Commit Graph

54 Commits

Author SHA1 Message Date
75fc1c3507 Cleanup: trailing whitespace (comment blocks)
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-06-01 18:19:39 +02:00
e7ca9d3477 Cleanup: move curve undo into own file 2018-03-19 16:30:53 +01:00
80465ba35a Curve Decimate: new tool to simplify bezier curves
Access from the curve clean-up menu
2017-10-30 22:36:51 +11:00
f5aa50853c 3D Text: Make Ctrl Backspace/Del delete words
Matches text-editor, console & text-button.
2017-09-21 20:43:49 +10:00
143f6c4bb2 Curve: new dissolve tool
removes vertices, re-fitting the surrounding handles.
2016-05-02 18:50:12 +10:00
8ac662c77a New freehand curve drawing tool
- Access with Shift-LMB or from the 'Create' toolbar tab.
- Uses curve fitting for bezier curves, with error and corner angle options.
- Optional tablet pressure to curve radius mapping.
- Depth can use the cursor or optionally draw onto the surface,
  for the entire stroke or using the stroke start.
- Stroke plane can optionally be perpendicular to, or aligned to the surface normal.
- Optional radius tapering and for start/end points.
- Supports operator redo and calling from Python.
2016-04-15 20:36:38 +10:00
Dalai Felinto
a143aeaeae Integrate font objects copy/paste with system clipboard
When pasting text, the style (bold, material, ...) is maintained, if it was originally copied from Blender.

This fixes the issue of missing copy/paste options for font objects
(they were present back in Blender 2.49)

Reviewers: Severin, campbellbarton, brecht
2016-02-12 11:05:05 -02:00
32be51dc66 Cleanup: warnings (msvc)
Part of patch D1670 by @LazyDodo
2015-12-21 13:02:38 +11:00
cdbb60b0a3 Select Shortest Path for edit-curve
D1391 by @pink.vertex with own fixes/edits
2015-07-09 17:03:00 +10:00
ec64bf17e3 Select Similar for edit-curve
D1381 by @johnroper100 with edits
2015-07-09 03:03:19 +10:00
4a328a7689 EditCurve: move selection into own file 2015-07-09 00:09:26 +10:00
722ddaaccd Remove 'lorem ipsum' operator
its a very specific function, and not hard to paste body text from elsewhere.
We can make an addon if its important to some users.
2015-03-24 06:17:30 +11:00
38bbd9c778 Text3d: paste additions
- Add paste from system clipboard which behaves like paste from file.
- Paste from file now replaces the selection rather then just adding to the end.
- Move paste operations into the 'Edit' menu.
- Added generic paste functions: font_paste_wchar, font_paste_utf8.
- Fix paste max length check not taking the selection length into account.
2014-01-06 00:39:13 +11:00
42aa19088e Text3d: add select all operator
also add Edit menu for 3d text and move cut/copy/paste there.
2013-12-29 23:55:05 +11:00
c456cd94b2 Curve Handle Recalculate (Ctrl+N)
T37799 Patch from Simon Repp
with added option to recalculate handle lengths.
2013-12-14 02:53:19 +11:00
3a370ec6ec Move curve's boundbox and texspace calculation out of modifier stack
There were several issues with how bounding box and texture space
are calculated:

- This was done at the same time as applying modifiers, meaning if
  several objects are sharing the same curve datablock, bounding
  box and texture space will be calculated multiple times.

  Further, allocating bounding box wasn't safe for threading.

- Bounding box and texture space were evaluated after pre-tessellation
  modifiers are applied. This means Curve-level data is actually
  depends on object data, and it's really bad because different
  objects could have different modifiers and this leads to
  conflicts (curve's data depends on object evaluation order)
  and doesn't behave in a predictable way.

  This commit moves bounding box and texture space evaluation from
  modifier stack to own utility functions, just like it's was done
  for meshes.

  This makes curve objects update thread-safe, but gives some
  limitations as well. Namely, with such approach it's not so
  clear how to preserve the same behavior of texture space:
  before this change texture space and bounding box would match
  beveled curve as accurate as possible.

  Old behavior was nice for quick texturing -- in most cases you
  didn't need to modify texture space at all. But texture space
  was depending on render/preview settings which could easily lead
  to situations, when final result would be far different from
  preview one.

  Now we're using CV points coordinates and their radius to approximate
  the bounding box. This doesn't give the same exact texture space,
  but it helps a lot keeping texture space in a nice predictable way.

  We could make approximation smarter in the future, but fir now
  added operator to match texture space to fully tessellated curve
  called "Match Texture Space".

Review link:

  https://codereview.appspot.com/15410043/

Brief description:

  http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2013/Results#Curve_Texture_Space
2013-12-11 16:32:41 +06:00
e8ade192ff move editcurve add functions into their own source file editcurve_add.c 2013-09-16 00:03:33 +00:00
95fcf02500 patch [#36336] Split operator for curves and surfaces
by Kevin Mackay (yakca)

The operator follows roughly the same behaviour as the split operator for a mesh (Ykey).
2013-08-29 02:32:51 +00:00
df0114a17a curve only supported radius smoothing, add smooth for tilt and weight. 2013-07-24 14:30:45 +00:00
7cc206ddca Code Cleanup: remove non existing function declarations.
added some missing functions too - which are not used yep but should be there for api completeness.
* CDDM_set_mloop
* CDDM_set_mpoly
* BLI_mempool_count
2012-02-29 15:00:37 +00:00
2b7ca2304a unify include guard defines, __$FILENAME__
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17 18:59:41 +00:00
166a37532f remove *.select_inverse operators where the *.select_all operator has an invert option. 2012-01-14 06:58:03 +00:00
c40c323bcd Remove totally crappy and not used operator FONT_OT_buffer_paste 2011-12-29 10:02:42 +00:00
e84c0980a3 correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
b45c3363fd fix for some pedantic warnings. 2010-12-03 01:52:28 +00:00
e006d187f4 Applying patch #24822: Select linked for curves as for meshes, CTRL + L version
With some own changes:
- Select pick moved to invoke()
- Used editsurfcurve_region_view3d as poll function for this operator
  due to ogl dependency

Thanks to Elia Sarti (vekoon)!
2010-11-21 18:50:53 +00:00
4ddc61643a Renaming of Cylindric objects after a good proposal by Conz:
http://www.vrchannel.de/blender/cylinder_rename.png

Mesh Tube > Mesh Cylinder
NURBS Tube > NURBS Cylinder
Metaball Cylinder > Metaball Capsule

I know that naming is something not everyone agrees on, but these terms look geometrically correct.
2010-09-01 21:11:33 +00:00
bd79d80b8a Internal Code Renaming:
Donut > Torus
2010-09-01 20:18:31 +00:00
91deffc429 Added ability to add and remove text boxes back from Blender 2.4x. One on those small things missing. 2010-06-21 23:20:44 +00:00
e7dd562095 Made Add Surface Operator more atomic, now each primitive has own operator, but calling the same function with different flags.
So they can me used in macros, and addons can use the menu  now, hope to see some very nice surface plugins
2010-06-13 05:48:21 +00:00
a1ada0f21c - remove OBJECT_OT_curve_add
- rename CURVE_OT_primitive_bezier_add --> CURVE_OT_primitive_bezier_curve_add # matches nurbs operator
- rename CURVE_OT_primitive_curve_path_add --> CURVE_OT_primitive_nurbs_path_add
- fix for warnings from 28923
2010-05-24 07:14:55 +00:00
3d417a833c 2010-05-23 02:02:04 +00:00
8d9e55122f "Every Nth number of Points" operator for curves/surfaces
This is replacement of old "Select every Nth" operator with
de-select strategy to make the same behaviour as for meshes.
2010-05-10 17:32:11 +00:00
4fde9823fd possible fix for [#22057] Autoname L/R in bones names center bones as .R
Bone would get a '.' added even when there was no extension.
(center limit would still be useful)

- name flipping function used sizeof() incorrectly.
- ED_lorem should be extern.
2010-04-18 14:47:45 +00:00
1e9bf0cfdb spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) 2010-03-22 09:30:00 +00:00
42ac4a3e7d Fix syntax for ID keyword. 2010-03-21 01:14:04 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
e0dd3fe587 * Restored font selection functionality with open font and unlink font operators,
so you can change the font of 3D text objects.
2010-01-11 05:10:57 +00:00
cd154da973 1. Extend option for 3d view border select now does something (default True to keep same behavior)
2. Add action parameter to Select_All_Toggle operators, rename to Select_All.
Options are Toggle (default), Select, Deselect, Invert (same as select swap). This makes it possible to map separate hotkeys for select all and deselect all.

NOTE for Aligorith: I didn't change animation operators for select_all which already had an Invert operator. These should be fixed eventually.
2009-11-29 22:16:29 +00:00
0aebd5f144 2.5: Make shade smooth/flat operators consistent,
and add object mode operators.
2009-07-21 00:36:07 +00:00
51ae88aa3b 2.5: Mesh and Various Fixes
* 3D view Mesh menu works again, but incomplete.
* Add Properties and Toolbar to 3D View menu.
* Added "specials" menus back, vertex/edge/face and general.
* Various fixes in existing mesh operators, some were not working.
* Add MESH_OT_merge.
* Merge all subdivide ops into MESH_OT_subdivide, subdivide code
  changes to make smooth + multi give good results.
* Rename all select inverse ops to *_OT_select_inverse.
* Fix "search for unknown operator" prints at startup, and some
  warnings in py code.
* Don't run .pyc files on startup.
* Remove unused image window header C code.
2009-07-08 21:31:28 +00:00
a379fdd7fb 2.5: Object material slot operators add/remove/assign/select/deselect. 2009-06-24 14:07:48 +00:00
81e0f6f3ce curve op align to naming convention 2009-04-12 22:43:07 +00:00
03144fd57a - renamed CURVE_OT_select_inverse -> CURVE_OT_select_invert
- TEXT_OT_scroll_bar and TEXT_OT_scroll ops had the lines property default/min/max args swapped around.
2009-03-29 06:13:15 +00:00
931527e648 - use clear, set, add, enable, disable and toggle as a prefix in operator names
- use select as a suffix eg UV_OT_loop_select -> UV_OT_select_loop
- Each select all operator was using slightly different wording...
  select_all, deselect_all, de_select_all, select_de_select_all -> select_all_toggle

- selection -> select
- POSE_OT_select_connected -> POSE_OT_select_linked to match other operators
- NODE_OT_delete_selection -> NODE_OT_delete since its not used in other operators
- ANIM_OT_previewrange_define -> ANIM_OT_previewrange_set to match other operators
- NODE_OT_fit_all -> NODE_OT_view_all to match other operators
- View2D_OT_* -> VIEW2D_OT_* to match VIEW3D
- View2D_OT_view_downscroll -> VIEW2D_OT_scroll_down more logical
- removed MARKER_OT_mouseselect_extend and made extend a boolean property of MARKER_OT_mouseselect
- MARKER_OT_mouseselect -> MARKER_OT_select
- GROUP_OT_group_remove -> GROUP_OT_objects_remove more logical since its removing objects from groups
- MESH_OT_removedoublesflag -> MESH_OT_remove_doubles
- redundant words MESH_OT_split_mesh -> MESH_OT_split,  OBJECT_OT_object_delete -> OBJECT_OT_delete

renamed selection operator properties
 extend_select -> extend
 column_select -> column
 select_children_only -> children_only
 ... Since these are all in the context of selection operators there is no need for the extra 'select' in the property name.
 
Updated docs
http://www.graphicall.org/ftp/ideasman42/html/bpyoperator-module.html
2009-03-29 02:15:13 +00:00
6cc89b9d4e 2.5: Text Editor back.
There was very little structure in this code, using many globals
and duplicated code. Now it should be better structured. Most
things should work, the main parts that are not back yet are the
python plugins and markers. Notes:

* Blenfont is used for drawing the text, nicely anti-aliased.
* A monospace truetype font was added, since that is needed for
  the text editor. It's Bitstream Vera Sans Mono. This is the
  default gnome terminal font, but it doesn't fit entirely well
  with the other font I think, can be changed easily of course.

* Clipboard copy/cut/paste now always uses the system clipboard,
  the code for the own cut buffer was removed.
* The interface buttons should support copy/cut/paste again now
  as well.
* WM_clipboard_text_get/WM_clipboard_text_set were added to the
  windowmanager code.

* Find panel is now a kind of second header, instead of a panel.
  This needs especially a way to start editing the text field
  immediately on open still.

* Operators are independent of the actual space when possible,
  was a bit of puzzling but got it solved nice with notifiers,
  and some lazy init for syntax highlight in the drawing code.
* RNA was created for the text editor space and used for buttons.

* Operators:
    * New, Open, Reload, Save, Save As, Make Internal
    * Run Script, Refresh Pyconstraints
    * Copy, Cut, Paste
    * Convert Whitespace, Uncomment, Comment, Indent, Unindent
    * Line Break, Insert
    * Next Marker, Previous Marker, Clear All Markers, Mark All
    * Select Line, Select All
    * Jump, Move, Move Select, Delete, Toggle Overwrite
	* Scroll, Scroll Bar, Set Cursor, Line Number
    * Find and Replace, Find, Replace, Find Set Selected,
	  Replace Set Selected
    * To 3D Object
    * Resolve Conflict
2009-02-28 23:33:35 +00:00
38410b63a6 2.5: Text edit mode operators back. Took me a while getting
them nicely repeatable, and splitting up the big edit_text
operator into individual operator so it's all nicely scriptable,
documented, configurable, etc..

* Insert Text, Line Break, Insert Lorem
* Toggle Case, Set Case, Toggle Style, Set Style, Set Material
* Copy Text, Cut Text, Paste Text, Paste File, Paste Buffer
* Move, Move Select, Delete
* Change Spacing, Change Character

Notes

* Text (datablock) to Object doesn't work yet, will need to
  implement text editor context for that.
* Some shortcut keys don't work because screen/wm overrides them,
  ctrl+x, ctrl+left/right. That override goes top down which works
  well for some cases, but here we need to override in the other
  direction.
* There's no unicode support in RNA, or the user interface code
  for that matter, but text strings can contain these characters.
  At the moment it stores a UTF-8 string in char arrays, which is
  supposed to be nicely compatible with ascii. Seems reasonable to
  add support for UTF-8 in the interface code, python bindings, ..
  eventually?
2009-02-17 19:55:20 +00:00