Commit Graph

55720 Commits

Author SHA1 Message Date
7c094f6079 Collada - Added some helper functions into collada_utils, for common usage in the collada module 2017-03-23 14:14:22 +01:00
092d673689 Added new option for storing bindpose matrix, see T50412 2017-03-23 14:14:22 +01:00
339d0170d1 collada: Simplify reading Node Matrix 2017-03-23 14:14:22 +01:00
1729dd9998 collada: Make sure that bone use_conncet is set to false when connect type is not defined in Import 2017-03-23 14:14:22 +01:00
33e32c341a collada: add extern 'C' for c header includes 2017-03-23 14:14:22 +01:00
ec3989441f fix: collada - Connected bones get their tails set to wrong location when fix leaf nodes option is enabled 2017-03-23 14:14:22 +01:00
1978ac65c4 collada: use local variable to avoid repeated call of bone chain_length_calculator 2017-03-23 14:14:22 +01:00
89631485cc collada: use vector copy function instead of direct assigning 2017-03-23 14:14:22 +01:00
4f4a484b9b Cloth refactor: Remove goal springs and some other cleanup
This removes the goal springs, in favor of simply calculating the goal forces on the vertices directly. The vertices already store all the necessary data for the goal forces, thus the springs were redundant, and just defined both ends as being the same vertex.

The main advantage of removing the goal springs, is an increase in flexibility, allowing us to much more nicely do some neat dynamic stuff with the goals/pins, such as animated vertex weights. But this also has the advantage of simpler code, and a slightly reduced memory footprint.

This also removes the `f`, `dfdx` and `dfdv` fields from the `ClothSpring` struct, as that data is only used by the solver, and is re-computed on each step, and thus does not need to be stored throughout the simulation.

Reviewers: sergey

Reviewed By: sergey

Tags: #physics

Differential Revision: https://developer.blender.org/D2514
2017-03-23 03:52:46 -03:00
a63ba2739e Cleanup: remove redundant temp dir init
This is already called by wm_init_userdef, in old code
different initialization methods were used but now it's not needed.

Confusing since prefs are loaded in this function that don't initialize temp.
2017-03-23 15:05:42 +11:00
12b62b58e1 Cleanup: minor wm_homefile_read simplification
Logic in this function is a bit scattered,
minor changes to avoid confusion.

Also rename 'from_memory' to 'use_factory_settings'.
2017-03-23 10:42:09 +11:00
762319e911 fix redundant assignment
Thanks clang for the warning.
2017-03-22 16:26:53 -04:00
d8b34a17ac Cleanup: remove BLI_getlastdir
Replace with BLI_path_name_at_index
2017-03-23 06:33:30 +11:00
c7a4f96f88 Pydoc: Change Wikipedia links and grammar in mathutils matrix code 2017-03-22 14:54:22 -04:00
2ba1868c3f Cleanup/optimization: Simplify some usages of uiItemFullO/_ptr, avoid multiple search of same op. 2017-03-22 19:42:19 +01:00
387ba87ad3 Cleanup: ignore open-blend as startup/prefs basis
No reason startup/prefs would ever be blend-file relative.
2017-03-23 05:24:05 +11:00
dc5007648c Depsgraph: Fix missing relations update tag when typing #frame
New depsgraph requires relations to be updated after drivers changes.
2017-03-22 14:44:45 +01:00
8563d3b254 Create correct node after image file drag&drop for Blender Render 2017-03-22 12:00:33 +03:00
d0253b2ea4 BLI_path_util: add BLI_path_name_at_index
Utility to get a file/dir in the path by index,
supporting negative indices to start from the end of the path.

Without this it wasn't straightforward to get
the a files parent directory name from a filepath.
2017-03-22 19:34:43 +11:00
253281f9d6 Fix for splash not opening centered
When the new window didn't end up using the size stored in the preferences
the splash would not be centered (even outside the screen in some cases).

Now centered popups listen for window resizing.
2017-03-22 13:53:54 +11:00
13d8661503 Fix T51012: Surface modifier was not working with curves
This prevented the Force Field Curve Shape of working
2017-03-20 18:51:32 -03:00
6b86b446d3 Cleanup: useless call to glRasterPos before view3d_cached_text_draw_add()
Probably some leftover from much older code?
2017-03-20 14:36:06 +01:00
06159e6a58 Correct unintended splash on loading startup 2017-03-20 12:46:20 +11:00
dbc8b81ecf User Preferences: Split out addon and keymap free 2017-03-20 12:42:19 +11:00
df76616d74 Usual UI/i18n message fixes.
Please provide valid description for SurfaceDeform modifier tooltip.
Such place-holders should not pass final checks before merging in master!
2017-03-19 17:31:07 +01:00
2fbc50e4c1 Alternate fix for T50899
object_get_derived_final shouldn't have been assuming mesh objects.

It's even valid to use a curve as a target for a shrink-wrap modifier.
2017-03-18 18:33:01 +11:00
3ceb68c833 Missing from recent commit 2017-03-18 12:33:59 +11:00
e392bb4937 PyAPI: add BPY_execute_string_as_string
Utility to execute a string and get the resulting string,
matching BPY_execute_string_as_number.

Not used just yet but generally useful function.
2017-03-18 12:19:03 +11:00
d863b5182e Cleanup: use return args last and 'r_' prefix. 2017-03-18 09:39:36 +11:00
9d873fc3de Various icon adjustments 2017-03-17 16:57:53 +03:00
502c4be56e fix: redraw dope sheet / action editor when pose bone selection changes 2017-03-17 11:04:13 +01:00
98b81493f3 Refactor writefile handling of data-blocks.
Instead of calling a function looping over whole list of a given ID
type, make whole loop over Main in parent function, and call functions
writing a single datablock at a time.

This design is more in line with all other places in Blender where we
handle whole content of Main (including readfile.c), and much more easy
to extend and add e.g. some generic processing of IDs before/after
writing, etc.

From user point, there should be no change at all, only difference is
that data-block types won't be saved in same order as before (.blend
file specs enforces no order here, so this is not an issue, but it could
bug some third party users using other, simplified .blend file reader maybe).

Reviewers: sergey, campbellbarton

Differential Revision: https://developer.blender.org/D2510
2017-03-17 10:02:08 +01:00
b27e224276 Mesh Convert: remove meaningless modifier check
Meshes w/o modifiers wouldn't have their derived mesh applied.
Check was to avoid crash but its in fact meaningless,
since the modifier might be disabled, or there may be virtual modifiers.
2017-03-17 10:10:55 +11:00
750c0dd4de Fix T50950: Converting meshes fails w/ boolean 2017-03-17 09:58:05 +11:00
d4d8da28fc Add BKE_blendfile_userdef_read_from_memory
Needed to read user-preferences from in-memory startup.blend

Also skip data-blocks when reading preferences.
2017-03-17 07:01:48 +11:00
b2d3956e7b Add support for loading preference struct
Previously it would always load into 'U' global.
Needed for loading & merging template preferences.
2017-03-17 05:20:50 +11:00
f7793bd53c Correct reading missing property 2017-03-17 05:20:50 +11:00
1f65ab606b Fix missing undo pushes in outliner's new datablock management operations.
Not sure why I did not put those from start... Actually *not* having an
undo point here can be problematic, since undoing some previous action
was trying to restore from bad pointer (I think) in UI, generating
asserts.

Note however that it's not a 'pure' undo, in that you may not find your
linked data in exact same state as before deleting it, after an undo,
since it actually implies *reloading* the deleted libraries (and not
restoring from a previously stored memory dump).

Reported by @sergey, thanks.
2017-03-16 17:05:48 +01:00
fa9bd04483 Fix outliner contextual menu allowing to delete indirect libraries.
There is no way currently to prevent the option from showing in menu, so
instead report a warning to user (and curse again current nightmarish
system of operation in outliner...).

Reported by @sergey, thanks.
2017-03-16 17:05:48 +01:00
0434053f13 Depsgraph: Fixed crash with curve bevel indirect dupligroups
Need to expand all object's dupli-groups, not only the dupli-groups
of objects directly linked to the scene.
2017-03-16 15:35:21 +01:00
68e58f1991 Depsgraph: Use string and vector in the DEG namespace only 2017-03-16 15:35:21 +01:00
6d8875bd61 Depsgraph: Don't use explicit values in runtime only enum
Lower risk of forgetting to update some values here.
2017-03-16 15:35:21 +01:00
c4e07dd29b Cleanup: differentiate startup/prefs in home-file reading 2017-03-17 00:42:13 +11:00
aad9dd2f1b Support passing in UserDef for free function
Needed so we can load and free non-global user preferences.
2017-03-17 00:18:20 +11:00
d68a84d1d2 Fix BGE building.
When you use typedef'ed enum, you need to define all supported values
explicitely in enum, else compiler goes grumpy...
2017-03-16 10:30:02 +01:00
375ede0f3f Comments: wmOperator.cancel & modal 2017-03-16 06:39:09 +11:00
68496c0b38 Missed BGE in recent commit 2017-03-16 06:28:20 +11:00
c832354e33 Load user-preferences before startup file
Internal change needed for template support.
Loading the user preferences first so it's possible
for preferences to control startup behavior.

In general it's useful to load preferences before data-files,
so we know security settings for eg.
2017-03-16 04:02:24 +11:00
Dalai Felinto
81dc8dd42a Fix bug on Blender version string
Reported by Pablo Vazquez (venomgfx) over irc.
2017-03-15 15:42:01 +01:00
Dalai Felinto
c6c85a8c6b Move Blender version string handling to its own function
Planning to use this util function in 2.8 for doversioning (to communicate converted layers)
2017-03-15 14:10:20 +01:00