Commit Graph

540 Commits

Author SHA1 Message Date
38cc53a168 BLI: make Map.add_or_modify more powerful
The function now allows custom return types defined
by the callbacks. This can be useful when a user of the
data structure has to implement some custom behavior.
2019-09-14 16:25:17 +02:00
e73030e336 BLI: rename SetVector to VectorSet
The structure is a set built on top of a vector and not the other
way around.
2019-09-14 12:37:58 +02:00
79e1165bd7 BLI: Improve forwarding semantics of some data structures
This makes it possible to use e.g. `std::unique_ptr` in a map.
2019-09-14 12:11:14 +02:00
08539312b2 BLI: add some missing methods to Map and SetVector 2019-09-13 12:10:40 +02:00
1c44d08a69 BLI: new C++ hash table data structures
This commit adds some new hashing based data structures to blenlib.
All of them use open addressing with probing currently.
Furthermore, they support small object optimization, but it is not
customizable yet. I'll add support for this when necessary.
The following main data structures are included:

**Set**
A collection of values, where every value must exist at most once.
This is similar to a Python `set`.

**SetVector**
A combination of a Set and a Vector. It supports fast search for
elements and maintains insertion order when there are no deletes.
All elements are stored in a continuous array. So they can be
iterated over using a normal `ArrayRef`.

**Map**
A set of key-value-pairs, where every key must exist at most once.
This is similar to a Python `dict`.

**StringMap**
A special map for the case when the keys are strings. This case is
fairly common and allows for some optimizations. Most importantly,
many unnecessary allocations can be avoided by storing strings in
a single buffer. Furthermore, the interface of this class uses
`StringRef` to avoid unnecessary conversions.

This commit is a continuation of rB369d5e8ad2bb7.
2019-09-13 10:06:02 +02:00
058d218254 BLI: new StringRef and StringRefNull data structures
These two data structures reference strings somewhere in memory.
They do not own the referenced string. The string is considered
const.

A string referenced by StringRefNull can be expected to be
null-terminated. That is not the case for StringRef.

This commit is a continuation of rB369d5e8ad2bb7c2.
2019-09-12 16:55:35 +02:00
369d5e8ad2 BLI: new C++ ArrayRef, Vector, Stack, ... data structures
Many generic C++ data structures have been developed in the
functions branch. This commit merges a first chunk of them into
master. The following new data structures are included:

Array: Owns a memory buffer with a fixed size. It is different
  from std::array in that the size is not part of the type.

ArrayRef: References an array owned by someone else. All elements
  in the referenced array are considered to be const. This should
  be the preferred parameter type for functions that take arrays
  as input.

MutableArrayRef: References an array owned by someone else. The
  elements in the referenced array can be changed.

IndexRange: Specifies a continuous range of integers with a start
  and end index.

IntrusiveListBaseWrapper: A utility class that allows iterating
  over ListBase instances where the prev and next pointer are
  stored in the objects directly.

Stack: A stack implemented on top of a vector.

Vector: An array that can grow dynamically.

Allocators: Three allocator types are included that can be used
  by the container types to support different use cases.

The Stack and Vector support small object optimization. So when
the amount of elements in them is below a certain threshold, no
memory allocation is performed.

Additionally, most methods have unit tests.

I'm merging this without normal code review, after I checked the
code roughly with Sergey, and after we talked about it with Brecht.
2019-09-12 14:23:21 +02:00
73a199e96a Depsgraph: Pass bmain to depsgraph object creation
Currently unused, but will allow to keep of an owner of the depsgraph.

Could also simplify other APIs in the future by avoiding to pass bmain
explicitly to relation update functions and things like that.
2019-09-11 10:43:27 +02:00
ad21a6c224 Fix script_load_modules test failure in power sequencer 2019-09-08 15:17:06 +02:00
4764362ebb Fix GTests failing on Windows buildbot
Run these tests from the install directory so they can find dlls.
2019-09-07 22:51:19 +02:00
2028302f44 Tests: run tests from install path
Blender can only be run correctly from the install path since it requires Python
scripts, dynamic libraries and other files to be present. By default the install
path is the same as the build path, so it works anyway. But on the buildbot it
isn't. There was a workaround but it failed on Windows and macOS.

Now tests run from the install path. Detecting that path for ctest is more
complicated than I would like, but I couldn't find a better solution.

Ref T69541.
2019-09-07 18:09:41 +02:00
b380a98887 Fix two bugs in delaunay blenlib function.
Bugs were: (1) needed an epsilon test in CCW test in order to
handle new costraint edge that intersects an existing point
but only within epsilon; (2) the "valid bmesh" output mode
sometimes left a face that included outside frame point.
2019-09-07 20:31:24 +05:30
1b0dd5a215 Cleanup: style, spelling 2019-09-07 21:28:05 +10:00
963a266faf EEVEE: Fix tests crashing if file is in edit mode 2019-09-07 00:44:20 +02:00
073624d4cc Eevee: Improve Test setup
- Remove use_screen_refraction as it conflict with SSR and SSS
- Increase GTAO distance
- Add a simple lightprobe setup that works well in most cases
- Enable soft shadows

Baking the lightprobes adds some overhead to the test time (+33%).

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5507
2019-09-06 18:31:30 +02:00
bed321f6da Cleanup: remove debug print 2019-08-30 18:13:10 +02:00
86b9470037 Tests: reorder render tests so cycles/eevee/workbench are not interleaved 2019-08-30 18:01:50 +02:00
dc216c89e0 Fix render test Python error on crashes 2019-08-26 10:10:35 +02:00
c883fe25da Cleanup: clang-format, unused arg 2019-08-16 01:59:32 +10:00
e4084f8b24 Fix CDT bug causing crash with some output modes.
Forgot to properly maintain the edge for faces while
dissolving edges.
2019-08-15 07:55:29 -04:00
4b9e05b428 Cleanup: clang-format, sort structs & cmake files 2019-08-15 01:34:58 +10:00
05417b2220 Text editor: syntax highlighting + line numbers on by default
The most common use of the text editor seems to be for scripting. Having
line numbers and syntax highlighting enabled by default seems sensible.

Syntax highlighting is now enabled by default, but is automatically
disabled when the datablock has a non-highlighted extension.
Highlighting is enabled for filenames like:
    - Text
    - Text.001
    - somefile.py
and is automatically disabled when the datablock has an extension for
which Blender has no syntax highlighter registered.

Reviewers: billreynish, campbellbarton

Subscribers: brecht, billreynish

Differential Revision: https://developer.blender.org/D5472
2019-08-14 16:59:37 +02:00
03b2371387 Cleanup: move trailing comments to avoid wrapping code
Some statements were split across multiple lines because of their
trailing comments.

In most cases it's clearer to put the comments above.
2019-08-14 23:32:24 +10:00
22cdadaa32 Cleanup: clang-format 2019-08-11 02:47:32 +10:00
b91643c711 Add Constrained Delaunay Triangulation routine to Blenlib.
See Design task T68277, and patch D5423.
This commit includes edits by @ideasman42 to patch in
branch temp-D5423-update, plus responses to his comments.
2019-08-10 08:24:20 -05:00
fa1d470692 GTest: test cases for polyfill2d bug T67109 2019-08-05 22:44:16 +10:00
256c412b31 Tests: also don't fail on memory leaks for gtests 2019-08-02 17:25:25 +02:00
5f4e99b7a2 Fix broken add_python_test after recent changes 2019-08-02 15:45:01 +02:00
38ff5064b3 Tests: don't fail on leaks detected by leak sanitizer
These often happen in external libraries that we can't fix. The leaks are
still printed in the logs.
2019-08-02 14:42:25 +02:00
f4b0900856 Cleanup: refactor tests executing Blender to use add_blender_test function 2019-08-02 14:42:25 +02:00
22f17551e5 Fix scene units test failure after recent changes 2019-08-02 14:42:25 +02:00
760dbd1cbf Cleanup: misc spelling fixes
T68035 by @luzpaz
2019-08-01 14:02:41 +10:00
Habib Gahbiche
ffda674893 Fix: test object_modifier_array is passing when it shouldn't.
From D5253.
2019-07-31 18:31:15 +02:00
4749edccdd Tests: Point ffmpeg data to a new folder 2019-07-01 17:19:01 +02:00
2ffcb80cb6 Python tests: replaced imp with importlib
The `imp` module has been deprecated since Python 3.4, and is replaced
by `importlib`.
2019-06-28 14:37:04 +02:00
d7d9320f09 Tests: disable keymap hierarchy tests until they are fixed
This is not a critical issue, and it's important to have tests always passing.
Ref T65963.
2019-06-28 13:49:04 +02:00
6f516fcc63 Tests: speed up render tests by running multiple in the same process
Blender startup time and shader compilation is a big factor when running
hundreds of tests, so now all renders in the same ctest run in the same
process.

This was previously reverted due to skipping other tests when one test
crashed. Now if a test crashes, Blender is re-run with the remaining
tests so we get results from them still.
2019-06-27 12:46:04 +02:00
6d64565524 Tests: put output of IO tests in subdirectory 2019-06-26 15:06:49 +02:00
51c6dfd7f0 Tests: add navigation links for HTML test reports, and other tweaks 2019-06-26 15:06:49 +02:00
24b47c00ea Fix related to T65963: Ctest: Failing test script_load_keymap passes.
Fix things to make test actually fail as expected (one cannot compare
functions to strings, so no more sorting for now).

Not sure how to actually fix the test though, not even sure test make
any sense anymore actually, with all those weirdo gizmos and tools
keymaps thingy...
2019-06-25 16:08:56 +02:00
c553b790fc macOS: rename blender.app to Blender.app
Using a capitalized app name fits the platform guidelines. Since macOS file
systems are case insensitive by default this should not break scripts that
assume lowercase.
2019-06-21 23:37:40 +02:00
1324659dee GTests: BLI_task: Add basic tests for BLI_task_parallel_listbase(), and some performances benchmarks.
Nothing special to mention about regression test itself, it basically
mimics the one for `BLI_task_parallel_mempool()`...

Basic performances benchmarks do not tell us much, besides the fact that
for very light processing of listbase, even with 100k items,
single-thread remains an order of magnitude faster than threaded code.
Synchronization is just way too expensive in that case with current
code. This should be partially solvable with much bigger (and
configurable) chunk sizes though (current ones are just ridiculous
for such cases ;) )...
2019-06-04 23:51:03 +02:00
33e8db94b1 Fix (unreported) missing updates in scripts/docs after scene.update() removal.
This should really have been done together with API changes, simple
usage of grep does the trick to catch most places needing updates.
2019-06-04 14:39:51 +02:00
08005802cc Tests: make grease pencil tests part of OpenGL render tests
Otherwise tests fail on machines without OpenGL.
2019-05-28 18:05:31 +02:00
0fc97dc73d CTest: Fix Bli_task_test failing on windows.
The task_scheduler was not being explicitly freed, leading to
unpredictable behavior when the process was exiting. The test
would pass, but would sometimes segfault at process shutdown.
2019-05-21 06:51:24 -06:00
b9ce1fee42 Fix broken workbench tests after recent changes 2019-05-20 16:35:34 +02:00
bc3139d792 Cycles/Eevee: unify depth of field settings for cameras
There is now a checkbox to enable/disable depth of field per camera. For Eevee
this replace the scene level setting. For Cycles there is now only an F-Stop
value, no longer a Radius.

Existing files are converted based on Cycles or Eevee being set in the scene.

Differential Revision: https://developer.blender.org/D4882
2019-05-17 17:59:26 +02:00
52669dda80 Eevee: Remove the Volumetric Render checkbox
This is to simplify the usage of Volumetrics.

Now it automatically detect if there is any Volumetric material in the
view and allocate the needed buffer if any.
2019-05-17 13:38:42 +02:00
387c1f2e0d Tests: add more descriptive messages when idiff is not available
Based on patch contributed by Diana Picus in D4355.
2019-05-16 20:25:09 +02:00
32d5d127cb Tweak API to support adding evaluated meshes to main database
One of the usecases is to create mesh from an object is a manner similar to
how Apply Modifiers does it, and have it in the bmain so it can be referenced
by other objects.

This usecase is something what went unnoticed in the previous API changes, so
here is a followup.

Summary of changes:

* bpy.meshes.new_from_object() behaves almost the same as before this change.
  The difference now is that it now ensures all referenced data-blocks are
	original (for example, materials referenced by the mesh).

* object.to_mesh() now creates free-standing Mesh data-block which is outside
  of any bmain. The object owns it, which guarantees the memory never leaks.

  It is possible to force free memory by calling object.to_mesh_clear().

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4875
2019-05-16 16:42:16 +02:00