Commit Graph

66005 Commits

Author SHA1 Message Date
Bastien Montagne 4b8dcfc0f5 Fix T44795: same menu item for different command in node editor.
We have too much of those cases in our UI, if we want to keep operators doing
several similar/related but yet different tasks, we should have a real way to
support it on label/icon/tip side too. Easier to say than to do though. :|
2015-05-21 13:20:54 +02:00
Sergey Sharybin 7938bd1877 Cycles: Remove OSL from split headers
Split kernel is mainly useful for GPUs which can not support OSL in visible
future anyway.
2015-05-21 16:12:50 +05:00
Sergey Sharybin 329f704601 Cycles: Move utility atomics function to util_atomic.h
No functional changes, just better to keep all atomic function in a single place,
they might become handy later.
2015-05-21 16:12:50 +05:00
Campbell Barton e37c4e5819 Fix T44780: Decimate planar creates concave edges
Float precision was causing problems for decimate,
small faces that create a nearly flat surface were detected as having no 'cost' to collapse.
2015-05-21 21:06:30 +10:00
Campbell Barton 6ee653352b Math Lib: double versions of vector funcs
- add_vn_vn_d
- add_vn_vnvn_d
- mul_vn_db
2015-05-21 21:06:29 +10:00
Bastien Montagne 6b40a4bcb1 Fix T44794: Blend From Shape tool X Icon UI Bug?
Note: maybe we could even make `RNA_property_is_unlink()` always return false
for enum properties? But well, guess being explicit here does not hurt...
2015-05-21 12:00:31 +02:00
Sergey Sharybin d4c676e81b Cycles: CYCLES_OPRNCL_DEBUG now affects on split kernel as well 2015-05-21 14:30:33 +05:00
Sergey Sharybin f18d77b874 Cycles: Restore some lost custom cflags passed to the kernel compilation
They were lost during simplification of kernel loading but might be rather
crucial for the performance.

Also made it so cflags are shared across kernels. Surely it might lead to
some unwanted kernel re-compilation but at the same time they might easily
run out of sync with the changes in kernel and so.
2015-05-21 14:05:53 +05:00
Campbell Barton aa54d93a29 BMesh: decimate improvement for flat surfaces
Previously decimate on flat areas of a mesh would more or less randomly collapse edges.
(giving bad topology).

This commit includes a topology 'cost', so smaller edges on flat surfaces collapse first.
2015-05-21 16:41:08 +10:00
Campbell Barton 2c000cc9fc Fix mesh mirror failing on isolated verts 2015-05-21 13:01:44 +10:00
Campbell Barton 9bfea67751 UI: Use Ctrl+Wheel to cycle values
Conflicted with Alt for editing multiple values.
This could also conflict with global frame change at times.
2015-05-21 11:06:24 +10:00
Campbell Barton 1aa1a53115 UI: ignore mouse wheel while editing text
Mouse wheel was used as home/end.
Was annoying since it could happen by accident.
2015-05-21 10:46:22 +10:00
Campbell Barton 2b0613b948 Fix: GPU_shader_export fails /w some lamp attrs
first/last vars missed some values.

D1309 by @NHA
2015-05-21 08:48:21 +10:00
Sergey Sharybin 148ed4e05e Cycles: Cleanup, synchronize name across file name, program and kernel names 2015-05-20 23:10:07 +05:00
Sergey Sharybin 6f48df45ee Cycles: Simplify code around kernel loading 2015-05-20 23:10:07 +05:00
Thomas Szepe 093d11df35 BGE: Some changes for the constraint document
* Change the constraint type alignment to vertical.
* Changed PHY_CONE_TWIST_CONSTRAINT to the correct value.
* Some minor changes.
2015-05-20 18:49:18 +02:00
Thomas Szepe 2c5d5a9feb BGE: Remove chapter in KX_WorldInfo python API 2015-05-20 18:36:02 +02:00
Martijn Berger 8dd9b7cc5f Cycles standalone, add device type in output listing 2015-05-20 17:11:09 +02:00
Campbell Barton b5bf5b36f1 BMesh: decimate, test for face flip was too low
Created overlapping faces in T44780
2015-05-21 00:00:13 +10:00
Campbell Barton 24e1d7f4f4 BMesh: decimate wasn't using face/edge centers
When calculating quadrics, using the first-vertex isn't correct.
2015-05-21 00:00:13 +10:00
Sergey Sharybin 8edfcf653a Movie Clip: Invlaidate clip cache when changing timecode 2015-05-20 17:52:58 +05:00
Sergey Sharybin 44a6109ca9 Clip Editor: Make it more obvious that Rebuild Proxy also rebuilds Timecode 2015-05-20 17:52:57 +05:00
Campbell Barton 77ef3f9041 Fix T44717: use_negative_frames ignored /w graph-editor
D1303 by @barfot
2015-05-20 21:58:33 +10:00
Sergey Sharybin eb6bab25ba Add dedicated command argument to switch depsgraph to a single-threaded evaluation
This way it is possible to have single threaded depsgraph but threaded other areas
which is handy for torubleshooting.

he argument is: --debug-depsgraph-no-threads
2015-05-20 15:48:29 +05:00
Antonis Ryakiotakis 8c6a9b9edc Fix reserve frames in sequencer failing with big frame ranges.
Detect frame range automatically from number of digits.
2015-05-20 12:42:00 +02:00
Sergey Sharybin f4d064a5b2 Send color managed signal if input spaces changes during image saving
We're currently only supporting save to a default format color space, which
makes it a bit tricky to prevent ImBuf from being changed.

For until when saving to a custom colorspace works we'll just reload image
if the space changes.
2015-05-20 15:33:30 +05:00
Sergey Sharybin 28b2977be9 Atomic operations: Add function declarations at the top of the header
No functional changes, just helps grasping what operations are actually
supported.
2015-05-20 11:57:17 +05:00
Campbell Barton 5d30c23c35 doxygen: corrections/updates
Also add depsgraph & physics
2015-05-20 14:12:22 +10:00
Campbell Barton 922d5ed939 doxygen: update config 2015-05-20 14:09:43 +10:00
Campbell Barton f0c143ca72 doxygen: rename included files (they were ignored) 2015-05-20 13:06:42 +10:00
Porteries Tristan a1e8547877 BGE: Use CameCase code style for KX_WorldInfo python API. 2015-05-19 23:13:30 +02:00
Porteries Tristan 377822729c BGE: Fix T40555: LibLoad material caching issue
Previously we don't merge material cached list, it create dangling pointer and memory leak.
Now we merge material cache list during the scene merge, and remove material in this list during the library free.

Reviewers: agoose77, dfelinto, hg1, pgi, campbellbarton, moguri

Reviewed By: campbellbarton, moguri

Subscribers: campbellbarton, youle, kupoman

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1278
2015-05-19 19:24:14 +02:00
Antonis Ryakiotakis fccf253e36 Support string metadata loading for OpenEXR files. 2015-05-19 18:32:41 +02:00
Antonis Ryakiotakis 150a4b23ba Fix part of T44768 Yet another Intel driver failing on viewport Ambient
occlusion

(Maybe we should add drivers that DO work instead, but in the future
those will be much more since Intel claims to have fixed the issue)
2015-05-19 16:25:42 +02:00
Antonis Ryakiotakis 158c891520 Clear animation list to avoid referencing freed memory. 2015-05-19 16:15:55 +02:00
Campbell Barton df0a1fa3c5 Fix T44766: Connect fails /w selected ngon edges 2015-05-19 23:51:57 +10:00
Campbell Barton 07e9fb8ec6 BMesh: calls to store selection at the list head 2015-05-19 23:51:57 +10:00
Campbell Barton d3cc7419a3 BMesh: add BM_edge_pair_share_face_by_len 2015-05-19 23:51:57 +10:00
Antonis Ryakiotakis 78411dc7d7 Fix T44755 set_value node output in node tree not properly converted to
color in GLSL

Issue here is that intermediate result was clipped as an optimization in
such nodes and thus not converted to the correct type properly. Now only
clip those values if types match.
This keeps both the optimization and the conversion. I looked at
converting uniform types always but it's more involved to compare types
at conversion time for such links because the type was getting
overridden during link duplication.
2015-05-19 15:37:08 +02:00
Antonis Ryakiotakis dc3533030a Fix T44553.
Front face option did not get the correct normals to function - area
normal would always point to the direction of the stroke
2015-05-19 11:49:46 +02:00
Campbell Barton e8561e966d Fix T44762: Materials flicker in edit-mode 2015-05-19 19:13:25 +10:00
Sergey Sharybin ac636a3c97 Fix T44759: Blender has problems reading and writing 42k images to PNG 2015-05-19 13:02:52 +05:00
Campbell Barton 293df68ebd Object Drawing: avoid redundant material update 2015-05-19 18:00:20 +10:00
Campbell Barton eb05e87e16 BMesh: editmode drawing set every faces material
Check for changes in material (as other drawing code already does)
2015-05-19 18:00:19 +10:00
Sergey Sharybin da34136de1 Cycles: Check for validity of the tiles arrays in progressive refine
In certain configurations (for example when start resolution is set to small
value for background render and progressive refine enabled) number of tiles
might change in the tile manager. This situation will confuse progressive
refine feature and likely cause crash.

We might also add some settings verification in the session constructor, but
having an assert with brief explanation about what's wrong should already be
much better than nothing.
2015-05-19 12:42:07 +05:00
Sergey Sharybin f868be6295 Cycles: Check for whether update/write callbacks are set prior to calling them
This changes the progressive refine part, regular update was already checking
for whether callbacks are set.
2015-05-19 12:42:07 +05:00
Campbell Barton ddb1a068e9 SCons: install Python executable when its bundled 2015-05-19 16:44:19 +10:00
Campbell Barton e698299e4f CMake: install Python executable when its bundled 2015-05-19 16:44:19 +10:00
Campbell Barton d5a85f87b0 Python: search for 'python' and 'python#.#' 2015-05-19 16:44:19 +10:00
Campbell Barton 3d70a04a8a CMake: remove temp assignment, unused vars 2015-05-19 16:44:18 +10:00