Commit Graph

13249 Commits

Author SHA1 Message Date
b47c87d7fd just some fixes in rna descriptions 2009-04-24 01:27:17 +00:00
119d0e9145 Small comit, added the colour mode (BW,RGB,RGBA) and object type to rna, and added appropriate entries to the UI 2009-04-24 01:17:54 +00:00
efd1a69d6c Move texture draw to blf_util.c, now both font used it.
A little cleanup on the internal font, it's possible load the old
bmfont with: BLF_load_mem(name, NULL, 0) where name can be: helv,
helvb or scr.

Note that the internal font also support both draw, texture and bitmap,
by default always used texture.

Remove some old lang function that I left there and don't exist any more
because the locale are now in the RNA.

Small changes to Style's, so if we build without freetype2 by default
go back to the internal font, this is a little ugly (and have the old
problem of scale) but now blender always show text (need work a little
more there).
2009-04-23 21:57:41 +00:00
1b95d684af 2.5
Two small fixes;

- restrict collumns in outliner didn't work
- pulldown menu buttons had wrong AA color outline.
2009-04-23 15:14:19 +00:00
e948fe3078 - fix for python refcounting crashes, remember PyDict_GetItem and PyDict_GetItemString borrow a ref.
- the namespace dictionary wasn't being de-allocated for each run.
- clear every error after printing it to avoid stale PyObjects hanging about.
2009-04-23 09:15:42 +00:00
0a12af1f8e 2.5
Last commit from brecht with feature:

* Buttons window data context icon new changes depending on active
  object.

Forgot to check for ob==NULL, crashed files.
2009-04-23 08:13:25 +00:00
1ed95e0450 F8Key reloads all python scripts and redraws for quick testing
F7 runs test.py also for testing
2009-04-23 06:58:02 +00:00
d00c3ef2d6 Small changes
- font->blur was uninitialized
- Use Ctrl+Alt+Shift+P to run scripts from the 3d view not Pkey. (still useful for testing)
2009-04-23 05:56:09 +00:00
7ee587c04a * Tiny UI tweak, moved the checkbox labels closer to the boxes. 2009-04-23 01:53:11 +00:00
6a5a94a8fe Add clipping option for bitmap draw mode and remove the "test code" from
space_info.c
2009-04-22 20:54:27 +00:00
76d000fd96 height=0; 2009-04-22 19:13:07 +00:00
af02a0aa4e UI
* Headers and menus can now be created in python.
* Replaced the uiMenuItem functions to create menus with equivalent
  uiItem functions using a layout, removing duplicated code.
* More uiItem functions are now exposed to python.
* The text editor header, panels and one of its menus are now created
  in space_text.py.
* Buttons window data context icon new changes depending on active
  object.

Issues
* Icons are not wrapped yet, hardcoded ints at the moment.
* The ID browse template is unfinished.
2009-04-22 18:39:44 +00:00
643d59bb9b Assorted 2.5 fixes:
- compiling errors in outliner.c
- incorrect comments
2009-04-22 10:07:12 +00:00
e4127da1e3 rna functions are now included in epydocs,
only write the functions into the base rna structs and let epydoc show the inheritance.

examples
http://www.graphicall.org/ftp/ideasman42/html/rna.Mesh-class.html
http://www.graphicall.org/ftp/ideasman42/html/rna.Panel-class.html
http://www.graphicall.org/ftp/ideasman42/html/rna.Header-class.html
http://www.graphicall.org/ftp/ideasman42/html/rna.UILayout-class.html
2009-04-21 20:03:39 +00:00
60867ff106 2.5:
* Changed the buttons window contexts to be like the mockups:
  scene, world, object, data, material, texture, particles, physics
* Removed temporary C layout code for buttons and scene.
2009-04-21 15:30:54 +00:00
d999aef7d8 bugfix #18543
Using feature XRay + Transparent could crash on undo/redo, the
view3d afterdraw was still storing data here whilst it shouldn't...

Reason was that object got added twice actually... but only freed
once. Also caused weird flashy display.
2009-04-21 15:24:04 +00:00
141a229a79 Merge ICON_SNAP_PEEL_OBJECT and corresponding icon in blenderbuttons (need new icon though) 2009-04-20 16:31:46 +00:00
874c29cea8 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-20 15:06:46 +00:00
0c9de2396a 2.5
Node title and socket labels are now following Style/Font as well, and
scale correctly.
2009-04-20 12:03:55 +00:00
bc06159431 2.5
Fixes:

- HSV picker didn't work. Old option "No Hilite" for buttons made it not
  being checked for input anymore. Needs to be on attention list!

- Node editor wasn't drawing buttons correctly. Two things to keep track
  off:
  - Use wmLoadIdentity(), not glLoadIdentity()
  - I've added a wmPushMatrix() and wmPopMatrix() version for correct
    wm-compatible push/pop. Only one level for now.
2009-04-20 11:39:18 +00:00
4b45c57bb6 Drivers - Rotational Difference
Restored the code to get this working. I haven't tested this to verify it, but it 'should' work...


Also, deleted old gpencil.c file in editors, since it was causing compiling errors.
2009-04-20 10:45:25 +00:00
f2f95caf30 Forgot to add the new gpencil files! :) 2009-04-20 10:20:18 +00:00
74b12d1d6d 2.5
Patch from Joshua, converting Grease Pencil to 2.5.
All GP data now is an ID block, allowing re-use, link and append.
For better contextual control within 2.5, these GP ID's will get
linked to actual data, like NodeTrees, Scenes, Images or Objects.
That will ensure Undo works, and opens up exciting new use cases
as well. :)

Patch note: on reading files, GPencils linked from editors will
get moved to the main library, using standard naming (indicating
where it was used), and with "Fake User" set. That way the user
can manually relink the pencils where appropriate.
We can check on just linking GP to some default, like 3d window
pencils to Scene? Nice to experiment with.

Notes for Joshua:
- for reading old GPencil, it has to use old code as well, meaning
  to tread data as "indirect data, within another ID".
- Saving ID data means the chunk in file BHead needs the ID_GD code,
  and not "DATA", which indicates 'indirect data'. That's the file
  format spec.
- I've added do_versions_gpencil_2_50(), feel free to further tweak
  things here, like linking things to scene or so.
- Formerly GPencil saved 2.50 files won't convert gpencil
2009-04-20 10:13:55 +00:00
332e001989 Drivers: "Scripted Expression" drivers (i.e. PyDrivers) work again
Now it is possible to write a Python Expression using the variable names for driver targets (see mockup from initial commit) to substitute the appropriate values into the expression.

In the __global__ namespace for PyDriver evaluation, the following modules are available:
* __builtins__ - i.e. the builtin Python functions
* bpy - new Python API
* math or m - math module

For example:
Consider a driver with three targets, named: A, B, C
Now, you could write an expression like:
   C if A < 5 else B
or even:
   2*C if A < 5 or A > 20 else m.PI*B

Of course, you don't have to have three targets, the above was just an example.

TODO:
* Bring back way to load pydrivers.py
* Blender.Noise equivalent would be nice to have

P.S.  I hope I haven't made any terrible Python API coding errors here (i.e. mem leaks, etc.)
2009-04-20 09:17:43 +00:00
6482206078 Added some missing rna entries for scene, and added them to the scene buttons with some missing elements aswell 2009-04-20 04:58:22 +00:00
828581fa07 Drivers: Editing ops in the Outliner
In much the same way as Keying Sets are defined in the Outliner, you can now select items in the Datablocks view of the Outliner, and use the D/Alt-D hotkeys to Add/Remove drivers (repectively). This is useful for settings which don't have buttons yet (in the buttons window).
2009-04-20 03:52:13 +00:00
387aad7275 A bit more F-Modifier wrapping... 2009-04-20 03:29:45 +00:00
5146540095 changed some {} to {0}, these were causing errors on msvc. also got rid of some spurious prototypes I forgot to get rid off. 2009-04-19 20:09:31 +00:00
f1979f45ec RNA:
* Wrapped HeaderType/Header.
* Some tweaks to get type properties wrapped with less code.
* Made Panel space and region types enum instead of string.
2009-04-19 17:12:16 +00:00
adff6aeb1c RNA: Generic Type Registration
The Python API to define Panels and Operators is based on subclassing,
this makes that system more generic, and based on RNA. Hopefully that
will make it easy to make various parts of Blender more extensible.

* The system simply uses RNA properties and functions and marks them
  with REGISTER to make them part of the type registration process.
  Additionally, the struct must provide a register/unregister callback
  to create/free the PanelType or similar.
* From the python side there were some small changes, mainly that
  registration now goes trough bpy.types.register instead of
  bpy.ui.addPanel.

* Only Panels have been wrapped this way now.  Check rna_ui.c to see
  how this code works. There's still some rough edges and possibilities
  to make it cleaner, though it works without any manual python code.
* Started some docs here:

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNATypeRegistration

* Also changed some RNA_property and RNA_struct functions to not
  require a PointerRNA anymore, where they were not required (which
  is actually the cause of most changed files).
2009-04-19 13:37:59 +00:00
d880257d16 Graph Editor: UI bugfixes
* Fixed a few alignment/size issues
* Number buttons work nicely again. Added temporary define for floating point limits here...
2009-04-19 12:26:31 +00:00
c94a8ad620 RNA - F-Curve Modifier Wrapping
* Separated F-Curve specific wrapping out to its own file
* Wrapped some F-Curve Modifiers (others to follow shortly)
2009-04-19 10:44:07 +00:00
685beb686b UI: fix for mistake in last panel commit. 2009-04-17 13:37:03 +00:00
0db7c68106 UI:
* Forgot to finish this code yesterday, dragging panels was
  broken. This is fixed and new panels are now inserted after
  the last added one, inbetween others rather than at the end.
2009-04-17 11:59:25 +00:00
7cb8b3910d 2.5 Animation UI Tweaks:
* Added back backgrounds behind buttons for modifiers and driver targets
* 'Protect' toggle doesn't draw for F-Curves with no keyframes to prevent editing on anymore
* Inserting keyframes on objects using builtin keyingsets now use the right names
2009-04-17 02:13:35 +00:00
6386186d25 UI:
* Broke loading buttons_scene.py in last commit.
* Fix issue with space not being distributed equally
  in the layout engine.
2009-04-16 21:58:06 +00:00
38b6f8f167 UI:
* For new buttons spaces, automatically set horizontal/vertical
  align depending on size, instead of free.

* Cleaned up the UI panel API. There's now a new uiBeginPanel
  function which takes a panel type, and a uiEndPanel which takes
  the final size. uiNewPanel* functions will be phased out.
* Animate the re-alignment when a panel size changes, e.g. when
  enabling dupliframes.

* Load ui scripts from the release/ folder first if it is
  available. This makes it easier to edit ui scripts, since it
  will directly use the original files which avoids having to
  run the build system.
* Improve editing of panel types while blender is open. That
  means fixing some issues with lacking updates, overlaps, strange
  ordering. It even does an animation now when the panel resizes.
2009-04-16 21:39:45 +00:00
82f710fb33 merged pyrna_py_to_param and pyrna_py_to_prop since they are almost the same 2009-04-16 13:21:18 +00:00
f47ab4f0ae 2.5:
* Added extra parameter to generic unique name finding function BLI_uniquename() for specifying the delimeter between non-unique parts of the name and digits.

* Driver target variables now get unique names by default.
2009-04-16 13:10:08 +00:00
23af7214d3 2.5:
* Also look in ./release for scripts instead of next to executable.
* Some warning fixes.
2009-04-16 13:01:50 +00:00
bc347d380d Drivers: Depsgraph building works again
Cleaned up the code for adding driver relationships in the Depsgraph (see! I said it was going to be easy). Now, adding drivers works nicely.
2009-04-16 12:49:12 +00:00
eed6adbb48 Drivers: UI working + bugfixes
* The UI for adding and modifying drivers is now functional, and reflects the new way they work. It has also been tidied up a bit (from the previous incarnation), with RNA buttons starting to be used (currently limited to the 'Path' settings).
* Fixed errors in RNA wrapping for drivers
2009-04-16 12:38:44 +00:00
26a8c63eae UI:
* Don't call generic layout hints templates anymore, i.e.
  TemplateRow becomes Row, etc.
* Added more general layout nesting, using uiLayoutSplit()
  and uiLayoutBox() functions, for which the sublayouts
  can then be accessed using uiLayoutSub(), to put items
  in those sublayouts.
* Some steps to make the layout decisions, like which items
  to put in which columns, independent of the width of the
  window or the text in the buttons. We want the layout to
  be stable under resizes and translations.
* Added an "expand" parameter to uiItemR, used now to expand
  enums into a row instead of using a menu.
2009-04-16 12:17:58 +00:00
Nathan Letwory
db7d0108c2 2.5 / SCons
* make sure makesdna and makesrna work on windows in directories with spaces in them.
2009-04-16 10:45:21 +00:00
079304d199 Animato - Drivers with Multiple Targets:
Drivers now support multiple targets which act as 'variables'. The targets have a short 'name' (see later), and reference some property (in much the same way as F-Curves do, using RNA-Paths) which acts as the 'value'. 

These named variables can then be used in a Python Expression which relates them to each other for more fine-grained control over the result of the driver. By using only the names of these variables in the expressions, we are able to define expressions/relationships in a much more readable way, as data access is separated from data use. This makes the underlying relationships easier to understand.

By default, if no Python Expression is given, the variables are simply averaged together, so old files won't break. :)

For example, check the following diagram (thanks Cessen/Nathan V from Peach team):
http://download.blender.org/ftp/incoming/250_drivers_mockup_cessen.png


TODO List:
* Depsgraph building for new driver relationships doesn't work yet. This needs to be recoded again, but this new system makes this much easier, since the targets are clearly defined (i.e. no need to parse py expressions to get list of objects)
* Graph Editor interface for editing these needs to be rewritten
* Python function for evaluating these expressions is needed (Campbell?)
2009-04-16 07:37:06 +00:00
88d394d47d Need to update the RNA pointers before running scripts 2009-04-16 01:42:53 +00:00
a7916f4a3d PoseLib: Fixed up RNA-properties for this operator so that it can be repeated using the exec() callback added in previous commit. 2009-04-16 00:53:22 +00:00
f2e40f7234 2.5 PoseLib/KeyingSets bugfixes:
* Replaced a quicky hack needed to get PoseLib working with a proper new group-naming option for KeyingSets. Now, all builtin KeyingSets will use the name of the data (i.e. Object or PoseChannel) as the name of the group new channels are added to

* Fixed a bug with LocRotScale builtin KeyingSet, which meant that scale keyframes were not getting added.

* TAB key (toggle original pose) now works again. Previously, events were flying past too quickly.
2009-04-16 00:33:40 +00:00
ec11cf9524 2.5
*****
Made selection operators use extend/exclusive (where appropriate)
2009-04-16 00:00:45 +00:00
ebcd08eb4a RNA fixes provided by Thomas Dinges / DingTo - Thanks! 2009-04-15 21:03:23 +00:00