133bdac1d0
Patch [ #31279 ] clarifiy a python error-string (when incorrectly specifying enum
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items from python)
Thanks Philipp Oeser (lichtwerk)
2012-05-04 14:34:10 +00:00
933b3166fc
style cleanup: guys - set your editors to tabs!
2012-05-01 17:51:03 +00:00
9fe1fe0aa8
bmesh py api:
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add mtexpoly image access
2012-05-01 06:50:43 +00:00
1d743d11dc
bmesh - python api
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- bm.*.layers.*.verify()
- bm.*.layers.*.is_singleton
- bm.*.layers.*.copy_from(other)
also added api functons
- BM_data_layer_copy(...)
- CustomData_layertype_is_singleton(type)
2012-04-30 18:54:14 +00:00
a5af5e8f50
style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros
2012-04-30 16:22:40 +00:00
112162e09e
code cleanup: header cleanup
2012-04-30 14:24:11 +00:00
60c9addf79
- improve select grouped prefix/suffix from recent patch
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- added select similar direction (Y axis)
2012-04-30 08:24:44 +00:00
f88cfd9168
Code and style cleanup in own modules in BKE and also mball module
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- Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks)
- Make functions which are used by mball.c only static and remove their prototypes
from public header file.
Further cleanup is coming.
2012-04-28 16:49:00 +00:00
ef054e165c
style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros.
2012-04-28 15:14:16 +00:00
d3c1ece201
fix [ #31113 ] bmesh.types.BMLayerCollection getter calculate key indices wrong (own fault)
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also add check so layer.name won't crash incase the layer becomes invalid.
2012-04-26 16:32:30 +00:00
4782522379
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
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Thanks!
2012-04-24 12:57:58 +00:00
bfcdd45245
corrections from an article about using PVS-Studio static checker with blender - http://www.viva64.com/en/b/0145/
2012-04-23 15:54:43 +00:00
4c873fec53
bmesh py api: functions to add/renmove customdata layers, eg.
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bm.loops.layers.color.new("Testing")
2012-04-23 14:52:28 +00:00
16ff7e40e6
code cleanup: change C naming convention (so py and C api match), eg:
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C: BM_face_calc_area(f), Py: BMFace.calc_area()
2012-04-23 01:19:50 +00:00
5c89138684
style cleanup: comments
2012-04-22 11:54:53 +00:00
49ff0eeec4
bmesh py api: expose BM_face_split_n() to the python api;
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face_fill(..., coords=(v1, v2, ...))
This is the same function the knife tool uses. should be handy for dicing up geometry in py.
2012-04-22 10:19:24 +00:00
d5023f0e91
correction to py docs from mgschwan on IRC.
2012-04-22 08:36:39 +00:00
6701933f5c
style cleanup
2012-04-21 12:51:47 +00:00
80ff1984f8
bmesh py api: remove bmesh.loops.index_update(), it wasn't working, as joe noticed.
2012-04-19 23:23:29 +00:00
417117e207
bmesh py api: expose BMVert.calc_shell_factor()
2012-04-19 19:13:57 +00:00
b40476455e
code cleanup: remove unused BMesh args.
2012-04-19 14:38:09 +00:00
475ecbb0ce
remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases).
2012-04-19 13:47:58 +00:00
75b869e428
style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER
2012-04-19 11:44:12 +00:00
db2edfcfde
bmesh api function: BM_edge_face_tangent()
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was used by inset but make into an api function since scripts can use this too.
2012-04-19 11:25:05 +00:00
6520aa97a9
add 'idprop' module so we can document idprop.types.*, currently doc generator has no access to ID Property types.
2012-04-15 14:54:15 +00:00
db53faffa3
make ngon_perimeter into a public api function and expose to python.
2012-04-15 10:09:27 +00:00
455b8212b6
Scons:
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* Compile fix for r45609, pthreads include was missing.
2012-04-13 19:34:15 +00:00
440f449265
Fix #30858 : UI losing buttons at some random moment after using Blender for a
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while. This may not fix all cases but should at least solve the issue when
rendering with cycles.
The cause was a race condition on C->data.recursion, with multiple threads
accessing context at the same time. Cycles itself does not access context
from the render thread, but the bpy api would do a context update for any
callback in case e.g. a new file got loaded. Disabled that now in non-main
threads.
The ideal solution would be to not allow any context access at all from threads
but that's not so simple to implement, especially not this close to release.
2012-04-13 16:03:52 +00:00
1add07821b
fix [ #30925 ] successful import of keyconfig dependant on current object context?
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revert r34885,
The hack was to fix poselib UI but is REALLY BAD - don't modify properties when accessing them.
This bug must be fixed some other way.
2012-04-13 09:25:50 +00:00
9e663017d8
py rna/api: fix for error running RNA_property_collection_type_get on non collection property types.
2012-04-11 10:35:09 +00:00
85908b498b
fix [ #30906 ] dict(prop) crashes if prop is a PropertyGroup with nested PropertyGroup
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the ID of a python ID property can be NULL.
2012-04-11 08:37:48 +00:00
63e2763842
Fix #30698 : python console nodetree paths were not accurate, now show ... like
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in some other cases to at least show these are not accurate.
2012-04-10 16:37:05 +00:00
1b74ec9564
fix for too small MATHUTILS_TOT_CB when the game engine runs.
2012-04-10 12:35:15 +00:00
8fa17c5362
code cleanup: no functional changes
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- memset(..., -1) is used incorrectly even though it worked: MOD_solidify.c - thanks Halley from IRC for noticing this. use fill_vn_i() instead.
- quiet warnings in editmesh_slide.c
- cleanup comments in bmesh and some other minor comment additions.
2012-04-07 12:37:15 +00:00
1635d8e873
add option not to delete edges/verts when joining faces, needed so we can loop over edges and join them without having to check if they have been removed.
2012-04-04 14:48:10 +00:00
b07f9446c7
Hopefully last change to matrix orthogonal check, touches Py API only
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- is_orthogonal now checks matrix in the same way as it's defined
by linear algebra, meaning that it'll use is_orhonormal C check
- Added is_orthogonal_axis_vectors to check if vectors which defines
axises are orthogonal
2012-04-02 12:36:00 +00:00
c563eb71b7
wrap RNA's RNA_property_collection_clear from python.
2012-04-02 11:28:26 +00:00
26b0255049
Fix for is_orthogonal check which in fact was checking for orthonormal matrix.
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Separated it into two functions so now it'll be clear if check happens for
orthonormal or just orthogonal.
2012-04-01 00:14:41 +00:00
21ac9ae461
code cleanup: use uppercase defines and change drawFCurveFade into static function.
2012-03-31 04:04:58 +00:00
5b88712ff9
move debug flag into its own global var (G.debug), split up debug options.
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--debug
--debug-ffmpeg
--debug-python
--debug-events
--debug-wm
This makes debug output easier to read - event debug prints would flood output too much before.
For convenience:
--debug-all turns all debug flags on (works as --debug did before).
also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
89b83f0060
patch to add __deepcopy__ to mathutils types, this is no different to __copy__, except some py utilities expect __deepcopy__ to exist, so better have them.
2012-03-30 11:35:58 +00:00
79871ded0b
fix for finding the python exception line number when running a script in the text editor.
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- filename comparison was invalid
- was stopping on the first traceback, which would reference the caller but not the error line (when the error was in a function).
2012-03-30 05:26:08 +00:00
20e2330434
added Mesh.calc_tessface(), needed to update mesh tessface after bmesh edits.
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also add py api BMDeformVert.clear()
2012-03-29 13:44:30 +00:00
c9e1ced4dd
code cleanup: (dont include ';' in defines), last commit also missed changes to paint_image.c
2012-03-28 01:06:43 +00:00
7f1e9b8c41
bmesh py api:
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added access to deform weights, access to weights acts like a python dict so you can do...
print(group in dvert)
dvert[group] = 0.5
print(dvert[group])
del dvert[group]
print(dvert.items())
2012-03-27 10:30:10 +00:00
abf551b1a5
style cleanup: py api
2012-03-26 20:41:54 +00:00
11d12d945e
style cleanup: python api
2012-03-26 06:55:09 +00:00
81d8f17843
style cleanup: pep8, indentation
2012-03-24 07:36:32 +00:00
5a90ea77bc
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:24:53 +00:00
3c11379e26
code cleanup: move bmesh inline funcs to headers (avoids compiling the C files).
2012-03-24 01:24:58 +00:00