Commit Graph

59 Commits

Author SHA1 Message Date
aa4cb95a5c Pass proper bmain to the updateDepgraph() of modifiers
This is mainly to make physics modifiers being able to work
with it. For other cases this main is not needed.
2015-03-13 12:03:23 +05:00
c69458985c Hook Modifier: add falloff & radius options
- Add falloff types & curves (matching warp-modifier)
- Add uniform scale option,
  important when adding hooks to non-uniform scaled objects,
  especially for use with lattice objects which can't avoid uneven scaling.

  This uses relative transformation set when the hook is assigned,
  when measuring the distances.
2015-02-04 07:16:20 +11:00
8489b94e07 Math Lib: rename mul_serie_m3 to mul_m3_series & reorder args
Importantly, reversed mul_serie_m3 argument order (so it matches the m4 function)
2014-07-21 18:57:35 +10:00
7c7b7302d3 Math Lib: use variable length args for mul_serie_m3,m4 (instead of trailing NULL's) 2014-07-20 14:01:42 +10:00
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
158b4e61a0 Mesh Modifiers: refactor copying using a generic function 2013-12-22 04:37:26 +11:00
922320f86e fix own regression [#36154] Simple deform modifier doesn't recalculate normals
get_cddm and get_dm are called within modifiers so they wont ensure normals are valid, added an arg to optionally ensure valid normals.
2013-07-16 08:24:53 +00:00
e648ca8862 use booleans for modifiers and api callbacks. 2013-06-02 03:59:19 +00:00
ec8d277c64 BLI_math rename functions:
- mult_m4_m4m4 -> mul_m4_m4m4
- mult_m3_m3m4 -> mul_m3_m3m4

these temporary names were used to avoid problems when argument order was switched.
2013-05-26 18:36:25 +00:00
318b44fe5d Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!
Should have no effect over modifier behavior.
2012-05-09 15:00:26 +00:00
3d8e58751c style cleanup: modifiers 2012-05-06 13:38:33 +00:00
1dccd4c98a code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
5da2135eef code cleanup: double promotion & some style cleanup 2012-05-03 21:35:04 +00:00
950ed69297 code cleanup:
- replace inline face UV center calc.
- use const float[3] for mesh and uv functions.
- remove unused define
2012-04-28 08:29:20 +00:00
5a90ea77bc style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:24:53 +00:00
a7b0a11811 svn merge ^/trunk/blender -r43278:43294 2012-01-11 15:04:54 +00:00
51bada696f Longer names support for all ID and other object names
This commit extends limit of ID and objects to 64 (it means 63 meaning
characters and 1 for zero-terminator). CustomData layers names are also
extended.
Changed DNA structures and all places where length constants were hardcoded.

All names which are "generating" from ID block should be limited by MAX_ID_NAME-2,
all non-id names now has got own define called MAX_NAME which should be used all
over for non-id names to make further name migration stuff easier.

All name fields in DNA now have comment with constant which corresponds to
hardcoded numeric value which should make it easier to further update this
limits or even switch to non-hardcoded values in DNA.

Special thanks to Campbell who helped figuring out some issues and helped a lot
in finding all cases where hardcoded valued were still used in code.

Both of forwards and backwards compatibility is stored with blender versions newer
than January 5, 2011. Older versions had issue with placing null-terminator to
DNA strings on file load which will lead to some unpredictable behavior or even
crashes.
2012-01-11 08:51:06 +00:00
db6cb30941 svn merge ^/trunk/blender -r42669:42670 2011-12-16 23:50:55 +00:00
3311164b24 Math lib: matrix multiplication order fix for two functions that were
inconsistent with similar functions & math notation:

mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B)
mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B)

For branch maintainers, it should be relatively simple to fix things manually,
it's also possible run this script after merging to do automatic replacement:
http://www.pasteall.org/27459/python
2011-12-16 19:53:12 +00:00
862dc635ed svn merge ^/trunk/blender -r42617:42655 2011-12-15 23:59:02 +00:00
9996188791 New fix for [#29543] Hook modifier: falloff + vgroup influence broken
Don't know why, but creating a dm when there was none broke multi hooks on curves (see #29567)... So as a valid dm is only mandatory for meshes when a vgroup is set, only create it in those cases!
2011-12-15 08:57:48 +00:00
65f3b93f14 svn merge ^/trunk/blender -r42521:42550 2011-12-10 05:38:00 +00:00
a88b29c062 Bugfix [#29567] Second Hook Modifier fails on Curve Object
This was broken in r.42515. In particular, rigs with Spline IK would break,
since they often use curves with hook modifiers controlling the control-points
of those curves.
2011-12-10 03:37:37 +00:00
980e68175b svn merge ^/trunk/blender -r42495:42516 2011-12-08 17:32:37 +00:00
46626e4f5f Fix [#29543] Hook modifier: falloff + vgroup influence broken
A valid derivedmesh is needed for modifier_get_vgroup to work, and it wasn’t take care of when not in edit mode... Checked quickly the other deform modifiers, they all seem to handle this correctly.
2011-12-08 15:50:28 +00:00
e59ab6486f svn merge -r41751:41779 ^/trunk/blender 2011-11-15 02:05:32 +00:00
e84c0980a3 correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
15e6d6cd75 svn merge ^/trunk/blender -r41226:41227 . 2011-10-24 12:43:08 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
effea8c29b svn merge ^/trunk/blender -r40511:40587 2011-09-27 03:12:31 +00:00
58587a3881 replace strncpy with BLI_strncpy, in some cases strncpy was being misused since it doesnt ensure \0 termination.
also dont call CTX_data_scene() twice when checking for function arguments.
2011-09-26 18:51:10 +00:00
55a560c0c4 svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 06:30:14 +00:00
c265a686d8 Modifiers: add callback to loop over each texture assigned to a modifier. 2011-08-12 18:11:22 +00:00
794f3291fe svn merge -r38200:38300 https://svn.blender.org/svnroot/bf-blender/trunk/blender, source/blender/gpu/intern/gpu_buffers.c updated from trunk and re-made edits to use getTessFace* functions. 2011-07-26 03:00:55 +00:00
9fb2e5dde7 Fix #27930: many modifiers crashed when used on a lattice with a vertex group. 2011-07-11 09:15:20 +00:00
c98148a963 =bmesh= merge from trunk at r36153 2011-04-15 01:19:13 +00:00
7d43a48993 =bmesh=
Multires interpolation is considerably better
now, though it still has a problem with occasionally
producing little random tangent spikes.  Still, it's
far better then it was.

Also fixed a bug in dissolve faces.
2011-03-29 05:48:18 +00:00
9997c3c895 modifiers: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 13:49:53 +00:00
7ccc17b98c =bmesh= fixed bunches of modifier stack bugs 2011-03-19 21:33:33 +00:00
c7fccc84bf use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf & editors. 2011-03-05 10:29:10 +00:00
Nathan Letwory
caa7bea1c5 doxygendoxygen: blender/modifiers tagged. 2011-02-25 13:57:17 +00:00
06aee2ef0e misc warnings/fixes
- WITH_OPENJPEG wasn't defined for creator.c with CMake.
- remove shadowed/redefined vars.
- remove some unused RNA report args.
- re-arrange IMB_FILE_TYPES so IRIS is not the first format tested, since its not very common test JPEG and PNG first.
2011-02-20 15:48:01 +00:00
4124804b4e many functions in blender are not marked static but should be.
most local modifier,GPU,ImBuf and Interface functions are now static.

also fixed an error were the fluid modifier definition and the header didnt have the same number of args.
2011-02-13 14:16:36 +00:00
329e2d8037 Todo issue: sculpting on deformed mesh
Used a crazyspace approach (like in edit mode), but only modifiers with
deformMatricies are allowed atm (currently shapekeys and armature modifiers only).
All the rest modifiers had an warning message that they aren't applied because
of sculpt mode. Deformation of multires is also unsupported.

With all this restictions users will always see the actual "layer" (or maybe
mesh state would be more correct word) they are sculpting on.

Internal changes:
- All modifiers could have deformMatricies callback (the same as deformMatriciesEM but
  for non-edit mode usage)
- Added function to build crazyspace for sculpting (sculpt_get_deform_matrices), but it
  could be generalized for usage in other painting modes (particle edit mode, i.e)

Todo:
- Implement crazyspace correction to support all kinds of deformation modifiers
- Maybe deformation of multires isn't so difficult?
- And maybe we could avoid extra bad-level-stub for ED_sculpt_modifiers_changed
  without code duplicating?
2011-01-31 20:02:51 +00:00
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
03e0f28ea0 bugfix [#25528] lack of update and crash using hook modifier. 2011-01-07 11:48:35 +00:00
e2f1740761 use custom data mask defines, no functional changes. 2010-10-21 01:55:39 +00:00
16b04834b3 improved fix for [#24267] Hook fails after Solidify
Rather then have the modifier calculate ORIGINDEX weather its needed or not (incorrect if it wasn't the first modifier on the stack),
create ORIGINDEX layer initially if any of the modifiers use it.
This way hook also works after Mirror and Screw modifiers which have the ORIGINDEX layer copied implicitly with DM_copy_vert_data().

This wasn't possible to check for before because this flag was always enabled so it would be passed to DM_set_only_copy().
Now just add the flag whenever calling DM_set_only_copy().
2010-10-21 01:08:12 +00:00
7a535ed3d9 [#24263] Hooks influence area with vertex group assigned is not effected
changes...
- use vertex weights when hook indices are used.
- use force as well as vertex weights (overall multiplier), before when vertex weights were used force was ignored.
- rearranged the loops to be less confusing.
- falloff now in its own function.
- falloff curve slightly different, smoother towards the center /w 2 less sqrt calls.
2010-10-15 08:32:27 +00:00