Commit Graph

9572 Commits

Author SHA1 Message Date
240940c58c GPencil: New Dots gradient
This commit adds support for drawing Dots strokes with a gradient factor to get artistic effects like watercolor.

Currently, the option is only supported by Dots materials, and in the future will be added to line strokes, but now there is a limitation on drawing engine and we will keep disabled on Line materials.

Also, added the option to align Dots and Boxes strokes textures aligned with the drawing path to get more fluid strokes.
2019-04-15 10:32:25 +02:00
f5ea1fc4fb Render: new material preview
* EEVEE support through irradiance volume and light probe.
* New shader ball shape (designed by Robin Marin).
* New cloth and liquid shapes, removed monkey.
* Replace world sphere by toggle to use world for any shape.
* Slight bevel on cube.
* More subdivision for displacement preview.
* Fixed and improved UV mapping for all shapes.
* Material icon / asset preview now uses specified shape instead of always
  a sphere. So for example hair material can be displayed as hair.

Ref T57683
2019-04-14 20:09:02 +02:00
91d611b7cb Cleanup: remove deprecated grease pencil object property. 2019-04-14 19:54:51 +02:00
47adab4f99 CMake: prepare for BLENDER_SORTED_LIBS removal
No functional change, this adds LIB definition and args to cmake files.
Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS'
since there are many platforms/configurations that could break when
changing linking order.

Manually add and enable WITHOUT_SORTED_LIBS to try building
without sorted libs (currently fails since all variables are empty).
This check will eventually be removed.

See T46725.
2019-04-14 15:37:24 +02:00
00b966b83a Explain the Local With Parent coordinate space better.
Just saying "parent transformation added" doesn't really explain
what this coordinate space does. Thus it seems almost nobody used
it and serious bugs like T61981 went unnoticed.
2019-04-14 16:26:47 +03:00
2120c5af03 Gizmo: individual toggles for 3D view gizmos
The popover for displaying gizmos now has options for
empty, light & camera gizmos.

Transform toggles are now checkboxes, which has the advantage that it's
more obvious they can be mixed however changing from one to another now
uses 3x clicks instead of a single click-drag action.
We might need a faster way to switch between transform types.
2019-04-14 13:17:55 +02:00
fc416c3175 Cleanup: rename 'ObData' to 'Object Data' 2019-04-14 11:19:09 +02:00
eff8cc9ccc Cleanup: doxy comments
Use doxy references to function and enums,
also correct some names which became out of sync.
2019-04-14 10:48:42 +02:00
14884cda1f Gizmo: move transform to a persistent option
Based on feedback from animators, this is useful to keep as a view
option (as in 2.7x).

Now the transform gizmos can be enabled from the popover,
the tools still work for location/scale/rotation.
The transform tool has been removed.

See T63518
2019-04-13 20:58:25 +02:00
51c8a6f491 Fix T37500: implement Bendy bone segment deformation interpolation.
Previously B-Bone deformation mapped every vertex to just one
B-Bone segment. This results in abrupt transformation differences
between the sides of each threshold plane, reducing the quality
of B-Bone deformation and making the use of shape keys impractical.

This commit replaces this approach with a linear blend between
the two closest segment transformations, effectively representing
the B-Bone as two weight-blended plain bones for each vertex.

In order to distribute the interpolation more evenly along the
bone, segment matrices for deformation are now computed at points
between the segments and at the ends of the B-Bone. The computation
also uses the true tangents of the Bezier curve for the orientation.
The nodes at the end of the bone require some special handling to
deal with zero-length Bezier handles caused by a zero ease value.

The Copy Transforms constraint now also smoothly interpolates
rotation and scaling along the bone shape when enabled.

The initial version of the patch was submitted by @Sam200.

Differential Revision: https://developer.blender.org/D4635
2019-04-13 16:27:42 +03:00
f3c313e779 Revert "Rename Label instead of Name in Node editor using F2 key"
This reverts commit 98b06c20a0.

RNA properties should give predictable results,
the desired behavior can be added only in operator logic.
2019-04-12 12:58:31 +02:00
59f87eb198 UI: Re-order Properties tabs to follow the data hierarchy
- Group tabs together based on the data-flow
- Puts Physics and Particles next to Modifiers, with which they interrelate

See D4612

Reviewers: pablovazquez
2019-04-12 12:04:59 +02:00
98b06c20a0 Rename Label instead of Name in Node editor using F2 key
See D4631 for more details

Reviewers: @brecht @billreynish
2019-04-11 14:47:35 +02:00
a358f6bb69 Cleanup: use STR_ELEM macro 2019-04-10 09:36:06 +02:00
f55026d468 Cleanup: BKE_gpencil naming
- The ambiguous term 'handle' was used where 'ensure'
  is typically used (get or add when missing).
- Rename `current` to `active`, all `current` functions which were
  also ensuring.
- Clarify what is being operated on, using `BKE_gpencil_object_*` for
  objects, `BKE_gpencil_brush_*` for brushes.
2019-04-09 10:09:13 +02:00
eb9237eb20 Cleanup: style 2019-04-09 08:44:06 +02:00
86a44d2b07 Mistake in 1be2888bf0
String compare renderengines.
2019-04-09 08:37:00 +02:00
d220a87b47 Fix T63283: Second subdivision modifier does not ignore crease
This is something where there is no single correct behavior,
sometimes it's needed to ignore the crease to make mesh more
smooth. But sometimes crease is to be considered after first
subdivision surface: for example, when adding extra subdivisions
for render-time displacement.

Made it an option whether modifier needs to take crease into
account or not.

Existing files should be openable in the 2.7 compatible way,
to re-create an old behavior the options is to be manually
disabled in the modifier settings.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4652
2019-04-05 14:50:24 +02:00
George Vogiatzis
a180b754eb Interface: New region type 'Footer', used by text editor
* It can be hidden by dragging it up/down.
* It can be at the top or bottom, independent of the header.
* It uses the color theme from the header.
* It does not change its color, when the area becomes active.

Currently, it is used in the text editor to display the file path.

Differential Revision: https://developer.blender.org/D4601
2019-04-05 13:48:26 +02:00
3ab3f893a9 Eevee: Add property update for render settings
This was preventing the viewport update when the properties were changed
via scripting.
2019-04-04 14:44:19 +02:00
382b2a9c66 GPencil: Implement custom channel color in Dopesheet
A new parameter in the layer adjustment panel allows to define the color of the channel in Dopesheet.

This is needed when there are a lot of layers.

See D4623 for more details.
2019-04-03 10:25:49 +02:00
Damien Picard
cf7dc769af Python API: expose text object kerning.
Differential Revision: https://developer.blender.org/D4621
2019-04-02 19:15:42 +02:00
1d365374e8 Merge branch 'blender2.7' 2019-04-02 17:51:44 +02:00
4c2b79a1d5 Constraints: Use RNA update instead of block update
Allows to have more control over which tags are done for which
properties.

This is a part of T62960 which fixes the issue in the 2.7 series.
2019-04-02 17:44:18 +02:00
4e2667ddf6 Constraints: Mark proxy lcoal as not editable
This can not work reliably anyway.
2019-04-02 17:43:33 +02:00
e9aa0d1e48 Cleanup: Remove space at the end of description 2019-04-02 17:42:30 +02:00
1abd909a92 Cleanup: remove DNA_PRIVATE_WORKSPACE hacks.
This is just not practical to do for the code as a whole, and having it as an
exception for one specific data structure is not that helpful. This has only
been in the way for me when refactoring code.
2019-04-02 13:32:25 +02:00
0df17bc9c9 Fix T60199: Icon Viewer addon causes internal errors and slows text editor
this just removes unused icon definitions [for which no icons exist
anymore]

Reviewers: billreynish, brecht

Maniphest Tasks: T60199

Differential Revision: https://developer.blender.org/D4628
2019-04-02 10:01:58 +02:00
6470056a0d Cleanup: empty expression statement warning 2019-04-02 17:54:04 +11:00
a2a571987c Fix T62960: Expanding/Closing Constraints/Modifiers causes re-render
Mark specific properties as no-dependency-graph tag.

This is needed to avoid a centralized Copy-on-Write tag from RNA
pointer update.
2019-04-01 14:30:42 +02:00
54943e319a Fix/Cleanup bad usage of RNA_def_parameter_clear_flags() on RNA properties. 2019-03-31 16:52:23 +02:00
98f00a3eb5 UI: Icons update
New icons from Andrzej Ambroż / jendrzych:
-Adds separate icons for 3D Cursor orientation and pivot
Also, many dozens of tweaks and updates - too many to mention here.
Full list is on Devtalk
2019-03-30 01:02:15 +01:00
18d06e8d21 Cleanup: style 2019-03-30 07:14:28 +11:00
d6747f310f Eevee: Material: Decouple transparent shadows from blend mode
This makes it easier to exclude a surface from casting shadows and can be
used to manipulate the shadows even for opaque surfaces.

Versionning ensure that old behavior is transfered to new rendering logic.
2019-03-29 19:18:19 +01:00
1be2888bf0 Fix T62717: Switching Shading Modes During Sculpting
Switching shader modes to material or render during a sculpting session
showed the model when the sculptsession was started. The user needed
to click that forced an update of the sculptsession.

In `sculpt_flush_update` the eevee drawing mesh is not updated when
workbench engine is used.
2019-03-28 16:10:15 +01:00
87ac695106 Fix T63032: Increase camera properties precision in UI
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4610
2019-03-28 15:56:53 +01:00
33b43dd933 Fix T63031: Keyframing Annotations doesn't work
By design the annotation parameters must not be animatable.

Annotations are designed to take notes, not to create animations, so any animatable parameters have been flagged as non-animatable.

Note: As some properties are shared with grease pencil, I had to duplicate one property (adviced by @mont29) to keep grease pencil animatable but annotations don't.
2019-03-28 11:43:32 +01:00
2add370096 Eevee: Modify tooltip about transparent shadow
Mention that this option is only for shadow mapping and not contact shadow.
2019-03-27 19:41:35 +01:00
2d34420648 UI: support an 'active default' button for pop-ups
Use this for the save confirmation dialog so it has a default action
when pressing enter which draws with a highlight so it's clear what the
default action is (the dialog was just closing before).

Resolves T57686
2019-03-28 00:26:00 +11:00
db4a522249 Revert "RNA: error on register when classes use invalid identifiers"
This reverts commit b24a255ca6.

The warning wasn't being printed, so many add-ons weren't yet updated.

Re-enable now warnings are printed to allow addon developers to update.
2019-03-27 23:29:53 +11:00
a750dea74e Cleanup: warnings, correct assert 2019-03-26 10:15:36 +11:00
7021bd5273 GPencil: Only brushes with pinned materials have materials
Using GP_BRUSH_MATERIAL_PINNED to switch between active material and brush material, instead of updating all brushes on active material changes. This will allow brushes to have no material and therefore to not inflate the user count.

This fix T62465.

Patch contributed by @matc
Reviewers: @brecht @antoniov @billreynish @mendio
2019-03-25 17:06:07 +01:00
a3e9b61a2f RNA: add UILayout.prop_with_menu function
Matches prop_with_popover, supporting menu types,
useful if we want to control behavior of enum switching.
2019-03-25 20:34:47 +11:00
d8d06120e4 RNA: rename prop_popover_enum to prop_with_popover
A version for menu's is going to be added next and we already have
UILayout.prop_menu_enum.

This name indicates the popover is added behavior instead of a
different kind of widget.
2019-03-25 20:34:30 +11:00
6d8a945f06 UI: replace popovers with prop_popover_enum 2019-03-25 19:30:59 +11:00
a5bbfd9fca UI: add icon_only option to prop_popover_enum 2019-03-25 19:21:55 +11:00
e583642312 UI: add UILayout.prop_popover_enum function
Support for RNA enum buttons that activate popovers when clicked.

This means we get useful tooltips, shortcuts and Ctrl-Wheel cycling
over enum items.

It also avoids inconvenient & slow access of enum values currently done
via RNA type lookups on the type to get the name & icon to use for a
regular popover button.

Resolves T57738
2019-03-25 19:05:13 +11:00
b24a255ca6 RNA: error on register when classes use invalid identifiers
Ensure conventions are met since we're in beta and all instances should
be updated before release.
2019-03-25 14:48:28 +11:00
16694ed408 Cleanup: redundant use of string formatting functions 2019-03-24 16:09:46 +11:00
Ish Bosamiya
da5b6ed75b Modifiers: add minimum number of vertices to triangulate modifier.
This lets you only triangulate n-gons when setting the number to 5 or more.

Differential Revision: https://developer.blender.org/D4367
2019-03-22 18:11:14 +01:00