while. This may not fix all cases but should at least solve the issue when
rendering with cycles.
The cause was a race condition on C->data.recursion, with multiple threads
accessing context at the same time. Cycles itself does not access context
from the render thread, but the bpy api would do a context update for any
callback in case e.g. a new file got loaded. Disabled that now in non-main
threads.
The ideal solution would be to not allow any context access at all from threads
but that's not so simple to implement, especially not this close to release.
- memset(..., -1) is used incorrectly even though it worked: MOD_solidify.c - thanks Halley from IRC for noticing this. use fill_vn_i() instead.
- quiet warnings in editmesh_slide.c
- cleanup comments in bmesh and some other minor comment additions.
- is_orthogonal now checks matrix in the same way as it's defined
by linear algebra, meaning that it'll use is_orhonormal C check
- Added is_orthogonal_axis_vectors to check if vectors which defines
axises are orthogonal
--debug
--debug-ffmpeg
--debug-python
--debug-events
--debug-wm
This makes debug output easier to read - event debug prints would flood output too much before.
For convenience:
--debug-all turns all debug flags on (works as --debug did before).
also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
- filename comparison was invalid
- was stopping on the first traceback, which would reference the caller but not the error line (when the error was in a function).
added access to deform weights, access to weights acts like a python dict so you can do...
print(group in dvert)
dvert[group] = 0.5
print(dvert[group])
del dvert[group]
print(dvert.items())
this report exposed multiple bugs in blender when using a non utf8 compatible home directory.
- bpy.utils.script_paths() would crash when homedir wasn't utf8 (reported bug)
- PyC_DefaultNameSpace() - would raise an error when running when __file__ was non utf8.
- preset filepath property was not set to accept non utf8.
- bpy.paths.display_name would raise an error on non utf8 paths, (used for preset draw)
- add examples for custom-data access
- group BMesh types logically in docs
- added missing docstrings
needed to add grouping functionality to sphinx for this.
fix for collection functions not showing up in __dir__,
eg, console autocomplete didnt show up bpy.data.libraries.load
also fix refcounting leak with returning attributes from collections.
Not all file formats/calls are supported yet. It will be expended.
Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
use different types for bm.verts.layers, bm.faces.layers, otherwise the layers look to have customdata type that isnt compatible, UV's on edges for eg.
old mesh MCol 'r' was blue, 'b' was red, but theres no reason to keep this for bmesh with MLoopCol.
Loading old files works, saving legacy format works too.
What wont work is loading a file after this revision and loading it in an older revision since the bmesh merge.
(it wont crash but the blue and red will be swapped on vertex color layers).
split up BMElemSeq into BMVertSeq, BMEdgeSeq, BMFaceSeq and BMLoopSeq
Was becoming cumbersome since each needed their own new() function, and other methods only worked for some of these types.
Added BMesh.loops - since you cant iterate over loops this is for customdata access only.
Wrap customdata, so far you can access the data layers in a pythonic way but not manipulate the customdata yet.
provides dictionary like access to customdata layers, eg:
texpoly = bm.faces.tex["UVMap"]
print(bm.verts.shape.keys()) # un-intended pun, keys() works on all layers.
print("MyInt" in bm.edges.int) # __contains__
layer = bm.faces.get("CheckForLayer")