Commit Graph

55720 Commits

Author SHA1 Message Date
d6a1a0ebb8 Alphabetically ordered audio and video codecs 2018-04-08 17:52:30 +02:00
245e01c30a Encoding panel clarifications
The encoding panel mentions "None" in a few places, which is confusing.
- "Codec: None" now reads "No Video"
- "Audio Codec: None" now reads "No Audio"
- "Output Quality: None; ..." now reads "Constant Bitrate"

When selecting "No Video" the remaining video encoding options are
hidden, making it even more explicit that there will not be video in the
output file.

The label "Codec" now reads "Video Codec" for symmetry with "Audio
Codec".
2018-04-08 13:46:29 +02:00
d2e1a14a57 Fix Collada: nullptr is a c++11 keyword. Changed to NULL 2018-04-06 13:06:46 +02:00
fe73c12990 Fix Collada: Import of animations for objects with multiple materials
When importing multiple materials for one object,
the imported material animation curves have all been
assigned to the first material in the object.

This fix also improves the console logging whenever the importer
finds a consistency problem with the imported animation data.
2018-04-06 12:42:38 +02:00
4de70da73a Cleanup: style, doxy headers 2018-04-06 10:47:39 +02:00
Julian Eisel
72e5082b67 UI: Add accelerator keys to quit confirmation popup 2018-04-05 19:15:37 +02:00
58ba5a65bc Cleanup: use string macros to avoid duplicate args 2018-04-05 18:39:23 +02:00
3a864f5ee4 BLI_string_utf8: macros that de-duplicate sizeof arg 2018-04-05 18:37:54 +02:00
9b8a92b874 Depsgraph: Pull indirect dependencies via pchan constraints
Was missing ID looper for pchan constraint.
2018-04-05 18:03:36 +02:00
ea0e2f9bd3 Load metadata from video files and expose via RNA
The MovieSequence and MovieClip classes now have a metadata() function
that exposes the `IDProperty *` holding the video metadata.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:24 +02:00
6c3110a661 Write the scene render frame range to image/video files
This is useful to create a mapping from the frame range in the video to
frame index in the blend file.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:24 +02:00
6374d390d3 Write StampData metadata to video files
This is currently only supported by FFmpeg (so not frameserver, AVI RAW,
or AVI JPEG), and only seems to work when using Matroska or Ogg Theora
containers.

Only metadata that doesn't change from frame to frame is written to
video files. This distinction is visible in the UI by looking at the
stamp checkbox tooltips (they either mention "image" or "image/video").

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:23 +02:00
b0a767b85b IMB_metadata improvements
- Metadata handling is now separate from `ImBuf *`, allowing it to be
  used with a generic `IDProperty *`.
- Merged `IMB_metadata_add_field()` and `IMB_metadata_change_field()`
  into a more robust `IMB_metadata_set_field()`. This new function
  doesn't return any status (it now always succeeds, and the previously
  existing return value was never checked anyway).
- Removed `IMB_metadata_del_field()` as it was never actually used
  anywhere.
- Use `IMB_metadata_ensure()` instead of having
  `IMB_metadata_set_field()` create the containing `IDProperty` for
  you.
- Deduplicated function declarations, moved `intern/IMB_metadata.h` out
  of `intern/`. Note that this does mean that we have some extra
  `#include "IMB_metadata.h"` lines now, as the metadata functions are
  no longer declared in `IMB_imbuf.h`.
- Deduplicated function declarations, all metadata-related declarations
  are now in imbuf/IMB_metadata.h.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:23 +02:00
f0f6c96a92 BLI_string: macros that de-duplicate sizeof arg 2018-04-05 16:44:48 +02:00
ad1ea9a427 Undo: split text undo steps out of the data-block
This moves undo storage into a separate struct which is passed
in from the undo system.
2018-04-05 15:22:33 +02:00
79c3c56894 Undo System: return undo step from undo push init
Also improve logging
2018-04-05 14:11:51 +02:00
1761095abc Logging: use -1 log level to log all levels 2018-04-05 13:55:04 +02:00
cd474b913b ED_undo: use logging 2018-04-05 13:41:52 +02:00
47b6e23271 Fix crash w/ empty text undo operations 2018-04-05 10:01:12 +02:00
d59c2d12b1 Fix modifier freeing code re. ID refcounting.
Free code should not handle ID refcounting at all. This has to be done
at higher level, since in some case we want to free (temp) data that
actually did not refcount at all its IDs.

This change seems to be working OK, but as usual in that area, only
lots of testing in real-case situation will say whether there are some
hidden bugs or not.
2018-04-04 14:58:52 +02:00
0c7ec58966 Depsgraph: Make sure textures used by modifiers are in the graph 2018-04-04 12:56:04 +02:00
677d699645 Tweak ID->tag reset on file load (no visible change expected!).
Issue was, *some* IDs (like infamous nodetrees from materials etc.)
would not go through the 'main' read_libblock() func, so their tags were
never reset.

So now, we ensure direct_link_id() always clear the tags, and move
setting them in read_libblock() after the call to direct_link_id().

Needed for depsgraph, but general healthier fix actually.
2018-04-04 11:59:16 +02:00
c128738926 Depsgraph: Ensure root pchan is always found 2018-04-04 11:49:01 +02:00
909efe6be5 Depsgraph: Assert that pchan index is always valid 2018-04-04 10:35:32 +02:00
f913e69093 Depsgraph: Add missing expansion od custom bone shapes
This was fixed in 2.8 branch but not in master.
2018-04-04 10:15:45 +02:00
4674e02562 Depsgraph: Only bind ID-data and indices to depsgraph callbacks
This is a part of copy-on-write sanitization, to avoid all the checks
which were attempting to keep sub-data pointers intact.

Point is: ID pointers never change for CoW datablocks, but nested
data pointers might change when updating existing copy.

Solution: Only bind ID data pointers and index of sub-data.
This will make CoW datablock 7update function was easier in 2.8.

In master we were only using pose channel pointers in callbacks,
this is exactly what this commit addresses. A linear lookup array
is created on pose evaluation init and is thrown away afterwards.

One thing we might consider doing is to keep indexed array of
poses, similar to chanhash.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Subscribers: dfelinto

Differential Revision: https://developer.blender.org/D3124
2018-04-04 09:48:41 +02:00
ab695c3297 Undo: make id-map use binary search to keep sorted 2018-04-03 18:07:51 +02:00
1f0f234b07 Fix own error w/ undo ID lookup
Was testing with small number of items, so this went unnoticed.
2018-04-03 17:58:37 +02:00
b2c9fdfe87 Cleanup: rename BMesh count_ex -> count_at_most 2018-04-03 17:06:36 +02:00
bfdb88f3f4 Cleanup: rename list count_ex -> count_at_most 2018-04-03 17:05:21 +02:00
06a62d4e06 Undo: use with_prev verisons of id-map lookups 2018-04-03 17:03:33 +02:00
5a7deab65a Undo: use general id-map for image undo lookups.
Was doing own name based lookups to keep compatible w/ global undo.
2018-04-03 17:03:33 +02:00
75de21f072 Undo System: id-map avoid duplicate add/lookup
Add versions of add/lookup that check the previous item.
2018-04-03 17:03:33 +02:00
53f068454e Fix mistake logging w/ undo 2018-04-03 17:03:33 +02:00
601835cd31 Fix (unreported) crash when accessing some bl_rna.properties.
E.g. typing `bpy.data.bl_rna.properties[8].<tab>` in console would hard-crash
trying to dereference NULL pointer. Was a missing check in rna_Property_tags_itemf().
2018-04-03 14:32:23 +02:00
b3004d30f5 Undo: remove particle undo push
Was only called on copy particle system
which is already doing an undo push.
2018-04-03 08:57:01 +02:00
72ae0e1b6d Cleanup: editor BKE_main includes 2018-04-03 08:42:12 +02:00
a0eb54142f Undo: replace global access w/ ED_undo_stack_get
While I'd like to avoid using this too much since the operator
system should handle.
It's less trouble than accessing it inline each time.
2018-04-03 08:35:42 +02:00
31f2a6755d PyAPI: Add PyC_Tuple_Pack_F64 utility 2018-04-02 19:48:34 +02:00
4041385ddd Cleanup: remove redundant imbuf return values
Some functions always returned the input argument
which was never used.

This made code read as if there might be a leak.

Now return a boolean (true the imbuf is modified).
2018-04-02 17:34:52 +02:00
Milan Jaros
888a04c7e4 Build: fixes for the Intel compiler versions 2016, 2017, 2018.
Differential Revision: https://developer.blender.org/D3109
2018-04-02 16:39:04 +02:00
692aeb6fe0 Cleanup: newlines left in messages 2018-04-02 15:46:31 +02:00
4ffa05c30b Cleanup: move undo into it's own directory
Split out undo API from ED_util.h into ED_undo.h
2018-04-02 15:07:40 +02:00
b186592b21 Cleanup: move BKE_global include under ifdef's 2018-04-02 14:19:44 +02:00
44efbef41e Undo: store active curve shape key in edit-mode 2018-04-02 13:13:57 +02:00
017c731cf3 Logging: use for Python API
Adds categories "bpy.context" & "bpy.rna"
2018-04-02 13:13:57 +02:00
21fcc723e9 imbuf: revert some of the changes of rBb6ba3c682dd6615e760905572a5bcd69bb46371f since they broke the build. 2018-04-01 15:17:17 -06:00
b29ecbfc6b Fix compiling with Alembic
Still need G.main
2018-04-01 19:50:19 +02:00
f48895f74a Correct accidental changes by C Logging addition
Error in 891c1cfc9a
2018-04-01 10:23:28 +02:00
473f17b3d5 Resolve unsigned comparison error w/ MSVC 2018-04-01 07:41:23 +02:00