Commit Graph

55720 Commits

Author SHA1 Message Date
62b3522da2 Fix compilation error with legacy depsgraph disabled 2018-02-22 13:05:38 +01:00
df04520602 Depsgraph: Wrap all arguments foe modifiers relations update into a struct
Makes it easier to add or remove fields needed to update relations.
2018-02-22 12:54:06 +01:00
93072e44d1 Depsgraph: Replace LIB_TAG_DOIT with hash lookup
This allows us to:

- Not mock around with tags stored in a global space,
    and not to iterate over all datablocks in the database
    to clear the tags.

- Properly deal with datablocks which might not be in main database.

    While it sounds crazy, it might be handy when dealing with preview,
    or some partial scene updates, such as motion paths.

- Avoids majority of places where depsgraph construction needed bmain.

    This is something what could help in blender2.8 branch.

From tests with production file here did not see any measurable slowdown.

Hopefully, there is no functional changes :)
2018-02-22 11:03:39 +01:00
76953a6ebd Depsgraph: Add utility class to keep track of handled ID datablocks
Currently unused, actual logic change will come in the next commit.
2018-02-22 10:58:33 +01:00
51483bd49f Depsgraph: Use proper debug print flags check
Was printing some tagging/evaluation prints when only building
messages were requested.
2018-02-22 10:40:18 +01:00
9729726aa8 Depsgraph: Report graph construction time when run with --debug-depsgraph-build 2018-02-22 10:35:04 +01:00
632d66eb89 Depsgraph: Cleanup, reduce indentation level 2018-02-22 10:31:47 +01:00
84e92f9b3c Cycles: make principled BSDF node wider in the node editor by default. 2018-02-22 00:55:32 +01:00
7de387f4b5 Cleanup: Don't perform borderselect on channels that aren't visible 2018-02-22 01:46:12 +13:00
cab608066a Fix: Return back to conventional way of averaging points for keyframe de-dup
The other approach was causing too much error in some cases (e.g. favouring
the lower-valued keyframes). This fix should make the resulting curves less
bumpy/jagged.
2018-02-22 01:46:11 +13:00
915d120c36 Fix: Forgot to recalculate handles after deleting keyframes 2018-02-22 01:46:11 +13:00
bba1120116 Fix: Don't average keyframe values if FCurve can only have int/discrete values
This is to prevent problems with integer/enum properties getting invalid
values set.
2018-02-22 01:46:10 +13:00
dd75211d83 Cleanup: Delete debugging code and the old version of the automerge code 2018-02-22 01:46:10 +13:00
f2cdb1c7cc Tweak/Fix for T54106 - Moving multiple selected keyframes on top of an unselected one would not merge the keys
This commit removes an earlier attempt at optimising the lookups
for duplicates of a particular tRetainedKeyframe once we'd already
deleted all the selected copies. The problem was that now, instead
of getting rid of the unselected keys (i.e. the basic function here),
we were only getting rid of the selected duplicates.

With this fix, unselected keyframes will now get removed (as expected)
again. However, we currently don't take their values into account
when merging keyframes, since it is assumed that we don't care so much
about their values when overriding.
2018-02-22 01:46:09 +13:00
63da3b79ed Minor Optimisation: Terminate early if we've passed the insertion point for tRetainedKeyframes 2018-02-22 01:46:08 +13:00
ac717928ad Feature Request T54106: When scaling keyframes, merge (by-averaging) selected keys
that end up on the same frame

Currently, when scaling keyframes in the Dopesheet, if multiple
selected keyframes end up on the same frame post-scaling, they
would not get removed by the "Automerge" setting that normally
removes duplicates on the same frame.

This commit changes the behaviour so that when multiple selected
keyframes end up on the same frame, instead of keeping all these
around on the same frame (e.g. resulting in a column of keyframes
on different values), we will instead merge them into a single
keyframe (by averaging the values). This should result in a
smoother F-Curve with fewer "stair-steps" that need to be carefully
cleaned out afterwards.

Requested by @hjalti
2018-02-22 01:46:07 +13:00
6b31a14ff7 bezt_add_to_cfra_elem() - Use same keyframe equality test as in other places
This shouldn't affect anything currently, as this function doesn't appear
to get used anywhere.
2018-02-22 01:46:07 +13:00
4d966aa19c Fix T54065: NLA-Strip Control Curves would get disabled when name-based-filtering is enabled
This bug took a while to track down. In the test file with this report,
the Nla-Strip Control Curve for strip time would get disabled if you
changed the NLA Editor to a second Graph Editor instance.

It turns out that because this second Graph Editor would have the
"filter fcurves by name" option enabled, this would trigger a lookup
of the referenced property's name (in order to test whether it matched
the filtering criteria). However, since that filtering code was written
before the introduction of these curves, it still assumed that the names
for these Control Curves should be handled the same as for standard FCurves.
Unfortunately, that doesn't work, as the property lookups fail if the standard
method is used - when the lookups fail, the F-Curves get tagged as being
invalid/disabled (and need to be reset using the "Revive Disabled FCurves"
operator).

Note: The changes in this patch look complicated, as I've had to shuffle
a bit of code around so that the name-filtering check can have access to
the additional info it needs. In the process, I've also removed the earlier
(hacky) approach where the control curves were getting added to a temp
buffer to get changed from normal FCurves to special ANIMTYPE_NLACURVES.
2018-02-22 01:46:06 +13:00
f7354119cc Fix more missing ID remapping in animation editor callbacks
Applying the same fixes as introduced in 98d797b67c
this time, for the Graph and NLA editors
2018-02-22 01:46:05 +13:00
2945831630 Depsgraph: Fix fake dependency cycle with chained IK solvers with tip excluded
Not sure why we need a relation from solver to a tip local transform, this
will be handled via parent relation.

Fixes remaining dependency cycles reported in T54083.
2018-02-21 12:04:28 +01:00
74ee98f642 Depsgraph: Fix dependency when constraint influence drives some other constraint
It is not possible to address transform at particular position of constraint
stack, and when constraint is being addressed is usually from driver variable.

This fixes some of dependency cycles reported in T54083.
2018-02-21 11:13:25 +01:00
fe1a508e55 Depsgraph: Split debug flags
Now it's possible to have debug messages for following things:

- Graph construction
- Graph evaluation
- Graph tagging
2018-02-21 10:44:36 +01:00
2e73efa9b8 Depsgraph: Fix crash using --debug-depsgraph and --debug-depsgraph-no-threads
Was accessing past the array boundaries.

Should be safe for 2.79a.
2018-02-21 10:42:22 +01:00
b1946e7f7a Depsgraph: Report overall number of cycles detected
Handy to quickly see if a fix fixed any of the cycles in a real rig,
or whether it's introduced new ones.
2018-02-21 10:11:43 +01:00
6535f668b4 VSE: skip non image/movie w/ proxy dir storage
This would use uninitialized filename variable,
looked into supporting this however generating proxies currently only
works for movies.
2018-02-21 18:33:48 +11:00
35f225b44c Cleanup: split normals: use different varnames for angle and its cosine.
Using same name for two different things is not the best idea ever...
2018-02-20 13:03:10 +01:00
87e37224c7 Fix T54069: Vertex groups for hair length is wrong in some cases
This is a regression in rB4f1c0a1 which only allowed cutting haior at the
second segment only, while there is nothing wrong with cutting hair at the
first segmewnt.
2018-02-20 10:47:01 +01:00
529cc364f4 Fix T54096: Subdivision Surface + Boolean Modifiers + Transform = crash
Don't use dm->get*Array for DM you don't own. This call can allocate temporary
CD layer, which is not thread safe at all.

Also removed hard-coded logic around CDDM check. new functions will do same
logic, but are mode DM-type-=independent.
2018-02-19 16:16:56 +01:00
dc65a6f63b Fix T53032: Image sequence works bad with Displace modifier
We shouldn't mix image pool acuisition with and without user provided,
the fact that internally image.c uses last frame from Image datablock
confuses the logic.
2018-02-19 14:33:48 +01:00
860939ccc2 Cleanup: remove BMeshToMeshParams.calc_tessface
This wasn't used, tessface is being phased out.
Caller can run explicitly if needed.
2018-02-19 17:41:37 +11:00
05f3e245a8 Fix T54098: Crash existing /w dyntopo sculpt
Optionally don't remap indices for objects.

Checking all objects parent's would reference a freed pointer
while freeing all objects.

In the case of dynamic topology there is no use in keeping track
of hook/vertex-parent indices.

Also disable this when creating meshes for undo storage
since adding an undo step shouldn't be modifying other objects.
2018-02-19 17:34:30 +11:00
7f65ab86e5 Cleanup: sync vertex-paint and sculpt from 2.8
Sync API changes from 2.8 to master.
2018-02-19 15:54:06 +11:00
1beb6b43c1 Fix T54089: missing GLSL material draw update when changing object pass index. 2018-02-18 19:28:46 +01:00
7ff3cd2693 Cleanup: group BLI_ghash_utils.c API in BLU_ghash.h 2018-02-18 22:12:27 +11:00
41ad08f3c3 Cleanup: split GHash helpers from implementation 2018-02-18 21:44:56 +11:00
deacb3d6b8 Cleanup: add 2d suffix to BLI files
Some of these API's can have 3D versions, explicitly name them 2D.
2018-02-18 21:27:33 +11:00
5bc2c17161 fix:T50079 collada matrix and blender matrix are transposed. This was not regarded by the animation importer, so it was creating very odd results 2018-02-16 16:58:20 +01:00
e1a686e444 fix: limit precision also for animation matrixes if the limit option is set (gives nicer output for inspection) 2018-02-16 16:55:20 +01:00
7fdf720fb1 Fix rotation issues due to matrix to quaternion ambiguities
Reviewers: mont29

Reviewed By: mont29

Subscribers: mont29

Differential Revision: https://developer.blender.org/D3066
2018-02-16 15:19:35 +01:00
8dfe9ef4e3 Fix bplayer (c) 2018-02-16 10:42:43 +01:00
451d5cef0f Fix part II of T53977: Severe problem with multiple instances of a library (save and reload).
Once 'losing lib' issue is fixed (in previous commit), we have new issue
that this could lead to several copies of the same linked data-block in
.blend file. Which is not good. At all.

So had to add a GHash-based check in libraries reading code to ensure we
only load a same ID from a same lib once.
2018-02-16 10:34:00 +01:00
8165234b46 Fix part I of T53977: Severe problem with multiple instances of a library (save and reload).
The issue was that when a same lib was found several times in loaded
.blend, we'd only keep the first occurence. But since Blender expects
next data-blocks to belong to last found library, we could actually
be adding data-blocks assigned to copies of the duplicated lib to
another, totally unrelated lib.

Those data-blocks were then obviously not found when actually loading
libs content, and lost.

Note that this only fix one part of the issue, current code can
generate several copies of same linked data-block now, will fix in
another commit.
2018-02-16 10:34:00 +01:00
ad37ccbc32 Fix crash reading deg_point_cache_transform.blend test, saved with 2.8.
In general 2.8 files may not be readable in master, but might as well fix
this case so all the lib/tests can be opened still.
2018-02-15 18:00:55 +01:00
4fd3f8db9d Cleanup: Remove debug-only code 2018-02-15 17:57:51 +01:00
b879502da4 Fix T54076: MCE in Graph mode - clip.graph_select_border does not work by header menu
While the script should be using INVOKE_PREVIEW for operators in clip view,
window manager was lacking some switch statements.

Thanks Brecht fore review!
2018-02-15 16:58:56 +01:00
2aef87bfae Cleanup: rename BLI_thread.h API
- Use BLI_threadpool_ prefix for (deprecated)
  thread/listbase API.
- Use BLI_thread as prefix for other functions.

See P614 to apply instead of manually resolving conflicts.
2018-02-16 01:13:46 +11:00
ccdacf1c9b Cleanup: use '_len' instead of '_size' w/ BLI API
- When returning the number of items in a collection use BLI_*_len()
- Keep _size() for size in bytes.
- Keep _count() for data structures that don't store length
  (hint this isn't a simple getter).

See P611 to apply instead of manually resolving conflicts.
2018-02-15 23:39:08 +11:00
4da6c49613 Cleanup: Style, braces with macros
See https://wiki.blender.org/index.php/Dev:Doc/Code_Style#Braces_with_Macros
2018-02-15 12:41:35 +01:00
c0bbc4abf5 Cleanup: Remove BLI_ prefix from listbase macro
This is kind of doesn't matter where macro itself is defined.

We should stick to the following:

- If some macro is actually more an inline function, follow regular
  function name conventions.
- If macro is a macro, type it in capitals. Use module prefix if that
  helps readability or it if helps avoiding accidents.
2018-02-15 12:38:21 +01:00
6d4022f619 Simple hair children: Make twist affected by texture
This completes twist feature, which is now possible to also control by
texture. Since textures can not easily contain negative values as well,
same trick with 0.5 neutral as vertex groups is used.

All in all, this twist features allows to do following things.

Original hair:

{F2287535}

Hair with scientifically calculated twist value of 0.5:

{F2287540}

And we can also twist braids in opposite directions dependent on left/right
side:

{F2287548}
2018-02-15 12:24:48 +01:00