Commit Graph

34205 Commits

Author SHA1 Message Date
c1abde5935 Fix #32667: Curve softbodies doesn't render animation (cycles)
Issue was caused by cycles being duplicated curve objects before converting
them to mesh. This duplication will loose pointcache which resulted in object
not being properly deformed.
2012-09-27 14:37:20 +00:00
d4e40b5230 fix [#32616] Changing parent does not keep transformation
add an option to apply the transform of an object when re-parenting.

the reason for this is you dont always want to apply transform because...
- your object may be driven/animated and the transformation will be lost.
- with negative scales and rotation it can end up giving odd/not-useful results.
2012-09-27 12:24:38 +00:00
f3850ca13b fix for adding triangle-fan filled circle not tagging the center vertex. 2012-09-27 03:32:13 +00:00
4e99ff0481 fix [#32672] Crash when rendering environment map
own regression since 2.63
2012-09-27 02:56:46 +00:00
c5baae40f7 wm_event_do_handlers was calling sound_sync_scene() twice without error checking the result of the second call. 2012-09-27 02:18:14 +00:00
7b31b44241 don't draw the object center circle when in sculpt mode (all other paint modes have it disabled). 2012-09-26 22:39:10 +00:00
b6ac10f42a minor change for sculpt undo, was getting the derived-mesh before calling sculpt_update_mesh_elements().
also add NULL check for BKE_key_from_object(), to avoid unlikely but possible NULL pointer dereference.
2012-09-26 22:09:56 +00:00
8a51d235e6 pep8 cleanup 2012-09-26 21:19:51 +00:00
dbeddcdbce style cleanup: also correct incorrect doxy heading 2012-09-26 20:26:31 +00:00
a12f5bbc7d correct debug/test assignment being left in the UI_view2d_smooth_view() so it always recalculated. 2012-09-26 20:14:30 +00:00
aa49ca25d5 incorrect spelling in comments 2012-09-26 20:05:38 +00:00
483a6cd6c2 fix for cycles/python script error in normal panel 2012-09-26 19:23:06 +00:00
433816ea9b Fixed typo in previous commit! 2012-09-26 13:22:30 +00:00
fae7dd22c7 Color Management: resolve warnings when OCIO configuration file misses None display 2012-09-26 13:17:47 +00:00
36966ccfeb Remove unneeded null-check: display settings should always be valid after IMB_colormanagement_check_file_config 2012-09-26 12:30:46 +00:00
3d8bace558 fix for eternal loop in recursive_operation() 2012-09-26 12:22:50 +00:00
9e96295ddb Fix #32666: Memory Cache Limit stops working after set to 2048
Solved two issues here:

- RNA update function for cache limiter wasn't type-casting to size_t
  type, which lead to long int overflow.

- Display buffer size in color management wasn't calculated properly,
  ended up with much more extra memory usage than it's needed.
2012-09-26 11:16:27 +00:00
e2baa41ec7 fix [#32665] Inconsistent Circle Mesh Edge Subdivision 2012-09-26 11:14:40 +00:00
6db84f85dc Fix #32091: Crop and offset coordinates changes proxy render settings on image strips
Made offset and crop working in final resolution space, meaning that visual result
would be the same when using different proxy resolution in sequencer preview and
different resolution percentage when rendering.

It could break some files designed to with render percentage not equal to 100%
using wrong image crop and offset values. But this would also make it easier to
setup scene and render it with different percentage (useful for preview renders
for example)
2012-09-26 10:39:36 +00:00
a88bc390d0 Correction to svn rev50845
Disable color picker button only if color block is invoked from another popup.

Only in this case color picking will fail. Valid RNA path isn't required for
this, only RNA pointer in button is needed.

This solves issue with missing color picking in user preferences.
2012-09-26 10:39:32 +00:00
3a88eec176 Bugfix:
Timeline didn't update after deleting keyframes using Alt-I in the 3D View (i.e.
after ANIM_OT_keyframe_delete_v3d)
2012-09-26 09:27:47 +00:00
b2167e771a Fix #32663: Sculpt masks are too dark
Scaled mask multiplier to 0.25..1.0 instead of 0.0..1.0.
2012-09-26 07:55:52 +00:00
0060b9a8ef fix [#32661] Grease Pencil in Camera View
Regression since 2.63a release.

own fault in r49996, though code was confusing - using rcti struct for offset+width.
2012-09-26 07:37:12 +00:00
95002a98bf fix for very bad bug with python list slicing which - in bmesh and bpy api for all? 2.5x + releases.
negative stop values when slicing was broken. eg.
 bpy.data.objects[0:-2] != list(bpy.data.objects)[0:-2]
2012-09-25 23:41:32 +00:00
d08abbee69 add back game engine python api slicing, (was missing / regression, since move to py3x)
not many people must have used it since it would crash with non-zero start slice values.
2012-09-25 23:28:15 +00:00
3b2962f2ab remove redundant NULL checks in somepledeform modifier (dcut is never NULL). 2012-09-25 22:05:40 +00:00
c0a7773ccf Boost directories were not properly configured to vc2010.
Opencolorio directories and openimageio not work as you would expect macro
2012-09-25 15:11:34 +00:00
80fed19ffc Fixed crash when selecting curve with a mouse
Was a missed check for DRAW_CONSTCOLOR flag.
2012-09-25 13:31:46 +00:00
b25cce1430 Compositor:
*  Node muting in node groups didn't work.

[#32597] Mute one node in a group blocks it

It looked for connections in the main tree, and not inside the group.
2012-09-25 13:02:52 +00:00
7f6b4a28e8 Bugfix [#32647] PolyLine tool for Grease Pencil was broken
This was broken in r.46589, although it doesn't seem that these changes have any
relevance to the main fix being performed there.

The problem was that the offending changes made the Grease Pencil modal handler
exit when an RMB event occurs meant that the operator was exiting after the
initial click, meaning that it was only possible to draw single dots at a time
when using the hotkey version of PolyLine. The toolbox version however was
unaffected.

I've noted this specific problem in the code as a warning.
2012-09-25 12:10:27 +00:00
456a78961c code cleanup: make naming more consistent 2012-09-25 10:21:51 +00:00
1f6f73e965 Color Management: mark some TODOs as resolved 2012-09-25 10:18:58 +00:00
d63f1cb5e4 Expose image's and clip's input color space settings to properties panel in compositor,
so now input color space could be changed directly from the compositor.

The only unfinished thing is missed compositor update when color space is
changing. Not sure about correct fix for this yet.
2012-09-25 10:14:07 +00:00
5f0ee9e9ed Remove access to deprecated per-strip color balance in RNA. 2012-09-25 09:40:04 +00:00
b5a92a0d87 Color Management: render result could have been incorrectly changed by file saving routines 2012-09-25 09:34:19 +00:00
90a5e8593c Color Management: float generated images had is_data flag set incorrect 2012-09-25 08:42:24 +00:00
3cf59bce78 No need to show display settings in file output node 2012-09-25 08:02:05 +00:00
e4ea07c709 Fix own error (wrong portuguese-brazilian Windows "long_locale" - yuck!), and some minor, non-code edits. 2012-09-25 06:11:32 +00:00
Dalai Felinto
f2064367a3 fix for gibberish text in 2DFilter actuator when text unlinked through the Text Editor
(reported nowhere, I found this while testing osl custom node)
2012-09-25 05:48:33 +00:00
7fdfd26f21 fix for error disabling group visibility (which was flushed down to obects),
- objects were being selected rather then de-selected.
    - object restrict selection wasnt de-selecting either (as it does when changing the object in the outliner directly).
2012-09-25 04:15:09 +00:00
c1ed602060 default simple deforms Relative option to be enabled, IMHO this shouldn't be an option (objects should always work relative to eachother). At least defaulting to ON gives users more predictable behavior (Transforming both objects together keeps them the same relative to eachother). 2012-09-25 03:00:33 +00:00
f67de7d805 fix for regression in solidify modifier copying loop customdata to rim faces (UV's and vertex colors).
Own fault when fixing rim face flipping r46924
2012-09-25 01:21:21 +00:00
9d0875828e small improvement to previous commit, use pre-calculated ngon normal to avoid calculating twice when dupli-scale is enabled. 2012-09-25 00:25:17 +00:00
b0bf816ece fix [#32646] Duplifaces can have wrong orientation with ngons
concave ngons could flip the dupliface, now use the faces normal when calculating the dupli-face.
2012-09-25 00:20:42 +00:00
687cacfdd0 rename RNA duration --> frame_duration to match sequence strip. 2012-09-24 22:41:10 +00:00
f2763492cf code cleanup: add missing includes to RNA (this one is safe!) 2012-09-24 22:39:45 +00:00
33d7a1bbeb OSX/osl: add install of shader headers needed for osl_nodes compile 2012-09-24 19:25:32 +00:00
17dc6e7c04 Some further fixes for #32626: TIFF renders are limited to 8 bit even when we choose 16.
File type was checking for wrong flags, now it should be checked against
actual file format flags which would be used on save.

We also can not free float buffer if file format doesn't have IM_FTYPE_FLOAT
flag -- i.e. TIFF doesn't have such flag and it decides whether float or
byte buffer should be used based on image depth.
2012-09-24 18:22:33 +00:00
e0fe0fa7dd Themes fixes:
- Added initialization of frame node color to default theme loading
  Used default color from 2.63a theme, should be pretty fine as default.

- Added some missing versioning checks which lead to differences between
  startup.blend and default theme restored.
2012-09-24 17:57:09 +00:00
bf41aa0168 - Corrected movie clip length computation
- Ignore clip's offset for movie clip sequencer strip
2012-09-24 15:27:04 +00:00