Commit Graph

49837 Commits

Author SHA1 Message Date
Campbell Barton 8bef305b6d Cleanup: move BLI_timestr to BLI_timecode 2015-06-30 14:47:31 +10:00
Dalai Felinto 56ca7f34dd Fix T45237: Dither dosn't work in Blender Internal Renderer after Multi-View 2015-06-29 18:10:15 -03:00
Julian Eisel 40d19b519d Node Editor: Use Smaller Factor for Grid Snapping
An attempt to treat @sebastian_k's blood pressure a bit.
2015-06-29 22:05:13 +02:00
Dalai Felinto 3d12d4b94f Fix T45234: Stereo Parallel vs. Off-Axis
Parallel rendering was not working.

The idea of having parallel convergence mode to render as parallel but
visualize as off-axis was good, but it was leading to some complications
in the code.

I think it's more clear to the user if parallel looks and render as
parallel, and if she wants to pre-visualize the converged planes, simply
temporarily set the camera to off-axis.
2015-06-29 10:24:25 -03:00
Sergey Sharybin 295d0c52a2 Fix T45022: Update missing when linking objects with new depsgraph 2015-06-29 12:59:21 +02:00
Campbell Barton e35a26fbef Fix T45156: scaling region crash 2015-06-29 20:48:00 +10:00
Campbell Barton 827ccc343f Partial fix T45156: scaling region crash
'ar->winy' may not be initialized, making regions zoom in (past limits)
and attempt to draw very large text (~10x10k size characters), often crashing.

Fix isn't complete since it only corrects factory startup.
2015-06-29 16:49:23 +10:00
Sybren A. Stüvel 9f48aa45ad BGE: added clamping of angular velocity.
Angular velocity clamping was missing from the BGE. It is implemented
similarly to the linear velocity clamping. It is needed to be able to
drive physical simulations of systems that have a limited rotational
speed.

Reviewed by: campbellbarton, panzergame, ton

Differential Revision: https://developer.blender.org/D1365
2015-06-28 12:54:53 +02:00
Campbell Barton 32319dd106 Cleanup: remove BLI prefix from BKE funcs 2015-06-28 19:09:52 +10:00
Bastien Montagne 2ef3c43c5d Fix T45214: BI render: maximum saturation bug in shadow pass with non-shadow lighting.
In case scene lighting would only have non-shadow light source, shadow intensity
would remain to 'pitch black'...
2015-06-28 10:53:07 +02:00
Campbell Barton 3d616ccba8 Temporarily disable absolute snapping
This really should have been finalized as a design task first,
there are too many open topics on how it should work.
2015-06-28 10:13:11 +10:00
Bastien Montagne aac5485fca Fix T45216: File Browser shows negative sizes for large files.
Simply backport small part of work from asset-experiments here (using double and
adding tera-bytes unit), looks like off_t is not always 64bits even on a 64bit OS...
2015-06-27 23:39:48 +02:00
Antonis Ryakiotakis 3d7329950e OpenGL debug contexts:
Enable debug output in debug contexts for gl 4.3+
2015-06-27 17:20:30 +02:00
Campbell Barton 48ef0501b7 Transform: absolute grid snapping
D910 by @donfabio with edits

New icon for menu is still TODO
2015-06-27 20:03:28 +10:00
Bastien Montagne e170d6be7f Cleanup: all params of BLI_str partition funcs can be const... 2015-06-27 11:00:47 +02:00
Bastien Montagne ecb6a6df52 OpenEXR cleanup: get rid of public IMB_exr_split_token, use BLI str helpers instead of own cooking. 2015-06-27 10:24:54 +02:00
Bastien Montagne 4d043c99dc Extend BLI_str_partition_ex: add possibility to define a right limit to the string.
Now you can define `end` pointer as right limit of the string (allows to easily search
in substring, especially useful when searching from right).
2015-06-27 10:24:54 +02:00
Bastien Montagne e78b03f9e9 Fix part of code in load_image_single() wrongly disabled when WITH_OPENEXR was disabled. 2015-06-27 10:24:54 +02:00
Bastien Montagne ab85c5f980 Fix crasher when loading multiview OpenEXR image.
With multiview/multilayer OpenEXR file, `load_image_single()` will return NULL ibuf,
since it has already populated ima (with `image_create_multiview()` or
`image_create_multilayer()` calls).

Also, added some more checks before doing `IMB_ImBufFromStereo3d()`, to be sure
we do have enough slots in ibuf_arr, and we do not overwrite second ibuf either.
2015-06-27 10:24:54 +02:00
Bastien Montagne 851d7535d9 Fix T45204: String Splitting Function Bug: Using OpenEXR function even if compiled without OpenEXR.
Seriously!!!

Also, fix a potential buffer overrun here.

This should be backported to final release.
2015-06-27 10:24:54 +02:00
Antonis Ryakiotakis c58b5acefd Fix crash on undoing after 8690ea6
Forgot to clear the mutex when reloading the scene.
2015-06-26 17:50:08 +02:00
Antonis Ryakiotakis 79c106705a Make code compile with GPU_DEBUG 2015-06-26 17:40:54 +02:00
Antonis Ryakiotakis 8690ea611e Fix T45199 crash when editing material nodes.
Issue is data race between preview job and GPU nodetree evaluation when
localizing the nodetree. Data race happens due to localizations doing
overrides on original nodes' new_node variable.

Solution here could probably be to use a hash for mapping of old to new
nodes but will prefer simple brute force lock for now.
2015-06-26 14:47:53 +02:00
Campbell Barton 09e89f01a6 Cleanup: transform center
store global center in transform struct,
some code was calculating all the time, this is useful to keep available.
2015-06-26 16:21:04 +10:00
Campbell Barton c74255181e Cleanup: transform aspect
Transform code had duplicate aspect checking,
now store aspect in TransInfo.aspect for reuse.
2015-06-26 15:45:09 +10:00
Antonis Ryakiotakis 2cdcb1c171 Revert "Fix off by one error in display of start/end frame in sequencer."
This reverts commit 0e02ad8b64.

Initial commit was done so visual result fits with animation cursor
in timeline but this makes it so it looks like one extra frame is
rendered. Other idea would be to render one less frame for sequencer
but this is not so nice either. Generally here's no way to be
fully consistent here, but at least let's be workflow-consistent
2015-06-25 20:10:30 +02:00
Antonis Ryakiotakis 0e83b0854f Fix T45191 Speed strip behaviour not easy to predict.
Code here calculated speed based on underlying strip start position,
which was not really visible, making prediction of the result really
difficult. Things here are simple: As long as the strip exists,
manipulate the current frame by the provided factor.
2015-06-25 19:49:08 +02:00
Antonis Ryakiotakis 284d294f2c Fix T45190 effect muting does not restore original sequencer display. 2015-06-25 18:21:58 +02:00
Campbell Barton c0ea3099c5 Correct error in recent refactor
Closed loops missed last line
2015-06-25 22:11:25 +10:00
Campbell Barton ef57051e9c Select flush was missing in delete edge-loop 2015-06-25 21:06:47 +10:00
Campbell Barton c40205738b Weight Paint: replace Blend with Smooth tool
Improved behavior

- can smooth # iterations
- option to expand/contract weights
- optionally mix with all/selected/unselected
2015-06-25 16:17:24 +10:00
Campbell Barton ba98e6148b API calls for converting weights to float array 2015-06-25 16:17:24 +10:00
Campbell Barton 42314b32f2 Cleanup: generalize weight paint poll function 2015-06-25 08:32:09 +10:00
Campbell Barton 1676fcded0 WeightPaint Blend: don't stack mem for dverts
Bad assumption since this could be a large list
2015-06-24 20:42:02 +10:00
Campbell Barton a09af2dc7b Fix edge/vert slide UV-correct, small face error
Decrease epsilon to prevent flickering with small faces.
2015-06-24 11:21:54 +10:00
Campbell Barton 9ce738e0f6 Fix edge/vert slide UV-correct & non-planar faces
non-flat ngons would give instability (bad UV's).
2015-06-24 11:21:54 +10:00
Campbell Barton a33b1ce500 Correct recent error 2015-06-24 11:21:54 +10:00
Dalai Felinto 227aefc18b RNA: exposing image_user settings for ImageTextureNodes
This is required in order to access image sequence frame_duration and
frame_offset among other settings.
2015-06-23 21:19:58 -03:00
Campbell Barton 0d4cca6593 Fix edge/vert slide UV-correct & zero length edges
When calculating loop angle weighting, skip overlapping vertices.
2015-06-24 09:54:23 +10:00
Campbell Barton f1bad1d16b Improve dist_***_to_corner_v3v3v3 precision
Remove offset before calculating distance.

Define 'plane3' to BLI_math, since we often don't need the 4th component.
2015-06-24 07:21:11 +10:00
Campbell Barton 40a345a9c7 Cleanup: style 2015-06-24 05:13:43 +10:00
Antonis Ryakiotakis 04e9a707f4 Subsurf: Make color layer aquisition order for textured draw match
cdderivedmesh
2015-06-23 17:48:46 +02:00
Bastien Montagne b318795c3b Fix T45051: Curve parent bug.
PARCURVE is deprecated parting type, should never have been exposed to user!

Not a regression, but safe enough for final 2.75 imho.
2015-06-23 17:35:55 +02:00
Campbell Barton 72e812de7c Fix T45123: 2D line intersection fails
Co-linear lines could detect as intersecting even if they weren't overlapping.
2015-06-23 21:01:12 +10:00
Campbell Barton ec8e0336a9 Cleanup: use 2d math funcs for line intersection 2015-06-23 21:01:11 +10:00
Antonis Ryakiotakis 7ecb199d86 Fix stupid mistake 2015-06-23 12:58:33 +02:00
Antonis Ryakiotakis cb5aecdae9 Code cleanup: Use enums for redraw timer operator, makes things more
readable
2015-06-23 12:53:33 +02:00
Antonis Ryakiotakis 91fde2891c Fix edge drawing, total loose edges can only be determined -after- the
edge buffer has been setup (this is where they are counted)
2015-06-23 12:06:36 +02:00
Campbell Barton f1917a2188 Allow editing the text editor line directly
Alternate solution for T44855
2015-06-23 10:17:00 +10:00
Campbell Barton d6e180e75a Fix T45117: Dark dupli-face objects (regression) 2015-06-23 08:02:00 +10:00