Commit Graph

19750 Commits

Author SHA1 Message Date
c63648abc5 Added curve Radius to properties panel in edit mode.
Related to bug [#21606] setting a Curve Radius doesn't take in account already set Values
2010-03-15 00:34:02 +00:00
0c11035854 [#21504] Projection Clone Paint broken
own error when adding re-project, broke cloning between 2 UV layers
2010-03-14 22:43:44 +00:00
64078786cc Fix #20486: blender hangs upon import attempt of an .obj with >40k polys.
Added automatic generation of lookup_int callbacks for collections, for
quicker lookup by index instead of looping over the whole thing. Import
is still quite slow, though now it only takes a few seconds.

The next bottleneck seems to be running update (depsgraph, notifiers, ..)
on setting every property. I fixed part of that by avoiding a notifier
to be added each time, now it checks for duplicates.
2010-03-14 22:30:57 +00:00
14c2fc3c12 Various warning fixes. 2010-03-14 21:25:01 +00:00
9385c46581 soft bodies kind of bug fixing:
After watching 2.5 from a distance,
i did review the soft body module
to match in 2.5 every thing can be animated rule.
Until now i did not realize, that, by default, every property 
is 'fcurve'-able unless told to be not.
I really like it that way.
However SB code did assume some things not to be
changing after birth of the SB object.  
After spending some hours with softbody.c 
/* as may be read in its history */
I think most of the SB properties are ready to go.
For those that do not, some of them never will,
i did reset the flag in the RNA definitions.

There is one not completely resolved:
bending stiffness 
which will work if the initial value was non zero,
because only in this case the secondary set of springs
needed is built at all.     

Duh, and there a zillions of cases to test ..
please do so.
2010-03-14 21:15:22 +00:00
5576b3aabf disallow 'nan' for button input and pydriver's 2010-03-14 21:04:02 +00:00
ed076d74ef Rendering from 3d view in local view or with unlocked layer was not
working yet, now layer is passed along to render engine, changes quite
a few files because simple swapping trick no longer works with threading.
2010-03-14 20:24:11 +00:00
114f437837 Fix crash reading files with animated particle properties. 2010-03-14 20:18:15 +00:00
cbe776655a transform: Ctrl-Click on manipulators uses increments correctly. 2010-03-14 19:38:36 +00:00
9b660f3425 [#21523] Drag Immediately only working when "Select With" is set to LMB
Partial fix. Check lauch event if left or right mouse.

Also added a bug fix for manipulator (sometimes, type = 0)
2010-03-14 18:58:14 +00:00
7ecba90f65 Remove SAT texture filter. It's not working, thought it was but that's
because the mipmap was not being refreshed. Also this will be problematic
to support when I add tile/mipmap cache, so would not rather not try to.
Can be added back afterwards if someone wants to make it work.
2010-03-14 18:22:04 +00:00
d8d92b5d93 user preference to disable the splash screen 2010-03-14 18:08:12 +00:00
a892bd6976 fix for bugreport:
#21506 'sort by' while in append/link file browser causes files to disappear

- issue was that the objects were still filtered
- temporary fix until refactoring of the append/link integration
2010-03-14 18:02:18 +00:00
07d4307af2 attempt to fix build error on msvc 2010-03-14 17:54:08 +00:00
e3c746659e strip quites off buildinfo at startup (was doing this for splash screen and python api) 2010-03-14 17:18:36 +00:00
128ecc7e82 == Sequencer ==
This fixes [#21087] Opacity of 0 turns off effect rather than affecting transparency
and makes the whole early_out-business in strip stack a lot more readable.

The actual fix is just using the composited result in layer fall through
case (se1->ibuf_comp instead of se1->ibuf).
2010-03-14 16:36:41 +00:00
6cac9188b3 remove unused includes 2010-03-14 16:27:07 +00:00
431db9d478 remove unused includes 2010-03-14 16:06:43 +00:00
b2fba2eebe Fix #21171: ztransp render aliasing problem. 2010-03-14 14:26:46 +00:00
ac76568e67 Fixed incorrect calculation of constructive modifiers when rendering.
DerivedMesh was crating from object's disp instead of specified one.
2010-03-14 13:05:42 +00:00
004925c0f1 Fix #21572: command line render start frame can't be < 1. I've set it
to use MINFRAME now which is 0, negative frames are not supported for
this yet.
2010-03-14 12:49:55 +00:00
827938d085 Bugfix for [#21602] "C" Hotkey conflict when editing curve.
Remapped "Cyclic Toggle" to ALT+C.
2010-03-14 12:35:15 +00:00
bd34be86bf Bugfix for [#21560] space bar in edit mode of bezier curves doesnt work
The wrong flag was used, OB_CURVE instead of OB_FONT.
2010-03-14 12:12:48 +00:00
94d06bf3d4 Fix #21594: converting bevel objects to mesh stops displaying them in spacial cases
Mesh's boundbox should be re-calculated after curve->mesh conversion.
To avoid troubles with displaying texture space i've used
tex_space_mesh() for this.
2010-03-14 12:12:21 +00:00
15f0907563 PyAPI Bugfix - Fix for crash on struct.path_to_id() 2010-03-14 11:44:24 +00:00
7da0c4c699 Fix #21599: Duplicating an object with solidify doesnt copy the flags correctly
Someone forgot to copy solidify modifier's flag.
2010-03-14 08:15:20 +00:00
c56f04d349 soft body property nodemass became 'hot' for meshes
could not test for lattices and curves since parts of the UI 
is missing
will try to fix this next .. hurms not knowing what i am
doing there
2010-03-13 21:22:56 +00:00
eea9453470 softbody properties mingoal maxgoal are 'hot' now
for meshes lattices and curves
changes work immediately in the running simulation
2010-03-13 19:12:54 +00:00
dfb59dbaa5 added method to change algorithm used in channel matte node. Limit a channel by another channel or limit by max of remaining channels. 2010-03-13 14:47:26 +00:00
975cf38d6a Fix #21282: Segfault when using "Text on curve" option
Ignore textoncurve property if it's type isn't OB_CURVE, since
only curves could have a path.
2010-03-13 11:22:39 +00:00
8cae162245 [#21580] -- argument tries to load as a blend file
Stop processing arguments on --
2010-03-13 04:51:24 +00:00
9439c0b1cb getting close to 2.5 'everything can be animated paradigm'
well meshes do .. I've not been looking a the tail yet. 
softbody.c
2010-03-13 02:43:25 +00:00
ee35677729 Respect "divisible by 8" padding. 2010-03-13 02:35:32 +00:00
25a14bad61 Fix [#21351] PROPERTIES: Resolution changes based solely on changing
encoding format

Bypassed existing hardcoded ffmpeg presets that executed when changing
format, replaced with bpy presets.

Leaving old code there for now, haven't got python/rna access to the ffmpeg
id properties.. Anyone know how to do this? 
Code snippets here: http://www.pasteall.org/11657/c
2010-03-13 00:17:52 +00:00
85066b5e05 updated despill node to incorperate changes from Xavier Thomas's patch #18012 2010-03-12 18:47:35 +00:00
0249d26ca7 Fix #21042: sculpt not working from orthographic camera view. 2010-03-12 17:12:04 +00:00
8c9577e2ee Fix #20551: sculpt mode, render and then sculpt crash. 2010-03-12 16:51:12 +00:00
4a8849b030 - Hhighlight active nurb in edit mode
- Replaced hardcoded nurbcol array with theme colors
- Send notification in duplicate curve operator (this operator could
  reset/change active nurb)
- Edge seam color added to the user preferences dialog
2010-03-12 16:43:04 +00:00
173c1c170f Fix #21066: particle hair X mirror doesn't work. 2010-03-12 16:21:39 +00:00
f21cab3ed5 Patch #21027: 3d view background seams fix, by Anthony Edlin, thanks!
This fixes a bug where the texture coordinates were wrong, and also
makes filtering now work even at the borders of the tiles into which
the image is split. Also see bug #20933.
2010-03-12 16:02:05 +00:00
8252fa5a16 Fix smoke looking black in the viewport when compiling with -ffast-math.
(memset works on byte level and bytes -1,-1,-1,-1 = NaN).
2010-03-12 14:42:03 +00:00
812be2053a Fix #21122: color sliders behaving weirdly. 2010-03-12 14:18:14 +00:00
9395efc02f Revert part of my last commit and leave emit/environment out of outliner,
there's a problem here with overflowing shorts that I'll need to fix later.
2010-03-12 13:45:25 +00:00
00d1e56f3d Fix for warning introduced in passes commit, also removed some more
radiosity code.
2010-03-12 13:19:32 +00:00
4dbf499be3 Fix crash in compositing nodes, due to threading problem. 2010-03-12 13:07:25 +00:00
353a078d4c Fix #21211: new indirect/environment/emit passes weren't showing up
in compositor and outliner yet.
2010-03-12 12:29:12 +00:00
b0dd7b8c9c Fix #21189: vertex paint not working with mirror modifier. 2010-03-12 12:09:58 +00:00
1337867378 Fix #21183: info stats not updated immediately on undo. 2010-03-12 12:09:06 +00:00
86c237b3a5 Added ability to save and load planar environment maps, rather than only cube. 2010-03-12 02:44:18 +00:00
63c71425b7 Fixed [#21558] ctrl+c a material color and ctr+v it into new texture color results in darker color 2010-03-12 02:43:36 +00:00