a5af5e8f50
style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros
2012-04-30 16:22:40 +00:00
1b47e2678e
style cleanup: missed these from previous cleanup
2012-04-29 17:55:54 +00:00
343edf2722
style cleanup: function calls & whitespace.
2012-04-29 17:11:40 +00:00
f88cfd9168
Code and style cleanup in own modules in BKE and also mball module
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- Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks)
- Make functions which are used by mball.c only static and remove their prototypes
from public header file.
Further cleanup is coming.
2012-04-28 16:49:00 +00:00
e2c453b5f9
style cleanup: editors / mesh & object
2012-04-28 15:42:27 +00:00
ef054e165c
style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros.
2012-04-28 15:14:16 +00:00
9caab2e265
code cleanup: replace some long ELEM7 checks with macro OB_TYPE_SUPPORT_EDITMODE()
2012-04-28 10:33:32 +00:00
54911f52d8
Fix #31117 : Segfault when removing Meshdeform Modifier
2012-04-28 09:32:55 +00:00
b340f930ec
style cleanup: changes to brace placement / newlines - for/while/if/switch
2012-04-28 06:31:57 +00:00
166b3523f0
Prevent adding objects to be added to a group which is used as dupli-group for this object
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when using "Add Selected to Active Group" operator,
2012-04-24 16:35:20 +00:00
4782522379
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
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Thanks!
2012-04-24 12:57:58 +00:00
077cbaddf0
- remove unneeded len_v3v3 in bevel code
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- remove dead assignments from vgroup-blend
2012-04-24 04:44:51 +00:00
9d40c3046b
Fix #31072 : Making texture single user was modifying textures of original material
2012-04-23 15:51:25 +00:00
6701933f5c
style cleanup
2012-04-21 12:51:47 +00:00
b26865ba99
code cleanup: prefer BM_face/edge/vert_select_set() over BM_elem_select_set() when the type is known (saves switch statement check on the type).
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Add asserts so the correct types are ensured.
2012-04-20 16:55:47 +00:00
475ecbb0ce
remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases).
2012-04-19 13:47:58 +00:00
75b869e428
style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER
2012-04-19 11:44:12 +00:00
405c9d9a95
code cleanup: remove unused KeyBlock.adrcode
2012-04-12 11:50:43 +00:00
2a54ef0442
there was no way to reset timing for absolute shape keys, add an operator to do so.
2012-04-05 06:10:15 +00:00
f4ccee2785
adding shape key blocks to absolute shape keys would not set the position (which is odd since its the only time they are used).
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also re-sort the shape keys after adding them in for absolute keyblocks.
2012-04-05 05:51:26 +00:00
0aa6ade75a
fix for error moving absolute shape keys up/down (their position would become out of order)
2012-04-05 05:38:52 +00:00
d37d17019c
fix for vertex group blend - wasn't functional since the deform verts were being tken from a NULL array,
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also made some other improvements
- make it work in weight paint vert sel mode (some unused code for this was in the function).
- add factor slider.
- add to weight paint toolbar.
2012-04-03 02:16:27 +00:00
5b88712ff9
move debug flag into its own global var (G.debug), split up debug options.
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--debug
--debug-ffmpeg
--debug-python
--debug-events
--debug-wm
This makes debug output easier to read - event debug prints would flood output too much before.
For convenience:
--debug-all turns all debug flags on (works as --debug did before).
also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
1652e459b6
Small fix for r45256, AKEY (de)selection not working.
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Added call to BM_mesh_select_mode_flush on entering edit mode.
2012-03-29 23:14:09 +00:00
a173508f49
converting a mesh to an undo mesh now skips using bmesh operator.
2012-03-29 03:06:42 +00:00
42076f0a1f
skip using bmesh operators for converting to/from undo meshes (gives some speedup)
2012-03-29 01:41:56 +00:00
09f29c0b70
style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions
2012-03-27 04:46:52 +00:00
ca05219f3e
fix [ #30651 ] bpy.ops.object.mode_set(...) editmode removes faces.
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problem was that BMesh had tessellation call when undo pushes were called.
if python called an operator with no undo push, tessfaces would not be created.
fix this by making it the responsibility of each editmesh operator to re-tessellate, as it is with notifiers and depsgraph.
added EDBM_update_generic() function to add notifier, tag for depsgraph update and optionally re-tessellate.
2012-03-27 00:01:35 +00:00
6faeac9fe2
style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros.
2012-03-25 22:35:18 +00:00
b8a71efeba
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
ab4a2aaf4a
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00
2f348d8b5d
style cleanup: mainly for mesh code, also some WM function use.
2012-03-24 02:51:46 +00:00
7ff77ed4ea
code cleanup: use zero_v3
2012-03-23 20:18:09 +00:00
4c3bb77012
style cleanup: spaces aroudn operators for operator definitions.
2012-03-22 07:26:09 +00:00
b482a0d4fc
patch [ #30602 ] Wiki Quick Hack: Apply Transformation To Lattices
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from Justin Dailey (dail)
2012-03-20 23:09:28 +00:00
e508c2d9e1
Add a multires function to delete MDisps.
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The code was duplicated in various places, replaced with calls to
a new function, multires_customdata_delete().
2012-03-19 05:13:41 +00:00
4f19c1a995
spelling cleanup
2012-03-18 07:38:51 +00:00
02abb636a3
UI messages: unification of select/deselect stuff.
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Previously we had three versions, Select/Deselect, Select or Deselect, and (De)select, choosen the third (shortest) one for now.
2012-03-17 19:14:08 +00:00
fa17b0a911
add select invert for lattice
2012-03-16 23:01:37 +00:00
1823bb4abb
fix for building bmesh bevel with scons (source file was left out)
2012-03-16 05:25:02 +00:00
7081abf51f
Remove unused parameter from multires_dm_create_from_derived.
2012-03-15 04:08:57 +00:00
a527e3ea25
Fix #30496 : Bugs and crashes about "make links modifers" function.
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Was missed check for if modifier is available for particular object type
which ended up with unpredictable results when modifier which isn't supported
yet for some object type as linked to that object type.
2012-03-12 14:35:07 +00:00
24b676e370
Remove the OBJECT_OT_test_multires operator.
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Originated in r35213, appears to have been some test for multires in
BMesh.
2012-03-10 05:15:17 +00:00
a2e00c6230
disable object outline draw when painting (its distracting), also fix for own recent mistake in vgroup_blend(). - had bad check for editmesh.
2012-03-09 22:00:40 +00:00
4f7bdc59d3
style cleanup: spelling.
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also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
79d97ca509
style cleanup - spelling.
2012-03-08 04:12:11 +00:00
6029640bca
Many vertex group functions assumed mesh object when lattices could be operated on too.
2012-03-08 01:49:25 +00:00
52db32bb53
fix for 2 crashes from missing NULL checks.
2012-03-08 00:23:28 +00:00
46045fbb09
style cleanup - braces & else / if's
2012-03-07 04:53:43 +00:00
31d2ee9bf7
style cleanup, brackets in else/if, some indentation.
2012-03-06 18:40:15 +00:00