Commit Graph

2325 Commits

Author SHA1 Message Date
f0951f58ca code cleanup: rename G.afbreek --> is_break, G.rendering --> is_rendering 2012-08-08 18:37:06 +00:00
1bf893e9c8 Code cleanup: BKE_ prefix for public sequencer functions 2012-08-08 11:15:40 +00:00
dfdfa06c27 code cleanup: minor edit - replace memset() with zero initialization, remove unneeded NULL check in ibuf_sample() 2012-08-05 15:04:10 +00:00
9ddbd8329e fix uninitialized memory use for mask feather points, also remove some double promotions. 2012-08-05 13:26:39 +00:00
3d20474414 style cleanup 2012-08-04 19:34:38 +00:00
9ff4fa6671 style cleanup 2012-08-04 12:30:16 +00:00
e86e5074f6 code cleanup: double promotion warnings 2012-08-02 21:17:12 +00:00
ba5c635502 fix for crash when node groups loose their ID pointer references (when linked libs don't load) 2012-08-02 16:33:38 +00:00
ce3293b2d9 code cleanup: remove redundant float casts 2012-08-02 11:33:21 +00:00
8a1a4a453d Tie compositor will now update render result when changing node setup
Issue was caused by the way how render result was acquiring -- pointer
to render data was used to find needed render descriptor. It's not
reliable since render contains copy of scene's render data, not pointer
to this data.

Use node scene's id name for render result acquiring, the same way
as it was done in old compositor system.
2012-08-01 13:59:08 +00:00
7217927414 add inline functions for max/min ints, good to use when the arguments are function calls (we had a few of these). 2012-07-29 18:14:20 +00:00
c41e1e434a code cleanup: replace MIN2/MAX2 with minf/maxf 2012-07-29 16:59:51 +00:00
e32c60284a style cleanup 2012-07-29 00:20:28 +00:00
62a73381a7 use fabsf when using floats. 2012-07-21 15:27:40 +00:00
250cdd5e52 code cleanup: remove commented includes - mostly from 2.4x 2012-07-18 23:07:07 +00:00
32cf7fcdb1 code cleanup: spelling 2012-07-16 23:23:33 +00:00
7cc5af4ef3 minor refactor for rect functions. more consistent naming. 2012-07-15 00:29:56 +00:00
a5127dba57 vector versions of BLI_in_rctf / BLI_in_rcti, (BLI_in_rctf_v, BLI_in_rcti_v)
use where possible.
2012-07-11 18:17:48 +00:00
75a5eab8d1 code cleanup 2012-07-08 21:37:59 +00:00
4bc818d240 code cleanup: quiet uninitialized memory use warning for X11 - harmless in this case but always gave warnings with memcheck (RGB color for alpha zero icon color wasnt initialized).
also some other minor changes.
2012-07-08 12:23:58 +00:00
2c8db87897 fix [#32020] Image will not render in second (any scene other than first) if scene name is longer than 28 characters 2012-07-08 00:04:41 +00:00
cfb7aee017 style cleanup 2012-07-07 22:51:57 +00:00
84bf3e48c0 style cleanup: use c style comments in C code 2012-07-06 23:56:59 +00:00
3a0593cc3d code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macros which results in calling the function multiple times needlessly.
also added some comments.
2012-07-06 22:48:28 +00:00
5f792b08e4 fix for rare crash we have with some mango files. 2012-07-06 14:24:41 +00:00
468ef74ed7 More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize). 2012-07-03 19:09:07 +00:00
8b865c01cd style cleanup: comments 2012-06-30 22:49:33 +00:00
c8c743b609 code cleanup: compile with clang and quiet some warnings. 2012-06-28 12:32:06 +00:00
32478997ec style cleanup 2012-06-27 18:29:47 +00:00
15cb064e1b style cleanup 2012-06-25 07:24:48 +00:00
74c9c24d27 style cleanyp 2012-06-23 23:22:19 +00:00
0b0ac3aa9e remove scene from new compositor classes. only needs RenderData 2012-06-22 15:06:52 +00:00
226c86ae58 use an inline function for rgb -> bw conversion. 2012-06-22 07:49:44 +00:00
f5f25b81e8 style cleanup:
also fix for building ghost test and fix double free in one of the tests
2012-06-17 09:58:26 +00:00
42d0e34fac style cleanup 2012-06-16 16:57:16 +00:00
5049331755 style cleanup 2012-06-13 17:23:44 +00:00
01b036f5c6 Fix #31754: strand width fade value 2.0 gives wrong result, should fade out
strand entirely. Fix based on patch by Philipp Oeser.
2012-06-13 15:33:59 +00:00
1dec23d33a add rgb_to_luma_y(), was being done inline in many places. 2012-06-13 15:05:42 +00:00
1a625d1416 code cleanup: use const float's where possible and specify vector size. 2012-06-12 23:19:52 +00:00
105b1031dd code cleanup: rename sequencer types to SEQ_TYPE_*** and use enums rather then defines. 2012-06-07 15:49:02 +00:00
d5032657ed style cleanup 2012-06-06 22:38:39 +00:00
1931aac1f7 style cleanup: (indentation) 2012-06-06 14:48:39 +00:00
6cff0b71a7 style cleanup 2012-06-05 21:54:21 +00:00
617027fdf3 Fix #31352: Image sequence texture - can't load image after changing image source
Added new flag to Imageuser which indicates whether user frame calculation is needed.
This flag is getting set in BKE_image_signal and handled in actual image usage areas
where both image user and current frame is known.
2012-06-04 10:41:18 +00:00
16117143d8 Massive Code cleanup:
* Remove all code for Texture and Sequencer plugin system, this never worked in 2.5x / 2.6x and is therefore not needed anymore.

* DNA structures are kept, all read/writefile code is gone.
2012-05-29 10:21:07 +00:00
032d83ecc4 style cleanup: defines with braces 2012-05-27 20:13:59 +00:00
2ab62ce126 code cleanup: defines with braces - end with '(void)0' so callers must end with ';' like normal function.
... without this some editors dont parse the source so well.
2012-05-27 12:21:13 +00:00
54b64cfd61 code cleanup: use const float and define array size 2012-05-26 22:21:56 +00:00
de6af75d4d code cleanup: use array size and const for vector args 2012-05-26 16:04:31 +00:00
da710b3e14 style cleanup: brace placement/newlines 2012-05-24 16:35:45 +00:00