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c128b30bd1
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Edit Mesh: pass in Mesh instead of BMEditMesh to EDBM_update_generic
This avoids a list lookup in Main (recently added), passing in a mesh
instead of an edit-mesh, since the mesh links to the edit-mesh.
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2020-01-07 22:14:36 +11:00 |
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6929d8aa59
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Object: extract data transform container into own API
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2019-12-22 23:34:42 +11:00 |
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20620afc33
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Object: edit-mode data support for object vertex coordinate access
Allows to access/transform/restore edit-mode
coordinates in a generic way.
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2019-11-21 22:45:15 +11:00 |
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acdb14d264
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Transform: option to transform origins in object mode
Currently supports mesh, armature, lattice, curve & metaballs.
Access from pivot popover.
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2019-08-24 07:34:43 +10:00 |
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