Commit Graph

1254 Commits

Author SHA1 Message Date
a5af5e8f50 style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros 2012-04-30 16:22:40 +00:00
1b47e2678e style cleanup: missed these from previous cleanup 2012-04-29 17:55:54 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
f88cfd9168 Code and style cleanup in own modules in BKE and also mball module
- Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks)
- Make functions which are used by mball.c only static and remove their prototypes
  from public header file.

Further cleanup is coming.
2012-04-28 16:49:00 +00:00
e2c453b5f9 style cleanup: editors / mesh & object 2012-04-28 15:42:27 +00:00
ef054e165c style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros. 2012-04-28 15:14:16 +00:00
9caab2e265 code cleanup: replace some long ELEM7 checks with macro OB_TYPE_SUPPORT_EDITMODE() 2012-04-28 10:33:32 +00:00
54911f52d8 Fix #31117: Segfault when removing Meshdeform Modifier 2012-04-28 09:32:55 +00:00
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
166b3523f0 Prevent adding objects to be added to a group which is used as dupli-group for this object
when using "Add Selected to Active Group" operator,
2012-04-24 16:35:20 +00:00
4782522379 Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
Thanks!
2012-04-24 12:57:58 +00:00
077cbaddf0 - remove unneeded len_v3v3 in bevel code
- remove dead assignments from vgroup-blend
2012-04-24 04:44:51 +00:00
9d40c3046b Fix #31072: Making texture single user was modifying textures of original material 2012-04-23 15:51:25 +00:00
6701933f5c style cleanup 2012-04-21 12:51:47 +00:00
b26865ba99 code cleanup: prefer BM_face/edge/vert_select_set() over BM_elem_select_set() when the type is known (saves switch statement check on the type).
Add asserts so the correct types are ensured.
2012-04-20 16:55:47 +00:00
475ecbb0ce remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases). 2012-04-19 13:47:58 +00:00
75b869e428 style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER 2012-04-19 11:44:12 +00:00
405c9d9a95 code cleanup: remove unused KeyBlock.adrcode 2012-04-12 11:50:43 +00:00
2a54ef0442 there was no way to reset timing for absolute shape keys, add an operator to do so. 2012-04-05 06:10:15 +00:00
f4ccee2785 adding shape key blocks to absolute shape keys would not set the position (which is odd since its the only time they are used).
also re-sort the shape keys after adding them in for absolute keyblocks.
2012-04-05 05:51:26 +00:00
0aa6ade75a fix for error moving absolute shape keys up/down (their position would become out of order) 2012-04-05 05:38:52 +00:00
d37d17019c fix for vertex group blend - wasn't functional since the deform verts were being tken from a NULL array,
also made some other improvements
- make it work in weight paint vert sel mode (some unused code for this was in the function).
- add factor slider.
- add to weight paint toolbar.
2012-04-03 02:16:27 +00:00
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
1652e459b6 Small fix for r45256, AKEY (de)selection not working.
Added call to BM_mesh_select_mode_flush on entering edit mode.
2012-03-29 23:14:09 +00:00
a173508f49 converting a mesh to an undo mesh now skips using bmesh operator. 2012-03-29 03:06:42 +00:00
42076f0a1f skip using bmesh operators for converting to/from undo meshes (gives some speedup) 2012-03-29 01:41:56 +00:00
09f29c0b70 style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions 2012-03-27 04:46:52 +00:00
ca05219f3e fix [#30651] bpy.ops.object.mode_set(...) editmode removes faces.
problem was that BMesh had tessellation call when undo pushes were called.

if python called an operator with no undo push, tessfaces would not be created.

fix this by making it the responsibility of each editmesh operator to re-tessellate, as it is with notifiers and depsgraph.
added EDBM_update_generic() function to add notifier, tag for depsgraph update and optionally re-tessellate.
2012-03-27 00:01:35 +00:00
6faeac9fe2 style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros. 2012-03-25 22:35:18 +00:00
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
7ff77ed4ea code cleanup: use zero_v3 2012-03-23 20:18:09 +00:00
4c3bb77012 style cleanup: spaces aroudn operators for operator definitions. 2012-03-22 07:26:09 +00:00
b482a0d4fc patch [#30602] Wiki Quick Hack: Apply Transformation To Lattices
from Justin Dailey (dail)
2012-03-20 23:09:28 +00:00
e508c2d9e1 Add a multires function to delete MDisps.
The code was duplicated in various places, replaced with calls to
a new function, multires_customdata_delete().
2012-03-19 05:13:41 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
02abb636a3 UI messages: unification of select/deselect stuff.
Previously we had three versions, Select/Deselect, Select or Deselect, and (De)select, choosen the third (shortest) one for now.
2012-03-17 19:14:08 +00:00
fa17b0a911 add select invert for lattice 2012-03-16 23:01:37 +00:00
1823bb4abb fix for building bmesh bevel with scons (source file was left out) 2012-03-16 05:25:02 +00:00
7081abf51f Remove unused parameter from multires_dm_create_from_derived. 2012-03-15 04:08:57 +00:00
a527e3ea25 Fix #30496: Bugs and crashes about "make links modifers" function.
Was missed check for if modifier is available for particular object type
which ended up with unpredictable results when modifier which isn't supported
yet for some object type as linked to that object type.
2012-03-12 14:35:07 +00:00
24b676e370 Remove the OBJECT_OT_test_multires operator.
Originated in r35213, appears to have been some test for multires in
BMesh.
2012-03-10 05:15:17 +00:00
a2e00c6230 disable object outline draw when painting (its distracting), also fix for own recent mistake in vgroup_blend(). - had bad check for editmesh. 2012-03-09 22:00:40 +00:00
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
79d97ca509 style cleanup - spelling. 2012-03-08 04:12:11 +00:00
6029640bca Many vertex group functions assumed mesh object when lattices could be operated on too. 2012-03-08 01:49:25 +00:00
52db32bb53 fix for 2 crashes from missing NULL checks. 2012-03-08 00:23:28 +00:00
46045fbb09 style cleanup - braces & else / if's 2012-03-07 04:53:43 +00:00
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00