Commit Graph

1934 Commits

Author SHA1 Message Date
c5d7602925 Fix T49471: Vertex Connect randomly broken.
Not sure where this comes from, but code was converting BMEdge* to BMVert* to check oflags,
i.e. not accessing correct memory.

Regression, to be backported to 2.78a.
2016-09-28 16:58:11 +02:00
5bdff9ea80 Quiet shadow warning
No need to declare new iterator for second loop.
2016-09-25 12:19:38 +10:00
Peter Lu
a070a5befa Mesh: added default UVs for Monkey, improved UVs for UV Sphere and Icosphere.
Fixes T47488 and T47478.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2224
2016-09-24 16:39:23 +02:00
0f8f494d63 Fix T49296, assert failure in Bevel code.
The mesh interpolation function failed to fill a fractions-of-the-way
array properly when the distances are very small but nonzero.
2016-09-12 07:29:31 -04:00
f4e4009afd Cleanup: some bad sizeof() usages. 2016-08-18 16:18:58 +02:00
e3b5aa9bb1 Fix Bevel crashes T49088 and T48858.
Was calling the fast path for finding edge order in cases
where it should not have been called.
2016-08-17 11:24:31 -04:00
710ab5be36 Cleanup: spelling, style 2016-07-31 17:41:05 +10:00
e8037867b6 Correct mistake comparing vertices 2016-07-22 18:18:59 +10:00
192df299d9 Fix T48926: Subdivide edge-ring crash
Also resolves: T34294
2016-07-22 15:45:04 +10:00
cddef5589a BMesh: compare face angles as angles cosine 2016-07-22 07:22:47 +10:00
5f7fd0444d BMesh: improve BM_face_splits_check_legal
- remove edge scaling, instead avoid checking intersections with connected edges.
- replace local line intersection functions with BLI_math
- center the projection for more precise calculation.
2016-07-20 10:00:35 +10:00
3948f65686 Cleanup: style, spelling 2016-07-19 10:27:33 +10:00
bd59206b5c Cleanup: style, spelling 2016-07-19 09:16:38 +10:00
c885cea7bb Cleanup: spelling 2016-07-16 17:48:57 +10:00
8343518272 Cleanup: comment blocks 2016-07-15 02:39:45 +10:00
7a3ea87bbf Cleanup: use normalize_v#_length 2016-07-08 10:14:49 +10:00
30d951ce34 Cleanup: spelling 2016-07-08 09:49:01 +10:00
124bfa4d2d Cleanup: spelling, style 2016-07-08 00:48:45 +10:00
b1047640ad BMesh: utility function to resize bmesh elements
This can be used to re-allocate bmesh data with/without tool flags.
Needed for Symmetrize since it uses bmesh operators from dyntopo.
2016-07-02 18:18:47 +10:00
9f5621bb4a Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
0a026033ae BMesh: make toolflags optional
Saves 8 bytes per vert/edge/face.
Gives overall ~20-25% memory saving for dyntopo sculpting
and modifiers that use BMesh.
2016-07-01 19:29:22 +10:00
e6d947f037 BMesh Intersect: use flags to keep track of verts
For simple cases bitmasks were OK, but didnt work for vert/edge, vert/edge tests.

Tag verts instead, makes logic easier to follow and gives minor speedup.
2016-06-29 16:09:58 +10:00
c7a6ff0981 Docs: arg names 2016-06-27 13:21:14 +10:00
a10117562f BMesh: avoid redundant calculations comparing angles 2016-06-24 19:01:35 +10:00
73a9c56607 Fix T48716: Knife cut creates inverted normals
In the case of having 3+ boundary edges, we need to find the best.
2016-06-24 18:58:42 +10:00
d9a01a1d04 Fix T48707: Edit-mesh intersect crash
In rare cases intersect would attempt to add edges with the same vertex twice
from edge-vert / edge-edge intersections.

Solve by checking for duplicates when creating vertex-array for these types of intersections
(always under 3x comparisons, so not much overhead).
2016-06-23 22:20:40 +10:00
57744df38f Correct recent change to edge-net
Need account for cases where vertex connects a single edge.
2016-06-23 22:20:40 +10:00
a8898d3105 Correct assert 2016-06-23 12:26:26 +10:00
8ae74ece9a Fix null-pointer free
Own error in recent decimeter commit
2016-06-22 05:34:04 +10:00
a170607578 Fix T48683: Knife cut creates hole
BM_face_split_edgenet wasn't correctly detecting boundary vertices to walk over,
since vertices may be attached to boundary edges not part of the newly created face.
2016-06-21 08:10:56 +10:00
ed225d4517 BMesh: avoid verts-of-edge iterator
Since this function is called a lot, loop over data directly.
2016-06-21 08:10:51 +10:00
Dalai Felinto
72273b08cc Fix building for Windows after 57cff46v (booleans unitialized) 2016-06-20 13:02:53 -03:00
bcde045b32 Fix T48667: Bisect-fill crash
BMO iterator would loop over removed faces.

Recent changes to mempool FREEWORD size exposed this bug.
2016-06-17 21:45:56 +10:00
3f744a16c4 Correct error in recent commit 2016-06-16 22:18:59 +10:00
5ea27bec1f BMesh Decimate: use doubles to calculate optimized position
This allows the error threshold for calculating the optimized location to be much lower.

Resolves visible artifacts w/ 1m-tri happy-buddha example.
2016-06-16 19:25:02 +10:00
57cff46cec BMesh Decimate: support ngons 2016-06-16 04:30:59 +10:00
9285bbe484 Fix error splitting convex faces
Created double faces, leaked memory.
2016-06-16 03:43:22 +10:00
51cb4ea2cf Fix T48154: Decimate topology changes with scale
This can't be avoided completely, however the threshold used can be much lower.
2016-06-14 17:12:29 +10:00
1883dbd8c3 Fix T48616: Auto-merge selects extra edges
Auto-merge caused all edges between selected vertices to be selected.
This only makes sense in vertex-select-mode.

Correct edge-flag merging code, which now merges flags from multiple edges.
2016-06-13 18:07:59 +10:00
65df2fd997 bmesh py api: expose BM_face_calc_tangent_*
D1988 by @wisaac, with own edits and improvements.

This improves on existing tangent calculation functions too.

- BM_face_calc_tangent_auto: Chooses method based on number of sides, used by manipulator (not exposed to Python).
- BM_face_calc_tangent_edge: from longest edge.
- BM_face_calc_tangent_edge_pair: from longest edge-pair (most useful with quads).
- BM_face_calc_tangent_edge_diagonal: edge farthest from any vertex.
- BM_face_calc_tangent_vert_diagonal: vert farthest from any vertex.

Also optimize BM_vert_tri_calc_tangent_edge* functions to avoid sqrt.
2016-06-12 15:12:34 +10:00
543c64ef74 Fix bug where corner boundary was straight when it should curve.
Some adjustments to how bevel edge 'profiles' are adjusted in some
cases. For the bug fix, wanted to handle cases of middle of three
coplanar beveled cases to make profile curve rather than linear
interpolate.
Also undid an earlier decision to make profile plane be perpendicular
to beveled edge i the non-coplanar case.
2016-06-01 08:51:08 -04:00
fe766d9c7a BMesh: don't alloc zero sized select elem array 2016-05-26 15:56:12 +10:00
7928030eff Fix T47257: bevel crash when there are internal faces.
Bevel had assumed that when rebuilding a face that touches
a vertex with beveled edges, the edges of the face at that vertex
would be adjacent in internal order. That is not necessarily true
if there are edges with more than two faces attached.
We could just prohibit beveling any edges that touch a vertex
where this happens (we already don't bevel non-manifold edges)
but the use case in the model of T47257 seems reasonable.
Also had to fix the edge-ordering code, and the face reconstruction
code to take care of cases where the face normal may not be as expected.
2016-05-25 08:48:46 -04:00
b9996a3cc3 Fix Cube generated UV's rotated incorrectly 2016-05-14 23:01:59 +10:00
ede742917a Correct BM_iter_mesh_bitmap_from_filter return 2016-05-14 04:49:42 +10:00
86b509229f Fix T48413: editmesh intersect tool crash
Its important to add tri-edge intersections from both sides.
2016-05-12 21:00:08 +10:00
8d3f367c01 Correct debug prints 2016-05-12 20:59:48 +10:00
80b1adf8c2 BMesh: avoid calling delete operator w/ face dissolve
In nearly all cases this isn't needed.
2016-05-12 16:47:30 +10:00
689e45284b Recent bmesh face-join caused regression (T48407) 2016-05-12 16:11:42 +10:00
544b76ac9c BMesh: ignore non-manifold face connections
Was showing an error message,
now dissolve the faces that and delimit at non-manifold boundaries.
2016-05-12 06:00:05 +10:00