock_free_ex(), now both functions
do exactly the same thing, only the later is less flexible (fewer
'exotic' behaviors supported, like handling IDs outside of bmain etc.).

Next step: nuke usages of BKE_libblock_free functions, makes no sense to
have twice the same code around!
2019-01-15 11:09:16 +01:00
e67f7e922c Attempt to sanitize node tree deletion
Make it explicit when freeing node tree which is owned by other
ID or when freeing node tree which is outside of a bmain.
2018-12-14 15:29:16 +01:00
1e18efa1df Fix T59220: Deleting object causes blender 2.8 to crash
The issue was caused by a special code in node tree freeing function
which will free extra fields in the case when tree is not in bmain.
This is how old code was dealing with "nested" trees, but is now
making behavior different from other datablocks. This is exactly
what was confusing copy-on-write logic.

Ideally, ntreeFreeTree() need to behave same as all other datablocks,
ad freeing of data of nested trees should be up to the owner of the
tree (this way it's all explicit and does not depend on check of
some special flag.
2018-12-14 14:53:29 +01:00
79312c1912 Depsgraph: Remove duplicated sets of recalc/update flags
There were at least three copies of those:

- OB_RECALC* family of flags, which are rudiment of an old
  dependency graph system.
- PSYS_RECALC* which were used by old dependency graph system
  as a separate set since the graph itself did not handle
  particle systems.
- DEG_TAG_* which was used to tag IDs.

Now there is a single set, which defines what can be tagged
and queried for an update. It also has some aggregate flags
to make queries simpler.

Lets once and for all solve the madness of those flags, stick
to a single set, which will not overlap with anything or require
any extra conversion.

Technically, shouldn't be measurable user difference, but some
of the agregate flags for few dependency graph components did
change.

Fixes T58632: Particle don't update rotation settings
2018-12-07 11:37:38 +01:00
a760e73dcf Merge branch 'master' into blender2.8 2018-11-30 15:49:06 +11:00
3612ce5579 Cleanup: name macros w/ matching BEGIN/END 2018-11-30 15:22:01 +11:00