80a31d30a4
Merge branch 'master' into blender2.8
2018-07-07 08:53:00 +02:00
4b373ed086
Cleanup: pep8
2018-07-07 08:48:35 +02:00
a6340a5068
Viewport: in Lookdev shading, disable scene lights and world by default.
...
Now we light with just a user defined HDRI by default, which is useful
for material setup and texture painting and lighting without having to
set up any scene lights.
Previously it would use the scene world without lights by default, which
in some files is just black.
2018-07-06 20:22:03 +02:00
aed09d4329
Cleanup: remove unused shader node compatibility flag.
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No longer needed after Blender Internal removal and Eevee replacing the
Cycles GLSL shading nodes.
2018-07-06 20:22:03 +02:00
74fd17e9d7
UI/Python: rename Lamps to Lights, to follow more standard terminology.
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Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
2018-07-06 20:06:09 +02:00
4ac048f4e4
Merge branch 'master' into blender2.8
2018-07-06 19:34:41 +02:00
Julian Eisel
29b8adec61
UI: Add extra padding to menus to draw sub-menu triangles in
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Shortcut strings would be offset to the left to make space for the triangles,
breaking the alignment with other shortcut strings. Now this alignment is kept
by making menus slightly wider if there's a sub-menu triangle visible, making
room for the triangle.
2018-07-06 19:33:13 +02:00
Julian Eisel
2a199f5093
UI: Use flat triangle drawing for indicating submenus
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Left the RIGHTARROW_THIN icon in, even though it's not used in C code anymore.
However add-ons may do (e.g. Amaranth does).
2018-07-06 19:33:13 +02:00
b94222b090
PyDrivers: update bytecode check for Python3.6
2018-07-06 19:31:00 +02:00
a48b52d546
3D View: support object type visibility/selection
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Trying to have a single option for this is too likely to be
insufficient in some cases.
Instead, support object type visibility & selectability per view-port.
2018-07-06 17:53:40 +02:00
63f3e1ac7c
Merge branch 'master' into blender2.8
2018-07-06 17:16:23 +02:00
22150eb409
Animation player: Ensure new frames are displayed while dragging mouse
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Thanks Campbell for review!
2018-07-06 17:15:40 +02:00
49af17beb8
Fix T55796: Motion Paths are not being drawn as overlay
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Remove depth testing flags from motion path pass drawing,
so that they always appear to draw in "x-ray" style on top
of everything, making it easier for animators to see what
they're doing.
2018-07-07 02:53:34 +12:00
15f4aa182f
Depsgraph: Relations builder should not tag ID in all depsgraphs
2018-07-06 14:46:35 +02:00
571e773fbe
Keymap: outliner now uses A/Alt-A for selection
2018-07-06 14:45:30 +02:00
79dabc537e
Merge branch 'master' into blender2.8
2018-07-06 14:41:52 +02:00
3527857cdc
Cleanup: use outliner_flag_* name prefix
2018-07-06 14:40:13 +02:00
b0c32818ba
UI: small layout fixes for RMB context menus.
2018-07-06 14:32:25 +02:00
9fc79a4033
UI: disable broken horizontal properties editor alignment.
2018-07-06 14:19:11 +02:00
3da1207b48
UI: draw search popups with menu background, instead of box.
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Otherwise these are not visible well with the new dark theme.
2018-07-06 14:19:11 +02:00
a364150c14
Fix crash with properties editor pinning.
2018-07-06 14:19:11 +02:00
02f903d099
Fix layout issue with enum property separators.
2018-07-06 14:19:11 +02:00
2aba2de92b
Merge branch 'master' into blender2.8
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Conflicts:
source/blender/editors/screen/screen_edit.c
2018-07-06 14:03:51 +02:00
843d5d707d
Merge remote-tracking branch 'origin/master' into blender2.8
2018-07-06 13:53:35 +02:00
81a93df6d2
Fix crash when startup file has an image in it
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This fixes an issue introduced in d192d72312 .
When starting up, the UI hasn't been fully initialised yet, and calling
wm_event_do_depsgraph() can trigger icon updates when the startup file
contains an image, causing a segfault due to a not-yet-initialised ghash
for the icons.
2018-07-06 13:52:35 +02:00
0987c11c76
fix c++ comment style in 3cc2a9b934
2018-07-06 13:15:44 +02:00
12ce0cfb21
Ocean Modifier: removed unused refresh flags
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The flags were set and cleared correctly, but nothing was actually reading
them.
2018-07-06 12:50:04 +02:00
7691040166
Ocean Modifier: removed the MOD_OCEAN_REFRESH_ADD flag
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The flag was only used in readfile.c, and resulted in a delayed call to
BKE_ocean_add(); this call is now immediately made instead as it's not
very expensive.
2018-07-06 12:46:58 +02:00
ccef83b2fb
Merge branch 'master' into blender2.8
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Conflicts:
source/blender/editors/screen/screen_edit.c
2018-07-06 12:30:48 +02:00
3cc2a9b934
Fix T55581: kill running (render) jobs when deleting a scene
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also fixed passing WM_JOB_TYPE_ANY to WM_jobs_kill_type()
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D3498
2018-07-06 11:58:13 +02:00
6379c7bd47
Addons: silence warnings instead of disabling
2018-07-06 11:03:24 +02:00
174a3348ab
Addons: svg has been updated
2018-07-06 10:23:08 +02:00
aff8b02394
Merge branch 'master' into 28
2018-07-06 10:10:47 +02:00
62fbb7d4a1
Empty Object: Center images by default
2018-07-06 10:05:37 +02:00
27e0d6cbd0
Fix image drag and drop
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- Dropping now creates empty images w/o holding Ctrl.
- Dropping background images works when cursor over camera.
2018-07-06 09:10:07 +02:00
3314d0bcb6
Disable addons which haven't been updated
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Gave noisy warnings on startup.
2018-07-06 08:04:28 +02:00
5b3545f99f
Merge branch 'master' into blender2.8
2018-07-06 07:56:08 +02:00
d56b90705e
BKE_addons: utility to remove by name
2018-07-06 07:55:29 +02:00
288bcb2593
Further tweaks to drawing of non-selected graph editor keyframes
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The previous commit only solves the problem when using the default
theme using factory settings. For previously saved themes, there could
still be problems, as the alpha values were still 0.
This commit improves the logic here so that while keyframe points on
unselected F-Curves will still get faded out (to not stick out too much
from the curves they live on), but the effect will not be as pronounced
(i.e. the points will stay visible all the time).
2018-07-06 15:38:25 +12:00
88a6aab8bb
Fix T55775: Crash when select keyframe on object channels in Timeline editor
2018-07-06 15:01:28 +12:00
08ae597d63
Cleanup: flag checks
2018-07-05 22:56:18 +02:00
f5d096798c
Merge branch 'master' into blender2.8
2018-07-05 22:50:07 +02:00
52655f5161
Cleanup: flag checks
2018-07-05 22:49:42 +02:00
8dff538989
Merge branch 'master' into blender2.8
2018-07-05 22:46:04 +02:00
0e2915b292
RNA: correct callback type
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Missed when changing callbacks from int to bool type.
2018-07-05 22:25:34 +02:00
45fdf41be8
RNA: use is_dirty prefix for checking updates
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Common convention for read-only update checks
2018-07-05 21:49:36 +02:00
a3f5d4cb14
Keymap: Make Ctrl-Tab toggles pose mode
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Showing a pie menu is redundant since tab is already
mapped to edit mode.
Bypass the menu for pose mode toggle.
2018-07-05 21:28:25 +02:00
72e04f9890
Draw Manager: simplify object mask usage
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Remove flag defines, use object types directly.
2018-07-05 20:43:50 +02:00
e5ca319f9d
Cleanup: minor changes to last commit, #2
2018-07-05 19:49:05 +02:00
7112e96e0f
Cleanup: minor changes to last commit
2018-07-05 19:41:38 +02:00