Commit Graph

42 Commits

Author SHA1 Message Date
7837f0e833 BLI_math 'compare' cleanup & enhancements.
This commit:
* Adds a 'compare_ff' function for absolute 'almost equal' comparison of floats.
* Makes 'compare_vxvx' functions use that new 'compare_ff' one.
* Adds a 'compare_ff_relative' function for secured ulp-based relative comparison of floats.
* Adds matching 'compare_vxvx_relative' functions.
* Adds some basic tests for compare_ff_relative.

See https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/

Note that we could replace our python/mathutils' EXPP_FloatsAreEqual() by BLI's compare_ff_relative
(using a very small absolute max_diff), but these do not have exact same behavior...
Left a comment there for now, we can do it later if/when we are sure it won't break anything!
2015-07-10 15:02:43 +02:00
c9f9e29538 Math Lib: handling bits handling into own file 2015-04-22 04:44:24 +10:00
01c04333f5 Fix T43034: beautify-fill leaves zero area tri's 2014-12-27 16:47:42 +11:00
52d571e189 Avoid calling powf with integer exponent in more places
Move powX functions from particle code into math library and use them.
2014-11-11 18:16:20 +01:00
a51a0ca772 Math Lib: add shell_v3v3_normalized_to_dist and v2 version
bypass angle calculation to avoids (asin, sqrt, cos).
2014-04-19 22:17:10 +10:00
2a82b8ade5 Math Lib: add power of 2 min/max for unsigned ints 2014-04-05 21:54:20 +11:00
da8619fe23 Math Lib: add iroundf function for: (int)floorf(a + 0.5f) 2014-01-15 13:40:40 +11:00
07ceb99213 Code Cleanup: use strict flags for math lib, add inline declarations 2013-12-06 03:57:17 +11:00
13896063bc Math library: minor additions sqrtf_signed and copy_v2_fl2 2013-11-26 20:53:26 +11:00
3b72f1824c rename positive_mod to mod_i, make it work with nagative numbers (matching pythons modulo), and use in a few more places.
allow mesh-checker-deselect to have a negative offset.
2013-09-05 20:54:32 +00:00
96c668b1dd add positive_mod() utility function. 2013-09-05 10:12:00 +00:00
260d6cd6b5 micro-optimization, avoid checking is_power_of_2_i once in power_of_2_max_i
also whitespace edit.
2013-08-28 23:49:22 +00:00
8f9150871c Fix part of #34233: bad alpha blending for 2D image painting. This is a very
old issue, the formulas here were never quite right, should all work ok now
with byte and float images.

Some differences:

* Colors with zero alpha from the background will never have an influence, so
  you don't get alpha fringes when painting over such areas. This does give
  hard edges when looking at the RGB channels alone, but there's no way to
  avoid that and fringes at the same time, same behavior as other painting apps.

* Add/Subtract/Multiply/Lighten/Darken now leave the alpha channel unchanged
  and work only the RGB channels, again same behavior as many other apps.

* Erase/Add alpha now compensates for premultiplied float images to keep the
  straight RGB colors the same.

Next: fix projection painting.
2013-04-27 12:51:23 +00:00
ed68497700 style cleanup 2013-04-25 16:35:57 +00:00
c2d5c72245 Fix part of #34640: colors darkening when using the vertex paint blur tool.
The problem was that vertex colors only have 8 bits of precision, and integer
division always rounds down, so after some color blending iterations everything
gets darker. Instead use integer division that behaves like round() instead of
floor() for blending operations.
2013-04-25 14:16:22 +00:00
585062a1cd use UNLIKELY macro for frequently called inline bli math functions. 2013-04-14 07:18:37 +00:00
b2c66e268f replace MIN/MAX 3,4 with inline functions 2012-12-21 05:07:26 +00:00
69b88cf719 Patch [#33196] Warning Fixes 11-16-2012
* MEM_CacheLimitier - Size type to int conversion, should be safe for now (doing my best Bill Gates 640k impression)
* OpenNL CMakeLists.txt - MSVC and GCC have slightly different ways to remove definitions (DEBUG) without the compiler complaining
* BLI_math inlines - The include guard name and inline option macro name should be different. Suppressed warning about not exporting any symbols from inline math library
* BLI string / utf8 - Fixed some inconsistencies between declarations and definitions
* nodes - node_composite_util is apparently not used unless you enable the legacy compositor, so it should not be compiled in that case.

Leaving out changes to BLI_fileops for now, need to do more testing.
2012-11-23 15:12:13 +00:00
89845f280f fix [#33142] Ctrl LMB higher selection mode in edit mode sometimes selects extra elements 2012-11-11 23:33:59 +00:00
f70d2c65d8 rename api functions...
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00
27e54f4d37 code cleanup: remove redundant casts. quiet some qualifier warnings. 2012-10-14 07:40:16 +00:00
7217927414 add inline functions for max/min ints, good to use when the arguments are function calls (we had a few of these). 2012-07-29 18:14:20 +00:00
67f8e3a3a7 inline function for "Newell's Method" used for normal calc. 2012-04-16 16:49:37 +00:00
3f56ee3da7 style cleanup: issues missed last commit 2012-03-25 15:56:17 +00:00
53d32a0bd2 style cleanup: conform to style guide - mostly operator whitespace changes 2012-03-25 12:41:58 +00:00
69e6894b15 style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:18:31 +00:00
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
c955272ec5 code cleanup
* correct cmake/clang warning.
* use same include guard names as everywhere else for BLI math inline.
* correct define for madd_sh_shfl
2012-02-25 09:02:05 +00:00
2253b63c97 static functions for getting power of 2 values were being copied about too much, add to the BLI_math api.
- is_power_of_2_i
- power_of_2_min_i
- power_of_2_max_i
2011-12-16 09:25:07 +00:00
eb233d9332 syncing some minor formatting edits from bmesh branch. 2011-12-04 23:04:43 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
15d0d3f41e replace log() calls with constants 2011-06-09 14:27:51 +00:00
617e6a83bc object/paint/misc-files: floats were being implicitly promoted to doubles, adjust to use floats.
- also UV angle stretching was using radians->deg which wasn't needed.
2011-03-27 14:59:55 +00:00
Nathan Letwory
7900b5949f doxygen: blender/blenlib tagged. 2011-02-27 20:37:56 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
86bbab7de5 remove/comment unused defines. 2011-01-15 16:14:57 +00:00
0d3f0ff08e Fix #23901: displace node not working with negative values. 2010-09-25 11:30:46 +00:00
07b547980d remove unused includes for blenlib, left ifdef's for non linux os's alone. 2010-03-20 18:52:03 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
116a52ee21 bugfix [#20943] Solidify Modifier working incorrectly
old code was merged chich use the angle degrees.
2010-02-03 12:01:57 +00:00
7ef85aa41f Initial results of my profiling of the animation system.
Basically two simple changes, changes, I pulled in the faster 
ghash in bmesh (which uses mempools for allocation, providing 
a substanstial speedup in some cases, and also I inlined some
of the functions), and I changed __inline to __forceinline for inlining
of math functions.

I also removed the timer in the view3d zoom op (ctrl-middlemouse)
that was making it nonfunctional.  Why was that there?
2010-01-23 11:25:20 +00:00
8ec59c7c68 Math Lib:
* inline some more functions, from math_base and math_vector
* also made some changes to the way inline is done so it can
  work for more than one file
* reflect_v3_v3v3 requires input vectors to be normalized now.
* added rgb_to_grayscale
* added zero_v4, copy_v4_v4, swap_v4_v4, is_one_v3
* added box_clip_bounds_m4 to clip a bounding box against a
  projection matrix
2010-01-22 11:10:24 +00:00