c3e1813820 
					 
					
						
						
							
							Fix related to  #33340 : add a warning to bge from_id documentation to not store id()  
						
						 
						
						... 
						
						
						
						in game object integer properties since it may not fit in 32 bits integers. 
						
						
					 
					
						2012-11-29 01:25:38 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f828a318f5 
					 
					
						
						
							
							include an example in the api docs for using bmesh operators to make 2 links in a chain.  
						
						 
						
						
						
						
					 
					
						2012-11-28 15:08:45 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4fe35721e6 
					 
					
						
						
							
							bmesh operator api reference - add in 'bmesh' arg at the start of each operator, also use :class: references.  
						
						 
						
						
						
						
					 
					
						2012-11-28 01:14:11 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9775f1d743 
					 
					
						
						
							
							generate api reference for 'bmesh.ops', restructured text is extracted from bmesh_opdefines.c.  
						
						 
						
						... 
						
						
						
						see:
http://www.blender.org/documentation/blender_python_api_2_64_9/bmesh.ops.html  
						
						
					 
					
						2012-11-27 06:56:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f22fb939d3 
					 
					
						
						
							
							BGE Docs: Adding some docs for some of the Steering Actuator attributes. I grabbed the docs from the UI descriptions from RNA for the Steering Actuator. However, these aren't the best descriptions, and both the UI descriptions and the docs could use some attention. Also, steeringVec and facingMode didn't have corresponding UI elements, so I've left them undocumented for now. Someone who knows what they do can hopefully document them.  
						
						 
						
						
						
						
					 
					
						2012-11-23 07:47:53 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c6f98cfa95 
					 
					
						
						
							
							BGE Docs: Adding docs for bge.logic.NextFrame() and bge.logic.PrintMemInfo() based on their doc strings. There was also an :rtype: in the bge.logic.setExitKey() docs that should have been :type:.  
						
						 
						
						
						
						
					 
					
						2012-11-22 22:38:31 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						de57d61f62 
					 
					
						
						
							
							BGE Docs: Adding docs for KX_Scene.drawObstacleSimulation() based on its doc string.  
						
						 
						
						
						
						
					 
					
						2012-11-22 22:25:12 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ff94827965 
					 
					
						
						
							
							BGE Docs: Documenting missing Sound Actuator attributes based on RNA UI strings.  
						
						 
						
						
						
						
					 
					
						2012-11-22 22:13:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f90298bc0a 
					 
					
						
						
							
							BGE Docs: Adding docs for the KX_GameObject.playAction() play_mode constants.  
						
						 
						
						
						
						
					 
					
						2012-11-22 21:52:30 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						2765f1fffc 
					 
					
						
						
							
							BGE Docs: Reordering the "Various" constants so they are in alphabetical order.  
						
						 
						
						
						
						
					 
					
						2012-11-22 21:37:12 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						899290dd47 
					 
					
						
						
							
							BGE Docs: Moving the KX_ArmatureSensor.type constant docs from bge.types.rst to bge.logic.rst where the rest of the constants docs are.  
						
						 
						
						
						
						
					 
					
						2012-11-22 11:09:42 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						989b5983c8 
					 
					
						
						
							
							BGE Docs: Changing ROT_* Armature Channel constants in the docs to be ROT_MODE_* to match the actual constants from bge.logic.  
						
						 
						
						
						
						
					 
					
						2012-11-22 09:20:36 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9b571c2d54 
					 
					
						
						
							
							BGE Docs: Fixing indentation.  
						
						 
						
						
						
						
					 
					
						2012-11-22 09:12:21 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						762016c746 
					 
					
						
						
							
							indentation edits  
						
						 
						
						
						
						
					 
					
						2012-11-22 08:30:54 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						74ffa7bb8a 
					 
					
						
						
							
							BGE Docs: Adding some basic docs for the KX_STEERING_* constants. Right now just their names and values are in the docs, not what they actually do.  
						
						 
						
						
						
						
					 
					
						2012-11-22 08:22:46 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d9f6edff14 
					 
					
						
						
							
							BGE Docs: Moving the BL_ArmatureChannel.rotation_mode constant docs from bge.types.rst to bge.logic.rst where the rest of the constants docs are.  
						
						 
						
						
						
						
					 
					
						2012-11-22 08:16:30 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8dd96bcefb 
					 
					
						
						
							
							BGE Docs: Moving the BL_ArmatureConstraint constant docs from bge.types.rst to bge.logic.rst with the rest of the constants docs are.  
						
						 
						
						
						
						
					 
					
						2012-11-22 08:07:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						5da6c02188 
					 
					
						
						
							
							BGE Docs: Adding RM_* mode constants from KX_NavMeshObject.draw()  
						
						 
						
						
						
						
					 
					
						2012-11-22 08:01:02 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						a660ebc16e 
					 
					
						
						
							
							Moving the Armature Actuator constant docs from bge.types.rst to bge.logic.rst with the rest of the constants docs are. Not only is this more consistent, but it also makes Campbell's script happier.  
						
						 
						
						
						
						
					 
					
						2012-11-22 07:52:17 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						6a5d5ed206 
					 
					
						
						
							
							Some KX_CONSTRAINTACT_* constants were incorrectly documented as KX_CONSTRAINT_*.  
						
						 
						
						
						
						
					 
					
						2012-11-22 07:31:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8a62ec63c8 
					 
					
						
						
							
							Adding docs for KX_NavMeshObject based on doc strings found in KX_NavMeshObject.cpp.  
						
						 
						
						
						
						
					 
					
						2012-11-22 07:24:00 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						30a292b61f 
					 
					
						
						
							
							BGE: KX_PhysicsObjectWrapper was not being used anywhere in the code base, but it was being maintained (style, docs, name changes, etc), so I'm removing it.  
						
						 
						
						
						
						
					 
					
						2012-11-22 07:08:02 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b7f5c1c121 
					 
					
						
						
							
							more bge reference api docstrings, leaving KX_FontObject and KX_NavMeshObject as TODO.  
						
						 
						
						
						
						
					 
					
						2012-11-22 06:04:12 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						89b0b0516e 
					 
					
						
						
							
							bge camera axix actuator was undocumented and python had incorrect limits on this attribute.  
						
						 
						
						
						
						
					 
					
						2012-11-22 05:33:05 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9d0334bc74 
					 
					
						
						
							
							add missing bgl and gpu api docstrings (found using docstring completeness checker)  
						
						 
						
						
						
						
					 
					
						2012-11-22 05:15:52 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3370e3ca43 
					 
					
						
						
							
							doc corrections and add bge.types.KX_ArmatureSensor  
						
						 
						
						
						
						
					 
					
						2012-11-21 08:53:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7c3db355b1 
					 
					
						
						
							
							remove ifdef'd bevel code, current bevel works better then the previous code.  
						
						 
						
						... 
						
						
						
						reduce strlen check in texttool_suggest_add()
use 'del list[:]' rather then 'list[:] = []' in python scripts which clear lists. 
						
						
					 
					
						2012-11-14 09:45:15 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						093854e564 
					 
					
						
						
							
							Docs update for r52164  
						
						 
						
						
						
						
					 
					
						2012-11-13 17:50:18 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						955b5db5e9 
					 
					
						
						
							
							build fix: recent commit broke building on 64bit linux  
						
						 
						
						
						
						
					 
					
						2012-11-12 03:37:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d22c5d4341 
					 
					
						
						
							
							update to python api Gotcha docs to reflect changes to the api. also add a section about modifying linked library data.  
						
						 
						
						
						
						
					 
					
						2012-11-12 03:23:47 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						250109f5ac 
					 
					
						
						
							
							add argument so recent bge function mesh.transform_uv() so you can optionally transform between UV1 / UV2  
						
						 
						
						
						
						
					 
					
						2012-11-10 10:26:39 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						fecc3b9d68 
					 
					
						
						
							
							add 2 new utility functions to the BGE mesh py api.  
						
						 
						
						... 
						
						
						
						mesh.transform(matid, matrix)
  mesh.transform_uv(matid, matrix, uv_index=-1))
much more efficient then looping over verts in python to transform them. 
						
						
					 
					
						2012-11-10 09:45:43 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f6a110d6ea 
					 
					
						
						
							
							BGE: Committing patch [ #32697 ] "New BGE gravity API" by HG1.  
						
						 
						
						... 
						
						
						
						This patch adds a gravity attribute to KX_Scene. 
						
						
					 
					
						2012-11-10 03:11:18 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f840bd4a9f 
					 
					
						
						
							
							BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:  
						
						 
						
						... 
						
						
						
						* jump() -- causes the character to jump
  * onGround -- specifies whether or not the character is on the ground
  * gravity -- controls the "gravity" that the character physics uses for the character
More options could be added (such as jump speed, step height, make fall speed, max slope, etc). 
						
						
					 
					
						2012-11-04 20:56:02 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7353f8d58e 
					 
					
						
						
							
							remove unneeded string in datatoc.c and correct some of the context types in our documentation.  
						
						 
						
						
						
						
					 
					
						2012-11-03 09:14:06 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d24278635a 
					 
					
						
						
							
							auto-generated py api now shows bpy.context.* items in the 'References' section of each type.  
						
						 
						
						
						
						
					 
					
						2012-11-03 07:28:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						aeba4950c3 
					 
					
						
						
							
							style cleanup  
						
						 
						
						
						
						
					 
					
						2012-10-27 10:42:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7c846bbe75 
					 
					
						
						
							
							add section on how to run scripts in blender for the API intro, found there were no simple docs like this in the wiki.  
						
						 
						
						... 
						
						
						
						also set the window type to normal on start when -p argument is given, since the view could be maximized/fullscreen. 
						
						
					 
					
						2012-10-24 16:55:06 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4213eca5fc 
					 
					
						
						
							
							BGE VideoTexture: add depth buffer access to ImageViewport and ImageRender.  
						
						 
						
						... 
						
						
						
						2 new attributes to ImageViewport and ImageRender object:
depth: set to True to retrieve the depth buffer as an array of float
       (not suitable for texture source).
zbuff: set to True to retrieve the depth buffer as a grey scale pixel array
       (suitable for texture source).
A new mode 'F' is added to VideoTexture.imageToArray() to allow returning the image
buffer as a one dimensional array of float. This mode should only be used to retrieve
the depth buffer of ImageViewport and ImageRender objects.
Example:
viewport = VideoTexture.ImageViewport()
viewport.depth = True
depth = VideoTexture.imageToArray(viewport,'F')
# show depth of bottom left pixel
# 1.0 = infinite, 0.0 = on near clip plane.
print(depth[0]) 
						
						
					 
					
						2012-10-20 22:28:44 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						13d829e57d 
					 
					
						
						
							
							* Fix small bug in Python operator example; improved example of modal operator  
						
						 
						
						
						
						
					 
					
						2012-10-12 18:19:39 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b1c4809f50 
					 
					
						
						
							
							rename BGE KX_GameObject attrs  
						
						 
						
						... 
						
						
						
						* group -> group_parent
* members -> group_children
so its more clear what direction the relationship is. 
						
						
					 
					
						2012-10-09 06:03:57 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8d2835b5e5 
					 
					
						
						
							
							patch [ #31875 ] Patch to get scene access through a game object  
						
						 
						
						... 
						
						
						
						from Jay Parker (battery) 
						
						
					 
					
						2012-10-09 05:58:09 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						acf3a2790e 
					 
					
						
						
							
							api changelog for 2.64 and 2.63 (which I missed last release)  
						
						 
						
						
						
						
					 
					
						2012-10-09 01:07:08 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7614428c09 
					 
					
						
						
							
							style cleanup: pep8  
						
						 
						
						
						
						
					 
					
						2012-10-08 10:03:01 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7beff06950 
					 
					
						
						
							
							BGE: Committing patch [ #31442 ] "API improvements: Group references python api, for better control over groups and instances" by Martin Sell (moerdn). This patch adds a member and a group property to KX_GameObject:  
						
						 
						
						... 
						
						
						
						* KX_GameObject.member returns the list of group members if the object is a group object, otherwise None is returned
  * KX_GameObject.group returns the group object that the object belongs to or None if the object is not part of a group 
						
						
					 
					
						2012-10-07 00:09:02 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Alex Fraser 
							
						 
					 
					
						
						
							
						
						27c4c1f417 
					 
					
						
						
							
							Added example of KX_GameObject subclassing to game engine docs.  
						
						 
						
						
						
						
					 
					
						2012-10-02 14:15:02 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						721c37072e 
					 
					
						
						
							
							uncomment data identifiers from sphinx docs (own error made r41509)  
						
						 
						
						
						
						
					 
					
						2012-09-03 02:08:56 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3ec93e8c35 
					 
					
						
						
							
							doc type correction  
						
						 
						
						
						
						
					 
					
						2012-08-22 15:04:11 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						994d75b6ae 
					 
					
						
						
							
							spelling cleanup: spelling corrections from user zeffii on IRC.  
						
						 
						
						
						
						
					 
					
						2012-08-19 15:28:24 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4c5925503e 
					 
					
						
						
							
							fix for building docs  
						
						 
						
						
						
						
					 
					
						2012-07-30 10:44:57 +00:00