BPyRender.imageFromObjectsOrtho() returns an image
Made all image bake scripts ask before overwriting a file. as well as displaying the newly created image once its rendered.
Added better docscrings
Added a texture baker for procedural textures,
Its able to make a WYSIWYG image from the texture, by using the texmesh property, so texture coords arnt lost up when flattening the mesh.
Use a high res image not to see any seams
- bake wire
- bake image
- bake vcol
- bake normals
Fitting all the options for these into 1 PupBlock was not good.
An example of 4 different baking made from these scripts
http://members.iinet.net.au/~cpbarton/temp.png
Added options to use material colors (can be multiplied with vcol)
Added wire option for UV Export type functionality. (implys no bleeding)
Added Option to render with no oversampling
changed alpha blending
usefull for baking radiosity back into an image (with non overlapping UV's) and also has an option for including the texface image, and using normals (instead of colors)
Added BPyRender with a utility function to render off an ortho image from a number of objects.