bdeeb29482
Merge branch 'master' into blender2.8
2017-07-05 15:50:01 +02:00
fed853ea78
Fix T51296: UVs not working for hair emitted from vertices
2017-07-05 15:48:54 +02:00
e3bddcb215
Compositor: Fix compilation error and crash when using defocus search
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Was just wondering what the option is doing. Not sure yet, but let's fix
couple of issues here.
2017-07-05 15:37:33 +02:00
f3764d51bd
Merge branch 'master' into blender2.8
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Conflicts:
source/blender/editors/space_view3d/drawobject.c
2017-07-05 09:20:48 +02:00
Dalai Felinto
84d20dd227
Eevee: Fix world test for volumetric
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Compiler even throws a warning at this.
2017-07-04 18:07:39 +02:00
3898236b81
Third fix for my merge: crash after switch to edit mode reported by @dfelinto
2017-07-04 17:53:19 +03:00
4d124418b7
Fix T51834: Active Object and Groups color difference imperceptible
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16 was not enough here, -32 seems to give OK results.
2017-07-04 16:01:16 +02:00
0ef48ad504
One more fix for merged 'normal map tangents not working correctly when there are no UV maps.'
2017-07-04 16:25:49 +03:00
f23ed929ee
Merge branch 'master' into blender2.8
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Conflicts:
source/blender/makesdna/DNA_particle_types.h
2017-07-04 13:13:49 +02:00
f86b43e130
Fix T51965: Custom Bone Shape Wireframe setting affects wireframe thickness.
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Clearing of custom bones outline's line thickness was not done at proper
point, wireframe drawing never changes line thickness, only solid draw
with outline does...
2017-07-04 13:11:33 +02:00
d1dfd5fa26
Fix T51703: Rigid body with delta transform jumps when transforming
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When doing any transformation on a rigid body object that has delta
transforms, the object would be offset by the amount of the delta
transform.
2017-07-04 12:27:21 +02:00
fc8f6e8f7a
Eevee: Fix Closure define.
2017-07-04 11:40:12 +02:00
b87d10d4fe
Better fix for rigid body not resimulating
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Last fix only accounted for direct changes to the RB settings, but
failed for, say, object transformations. This fix accounts for any
change that might invalidate the RB cache.
2017-07-04 10:57:57 +02:00
3edc8c1f9b
Fix rigid body not resimulating after cache invalidation
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Fix 9cd6b03187 introduced a bug that
prevented simulation after a cache invalidation (for instance when
changing a setting after simulating). This fixes that.
2017-07-04 09:22:42 +02:00
b09052002c
Eevee: Add support for volumetrics in node tree.
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Only volume scatter is implemented for now.
2017-07-03 22:08:33 +02:00
2eef097831
GPU Codegen: Add new closure socket type.
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This allow specialized shaders to redefine the closure interface to fit their needs.
For instance, Volumetric closure needs to pass more than one vec4 (absorption vec3, scattering vec3, anisotropy float).
2017-07-03 22:08:33 +02:00
65b01014b9
Eevee: Initial implementation of Volumetrics.
2017-07-03 22:08:33 +02:00
9d2ee7998a
Draw Manager: Add new blend mode for transmission.
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This blend Mode is doing Source + Destination * Alpha.
2017-07-03 22:08:33 +02:00
9b66a320bf
Eevee: Fix luma calculation for lamp fresnel.
2017-07-03 22:08:33 +02:00
Dalai Felinto
e571e6d60e
Fix edit mode not drawing
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This was introduced on 1ad0cc6bde .
2017-07-03 21:48:39 +02:00
Dalai Felinto
3eeac771d0
Fix alembic after merge from master
2017-07-03 21:16:34 +02:00
Dalai Felinto
3fc342bda0
Fix building with gcc6 after merge from master
2017-07-03 21:16:34 +02:00
de2faa395f
Fix for merged 'normal map tangents not working correctly when there are no UV maps.'
2017-07-03 20:13:52 +03:00
e1482841dd
Merge branch 'master' into blender2.8
2017-07-03 19:53:00 +03:00
56422ff6c3
Fix T51523: Lattice modifier affecting particles even when disabled
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Particles were ignoring the lattice modifier visibility, and
"influence" property.
2017-07-03 18:00:13 +02:00
Dalai Felinto
1ad0cc6bde
Eevee: Hide lightprobe data when using "Only Render"
2017-07-03 16:16:24 +02:00
0900914d96
Alembic: fix T51820 for sequence files not loading properly.
2017-07-03 16:08:41 +02:00
7b12957267
Alembic: avoid crashing when doing certain file operations.
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Things like missing directories are now properly checked for, rather than
crashing Blender.
This also adds support for relative paths when opening an ABC file.
2017-07-03 15:28:19 +02:00
Dalai Felinto
d97c3bc7ad
Merge branch 'master' into blender2.8
2017-07-03 15:18:46 +02:00
95a97f79cc
Alembic: renamed offset → sequence_offset
2017-07-03 14:21:17 +02:00
44397a7a0a
Fix T51883: Wrong matrix computation in "Make Duplicates Real"
2017-07-03 12:51:10 +02:00
Dalai Felinto
871325e26f
Fix T51963: Eevee: ASAN crash on copy_attrib_name
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Bug introduced on f6bb3262f1 .
CustomData_get_named_layer returns a different result than
CustomData_get_named_layer_index.
2017-07-03 12:47:00 +02:00
46c7d45f77
Fix T51889: broken UI after File > New without a userpref.blend.
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BLO_update_defaults_userpref_blend() was being run when no user preferences
were loaded from memory.
2017-07-03 02:24:40 +02:00
0c122d64d2
Fix T51734: batch-generate previews crashes on some materials.
2017-07-02 23:40:53 +02:00
3232d8ec8f
Fix T51951: cell noise texture precision issue at unit vertex coordinates.
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Solution is to bias the coordinates a little, same as Cycles checker texture.
2017-07-02 22:00:10 +02:00
e3e5ecfaa8
Fix T51746: normal map tangents not working correctly when there are no UV maps.
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Patch by Alexander, with some refactoring by Brecht.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D2709
2017-07-02 21:28:10 +02:00
eb1532a860
Fix T51772: double undo entry for color picker editing.
2017-07-02 21:27:41 +02:00
eb420e6b7f
Fix T51957: principled BSDF mismatches in GLSL viewport.
2017-07-02 18:37:50 +02:00
79f27fc8d3
Fix T51947: failure setting sequence.use_proxy/crop/translation to False
2017-07-01 23:20:06 +02:00
3de5370e9d
Cleanup: unused defines
2017-07-01 20:19:12 +10:00
5b2b5a4258
Fix ED_OT_undo_redo operator
2017-07-01 10:51:26 +03:00
Dalai Felinto
49a35033be
Fix T51877: Deleting a scene uses freed memory
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At the moment libblock_remap_data_preprocess is using
FOREACH_SCENE_OBJECT to iterate over all the objects of the scene and
unlink them.
However we were storing a reference to the Base of the removed object.
Anyways, the loop is now sanitized so that this crash no longer happens.
Also now we have an unittest for this.
2017-06-30 19:03:02 +02:00
9cd6b03187
Fix T50230: Rigid Body simulation shouldn't step when time is beyond cached area
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This makes the last time (`ltime`) stored in the rigid body world (`rbw`)
only be updated once a simulation step actually occurs, this prevents
another simulation step from being solved unless the current time is
exactly one frame after the last cached frame. Thus this prevents the
formation of gaps in the cache, such as seen in T50230.
Reviewers: mont29, sergey, angavrilov
Tags: #physics
Maniphest Tasks: T50230
Differential Revision: https://developer.blender.org/D2458
2017-06-30 15:58:57 +02:00
0831099664
Eevee: Principled BSDF: add support for specular tint + optimisation
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Only use clearcoat version if there is something linked or if the clearcoat value is not 0.
2017-06-30 14:12:25 +02:00
178c470c43
Eevee: Fix specular shadowing.
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Compute luminance approximation instead of using green channel.
This is to match cycles principled bsdf.
2017-06-30 14:10:42 +02:00
1b4bd1c84e
Fix T51118: Outliner crash when unlinking collection
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The outliner tree was not being rebuilt after unlinking a collection,
and thus a dangling pointer to the collection was kept in the tree.
2017-06-30 12:32:18 +02:00
1a6ae0c70e
DwM: Use GWN_vertbuf_raw_* access for shading data
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Gives approx 14% speedup here.
2017-06-30 18:31:04 +10:00
34e4948682
Fix T51919: Tangents need UV's allocated
2017-06-30 17:48:18 +10:00
bc347f6015
Merge branch 'master' into blender2.8
2017-06-30 13:46:53 +10:00
9210a4faf3
Fix unpredictable trackball rotation
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D2729 by @IgorNull
Currently, trackball rotation sequentially applies rotation across x axis and y axis,
which produces a strange/unusable result on diagonal pointer motion.
This change fixes the problem by using a single axis which is orthogonal
and proportional to mouse delta - matching view-port trackball.
2017-06-30 11:10:05 +10:00