Commit Graph

233 Commits

Author SHA1 Message Date
6f7e632a6f Cleanup, LineArt: Sample -> Resample
Clear up what sample length does by renaming the option and variables.
2021-03-18 13:20:44 +01:00
1b05948e4d LineArt: Expose the allow_duplication property for instanced objects.
It was missing from the UI.
2021-03-18 13:13:08 +01:00
d39a1e3cab Fix T86692: Start Line Art GP objects on frame 0
If playback starts before the first GP frame, we will get "ghost"
strokes.
2021-03-18 12:50:55 +01:00
c114c78f57 LineArt: Do not calculate lines for objects not included
Only use non included objects for potential occlusion queries.
Don't calculate lines for them.

This fixes intersection lines appearing on objects not included by the
lineart modifier.
2021-03-18 12:42:41 +01:00
df28063795 Cleanup, LineArt: Rename LineartLine -> LineartEdge
Also cleanup various other "line" variable names
2021-03-18 12:41:44 +01:00
de6d6e171e Cleanup: Remove commented code
Mistake in earlier commit rBbe33d3eccdcdf252. Also use const and
set layouts disabled when the line art is baked.
2021-03-17 14:54:30 -04:00
be33d3eccd UI: Tweak labels, descriptions, and panel layout for line art
Changes include:
 - Use `IFACE_` for UI labels set in the modifier panels
 - Use a sub-sub-panel for transparency
 - Fix grammar and spelling mistakes
 - Use more natural user-friendly wording
 - Make descriptions more specific and more useful
 - Don't capitalize "line art" in descriptions (tooltips)

These changes are aimed at making the UI strings more consistent with
the rest of the UI and being more helpful to someone trying to understand
how to use the modifier.

Differential Revision: https://developer.blender.org/D10750
2021-03-17 13:46:41 -04:00
256da1c4b9 LineArt: Fix transparenct mask in cutting function. 2021-03-17 15:24:26 +01:00
0bae3002cf LineArt: Fix transparency flag error during cutting and chaining. 2021-03-17 15:23:48 +01:00
7f769567d0 LineArt: Remove "Render" in structure names. 2021-03-17 15:23:20 +01:00
0f1482279c LineArt: better explaination in lineart_line_cut() 2021-03-17 15:21:12 +01:00
3e87d8a431 Grease Pencil: Add LineArt modifier
This adds the LineArt grease pencil modifier.

It takes objects or collections as input and generates various grease
pencil lines from these objects with the help of the active scene
camera. For example it can generate contour lines, intersection lines
and crease lines to name a few.

This is really useful as artists can then use 3D meshes to automatically
generate grease pencil lines for characters, enviroments or other
visualization purposes.

These lines can then be baked and edited as regular grease pencil lines.

Reviewed By: Sebastian Parborg, Antonio Vazquez, Matias Mendiola

Differential Revision: http://developer.blender.org/D8758
2021-03-16 19:59:09 +01:00
670c1fdf64 GPencil: Remove limitation to use only one Lattice modifier
This limitation was necessary in older versions, but now can be removed.
2021-03-11 18:17:30 +01:00
996586860b Cleanup: Do not pass stack allocated string to MEM_callocN 2021-03-09 13:31:51 -05:00
67c8d97db3 Cleanup: spelling 2021-02-14 20:58:04 +11:00
Cody Winchester
7a4bdc3a4f Gpencil Noise - Add noise offset parameter
This patch adds a noise offset option to the grease pencil noise modifier.
It allows the user to animate the noise along the length of the stroke to create movement that is currently not possible.

It works by adding an offset to the noise table and adding the remaining floating point value to the noise table sampling.

Reviewed By: #grease_pencil

Differential Revision: https://developer.blender.org/D10021
2021-01-14 22:25:36 +01:00
Cody Winchester
3191b76eb5 GPencil: Noise Modifier - Move noise seed value outside of randomize subpanel
Currently the grease pencil noise modifier seed value is under the randomize subpanel.

Moved the seed value outside of this panel because it doesn't only change the noise when using the randomize option. Moving the seed value prevents it from being hidden/greyed out so the user can manually keyframe it to control the noise animation.

Reviewed By: #grease_pencil, antoniov

Differential Revision: https://developer.blender.org/D10020
2021-01-14 11:10:33 +01:00
1f6846fa4e Cleanup: remove UNUSED(..) from public function declarations
This doesn't serve any purpose and can become out of sync
with the function it's self without reporting warnings.
2021-01-05 23:09:50 +11:00
Erik Abrahamsson
6fbeb6e2e0 Add operator to copy a modifier to all selected objects
These two operators (one for grease pencil, one for other objects)
copy a single modifier from the active object to all selected objects.
The operators are exposed in the dropdown menus in modifier headers.

Note that It's currently possible to drag and drop modifiers between
objects in the outliner, but that only works for dragging to one object
at a time. Modifiers can also be copied with the "Make Links" operator,
but that copies *all* modifiers rather than just one. The placement
and scope of these new operators allow for more useful poll messages
and error messages as well.

Every object type that supports modifiers is supported. Although hook
and collision modifiers aren't supported because of an unexplained
comment in `BKE_object_copy_modifier`, other than that, every modifier
type is supported, including particle systems, nodes modifiers, etc.

The new modifiers are set active, which required two small tweaks to
`object.c` and `particle.c`.

Reviewed By: Hans Goudey (with additional edits)

Differential Revision: https://developer.blender.org/D9537
2020-12-28 11:18:52 -06:00
b347c4e9ca Cleanup: remove redundant struct declarations 2020-12-16 16:25:56 +11:00
588f107f11 Cleanup: clang-format 2020-12-16 16:13:05 +11:00
Cody Winchester
5535b0b887 GPencil Array - Add option for uniform random scaling
This patch adds the option to make the random scaling from the grease pencil array modifier uniform.
The current settings allow a separate value for each of the 3 scaling axis. The modifier also creates different seed values for each axis so there is no way to keep the random scaling uniform.
This patch creates 1 random seed value and applies it to each of the scaling axis.

Here is a demonstration of the previous behavior and the new optional behavior.
{F9485973}
{F9485981}

{F9485798}

Reviewed By: #grease_pencil, antoniov, pepeland

Differential Revision: https://developer.blender.org/D9764
2020-12-15 22:16:49 +01:00
525364be31 Cleanup: reduce indirect DNA header inclusion
Remove DNA headers, using forward declarations where possible.

Also removed duplicate header, header including it's self
and unnecessary inclusion of libc system headers from BKE header.
2020-12-15 12:34:14 +11:00
0be88c7d15 GPencil: Merge GSoC curve edit mode
Differential Revision: https://developer.blender.org/D8660

This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes
Using Curves" project. It adds a submode to greasepencil edit mode that
allows for the transformation of greasepencil strokes using bezier
curves. More information about the project can be found
here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020.
2020-11-13 21:43:00 +01:00
9d28353b52 Cleanup: Make panel type flag names more clear
The overlap with the `Panel` flags that start with "PNL" was quite
confusing because wasn't clear which enum a flag was from. The
new names are a bit longer, but the clarity is worth it.
2020-11-13 13:57:20 -05:00
e15076b22f Cleanup: Render Module: move header files to main directory
Move headers files from `render/extern/` to `render/`

Part of T73586
2020-11-06 10:10:41 -05:00
aa3a4973a3 Cleanup: use ELEM macro 2020-11-06 12:32:54 +11:00
6250a8725e Cleanup: Use an enum to set instanced panel expansion
This commit uses an enum to access expansion for specific panels for
each modifier, constraint, etc. Even though these values are quite simple,
 this can help make the code more explicit when the ui_expand_flag is
accessed directly. Also update comments about this bitfield to make
them consistent.
2020-10-29 19:34:29 -05:00
c80594f57f GPencil: New parameter in Texture modifier to rotate Dot textures
This new parameter allows to rotate the texture of any Dot or Square stroke.

Differential Revision:  https://developer.blender.org/D9343
2020-10-27 17:59:48 +01:00
Yevgeny Makarov
622b30225a UI: Capitalization Corrections
Approximately 141 changes of capitalization to conform to MLA title style.

Differential Revision: https://developer.blender.org/D8392

Reviewed by Julian Eisel
2020-10-24 11:42:17 -07:00
e296d58cf2 GPencil: Subdivide Cyclic section of strokes in modifier
When use subdivision modifier, the close section of the stroke must be subdivided too.
2020-10-21 19:24:12 +02:00
7ef3a63480 Cleanup: Use BLI string functions
It's better not to assume that strings passed as arguments
will have the proper size.
2020-10-19 09:17:41 -05:00
c275a00a72 UI: Align related properties
The start and end frame properties are generally aligned in one block.
2020-10-16 15:50:15 -05:00
ba8233174c Fix build error with clean builds
Needed after d1b3439b80. Think the error only happened with fresh builds,
where dna_type_offsets.h didn't already exist.

We have to do the same in other places too, see 8594cdb456.
2020-10-15 23:02:16 +02:00
d1b3439b80 Cleanup: Use DNA defaults for grease pencil modifiers
This will make "Reset to Default Value" work properly for grease
pencil modifiers. See T80164 for more information.
2020-10-15 09:44:39 -05:00
ec723ad25c remove foreachObjectLink callback
This removes `foreachObjectLink` from `ModifierTypeInfo`, `GpencilModifierTypeInfo`
and `ShaderFxTypeInfo`. There is no need to have both, `foreachObjectLink` and `foreachIDLink`.
There is not code that actually depends on `foreachObjectLink`.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D9078
2020-10-01 18:05:23 +02:00
c0a563ffe8 Cleanup: use 'use_' prefix for RNA booleans
Some of the naming was quite misleading.
2020-09-30 15:09:00 +10:00
38a66903e5 Cleanup: sort struct declarations 2020-09-30 11:51:13 +10:00
9d3550d781 Various fixes in UI messages.
Along some other typos in comments or variable names.
2020-09-21 15:18:13 +02:00
6432fa488a Cleanup: Remove GLEW dependencies outside of GL module 2020-09-12 15:51:21 +02:00
19fff96ef5 Fix T80289: GPencil Opacity modifier not working
This error was introduced in the refactor of the modifier panels.
2020-09-03 20:17:09 +02:00
ba4a2a4c8b UI: Use instanced panel custom data instead of list index
For modifier shortcuts we added a "custom_data" field to panels.
This commit uses the same system for accessing the list data that
corresponds to each panel. This way the context is only used once
and the modifier for each panel can be accessed more easily later.

This ends up being mostly a cleanup commit with a few small changes
in interface_panel.c. The large changes in the UI functions are due
to the fact that the panel custom data is now passed around as a
single pointer instead of being created again for every panel.

The list_index variable in Panel.runtime is removed as it's now
unnecessary.

Differential Revision: https://developer.blender.org/D8559
2020-09-02 14:13:26 -05:00
d9f7cbb8af Cleanup: remove bmain argument from BKE_scene_graph_update_for_newframe
Reviewers: sergey

Differential Revision: https://developer.blender.org/D8613
2020-08-18 15:45:58 +02:00
171e77c3c2 Cleanup: use array syntax for sizeof with fixed values
Also order sizeof(..) first to promote other values to size_t.
2020-08-08 13:38:00 +10:00
b134434224 Cleanup: declare arrays arrays where possible 2020-08-07 22:37:39 +10:00
c04088fed1 Cleanup: Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule. This should be the final commit of the series of commits that
addresses this particular rule.

No functional changes.
2020-08-07 13:38:07 +02:00
a29686eeb3 Cleanup: Blenlib, Clang-Tidy else-after-return fixes (incomplete)
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/blenlib` module. Not all warnings are
addressed in this commit.

No functional changes.
2020-08-07 11:23:02 +02:00
7283e6fb73 Merge branch 'blender-v2.90-release' into master 2020-08-07 10:04:57 +02:00
91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00
30d3d4fbc1 Merge branch 'blender-v2.90-release' into master 2020-08-06 22:58:44 +10:00