9bf0bfcae7
Fix for crash with fc and quality < 5 (reported by Nudel)
2008-07-21 13:47:42 +00:00
037f1188e6
svn merge -r 15529:15649 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-07-20 08:52:48 +00:00
f042a468fd
Merged 15170:15635 from trunk (no conflicts or even merges)
2008-07-18 23:35:34 +00:00
d50d175ba1
Win64 fix: disable 1GB restriction for 64bit windows systems, baking fluid with >4GB is verified to work on Vista64.
2008-07-14 12:24:49 +00:00
8a19adeb58
Win64 fix: if you disable enough things in CMakeList.txt blender compiles on win64 now using cmake --> *BUT* it doesn't say anything about if it works with MEM>4GB (that's next thing to explore!)
2008-07-13 18:29:07 +00:00
37ca3d7a39
Fix to let Ghost compile with win64 msvc compiler.
2008-07-13 17:49:12 +00:00
Maxime Curioni
8398730043
soc-2008-mxcurioni: merge with trunk - rev 15540
2008-07-12 05:02:47 +00:00
Maxime Curioni
d124d3c5cd
soc-2008-mxcurioni: first part of the Freestyle Python implementation. A new Freestyle module is added. The following modules are implemented: BinaryPredicate0D, BinaryPredicate1D, Id, Interface0D, Interface1D. I added a Convert module to help in the creation of Python objects for Freestyle's data structures. I also added a missing file for guarded_alloc needed for compilation on Windows.
2008-07-12 04:02:08 +00:00
b369936b11
Fix for several memory leaks in fluidsim (found with Valgrind).
2008-07-11 18:08:25 +00:00
c83e32fc33
svn merge -r 15409:15529 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-07-11 14:44:20 +00:00
99fdf27af9
Sync with Apricot Game Engine
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=============================
* Clean up and optimizations in skinned/deformed mesh code.
* Compatibility fixes and clean up in the rasterizer.
* Changes related to GLSL shadow buffers which should have no
effect, to keep the code in sync with apricot.
2008-07-10 12:47:20 +00:00
3bab1eba3a
Introduced quality to GUI, not yet tested (WIP commit)
2008-07-08 17:38:33 +00:00
1d822b1cda
patch from res2k to stop the blender window being upscaled on vista.
2008-07-07 22:11:11 +00:00
2ad696111e
Some channel fixes for fc
2008-07-07 20:28:56 +00:00
e409c2463d
WIP commit to introduce channels
2008-07-07 14:36:33 +00:00
d3745d70a5
Another addition of time values, yet some things to follow
2008-07-07 09:23:12 +00:00
7bbf88d602
Added 4 gui elements to structs, another 2-3 will follow; Unsolved problems: simulation and control time desync
2008-07-06 21:55:03 +00:00
Maxime Curioni
270184e1b2
soc-2008-mxcurioni: merge-repair with trunk rev 15456
2008-07-06 19:53:32 +00:00
b3303c98b1
Another fluid type 'control' added and introduced to elbeem, still some issues to solve but with 1 change in fluidsim.c it kind of works already (hint for me - disabled for other people so they don't complain)
2008-07-06 18:19:42 +00:00
Maxime Curioni
eda7cdc81d
soc-2008-mxcurioni: merged changes to revision 15441
2008-07-05 13:30:48 +00:00
baa1001b47
Initial GUI implementation, yet not functional
2008-07-04 15:23:21 +00:00
2b3df6ea63
svn merge -r 14676:15409 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-07-02 21:55:25 +00:00
d5f4b3620f
Fix for bug #8680 : GameLogic.getRandomFloat() returns very small
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values on 64 bit, instead of range 0..1. Also a warning fix.
2008-06-29 20:53:17 +00:00
fdb0b003f0
patch from skejoe for gcc 4.3 compatibility
2008-06-24 14:51:02 +00:00
13d081c62c
fix for ndof inconsistencies, bug #13954
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patch provided by Ettore Pasquini
2008-06-14 18:57:42 +00:00
10d59e7208
Merged from trunk
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svn merge -r14988:15170 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-06-09 14:04:19 +00:00
Maxime Curioni
07001e708e
soc-2008-mxcurioni: merged changes to revision 15163
2008-06-08 20:12:29 +00:00
ca8aa8c901
== RED one (redcode) ==
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This adds redcode (the file format of RED one, R3D) support to blender.
Seems to work fine with the footage I found on the web, but keep in
mind, that because of the unoptimized nature of libopenjpeg, frame
decoding isn't that fast.
It is also a rather challenging task, to make 4k-float-footage realtime :)
2008-06-02 21:35:57 +00:00
86a0afb829
Compiler warning fixes (unused vars).
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Notes:
- edgehash.c still has some weirdo code causing warnings on lines 80 and 117
i.e. if (v1<v0) v0 ^= v1 ^= v0 ^= v1;
- material.c (in pyapi) apparently doesn't seem to be making use of some functions for glossy stuff
2008-06-02 01:02:08 +00:00
Maxime Curioni
59df5a23b4
soc-2008-mxcurioni: merged changes to revision 14967
2008-05-25 18:28:52 +00:00
31ec51df42
Apply BGE patch 12799: Fix quad buffer stereo mode for Windows
2008-05-25 14:32:26 +00:00
Maxime Curioni
c785d7493e
soc-2008-mxcurioni: merged changes to revision 14798, compilation works for rendering/ directry. Still needs to figure out how to compile on non-Unix machines.
2008-05-11 20:28:47 +00:00
360e2f091e
protecting by #ifdef0 debug prints for ndof
2008-05-11 13:33:27 +00:00
Maxime Curioni
ec90691384
merge to 14689, Freestyle library changes, SConscript start
2008-05-05 16:56:44 +00:00
4983308a38
svn merge -r 14649:14676 https://svn.blender.org/svnroot/bf-blender/trunk/blender (sorry - forgot half of the commits last time)
2008-05-04 14:14:54 +00:00
ac634f565a
remove a debug print
2008-05-02 10:48:14 +00:00
273829de61
fix for #10080 copy/paste operations were
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broken after first on os X
2008-05-02 10:38:50 +00:00
27afa69c9a
svn merge -r 14561:14627 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-04-30 18:30:11 +00:00
e7c3ff6458
== mmap for win32 ==
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replacement for mmap/munmap on Windows.
Implemented using CreateFileMapping/MapViewOfFile.
2008-04-29 18:41:34 +00:00
31fffd00d3
svn merge -r 14505:14561 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-04-27 17:22:57 +00:00
6672bb16cf
use detectable autorepeat for X11,
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this way, holding a key will only give multiple down events, father then down,up,down,up.... etc.
This is needed for apricot so they can play games in blenders :)
2008-04-22 14:32:45 +00:00
c9c3c41815
svn merge -r 14236:14505 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-04-21 21:30:50 +00:00
b43f24a944
Reverting new epsilons since they had bad global impact - instead just remove the problematic normalize() call
2008-04-20 09:57:28 +00:00
4147a5a33d
Fluid: got to the real problem of the issue --> wrong float epsilon resulted in normalizing a vector to fail, reverted other change from today
2008-04-18 18:25:11 +00:00
2318e47ae9
Fluid bugfix [ #8395 ] [ #6200 ]: this should solve the popping/inconsistency/flickering issue with fluids, please give feedback :)
2008-04-18 14:12:42 +00:00
Chris Want
5d0a207ecb
Patch from GSR that a) fixes a whole bunch of GPL/BL license
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blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
006d4d1176
This version now includes the fluid control sources, however the Blender
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interface for it is still missing. Right now there is only a simple hard coded
example, that moves a single control particle with strong attraction
and velocity forces through the domain.
I added more detailed information about the control code to the wiki
http://wiki.blender.org/index.php/SoCFluidDevelDoc#The_Fluid-Control_Branch ,
together with some thoughts on how a Blender integration could be done.
2008-04-08 16:56:43 +00:00
a7ee2674db
added stdio.h includes, gcc-4.3 is picky
2008-03-22 10:53:35 +00:00
126ab7974d
NDOF support added to trunk from ndof branch.
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The latter is now obsolete and will be soon
removed.
Some tiny build tweaks for darwin committed
in preparation of bigger changes for proper
SDK suport both on intel and ppc
2008-03-22 01:39:11 +00:00
32b5138e64
update to trunk r14199
2008-03-21 17:00:40 +00:00