Commit Graph

59 Commits

Author SHA1 Message Date
c9341334b1 add BLI_strcpy_rlen, replace strcat, which was used in misleading way. 2013-06-16 08:29:02 +00:00
0d36225dd1 quiet sign conversion warnings and reduce sign conversion for BLI_string, and BLF. 2013-05-12 06:33:21 +00:00
65ed588c8b Fix #35270: files with numbers higher than 2147483648 or with different numbers
of leading zeros but otherwise the same would show in random order in the file
browser. Selecting an item would change the order of all the items.

Problem was that it was comparing by parsing the number into an int, which has
only limited precision and does not care about the number of leading zeros. Now
do the comparison directly on the string.
2013-05-10 14:52:23 +00:00
c97983c9de correction for uv template, also some doxygen comment corrections. 2013-05-05 18:41:45 +00:00
1777a69818 misc minor edits.
- pass string size to BLI_timestr() to avoid possible buffer overrun.
- quiet warning for mingw.
- include guards for windows utf conversion funcs.
- fix for mistage in edge-angle-selection check.
- some style cleanup.
2013-03-29 06:25:22 +00:00
9e2db2dad4 revert own change: don't use memchr for strnlen, causes problems when the len is longer then the string data, instead use strnlen from freebsd.
also simplify empty string checks in logic_ops.c
2013-03-16 18:52:09 +00:00
0159647ada add BLI_strncpy_rlen(), a clone of BLI_strncpy() that returns the number of bytes copied.
also move doxy comments for BLI_string.h into the C file.
2013-03-14 10:07:05 +00:00
4dcd4e1a28 minor change to BLI_strncpy(). replace strlen() with BLI_strnlen(). 2013-03-14 09:49:20 +00:00
24da4a6032 fix [#34490] Copy and paste floating point number fields losses precision
- copy now gets up to 6 decimal places
- copy and UI float button editing now strip zeros: 1.000 -> 1.0
2013-03-04 04:21:51 +00:00
029686a2fd Bug fix #34281
The RNA path interpretor code was using a function to get the portion between quotes,
this function was not even checking if there *are* quotes at all! Causing bad
memory allocs or crashes.
2013-02-17 18:46:50 +00:00
682df047a0 style cleanup 2013-01-08 02:06:16 +00:00
0b9be70591 typo's and some style cleanup, also added asserts into BLI_vsnprintf and BLI_sprintfN when invalid args are given. 2012-11-28 06:43:04 +00:00
69b88cf719 Patch [#33196] Warning Fixes 11-16-2012
* MEM_CacheLimitier - Size type to int conversion, should be safe for now (doing my best Bill Gates 640k impression)
* OpenNL CMakeLists.txt - MSVC and GCC have slightly different ways to remove definitions (DEBUG) without the compiler complaining
* BLI_math inlines - The include guard name and inline option macro name should be different. Suppressed warning about not exporting any symbols from inline math library
* BLI string / utf8 - Fixed some inconsistencies between declarations and definitions
* nodes - node_composite_util is apparently not used unless you enable the legacy compositor, so it should not be compiled in that case.

Leaving out changes to BLI_fileops for now, need to do more testing.
2012-11-23 15:12:13 +00:00
fd2907a0b6 add assert if zero is passed to string copy functions, would copy into first byte anyway. 2012-10-31 04:28:49 +00:00
d6d8de015c change BLI_strlen_range_utf8 to the more conventional BLI_strnlen_utf8 2012-10-27 02:47:39 +00:00
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
7dc19e0bc7 use __restrict for string functions args so the compiler can assume they dont overlap.
also avoid comparing int/size_t in for loops.
2012-10-10 04:47:53 +00:00
1b487e9948 Some FFmpeg changes
- Make FFmpeg initialization called from creator, not from functions
  which requires FFmpeg. Makes it easier to follow when initialization
  should happen.

- Enable DNxHD codec. It was commented a while ago due to some strange
  behavior on some platforms. Re-tested it on Linux and Windows and
  it seemd to be working quite nice. Would let it be tested further,
  if it wouldn't be stable enough, easy to comment it again.

- Make non-error messages from writeffmpeg.c printed only if ffmpeg
  debug argument was passed to blender. Reduces console pollution
  with messages which are not useful for general troubleshooting.
  Error messages would still be printed to the console.

- Show FFmpeg error message when video stream failed to allocate.
  makes it easier to understand what exactly is wrong from Blender
  interface, no need to restart blender with FFmpeg debug flag and
  check for console messages.

  Used custom log callback for this which stores last error message
  in static variable. This is not thread safe, but with current
  design FFmpeg routines could not be called form several threads
  anyway, so think it's fine solution/
2012-08-26 11:01:14 +00:00
df107939c9 rename BLI_getQuotedStr --> BLI_str_quoted_substrN to make it more clear its doing an allocation. 2012-07-09 22:16:50 +00:00
cfb7aee017 style cleanup 2012-07-07 22:51:57 +00:00
2d2d36fe3b code cleanup:
- style - multi-line ifs move braces onto new lines.
- iterators - convert some to macros, other split up and move brace.
2012-05-20 19:49:27 +00:00
bddc7dfc20 style cleanup: remaining BLI files. 2012-05-12 15:13:06 +00:00
e701f9b670 style cleanup: whitespace / commas 2012-04-29 15:47:02 +00:00
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
69e6894b15 style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:18:31 +00:00
95670e03a0 style cleanup / comment formatting for bli/bke/bmesh 2012-03-03 20:19:11 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
1e4be0a4bf replace BLI_strtok_r from r41337 with lighter method that doesnt alloc for template_list 2011-10-29 08:18:42 +00:00
2ed7a66653 BLI_string: Adding the BLI_strtok_r function, which mimics stdlib strtok_r (unavailable on some systems).
It allows to iterate over a string, returning an new element each time, using a char as separator. See BLI_String.h's comments for more info and an example.

Needed by the UI template list patch following!
2011-10-28 13:07:11 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
018fa1540e whitespace edits, make formatting for functions consustent at least within the file. 2011-09-28 05:53:40 +00:00
5ba213a424 move utf8 string.c functions into their own file, also add python tip for printing operators. 2011-09-15 08:07:42 +00:00
a41f45946f fix for error in strinc.c's BLI_strescape 2011-09-06 07:08:20 +00:00
852a03a6af RNA_property_as_string now escapes the string (so operator redo can include strings with ", \n etc), also fixed a bug in string escape length limit. 2011-08-28 09:28:41 +00:00
f6a2b8d724 BLI_strescape for a basic, python like string escaping, currently only use for drag and drop ID's into the console but should eventually be used for the animsys too. 2011-08-23 15:08:54 +00:00
78b8e4a437 remove BLI_streq() since it was hardly used, also replace string search with BLI_findstring(). 2011-05-26 21:04:01 +00:00
042a3ff382 Fix #27445: various operators missing with some non-english system languages.
In the case of this bug e.g. material.new became MATERiAL_OT_new, due to
different capitalization of "i" in Turkish. Fixed by not using the locale
dependent toupper/tolower functions.
2011-05-26 09:58:22 +00:00
210ee1ade4 whitespace only, no functional change mixed tabs/spaces --> tabs. 2011-04-21 13:11:51 +00:00
77a1a2f14e use size_t rather then int for passing lengths to string functions since this is what guarded-malloc uses as well as stdlib.h. 2011-03-25 13:40:44 +00:00
Nathan Letwory
7900b5949f doxygen: blender/blenlib tagged. 2011-02-27 20:37:56 +00:00
6e47ffcc0d fix for uninitialized value in BLI_path_cwd() if PWD wasn't defined and the CWD was longer then 160. 2011-02-12 10:37:37 +00:00
efb98f2499 minor bugfix [#24085] NULL character is last
so "blah.blend" comes before "blah 1.blend"
2010-10-01 13:30:09 +00:00
f28b5e672e python/utf8 compatibility fixes. (as discussed on the mailing list)
- user input gets non utf8 chars stripped all text input other then file paths.

- python has the same limitations, it will raise an error on non utf8 strings except for paths use unicode escape literals so its possible to deal with saving to these file paths from python.

- new string functions
  BLI_utf8_invalid_byte(str, len) returns the first invalid utf8 byte or -1 on on success.
  BLI_utf8_invalid_strip(str, len) strips non utf-8 chars.
2010-08-28 12:34:22 +00:00
9c1a9d9379 revert own commit 28662.
strnlen is a GNU extension according to http://unixpapa.com/incnote/string.html
2010-05-08 15:37:29 +00:00
ad068e6351 remove BLI_strnlen, use _strnlen as strnlen on windows.
cant test on windows but from what I can tell this exists like _vsnprintf
2010-05-08 07:34:01 +00:00
1e9bf0cfdb spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) 2010-03-22 09:30:00 +00:00
07b547980d remove unused includes for blenlib, left ifdef's for non linux os's alone. 2010-03-20 18:52:03 +00:00
7fca47e0cf fix in commit today using strnlen, which is only available for gcc.
This adds a BLI_strnlen() to the blenlib.

Patch provided by Sergey Sharybin (nazgul)
2010-02-27 15:39:13 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
b119ce5fcc Drag and drop 2.5 integration! Finally, slashdot regulars can use
Blender too now! :)

** Drag works as follows:

- drag-able items are defined by the standard interface ui toolkit
- each button can get this feature, via uiButSetDragXXX(but, ...).
  There are calls to define drag-able images, ID blocks, RNA paths, 
  file paths, and so on. By default you drag an icon, exceptionally 
  an ImBuf
- Drag items are registered centrally in the WM, it allows more drag 
  items simultaneous too, but not implemented

** Drop works as follows:

- On mouse release, and if drag items exist in the WM, it converts 
  the mouse event to an EVT_DROP type. This event then gets the full 
  drag info as customdata

- drop regions are defined with WM_dropbox_add(), similar to keymaps 
  you can make a "drop map" this way, which become 'drop map handlers' 
  in the queues.
- next to that the UI kit handles some common button types (like 
  accepting ID or names) to be catching a drop event too.

- Every "drop box" has two callbacks:
  - poll() = check if the event drag data is relevant for this box
  - copy() = fill in custom properties in the dropbox to initialize 
    an operator
- The dropbox handler then calls its standard Operator with its 
  dropbox properties.

** Currently implemented

Drag items:
- ID icons in browse buttons
- ID icons in context menu of properties region
- ID icons in outliner and rna viewer
- FileBrowser icons
- FileBrowser preview images

Drag-able icons are subtly visualized by making them brighter a bit 
on mouse-over. In case the icon is a button or UI element too (most 
cases), the drag-able feature will make the item react to 
mouse-release instead of mouse-press. 

Drop options:

- UI buttons: ID and text buttons (paste name)
- View3d: Object ID drop copies object
- View3d: Material ID drop assigns to object under cursor
- View3d: Image ID drop assigns to object UV texture under cursor
- Sequencer: Path drop will add either Image or Movie strip
- Image window: Path drop will open image


** Drag and drop Notes:

- Dropping into another Blender window (from same application) works 
too. I've added code that passes on mousemoves and clicks to other 
windows, without activating them though. This does make using multi-window
Blender a bit friendler.

- Dropping a file path to an image, is not the same as dropping an 
Image ID... keep this in mind. Sequencer for example wants paths to 
be dropped,  textures in 3d window wants an Image ID.

- Although drop boxes could be defined via Python, I suggest they're 
part of the UI and editor design (= how we want an editor to work), and 
not default offered configurable like keymaps. 

- At the moment only one item can be dragged at a time. This is for 
several reasons.... For one, Blender doesn't have a well defined 
uniform way to define "what is selected" (files, outliner items, etc). 
Secondly there's potential conflicts on what todo when you drop mixed 
drag sets on spots. All undefined stuff... nice for later.

- Example to bypass the above: a collection of images that form a strip, 
should be represented in filewindow as a single sequence anyway. 
This then will fit well and gets handled neatly by design.

- Another option to check is to allow multiple options per drop... it 
could show the operator as a sort of menu, allowing arrow or scrollwheel 
to choose. For time being I'd prefer to try to design a singular drop 
though, just offer only one drop action per data type on given spots.

- What does work already, but a tad slow, is to use a function that 
detects an object (type) under cursor, so a drag item's option can be 
further refined (like drop object on object = parent). (disabled)


** More notes

- Added saving for Region layouts (like split points for toolbar)

- Label buttons now handle mouse over

- File list: added full path entry for drop feature.

- Filesel bugfix: wm_operator_exec() got called there and fully handled, 
while WM event code tried same. Added new OPERATOR_HANDLED flag for this. 
Maybe python needs it too?

- Cocoa: added window move event, so multi-win setups work OK (didnt save).

- Interface_handlers.c: removed win->active

- Severe area copy bug: area handlers were not set to NULL

- Filesel bugfix: next/prev folder list was not copied on area copies

** Leftover todos

- Cocoa windows seem to hang on cases still... needs check
- Cocoa 'draw overlap' swap doesn't work
- Cocoa window loses focus permanently on using Spotlight
  (for these reasons, makefile building has Carbon as default atm)

- ListView templates in UI cannot become dragged yet, needs review... 
it consists of two overlapping UI elements, preventing handling icon clicks.

- There's already Ghost library code to handle dropping from OS 
into Blender window. I've noticed this code is unfinished for Macs, but 
seems to be complete for Windows. Needs test... currently, an external 
drop event will print in console when succesfully delivered to Blender's WM.
2010-01-26 18:18:21 +00:00