Commit Graph

40523 Commits

Author SHA1 Message Date
b5b1ce9d21 BMesh: add overwrite option to BM_mesh_elem_hflag_enable/disable_test 2014-02-26 23:42:47 +11:00
4a61df9c95 Fix T38837: Ctrl+RMB can't select posemode
This used to work (unintentionally), now check for paint-select
modes as well as editmode for ctrl+rmb to force object selection.
2014-02-26 16:05:29 +11:00
081a3412a9 Paint API: add BKE_paint_select_elem_test: to check on paint selection 2014-02-26 16:00:54 +11:00
1dd7e759a0 Sculpt: allow to select objects when in sculpt mode
This was disabled with circle select (which makes sense), but all other
paint modes allow this and sculpt isnt using select mouse.
2014-02-26 15:41:42 +11:00
d2548f561c WM: hide screen management and ndof operators from seach popup 2014-02-26 13:48:41 +11:00
ece755ffe6 Fix for sequencer add operators showing up in spacebar search. 2014-02-26 13:30:25 +11:00
497e1de25b Fix for constraint poll function succeeding when no constraint exists 2014-02-26 13:30:25 +11:00
70924a7b2e Fix T38548: Edit externally always uses first frame only 2014-02-26 10:58:14 +11:00
593d856217 Fix T38836: change screencast timer limits so you can record with higher FPS.
Note that the screencast implementation is quite poor and that you may not even
get the requested FPS, the timing system here is not reliable.
2014-02-25 21:49:38 +01:00
8cfb5e91ea Further work for fix T38804: unnecessary empty space in the modifier UI. 2014-02-25 21:49:38 +01:00
21cb628399 Assert for invalid customdata allocs 2014-02-25 23:13:17 +11:00
ca2b4323a8 Fix T38003: Skin modifier crash with long edges 2014-02-25 23:03:26 +11:00
f2309ba579 Fix T38824: curve which is constrained on a hidden layer causes cycles crash
Issue was caused by cycles setting scene frame which will update scene for
all the layers (not just visible ones) which confuses depsgraph making
objects which are needed as dependency are not really evaluated.

Made it so setting frame via scene.frame_set() which check whether update
need to be flushed to an invisible objects and do this if so.

Not ideal solution but seems to be safest at this point.
2014-02-25 15:52:56 +06:00
3ae641eb02 Fix T38773: Inconsistent conversion of colors and float values in
Blender Internal shader nodes.

All nodes now use the `nodestack_get_vec` function to convert whatever
input values are connected to the desired type, instead of using the
stack values directly regardless of what they contain.

Note that this might break old node setups that have been adapted to the
faulty behavior, but as discussed in the bug report the 2.70 version is
the right time to fix this.
2014-02-25 10:15:28 +01:00
bf547a1983 Fix T38806: Proxy file changes don't update until Blender's restart 2014-02-25 13:50:01 +06:00
44e53c82d2 Object disable negative object dimensions
these would become positive on update
2014-02-25 18:35:55 +11:00
d9637fb3be Fix T38745: Curve parent crash when rendering animation
Issue was caused by curve orco calculation for rendering being freed
curve path and not calculating it back.

This left depsgraph in a state that it believed all the object data
is up to date but in fact some parts of data was freed by convert
blender.

Now made it so path is not being freed by render thread. This is
rather a workaround actually because ideally render thread need
to use copy-on-write here or at least use local cache here. But
current logic should be closer to what was happening in previous
release.
2014-02-25 13:27:46 +06:00
18f6bb04fa Fix for custom property editor when property id's contained quotes
Adds bpy.utils.escape_identifier()
2014-02-25 16:19:57 +11:00
6a43c2ac1a Fix text select offset /w zoomed UI & popups (colorpicker) 2014-02-25 14:18:04 +11:00
073a1f8f7c Revert "Fix T38819: Mark Seam misbehaves when accessed through spacebar search"
This reverts commit d47d030275.

This isn't a bug.
2014-02-25 14:06:37 +11:00
Dalai Felinto
d47d030275 Fix T38819: Mark Seam misbehaves when accessed through spacebar search 2014-02-24 22:48:46 -03:00
b6c439d0c4 UI: remove number specific button offset when selecting text 2014-02-25 12:42:17 +11:00
Dalai Felinto
b6bb6d1b2c Fix T38808: image opened with 'relative path', gets absolute path 2014-02-25 11:09:08 +11:00
d0ec83c1a2 Fix T38809: regression, text cursor offset in number buttons
Use the same offset for all edit-buttons now.
2014-02-25 10:31:04 +11:00
97e9bb9488 Fix T38804: unnecessary empty space in the modifier UI. 2014-02-24 21:03:19 +01:00
39cad75dcb Fix T38813: missing color management in texture nodes preview. 2014-02-24 20:18:51 +01:00
0f96d0552d Fix T38810: ctrl + click panel collapse not taking tabs into account. 2014-02-24 19:53:15 +01:00
97c66c9bf1 Fix T38812: color picker incorrectly cancelling operation when clicking next to it. 2014-02-24 19:53:15 +01:00
88f1c283a7 Tweak to T38766 fix: cycles now support setting viewport alpha for a material. 2014-02-24 19:53:14 +01:00
e2734eb1dd Fix misaligned alpha slider label in color picker. 2014-02-24 19:53:14 +01:00
188f8d0935 Fix T38801: Dupli objects with modifiers exhibit bad transform artifacts
in Blender Internal renderer.

The BI renderer applies modifiers //after// changing the obmat of the
respective object (for the first instance it encounters). Before
rB6940bf0 the original obmat (omat) was stored inside dupli object data,
which was removed in favor of local omat variables due to hackishness
and redundancy. Problem with BI is that all the obmats have to be
overridden in relation to each other to produce the correct modifier
results (here: offset object for the array modifier).

The patch restores the old (messy) behavior for BI by first overriding
**all** the obmats at once from duplis, then creating render instances,
then cleaning up.

A better solution would be to avoid these modifier hacks in BI
altogether and properly evaluate them in the original object space, but
that requires far greater changes to the old code base, and is out of
scope for bugfixing.
2014-02-24 19:00:44 +01:00
7ef1ed15f1 Fix T38766: blender material transparency setting not taken into account for viewport. 2014-02-24 15:44:22 +01:00
a3f4736a4d Fix T38766: cycles viewport incorrectly taking blender internal alpha into account. 2014-02-24 15:35:26 +01:00
dde6642dde Fix T38784: smoothview using perspective transition with ortho camera 2014-02-25 01:04:18 +11:00
1130c53cdb Fix T38755: Crash when having cyclic dependency and curve deform
Issue was caused by undefined object update order and in some
cases NULL pointer will be de-referenced.

Added on-demand curve path calculation, just the same creepy call
of BKE_displist_make_curveTypes(). This violates DAG and might
end up in a difficult to troubleshoot race condition if there'll
be some issues with how dependencies are calculated in DAG, but
this is the easiest and safest way to solve the bug at this stage,
2014-02-24 19:15:52 +06:00
b5aef37c27 Fix T38798: Can get stuck in world nodes when switching from Cycles to
BI.

The shaderfrom setting in the node editor only makes sense for "new"
shading nodes (cycles), otherwise it should be ignored and default to
SNODE_SHADER_OBJECT.
2014-02-24 13:21:43 +01:00
8d023c1ad0 Fix T38794: ScaleFixedSizeOperation was not taking offset into account
when calculating depending-area-of-interest.
2014-02-24 13:09:01 +01:00
59472df8d6 Image: color grid - correct abs() use with ints 2014-02-24 22:26:47 +11:00
7078fb936a Fix T38800: Setting UV projector caused zero user objects
Don't change user count when setting modifier objects
2014-02-24 21:36:16 +11:00
e72775e34a Fix T38795: Mesh Analysis overhang faces show gray 2014-02-24 19:55:04 +11:00
e82d648760 Fix T38756: Regression with vertex slide responding to mouse events 2014-02-24 19:34:36 +11:00
103583c89b Fix T38786: Curve unable to make segment 2014-02-24 19:24:52 +11:00
5e11f7f610 Fix for recent changes with NDOF 2014-02-24 17:21:25 +11:00
021b07e87c NDOF: various fixes for view3d
- allow zooming when in ortho+user mode
- fix for using VIEW3D_OT_ndof_orbit_zoom when the camera is locked.
- fix for locked camera changing the dist value when used with ndof.
- de-duplicate ndof_pan_zoom and ndof_all operators
2014-02-24 15:17:47 +11:00
01645ccdc6 NDOF: Auto-Depth preference was used while orbiting 2014-02-24 12:56:37 +11:00
cb3909f721 NDOF: fix for use with locked offset
- when locked to cursor or object. fallback to orbit and allow zoom.
- correct speed calculation in perspective mode.
2014-02-24 12:56:17 +11:00
d92f6b9903 T38763 Fix: avoid NPE When no custom properties are defined 2014-02-23 15:33:10 +01:00
cb1b6b549e Fix T38769: Python missing access to text materials 2014-02-23 18:38:08 +11:00
002b2c1541 MSVC: resolve utf8 encoding issue with some codepages 2014-02-23 14:38:27 +11:00
eff6b385e4 Code cleanup: use lowercase names for vars 2014-02-23 14:38:26 +11:00