of just the selected object(s). This bug was pointed out by
Jacek Poplawski.
* If there's already a PyObject of a certain object available, then don't
create a new one, just return the specified object.
* Updated the Object_getData function to return correct objects. So far it can
return objects of type Camera, Curve, Lamp and Object.
time.
* Created the M_ObjectCheckPyObject and M_ObjectFromPyObject functions. These
are needed for interfacing to other modules.
* The Object methods have been created. Not all of them are implemented yet.
* Split Blender.c (created Blender.h)
* Followed a naming convention suggested by Willian for Modules and Classes.
* Implemented New, Get and GetSelected functions for the Object module.
* Implemented most of the attributes in the Get and Set functions for the
Object module.
* Hopefully fixed a link error on OS X.
Declared g_blenderdict externally in modules.h and moved the real
declaration to Blender.c