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0ef48ad504
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One more fix for merged 'normal map tangents not working correctly when there are no UV maps.'
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2017-07-04 16:25:49 +03:00 |
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e1482841dd
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Merge branch 'master' into blender2.8
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2017-07-03 19:53:00 +03:00 |
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2117334737
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Fix assert calculating tangents with no faces
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2017-06-29 07:57:23 +10:00 |
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429f6bee28
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Fix T51561: Normal maps fail w/ quad + eevee
Generalize derived-mesh tangent calculation so
it can be used by Batch cache creation too.
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2017-05-24 22:39:50 +10:00 |
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faba1e7d6e
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DWM: Tangent support for editmesh
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2017-05-09 10:26:36 +10:00 |
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