Campbell once told me such checks can cause warnings on some compilers, so
let's try to avoid them.
From the theoretical view, this check works quite different than the old
one, but in this case everything should work just like previousely.
Seems like a weird issue, but to sort panels "qsort" is used, which works slightly different on Windows. So all I had
to do was cleaning up the logic in find_highest_panel so that headerless panels are sorted, but that it absolutly not
allows headerless panels to be above normal panels.
I made sure it works fine on Linux as well.
Make the UI API more consistent and reduce confusion with some naming.
mainly:
- API function calls
- enum values
some internal static functions have been left for now
This reverts rB52c06440d8e51c8661a679bcb33742666ce8dbf9 and rBe40d8258bb46926a1aecf51236822532397993f3
(tabname is old 2.4x tabed panels system, *not* new 2.7x tool tabs!).
Also disabled (#idef'ed) everything regarding tabname/tabed panels for now, we may even remove it completely,
would make things clearer imho.
Note files saved with 2.71.6 up till now would have two versions of some panels in store (with two different
values for their tabname), can give some order oddities in those cases, which have to be fixed by hand...
This commit merges the code in the pie-menu branch.
As per decisions taken the last few days, there are no pie menus
included and there will be an official add-on including overrides of
some keys with pie menus. However, people will now be able to use the
new code in python.
Full Documentation is in http://wiki.blender.org/index.php/Dev:Ref/
Thanks:
Campbell Barton, Dalai Felinto and Ton Roosendaal for the code review
and design comments
Jonathan Williamson, Pawel Lyczkowski, Pablo Vazquez among others for
suggestions during the development.
Special Thanks to Sean Olson, for his support, suggestions, testing and
merciless bugging so that I would finish the pie menu code. Without him
we wouldn't be here. Also to the rest of the developers of the original
python add-on, Patrick Moore and Dan Eicher and finally to Matt Ebb, who
did the research and first implementation and whose code I used to get
started.
Previously the divider was using the region background and the region text, leading to bad outlines with custom themes. This makes the outline behave more expectedly and allows better control.
patch D234 from Jonathan Williamson with edits
- de-duplicate rna_def_userdef_theme_space_gradient and rna_def_userdef_theme_space_generic
- ui_theme_init_new_do now always sets theme settings (no need to test),
used by bpy.ops.ui.reset_default_theme()
This makes the tabs slightly larger, increases the text size slightly, and adjusts the colors a bit to improve overall contrast. It also makes inactive tabs draw with a full tab shape, improving the readability at a glance, particularly when tabs are very small.
The users most affected will be those on smaller displays, where previously tabs were very difficult to read.
Reviewers: @billrey, @campbellbarton
Differential Revision: https://developer.blender.org/D170
- works by defining panel categories, currently restricted to the toolbar.
- no panels define bl_categories yet, so no user visible changes since tabs only show when there are multiple.
- panel pinning is available in rmb menu or alt+lmb.
* Remove already commented "use_radiosity" flag from RNA.
* Remove some commented exceptions for old 2.4x 3D View preview region.
* Remove empty and commented function declarations from 2.4x UI times