Commit Graph

31749 Commits

Author SHA1 Message Date
c3b808721b Sequencer: add missed cache invalidation
Invalidation was missed for:

- Strip (Un)Muting
- Changing speed effect
- Strip translating
2012-09-13 10:51:18 +00:00
81d22a0e6b Sequencer: fix invalid update when translating strip which is behind semi-transparent strip 2012-09-13 10:51:13 +00:00
05755d307a fix [#31946] Masking doesn't respect pixel ratio 2012-09-13 05:29:38 +00:00
c5310521f8 fix for drawing non 1:1 aspect masks, transform and selection still need support. 2012-09-13 02:28:48 +00:00
ab48f2108b - cmake macro list_insert_after/list_insert_before now error when the item passed is not found in the list.
- BKE_pose_copy_data() check for target pointer is no longer valid and infact comparing against un-initialized memory in some cases.
2012-09-13 01:52:58 +00:00
4cb6d5d214 code cleanup: reduce calls to CTX_ functions inline, add some docs to mask rasterizer. 2012-09-13 01:50:21 +00:00
f66d11cf77 fix for missing NULL check in own recent commit, thanks Gaia for pointing this out. 2012-09-12 23:19:08 +00:00
0a0074f9c6 Collada: do not call polylist export for objects with no polygons (avoid a missleading warning message) 2012-09-12 18:26:01 +00:00
272700728f Fix #32338: particle instance modifier did not work well when the mesh had only
vertices. Previously it would hide particles by creating invalid faces, but this
didn't make the vertices actually disappear.

Also found that it could generated corrupt geometry for cases with faces, which
gave wrong subsurf and could crash in edit mode.
2012-09-12 16:42:24 +00:00
ab77d11bdb #31682: corrected some minor typos in the comment 2012-09-12 15:48:22 +00:00
26260ffc74 #31682: partial fix (the export): Avoid to copy exported image into itself 2012-09-12 15:41:58 +00:00
7ed5d19c24 Fix #32543: screw modifier with smooth shading disabled still had one segment
smooth shaded.
2012-09-12 13:06:31 +00:00
585cfff87a Fix #32031: particle distribution on degenerate faces could give NaN values,
which in this case caused NaN values in render lighting.
2012-09-12 13:06:28 +00:00
db1191d451 fix [#31019] [Minor] Freshly added nodes aren't getting undo push
also noticed ED_undo_push was checking USER_GLOBALUNDO unnecessarily
2012-09-12 11:09:27 +00:00
d86f1f67fd Cycles UI:
* Non-Progressive UI couldn't be displayed if the device was set to GPU, but User Preferences Device was NULL. (for example when opening .blend file on another computer without GPU capabilities)

* Fix missing update in the Properties editor, when changing compute_device.

This fixes [#32115] OSX and cycles no non-progessive sample input settings appearing in interface.
2012-09-12 10:54:25 +00:00
08cbfff67c add note that clip start is for perspective view only. 2012-09-12 10:18:35 +00:00
f637a52272 fix [#30324] VSE: Right-Click does not select directory 2012-09-12 10:04:09 +00:00
9a07bd78fc add clarification, without this the tool reads as if it makes the radius of each selected vertex equal. 2012-09-12 06:31:26 +00:00
77e351300b code cleanup: replace BM_DISK_EDGE_LINK_GET define with inline function, that checks for the vertex not matching either of the edges verts. 2012-09-12 05:11:38 +00:00
bd5fdf63cb fix [#31456] Extreme lag editing meshes
running BM_CHECK_ELEMENT was taking over 75% of the time to subdivide a mesh, since this only reports errors, and is so slow - only run this on non-release builds.
2012-09-12 04:53:49 +00:00
0ee9075e48 fix memory leak when baking feedback loop detected. 2012-09-12 03:11:29 +00:00
380a6174d9 fix [#32537] Inconsistent behaviour of Texture Baker
feedback looks wen't being detected in some cases causing very confusing behavior.
2012-09-12 03:05:20 +00:00
b4df6b2819 code cleanup: changing the INT define to an enum conflicts with INT typedef on windows, use more verbose names for button pointer types. also removed some redundant flags from buttons. 2012-09-12 00:32:33 +00:00
62adcad9bd fix [#32444] Proportional Edit stays on on Pose Mode, after activating it in Object Mode.
disable PET in posemode.
2012-09-11 23:37:17 +00:00
319831d7b8 code cleanup: use an enum for uiBut->pointype (more useful debug display of members),
and rename COL -> COLOR --- less confusing since the layout engine has row/col's.
2012-09-11 23:10:23 +00:00
ed6215bff1 a-z menu input now works for enum popups. 2012-09-11 22:55:27 +00:00
Dalai Felinto
f0ea636b67 bugfix [#32538] 'Mouse Over Any' sensor 'Pulse' button missing since 2.5x [Patch] - based on the patch from HG1 2012-09-11 22:55:14 +00:00
773ea9b93d Fix for [#32536] Mixing with translated images in compositor produces
garbage strips for each tile

Promoted the behaviour of combine channels to node operation so that all
nodes use the same implementation. (CombineChannel had a better
implementation)
2012-09-11 16:57:05 +00:00
2cdfa33137 fix [#29616] Crash/infinite loop from missing cyclic check in group/dupligroups (unlikely/intentional)
calling BKE_ptcache_ids_from_object() could recursively call BKE_object_handle_update(), when there is no reason to update object transforms at all. Add option not to do any updates and just return an object list.
2012-09-11 10:18:45 +00:00
10d18e5b5f code cleanup: use min/max inline functions rather than macros & simplify loop 2012-09-11 09:39:37 +00:00
39231c90dd fix [#31738] BM_vert_splice modifies loops during iteration
patch by Nicholas Bishop, modified to avoid looping over vert-loops one extra time.

added BM_iter_as_arrayN(), returns an iterator as an array without knowing the length before calling.
2012-09-11 06:12:48 +00:00
2f436612fe replace BM_vert_face_count() use of BM_LOOPS_OF_VERT iterator with a direct call to bmesh_disk_facevert_count() 2012-09-11 05:27:15 +00:00
a0ae47f06c add some missing NULL checks, a few parts of the code used a pointer then checked it for NULL after.
also made it more clear that some areas assume the pointer isnt null (remove redundant NULL checks).
2012-09-11 02:18:27 +00:00
652f64762c fix [#32531] Texturepainting always uses smooth shaded normals 2012-09-11 01:30:05 +00:00
dfb7885a93 'new file' now runs bpy.app.handlers.load_pre/post callbacks.
Without this - there wasnt a good way to ensure addons were aware of new data being loading in new files.
requested by request by liquidape and maccuno.
2012-09-10 23:36:07 +00:00
cf5da37e3c fix for a bug running a script, then opening a new file.
BPY_text_free_code() could run outside the python interpreter which abort()'s blender.
2012-09-10 23:32:46 +00:00
bb3b3abe30 Fix #32530: animation playback did not respect preview frame range if the current
frame was before the start frame.
2012-09-10 14:00:01 +00:00
c276ef6a26 change to auto-opening menus so the first menu item in popup menu wont auto open.
This way we can do predictable key-shortcut-chaining. Eg.

Shift+A, M, O --- adds a metaball cone.

In editmode
Ctrl+V, X, A --- Assign new vertex group.
2012-09-10 10:50:08 +00:00
ccaf475422 code cleanup: use typedef'd enum for block bounds types. 2012-09-10 07:03:30 +00:00
b1ff5651fb make alphanumeric key shortcuts work for submenu's so you can chain keys together to select items in a menu.
eg: 'Ctrl+V, E, S'
for - Vertex, Separate, Selection
2012-09-10 06:44:25 +00:00
12c71a8c68 fix [#32384] Submenu hotkeys not working at all since 2.6x 2012-09-10 06:10:43 +00:00
1a22503cba code cleanup:
use an enum typedef for button types. it was quite annoying debugging UI code since the defines are bit-shifted. GDB would show but->type as 13824 and blender define was (27 << 9).

Now but->type shows as a humanly readable names.
2012-09-10 06:05:19 +00:00
35faf9615a missing include in own recent commit 2012-09-10 05:47:07 +00:00
e647c748fb fix [#32518] Vertex slide crash sometimes.
Undo would leave BMEditMesh->me pointer NULL, this would likely crash EDBM_verts_mirror_cache_begin() too.

Rather then restore 'me', remove the pointer altogether and use BMEditMesh->ob->data to save us having to keep track of 2 pointers.
2012-09-10 03:42:29 +00:00
2812dd92cf code cleanup: use BMEdit_FromObject() rather then me->edit_btmesh in more places. 2012-09-10 03:34:43 +00:00
7e2259bff3 code cleanup: use more specific args 2012-09-10 02:45:29 +00:00
61d40c38e0 code cleanup: use single define for undo string size, was 64 mostly, but 512 in the UI. 2012-09-10 01:55:58 +00:00
eb9a7c2188 style cleanup 2012-09-10 01:34:42 +00:00
4249718649 fix for own error in r50482. 2012-09-10 01:22:04 +00:00
3ded533e28 style cleanup 2012-09-10 01:07:20 +00:00