Don't disable the save over popup through the keymap, just remove it entirely
from the code so that the file browser interprets the property correctly.
- Makes it possible to show a vertical line for every marker in the graph editor.
- Makes the marker line visiblity optional in the sequencer and graph editor.
Request from @hjalti.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D4348
Smaller adjustments to the Light Probe properties layout.
- Correctly use alignment for multi-property values.
- Correctly use sub-panels.
- Correctly use PROP_FACTOR for visibility_bleed_bias and
visibility_blur.
Some properties were accidentally hidden for particle fluids.
- Made sure we show the Forces and Integration
sub-panels for particle fluids.
- Slightly re-ordered the sub-panels here, so that the same sub-panels
are at the top for Newtonian and Fluid particles.
- Separated the Fluid Interaction sub-panel so we can give it a unique
name.
- Removed lingering unnecessary 'Keys' label in the Keyed physics.
When modal map was introduced, left out handling of what
happens when bevel is made active tool in toolbar and user
starts bevel by clicking and dragging.
This allows secondary keys on tap.
Currently Z-key to toggle wireframe and tilde for navigation.
This is currently experimental, if users like this the preference
can be kept and used where appropriate.
Add shortcut since this has been removed from the context menu,
now it's in the mesh normals menu which isn't so convenient to access.
Shift-N is already used to recalculate normals,
this fits the convention of Alt removing/reversing.
That one is utterly ugly fix really, but unfortunately a proper one
would require some changes to our RNA (or more precisely, pyrna) code,
so that when we subscript a dynamically generated RNA collection, the
item is somehow duplicated (and probably 'assigned' to its py object?),
before the temp RNA array memory is freed...
rB55c281415b67 removed 'BLENDER_RENDER' as a COMPAT_ENGINE but the
cycles addon checks for this in its get_panels() function.
Adding this back for now.
Reviewers: brecht, billreynish
Maniphest Tasks: T61499
Differential Revision: https://developer.blender.org/D4346
This keymap was used in the old grease pencil and now must be removed.
The keymaps for brush are:
F: Change Radius
Shift + F: Change strength
Ctrl+F -> Removed.
Currently the preferences have both tweak and drag threshold,
this is confusing because most actions users would consider
dragging use the 'tweak' setting.
Now one drag threshold is used for both, with a maximum limit of half
the button unit-size in case of dragging UI elements.
Also added keys for toggling harden normals,
and cycling through miter types.
Still to do: add some shortcuts for affecting the
spread value for arc miters.
Caused by an error in rBe65784a0519e.
And since we are going over loop triangles anyways, we can remove the
part quecking for quads [remainder of tessface era] entirely.
Reviewers: campbellbarton
Maniphest Tasks: T61309
Differential Revision: https://developer.blender.org/D4324
Show One Level, Hide One Level, Show Active, Show Hierarchy were taking
four items on the context menu when they are not accessed that often
from the context menu (they all have shortcuts).
The "View" name is used to match other editors View menus.
Mainly the first of their category or when they need to be highlighted:
* Delete
* Enable Viewport/Render (match icons to make a visual connection)
* ViewLayers (it's used pretty often so it makes it easier to find)
Also group Show/Show All, Hide/Hide All together.
As far as we know this wasn't widely used, and relied no storing data
in the temp dir which may be cleared on reboot.
More generally, alternative behavior for a core area like file IO
is not something to keep if it has unresolved issues.
See D4310 for details.
- studiolights were not installed to their proper subfolder (thus not
recognized on blender restart)
- they were actually loaded with a wrong path which could lead to
deletion of the original source file when uninstalled again
Most of this code is deprecated for many years already and does not
work at all in Blender 2.8.
Reviewers: brecht, aligorith
Differential Revision: https://developer.blender.org/D4271
Now collection and objects can be either:
* Disabled for all the view layers.
* Hidden for a view layer but not necessarily for all others.
* Visible for a view layer but not necessarily for all others.
Regarding icons: Whatever we decide to use for the "Hidden for all view
layers" needs to be a toggle-like icon. Because when viewing "Scenes"
instead of "View Layer" in the outliner we should be able to edit the
collection "Hidden for all the view layers" as an on/off option.
The operators are accessible via a Visibility context menu or shortcuts:
* Ctrl + Click: Isolate collection (use shift to extend).
* Alt + Click: Disable collection.
* Shift + Click: Hide/Show collection and its children (objects and collections)
Things yet to be tackled:
* Object outliner context menu can also get a Visibility sub-menu.
* Get better icons for viewport enable/disable.
Note:
* When using emulate 3 button mouse alt+click is used for 2d panning.
In this case users have to use the operator from the menu.
See T57857 for discussion.
Patch: https://developer.blender.org/D4011
Reviewers: brecht and sergey
Thanks to the reviewers and William Reynish and Julien Kasper in
particular for the feedback.
[re-committing]
We still control this in the viewport collections visibility menu. But
now we are actually changing the visibility of the collections, not of
the objects.
If a collection is indirectly invisible (because one of its parents are
invisible) we gray it out.
Also if you click directly in the collection names, it "isolates" the
collection by hiding all collections, and showing the direct parents and
all the children of the selected collection.
Development Note:
Right now I'm excluding the hidden collections from the depsgraph.
Thus the need for tagging relations to update.
If this proves to be too slow, we can change.
Previously, if double-quotes appeared in the KeyingSet.bl_description field,
these would cause a syntax error in the resulting .py script export of the
KeyingSet. Since single quotes are even more likely to appear
(e.g. as apostrophes), we now use triple quotes here.
Unreported bug, noticed earlier when investigating T61010.
This commit adds a datablock filtering option for cache files channels,
so that a shot with lots of these in addition to standard animation
(e.g. the Spring production files) don't become bogged down by these.
Furthermore, these channels also respect the "Only Selected" toggle too now.