Commit Graph

79011 Commits

Author SHA1 Message Date
ca4ac742f4 UI: clarify edit-mesh face center behavior
- Grey out in wire/xray display.
- Expand the description for when this is used.

While this is working, the intended behavior wasn't clear,
address T85177.
2021-01-29 16:41:15 +11:00
82b06f3112 PyAPI: Add error when registering a 3D gizmo into a 2D gizmo group
Address issue raised in T85145.
2021-01-29 11:43:14 +11:00
213f8294b5 Fix T84906: Loop select can fail when starting from an ngon
When stepping over an ngon's edges, check the number of edges & faces,
to ensure the topology connected to the ngon would be walked along.
2021-01-29 10:06:56 +11:00
1e355b0992 Docs: add diagrams describing the purpose of BMwEdgeLoopWalker.f_hub
Without this the purpose of this feature isn't clear.

While 01b3e9cc9f linked to an image,
add inline ascii diagrams with detailed explanations.
2021-01-29 10:06:52 +11:00
71cb6923f5 Fix T83988: Active modifier outline uses search theme color
The outline for the active modifier was abusing the property search
match theme color, as noted in a comment. This commit adds a new
theme color in RNA specifically for the active modifier outline.
2021-01-28 16:16:24 -06:00
2f60e5d1b5 Cleanup: Move geonodes object info RNA enum
This enum is only used by the node. So it does not need to be declared outside
the scope of its function.

Originally I thought this may be relevant to the collection info node as well,
but the patch for it is defining its own enums.
2021-01-28 22:44:20 +01:00
fcb7b0adcc Fix T85157: join node not working when the second mesh is empty
The issue was that the `offset` in `dst_span[offset]` was out of bounds
when the domain size is 0. The fix is to simply skip copying attributes
in that case.
2021-01-28 17:03:34 +01:00
133966423a Revert "Depsgraph: Remove redundant copy-on-write operations"
This reverts commit 76fd41e9db. This should have
been reverted along with 0f95f51361, since this
change by itself is causing crashes when the depsgraph accesses a non-existent
copy-on-write component.

Ref T84717
2021-01-28 13:16:49 +01:00
a51ff5208b Fix alpha transparency slider range being influenced by RGB values
For buttons that edit array properties, the soft min/max and slider ranges are
based on the range of all values in the array. However for alpha this does not
make much sense, the only reasonable range is 0..1 even when there are RGB
values larger than 1. So treat alpha as an individual property.
2021-01-28 13:16:49 +01:00
Yevgeny Makarov
3726aa68c3 Fix T83935: Superimposed icon's hotspot is misaligned
Now the icon's rect are drawn wider than it should be, and with
overlapping, probably in order to compensate for the icon's offsets
inside the rect. The solution is to draw icon's rect of the correct
size and center the icon itself.

And make the hotspot exactly match the icon's rect. The last/right
button's hotspot also covers the extra padding on the right.

Differential Revision: https://developer.blender.org/D9936

Reviewed by: Julian Eisel
2021-01-28 12:36:00 +01:00
8948f73784 Fix T81334: Python view-port drawing depth-test regression
Since 216d78687d the depth function
(glDepthFunc) was left in an undefined state for drawing callbacks that
use the `bgl` module.

This meant enabling depth-test from Python's bgl module also needed
to set the depth function (which previously wasn't necessary).

Set the depth function as part of GPU_bgl_start
2021-01-28 21:53:56 +11:00
Habib Gahbiche
51c8d53a7d Fix T84512: Crash if size input of Blur node is too large
Gaussian filter with a too large kernel doesn't make much sense.
This commit caps the Gaussian function radius to MAX_GAUSSTAB_RADIUS.

Reviewed By: sergey

Maniphest Tasks: T84512

Differential Revision: https://developer.blender.org/D10122
2021-01-28 10:43:46 +01:00
61d1fd7e2f Fix T85142: BMW scene quits Blender
Technically, the crash was caused by revert which happened in
rBcd24712c2c5: it reverted some code which is essential for
rB76fd41e9db1.

Bring back the essential code for the removal of un-needed
Copy-on-Write operations, so that the crash doesn't happen.

What was causing the crash is the ID tag assuming Copy-on-Write
operation always exists.
2021-01-28 10:34:18 +01:00
78f7377c88 Fix T85107: Active tool doesn't update when mouse is already over it 2021-01-28 18:53:03 +11:00
9509e18564 Fix T82785: Setting Image.alpha_mode clears generated image data 2021-01-28 18:27:25 +11:00
10e093b30d Fix T83539: 'activate_init' fails with buttons that have popups
Activating buttons was running too early, before the popup was
positioned on the screen,
causing data-selectors to be positioned incorrectly.

As the early button activation isn't needed, remove this call.

Ensure this doesn't happen again with an assert.
2021-01-28 16:12:43 +11:00
93412cb4e7 Fix jpeg200 4k cinema preset
Used the wrong define, also remove local defines.
2021-01-28 14:50:46 +11:00
87d3f4aff3 Fix T82675: Crash on exit when Blender is built as a Python module 2021-01-28 14:38:08 +11:00
198980693b Fix T84931: Keys that open menus can also activate menu items
Disable key-accelerators for key-repeat events.

When a key was held it could open the menu and activate the menu
item associated with that key.

With the RMB select option: edit-meshes & edge-selection caused
holding W to open & activate "Edge Bevel Weight".
2021-01-28 10:50:47 +11:00
37e60289c2 Fix T85110: moving markers num input confuses time vs frames
Looks like a typo in rB66b84ad1592d.

Maniphest Tasks: T85110

Differential Revision: https://developer.blender.org/D10225
2021-01-27 18:40:07 +01:00
97e646b54a Documented color management issue.
When using the viewport render animation and saving to an 8 bit
image/movie file, the color management is applied twice. Once on the GPU
and once when saving to disk. Removing this option currently leads to
incorrect Scene strip rendering so needs more research.
2021-01-27 16:07:17 +01:00
a4d07bafc6 Cleanup: Moved update ratio stretching overlay to cache_finish 2021-01-27 16:07:17 +01:00
f83aa830cd Fix T83187: Unselected UVs shows selected on linked meshes.
When uv editing objects that share the same mesh only the selection
state can get confused. The cause is that the UV editor uses a
particular order of objects and store its state in the first object of a
mesh it hasn't handled. During drawing this state is updated into the
GPU buffers. In the case of linked meshes it can happen that the GPU
buffers are updated based on the object that does not have the correct
selection state making th selection VBOs incorrect.

This patch adds a work around that uses the order that the UV editor is
also using so the GPU buffers are built with the right data.
2021-01-27 16:07:17 +01:00
cd24712c2c Fix T84717: Missing viewport update after shading changes
Revert "Fix T83411: Crash when using a workspace/layout data path in a driver"

The fix for the crash exposed design violation in the viewport shading updates,
which is for some reason relying on dependency graph tag of interface data.

The viewport module did not respond to the issue in 2 weeks, and the architect
considered missing update for multiple users a more serious issue than a crash
in a very specific case.

This reverts commit 0f95f51361.
2021-01-27 14:20:31 +01:00
ea01c8c5f6 Fix T84402: Off-screen rendering works only once from Python
Off-screen drawing doesn't work once the 'bgl' workaround is enabled.
Disable this for off-screen drawing.
2021-01-27 20:23:00 +11:00
5496d8cd36 Windows: Fix wchar_t truncation
BLI_strncpy_wchar_from_utf8 made the assumption that
wchar_t is UTF-32 bit regardless of environment, while
this holds true on both mac and linux, on windows
wchar_t is actually actually UTF-16.

This resulted in the upper 16 bits being dropped from
from some string conversions and prevented blender
from starting when installed in a path with unicode
code-points over 0xffff.

There was also a fair bit of code duplication between
BLI_strncpy_wchar_from_utf8 and BLI_str_utf8_as_unicode_and_size

this change essentially removes all logic from
BLI_strncpy_wchar_from_utf8 and calls the right function
for the right environment.

Reviewed By: brecht , Robert Guetzkow

Differential Revision: https://developer.blender.org/D9822
2021-01-26 14:56:39 -07:00
d9a63d40e2 Fix build error
An extra `p->` was added for some reason in a recent commit.
Additionally, there's no reason for the flag to be kept as a pointer,
so just dereference it at the start of both functions.
2021-01-26 12:13:28 -06:00
23e108c5b6 Fix T85082: Perspective distortion while drawing
When the drawing plane was set to view and the user would pan their
camera sideways, the drawing would be more and more distorted and
projected further back.

The fix projects the strokes to view when the user is looking through
the camera or has the drawing plane set to view.

Reviewed By: antoniov

Maniphest Tasks: T85082

Differential Revision: https://developer.blender.org/D10213
2021-01-26 18:37:08 +01:00
abd6b1d7b2 Fix T85049: Geometry Nodes: How to handle instances with shear?
Use transform matrices instead of loc, rot, scale variables to store instance transforms.

Reviewed By: JacquesLucke

Differential Revision: http://developer.blender.org/D10211
2021-01-26 18:21:12 +01:00
6d40d72189 Fix T84847: Crash after splitting effect strip
`seq->tmp` was left in invalid state after
`SEQ_sequence_base_dupli_recursive()` which is run by
`scene_copy_data()`

Ensure all strips have `seq->tmp` set to `NULL` before splitting strips.
2021-01-26 17:50:44 +01:00
c967208460 Fix T79922: Cache of meta strip not invalidated
Meta strip cache is not invalidated if strip inside of meta strip is
invalidated.

Find all metastrips that contain invalidated strip and invalidate them
recursively.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10192
2021-01-26 17:50:44 +01:00
41979fc03b Fix T84160: Wrong DOF when camera is overriden
Workbench engine used active camera to setup DOF effect even when
camera was overridden.

Store camera override in `WORKBENCH_PrivateData` and use it in
`workbench_dof_engine_init()`

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D9952
2021-01-26 17:50:44 +01:00
981380cf6d VSE: Fix memory leak when building proxies
With no valid strips selected, file_list is not freed.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10191
2021-01-26 17:50:44 +01:00
20504e555e Fix T84979: No sound after changing strip datablock
Tag relations to update to load new sound.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10182
2021-01-26 17:50:44 +01:00
f22e85d721 Fix T84935: improve previous fix for boolean custom data layers
This improves the fix introduced in rBdc8b31af578bfcf9f77dbce6d7b7da1006a3c8c1.
While it did not result in other bugs afaik, I thought it would be
good to make the fix more specific, in case some other code did
expect `layer->data` to be null. This updated fix checks for the
very specific case the fix was intended for.
2021-01-26 17:49:58 +01:00
dde3ecc1a8 Cleanup: compiler warnings
If one method is marked as override, clang warns if others are not.
2021-01-26 15:52:05 +01:00
b665781808 Asset Browser: fix context properties reported to Python
Change `"active_id"` to `"id"` so that tab completion in the asset browser
context returns the correct properties.

055ef5df61 renamed the `active_id` property
to `id`, but `dir(thecontext)` still returned `"active_id"`.
2021-01-26 14:27:33 +01:00
ed809866b1 Viewport Rendering: Don't clamp when overlays are disabled.
During viewport rendering the color values were clamped in order to
apply the overlay on top of it. This clamping would show the scene
colors washed out.

This patch adds a work around to skip the clamping when the overlays are
turned off.

Parial fix for {T77909}
2021-01-26 14:25:18 +01:00
e6aece32a0 GPU: Enable HQ normals workaround for any AMD Drivers on Polaris. 2021-01-26 12:48:50 +01:00
Robert Guetzkow
c399651637 Fix T84708: Versioning for Set Alpha node
The versioning code introduced in rB38df935c0985 skips the composite node
tree that is used by the scene thus not correctly versioning Set Alpha
nodes outside of node groups. This fix iterates through all node trees to
version all Set Alpha nodes.

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10110
2021-01-26 12:38:43 +01:00
c3a4c6c209 GPU: Enable HQ normals workaround for AMD 21.1.1 driver.
AMD 21.1.1 still has the same issues as reported in T82856.
2021-01-26 12:30:54 +01:00
4935ed6ce6 Fix T84907: incorrect dirty mask after geometry join node
Hans noticed that these dirty flags are only used for normals currently
and that the edge flag is not used at all. This patch still applies the
"entire" fix with all four flags.

Differential Revision: https://developer.blender.org/D10193
2021-01-26 12:09:44 +01:00
dc8b31af57 Fix T84935: boolean custom data layers not saved correctly
The issue was that boolean custom data layers were not written to files,
because the dna struct name `bool` does not exist. Adding a struct that
just contains a `bool/uint8_t` does not seem to be possible, it looks like
the minimum dna struct size is 4 bytes.

The proposed solution has two parts:

1. Write the custom data layer using `BLO_write_raw` instead of
   `BLO_write_struct_array_by_name`.
2. When loading a file, reinitialize any custom data layer that was
   not saved correctly (this is just a fix for existing files).

Differential Revision: https://developer.blender.org/D10194
2021-01-26 12:05:40 +01:00
548d8a397c Fix T85011: "Allow Execution" reloads the wrong file when recovering
Support custom revert actions, necessary for recover operations
to be able to reload the file with scripts enabled.
2021-01-26 21:56:49 +11:00
7909f70f64 WM: add "use_scripts" to recover auto-save/session operators
Support recovering blend files with scripts enabled,
needed to fix T85011, can be useful in general too.

Adding this also resolves an assert in BKE_autoexec_match,
since it ran even when scripts were enabled.
2021-01-26 15:34:38 +11:00
d55d95b04d WM: return success from WM_recover_last_session, minor cleanup
- Return success from WM_recover_last_session
- Avoid setting global variables is already called in WM_file_read.
  While it didn't cause any problems, these assignments ran even when
  recovering the session failed to load the file.
- Return OPERATOR_CANCELLED when the operator fails.

Returning success is needed to fix T85011.
2021-01-26 15:16:12 +11:00
77f73a9284 Fix library name clipping most of the data-block name in data-block menus
Issue is visible here https://developer.blender.org/F8626313.

If there is enough space for both the item name and the library hint, display
both. Otherwise, clip either the item name, the library hint, or both so that
not more than 60% and 40% of the available width are used repectively.
There are further improvements we could do, as noted in T84188, this just fixes
the regression for the release.

Part of T84188. There were multiple reports about this, see merged in and
mentioned reports in T84188 and T78012.
2021-01-25 23:10:16 +01:00
Greg Neumiller
c134d7437d Fix T84031 initialize connectivity info of the base mesh before using Displacement Smear brush.
Reviewed By: pablodp606

Maniphest Tasks: T84031

Differential Revision: https://developer.blender.org/D9956
2021-01-25 21:09:58 +01:00
aa030d3459 Fix: Unable to animate nodes modifier exposed properties
The RNA path used for animating the settings passed to the node tree
is incorrect. Currently it's just `settings.property_name`, but it's
the path from the ID, not the modifier, so it should be
`modifiers[modifier_name].settings.property_name`.

However, the "Settings" struct is separated in RNA and DNA, which means
that the callback to get the RNA path does not know about the modifier's
name in order to fill the above path, so some reference to the modifier
in the "Settings" struct would be necessary, which would create a
convoluted layout in the `ModifierData` struct.

Instead, this commit simply removes the "Settings" struct from RNA,
which isn't as elegant from the point of view of the Python API,
but otherwise it's a nice simplification. Note that we don't remove the
"Settings" struct from DNA, because it would break reading old files.

Differential Revision: https://developer.blender.org/D10175
2021-01-25 11:46:55 -06:00
7a005fb7d1 Fix T84324: Crash when combining two scenes in compositor.
In the CompositorOperation::deinitExecution the viewer could be freed at
the same time it was drawn in the image editor or node editor. There is
a guard for that but wasn't added during the migration of the two
editors to the draw manager.
2021-01-25 12:44:18 +01:00