Commit Graph

57 Commits

Author SHA1 Message Date
f1a989f9c3 Fix crash in freestyle vector parsing (hard to believe nobody noticed)
Vectors were being assigned as an array of classes in Vec2f_ptr_from_PyObject and similar functions,
rather then assigning a number to each axis.
2013-12-17 18:01:15 +11:00
8c5597eb49 Additional code improvements: avoid unnecessary Python object allocations in Freestyle. 2013-11-05 00:51:59 +00:00
67ae5e8158 Fix for a formatting error in the docstring of SVertex.viewvertex(). 2013-08-07 21:49:11 +00:00
65e7039f8d Fix for docstrings of CurvePoint.first_svertex() and CurvePoint.second_svertex(). 2013-08-07 21:40:59 +00:00
829a2cc1b0 remove blender foundation copyright from freestyle files.
this can be added back on case-by-case basis, but better not assume ownership of another projects work by default.
2013-03-31 01:11:07 +00:00
4a92d82626 A big code clean-up patch from Bastien Montagne, many thanks! 2013-03-07 23:17:23 +00:00
3df023ae82 Freestyle Python API improvements - part 8.
* Proper handling of keyword arguments was implemented in Operators and ContextFunctions,
as well as in methods of Interface0D, Interface1D, Iterator, their subclasses, Noise and
IntegrationType.

* Operators' methods and functions in the ContextFunctions module were renamed from
CamelCase to lower cases + underscores.  Style modules were updated accordingly.

* Additional code clean-up was also made.
2013-02-24 02:39:38 +00:00
d38a335d47 Code clean-up and fix for typos in docstrings. 2013-02-24 02:32:56 +00:00
3bd0b89716 Code style clean-up. 2013-02-23 18:50:33 +00:00
ad7c43744c Added GNU GPL header blocks. 2013-02-23 18:32:28 +00:00
39f8c6e189 Freestyle Python API improvements - part 5.
Handling of keyword arguments in Python wrapper class constructors was revised.
This revision is mainly focused on Interface0D, Interface1D, Iterator, and
their subclasses, as well as a few additional view map component classes.

Implementation notes: Because of the extensive use of constructor overloading
in the underlying C++ classes, the corresponding Python wrappers try to parse
arguments through multiple calls of PyArg_ParseTupleAndKeywords() if needed.
The downside of this implementation is that most argument errors result in the
same error message ("invalid argument(s)") without indicating what is wrong.
For now this issue is left for future work.

* Now the instantiation of ViewVertex is prohibited since the underlying
C++ class is an abstract class.

* Removed the .cast_to_interface0diterator() method from CurvePointIterator
and StrokeVertexIterator.  Instead the constructor of Interface0DIterator now
accepts the instances of these two iterator classes to construct a nested
Interface0DIterator instance that can be passed to Function0D functor objects.
Specifically, an iterator 'it' is passed to a functor 'func' as follows:

  func(Interface0DIterator(it))

instead of:

  func(it.cast_to_interface0diterator())

* Boolean arguments of class constructors only accept values of boolean type.
Input values of other types are considered as error.

* Additional code clean-up was made.
2013-02-21 02:57:44 +00:00
8d44c4735e Minor coding style clean-up. 2013-02-14 23:50:30 +00:00
731d08d497 Freestyle Python API improvements - part 3.
Major API updates were made to address code review comments.
This revision mostly focuses on Python wrappers of C++ 0D and 1D elements (i.e.,
Interface0D and Interface1D, as well as their subclasses).

* Most getter/setter methods were reimplemented as attributes using PyGetSetDef.
Vector attributes are now implemented based on mathutils callbacks.  Boolean
attributes now only accept boolean values.

* The __getitem__ method was removed and the Sequence protocol was used instead.

* The naming of methods and attributes was fixed to follow the naming conventions
of the Blender Python API (i.e., lower case + underscores for methods and attributes,
and CamelCase for classes).  Some naming inconsistency within the Freestyle Python
API was also addressed.

* The Freestyle API had a number of method names including prefix/suffix "A" and
"B", and their meanings were inconsistent (i.e., referring to different things
depending on the classes).  The names with these two letters were replaced with
more straightforward names.  Also some attribute names were changed so as to indicate
the type of the value (e.g., FEdge.next_fedge instead of FEdge.next_edge) in line
with other names explicitly indicating what the value is (e.g., SVertex.viewvertex).

* In addition, some code clean-up was done in both C++ and Python.

Notes:

In summary, the following irregular naming changes were made through this revision
(those resulting from regular changes of naming conventions are not listed):

- CurvePoint: {A,B} --> {first,second}_svertex
- FEdge: vertex{A,B} --> {first,second}_svertex
- FEdge: {next,previous}Edge --> {next,previous}_fedge
- FEdgeSharp: normal{A,B} --> normal_{right,left}
- FEdgeSharp: {a,b}FaceMark --> face_mark_{right,left}
- FEdgeSharp: {a,b}Material --> material_{right,left}
- FEdgeSharp: {a,b}MaterialIndex --> material_index_{right,left}
- FrsCurve: empty --> is_empty
- FrsCurve: nSegments --> segments_size
- TVertex: mate() --> get_mate()
- ViewEdge: fedge{A,B} --> {first,last}_fedge
- ViewEdge: setaShape, aShape --> occlude
- ViewEdge: {A,B} --> {first,last}_viewvertex
- ViewMap: getScene3dBBox --> scene_bbox
2013-02-14 23:48:34 +00:00
3c064f4553 * Added a generic helper function for parsing PyObject arguments as N-dimensional float array.
* Local helpers were replaced with the generic one.  This also fixed a memory leak in the setter
function StrokeVertex_point_set.

* Made minor code style changes.
2013-02-04 00:23:37 +00:00
879602d441 Replaced PyTuple_SetItem by PyTuple_SET_ITEM when creating new tuples. 2013-02-03 22:40:10 +00:00
156acd3370 Freestyle Python API improvements - part 1.
* The API syntax of StrokeVertex and StrokeAttribute was updated by means of getter/setter
properties instead of class methods.  Python style modules (including the Parameter Editor
implementation) were updated accordingly.

* Code clean-up was done for a few Python style modules, mostly by removing duplicated
definitions of stroke shaders and fixing indentation.
2013-01-27 20:17:49 +00:00
40f215bbc9 Added SVertex::curvatures() in the Python API to retrieve curvature
information at a given SVertex.
2011-12-17 19:31:30 +00:00
df7f4f639f Two minor fixes:
* Fixed a bug in MaterialF0D::operator() that an error condition was ignored due
to a wrong return value.

* Fixed a typo in the docstring of StrokeVertex::setPoint().
2011-02-22 01:43:08 +00:00
f510faed6c Python API documentation updates: a description of class hierarchy
was added to the docstrings of most Python extension types.
2010-08-12 12:17:47 +00:00
867419b290 Removed partial implementations of the __copy__ method of some Python
extension classes.  Copy constructors should be used to duplicate
objects.
2010-05-09 18:21:36 +00:00
dfe2f8dc03 Merged changes in the trunk up to revision 28247. 2010-04-18 02:03:19 +00:00
d7e08f2d33 Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been
incorporated into the Blender/Freestyle Python API implementation
in the form of Sphinx-based embedded docstrings.  Some C++-specific
descriptions of classes and functions were revised so that they are
suitable for Python programmers.  Missing docstrings were filled,
and sparse descriptions were extended.  By means of the new
documentation system for Blender, an up-to-date Freestyle Python
API reference will be part of the Blender 2.5 documentation.
2010-04-17 23:47:47 +00:00
d131a8db48 Replaced PyObject_HEAD_INIT(NULL) with PyVarObject_HEAD_INIT(NULL, 0)
in the definitions of Python wrappers.
2010-04-08 01:13:54 +00:00
94711098e4 * Fixed compiler warnings concerning the lack of a newline at the
end of a file.

* Fixed compiler warnings due to an invalid argument to PyList_New().
NULL was used instead of 0 to create an empty list.
2009-10-15 19:38:45 +00:00
069d21dddf Made the Freestyle Python API compatible with Python 3. 2009-09-27 00:32:20 +00:00
e2eb4d567c Fixed the handling of constructor arguments in the following Python
types: Interface0D, SVertex, ViewVertex, StrokeVertex, NonTVertex,
and TVertex.
2009-08-02 22:39:21 +00:00
74027eafcb SWIG/directors dependency removal (cont'd)
Removed all castToSomething() methods from Interface0D's subclasses.
These methods are useless, because introspection-based automatic type
conversion takes place whenever it is applicable.

If you need to rewrite old style modules that rely on the cast methods,
apply the following rewriting rules:

- SVertex.castToSVertex()
- TVertex.castToViewVertex()
- TVertex.castToTVertex()
- NonTVertex.castToViewVertex()
- NonTVertex.castToNonTVertex()

  These 5 methods return an object itself, so just removing a method
  call will suffice.  If you need to handle objects in a different way
  depending on their types, then you can use Python's type checking
  idioms such as "type(obj) is T" and "isinstance(obj, T)".  Example:

    [Original]
    v = it.getObject()
    # try to convert v into a TVertex object
    vertex = v.castToTVertex()
    if vertex != None:
	... # do something on the TVertex object
    # try to convert v into a NonTVertex object
    vertex = v.castToNonTVertex()
    if vertex != None:
	... # do something on the NonTVertex object

    [Rewritten]
    vertex = it.getObject()
    if type(vertex) is TVertex:
	... # do something on the TVertex object
    elif type(vertex) is NonTVertex:
	... # do something on the NonTVertex object

- SVertex.castToViewVertex()
- SVertex.castToTVertex()
- SVertex.castToNonTVertex()

  Use SVertex.viewvertex() instead.  You don't need to care about
  which cast method is appropriate.  SVertex.viewvertex() does, if
  necessary, introspection-based automatic type conversion for you.

- NonTVertex.castToSVertex()

  Use NonTVertex.svertex() instead.

- CurvePoint.castToSVertex()

  Let cp be a CurvePoint object, then this method can be expressed as
  follows:

    if cp.t2d() == 0.0:
	return cp.A() # returns an SVertex
    elif cp.t2d() == 1.0:
	return cp.B() # returns an SVertex
    return None

- CurvePoint.castToViewVertex()
- CurvePoint.castToTVertex()
- CurvePoint.castToNonVertex()

  Similarly, these 3 methods can be expressed as follows:

    if cp.t2d() == 0.0:
	return cp.A().viewvertex()
    elif cp.t2d() == 1.0:
	return cp.B().viewvertex()
    return None
2009-08-02 19:36:18 +00:00
0ea01da4ba Fixed the argument parsing in CurvePoint.__init__(). 2009-08-02 18:25:26 +00:00
acf97994bc SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.

  PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
  PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
  PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
  PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );

There are 4 corresponding converters without the "Any_" prefix.  All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.

* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *).  The changed
converters and their new function prototypes are listed below.  These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.

  // Interface0D converters
  PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
  PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
  PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
  PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
  PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
  PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
  PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
  // Interface1D converters
  PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
  PyObject * BPy_Chain_from_Chain( Chain& c );
  PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
  PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
  PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
  PyObject * BPy_Stroke_from_Stroke( Stroke& s );
  PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
  PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
  // some other converters
  PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
  PyObject * BPy_SShape_from_SShape( SShape& ss );
  PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
  PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );

* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures.  The following files were modified:

  python/BPy_FrsMaterial.{cpp,h}
  python/BPy_Interface0D.{cpp,h}
  python/BPy_Interface1D.{cpp,h}
  python/BPy_SShape.{cpp,h}
  python/BPy_StrokeAttribute.{cpp,h}
  python/BPy_ViewShape.{cpp,h}
  python/Interface0D/BPy_CurvePoint.cpp
  python/Interface0D/BPy_SVertex.cpp
  python/Interface0D/BPy_ViewVertex.cpp
  python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
  python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
  python/Interface0D/ViewVertex/BPy_TVertex.cpp
  python/Interface1D/BPy_FEdge.cpp
  python/Interface1D/BPy_FrsCurve.cpp
  python/Interface1D/BPy_Stroke.cpp
  python/Interface1D/BPy_ViewEdge.cpp
  python/Interface1D/Curve/BPy_Chain.cpp
  python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
  python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp

* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls.  These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers.  Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.

* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.

* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.

* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.

* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
2c829e9bd3 Disabled the Python wrapper of ViewVertex::edgesEnd(), since the
method returns a non-functional orientedViewEdgeIterator instance.
The iteration from the end to the beginning of the sequence relies
on orientedViewEdgeIterator::decrement() which is not actually
implemented in the C++ class.  As a quick fix, the edgesEnd method
now raises a NotImplementedError.
2009-07-31 23:49:12 +00:00
ba9943e4a7 * Implemented Python's iterator protocol in Interface0DIterator and
orientedViewEdgeIterator.

* Simplified Python-related error handling in C++ class definitions.
The definitions of the following C++ methods were simplified and most
code segments using the C/Python API were moved to Director.cpp.

  ChainingIterator::init()
  ChainingIterator::traverse()
  UnaryPredicate0D::operator()()
  UnaryPredicate1D::operator()()
  BinaryPredicate0D::operator()()
  BinaryPredicate1D::operator()()
  UnaryFunction0D::operator()()
  UnaryFunction1D::operator()()
  StrokeShader.shade()

* Moved part of the introspection-based automatic type conversion code
from BPy_Interface0DIterator.cpp and Director.cpp to BPy_Convert.cpp
for the sake of better code organization.

* Fixed an uninitialized member in StrokeVertexIterator___init__().
2009-07-31 22:13:48 +00:00
fec3ddabb1 * Better support for vector-like objects in method arguments.
Now the following methods in the Freestyle Python API accept
not only Blender.Mathutils.Vector instances but also lists and
tuples having an appropriate number of elements.

  FrsNoise::turbulence2()
  FrsNoise::turbulence3()
  FrsNoise::smoothNoise2()
  FrsNoise::smoothNoise3()
  SVertex::__init__()
  SVertex::setPoint3D()
  SVertex::setPoint2D()
  SVertex::AddNormal()
  FEdgeSharp::setNormalA()
  FEdgeSharp::setNormalB()
  FEdgeSmooth::setNormal()
  CalligraphicShader::__init__()
  StrokeAttribute::setAttributeVec2f()
  StrokeAttribute::setAttributeVec3f()
  StrokeAttribute::setColor()
  StrokeVertex::setPoint()

* Added the following converters for the sake of the improvements
mentioned above.

  Vec2f_ptr_from_PyObject()
  Vec3f_ptr_from_PyObject()
  Vec3r_ptr_from_PyObject()
  Vec2f_ptr_from_PyList()
  Vec3f_ptr_from_PyList()
  Vec3r_ptr_from_PyList()
  Vec2f_ptr_from_PyTuple()
  Vec3f_ptr_from_PyTuple()
  Vec3r_ptr_from_PyTuple()

Those converters with the suffixes _PyList and _PyTuple accept
only lists and tuples having an appropriate number of elements,
respectively, while those with the suffix _PyObject accept lists,
tuples, or Blender.Mathutils.Vector instances.

* Fixed a null pointer reference in Interface0D___dealloc__().

* Corrected the names of 3 methods in the FEdgeSmooth class.
2009-07-25 11:27:18 +00:00
5fed0560d9 * Introspection-based automatic type conversion from a generic C++ object
to a specific Python object.  The conversion takes place in the following
places.
- Interface0DIterator_getObject (BPy_Interface0DIterator.cpp)
- Director_BPy_BinaryPredicate1D___call__ (Director.cpp)
- Director_BPy_UnaryPredicate1D___call__ (Director.cpp)
- SVertex_viewvertex (BPy_SVertex.cpp)
- BPy_FEdge_from_FEdge (BPy_Convert.cpp)
This is a tentative list and more conversions are expected to be added.

* Added the following two converter functions to BPy_Convert.{cpp,h}:
- BPy_NonTVertex_from_NonTVertex_ptr
- BPy_TVertex_from_TVertex_ptr
2009-07-19 23:17:30 +00:00
770267437b Fixed uninitialized pointers in ViewVertex instances returned by the
castToViewVertex method.
2009-07-19 23:01:25 +00:00
2f5e1969ed Improvements on error handling in the Python API. 2009-04-04 15:26:12 +00:00
67e4d7dc63 Improvements on error handling in the Python API. 2009-03-31 22:45:11 +00:00
a377b74638 Improvements on error handling in the Python API. 2009-03-29 21:50:10 +00:00
68e088f1cf Improvements on error handling in the Python API. 2009-03-29 17:44:14 +00:00
52e289ee3b Fixed StrokeVertex::setPoint() to accept a Blender Vector object as the argument.
Now this method accepts 2D coordinates in the following three forms:
a) Python list of 2 real numbers: setPoint([x, y])
b) Blender Vector of 2 elements: setPoint(Vector(x, y))
c) 2 real numbers: setPoint(x, y)

[The log of Revision 19283 had a wrong message...]
2009-03-14 13:11:34 +00:00
Maxime Curioni
e385d69580 soc-2008-mxcurioni: Made crucial corrections to stabilize the system. Most of the original styles are supported: stroke attributes are correctly taken into account, Python shaders are supported. Added SamplingShader. 2008-08-02 07:39:49 +00:00
Maxime Curioni
db6388e0f2 soc-2008-mxcurioni: finished porting the Freestyle API. All of the original classes, except EdgeModifier and TimestampModifier (which aren't even ported via SWIG), are available under the Blender.Freestyle module. Testing of the porting will now begin to make sure the SWIG-less system works as the original.
Quite a few modifications were made to finish the API:
- Freestyle's SConscript was modified to catch all files within the intern/python directory, allowing integration of future shaders implemented in C++.
- the Operators class was ported, with a special care of making its methods static (using the METH_STATIC flag in the tp_methods method definitions)
- all of the type-checking functions [ BPy_[class name]_Check(obj) ] were changed to allow subclasses to be seen as that type too: instead on looking at the ob_type value, the PyObject_IsInstance function is used.
- all of the iterators can now retrieve the object pointed to by the operator, using the getObject() method. A directedViewEdge pair is returned as a list of the two elements in the pair.
- all of the style modules were copied to a style_modules_blender/ folder and were modified to use Freestyle as a Blender's submodule. IntegrationType and MediumType was also integrated (for example, changing MEAN to IntegrationType.MEAN).

Testing now begins. If everything works correctly, I'll move on to lib3ds removal right away.
2008-07-29 05:45:16 +00:00
Maxime Curioni
51f9082c96 soc-2008-mxcurioni: added (but did not test) NonTVertex and TVertex classes. All Interface0D structures have been implemented 2008-07-25 21:56:06 +00:00
Maxime Curioni
d8d9839ab3 soc-2008-mxcurioni: Added iterator capability to FEdge and Stroke. Recoded parts of ViewVertex, SVertex and Convert to support these changes. 2008-07-25 00:18:10 +00:00
Maxime Curioni
2860bc5d5b soc-2008-mxcurioni: cleaned up the Convert header file to prevent cyclic or header positioning problems and adapted classes accordingly 2008-07-24 20:39:13 +00:00
Maxime Curioni
a0359c3750 soc-2008-mxcurioni: added (without testing) the following classes: BBox, SShape, ViewShape. Also corrected a few typos (Get#->get#). 2008-07-24 08:29:48 +00:00
Maxime Curioni
dd899939da soc-2008-mxcurioni: Added first batch of Iterators: AdjacencyIterator, Interface0DIterator, CurvePointIterator, StrokeVertexIterator, SVertexIterator, orientedViewEdgeIterator. 2008-07-24 04:48:34 +00:00
Maxime Curioni
a9789d90ae soc-2008-mxcurioni: renamed all Freestyle API related files with 'BPy_' prefix to avoid library name collision.
Included MediumType's initialization at proper time to avoid Blender's crash.
2008-07-23 07:56:08 +00:00
Maxime Curioni
48732bf2ab soc-2008-mxcurioni: filled and tested StrokeVertex class 2008-07-22 08:15:21 +00:00
Maxime Curioni
7426a3e35b Added StrokeAttribute class. Beginning of StrokeVertex.
IMPORTANT: The setters functions' names were normalized due to constant confusion regarding capitalization. All the function names start with set... instead of Set.... This convention was changed all throughout Freestyle. To use Freestyle as an external renderer, the SWIG library MUST be regenerated.
2008-07-21 21:24:37 +00:00
Maxime Curioni
ab722884d3 soc-2008-mxcurioni: updated support for Nature class. 2008-07-20 05:01:29 +00:00