softbody.c I removed an unused var.
text.c added return values to 2 return statements that didn't have anything.
Makefile added $(FIX_STUBS_WARNINGS) to CFLAGS for the stub.
source/blender/src/editface.c fixed up int vs unsigned int stuff
source/blender/src/resources.c had two vars declared as unsigned char *
and then inputs to them were cast as char * so updated the casts.
Kent
from Ricki Myers (themyers).
Comes with nice juicy commit msg, too!
- source/blender/blenkernel/BKE_text.h
- Removed indent_paste, uncommen, unindent_lines, comment_paste,
uncomment_paste, uncomment, set_tabs.
All these functions cut and re-added text (I felt this was
unsafe). whicch is was caused the highlight loss.
- Now the only functions are Indent, Unindent, comment, uncomment,
setcurr_tab. All these functions only take one @parm (struct Text)
-indent(struct Text *text)
copy's the selected text in a MEM_mallocN line by line added a
tab at the begginning
- Unindent(struct Text *text)
Tests if current line starts with a tab.
if TAB remove it
- comment(struct Text *text)
copy's the selected text in a MEM_mallocN and adding a # at the begginning
- Uncomment(struct Text *text)
Tests if current line starts with a #.
if # remove it
- setcurr_tab (Text *text)
Checks for Tabs pri. to any text
if : is found and not in a comment then Tabs is increased by one
if "return", "break", "pass" is found then Tabs is decreased
- blender/source/blender/src/header_text.c
Changed: txt_cut_sel(text);
indent_paste(text);
TO:
txt_order_cursors(text);
indent(text);
* no more cutting of the text
- source/blender/src/drawtext.c
set_tabs(Text *text) just calls setcurr_tab(text);
adds new features for indenting and commenting.
Note: I am not sure if the best menu spot for these features
is under the Select menu, but we can argue about that later.
They do work on a selection, though.
from the mailing list post:
1&2. Added Indent/Unindent under Edit->Select
just select the text you want to indent and go to the menu (
note if nothing is selected Indent will just indent ( tab )
the line the line )
3&4. Added Comment/Uncomment to the same menu
same applies as above
5. Added Tab setting on the menu bar in text editor
Sets the number of spaces a tab ==
changing the setting will change the hole script
6. Added Auto indent
when you hit enter it goes to the next line at the same
tab number and the line above it ( needs more testing and input)
- add a new space: Space Script
- add a new dna struct: Script
- add these two properly everywhere they are meant to
It's not a tiny commit, but most of it is ground work for what is still to be done.
Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window
Some files are added, so some build systems (not autotools) will need updates
Updated the Make environment to point to the correct location. The include
paths were still pointing to source/blender/bpython/include while it should be
source/blender/python.
I did not encounter the build problems because I'm always working with the
autoconf build environment.