When BPY_python_end() is not called, there can be buffered data still in
`sys.stdout` or `sys.stderr`. This generally isn't an issue when those are
connected to a terminal, but when they are read by another process (in the case
of rendering with Flamenco, for example) we could miss the actual error message
that's causing the exit in the first place.
The following script demonstrates the issue; before this commit neither the
writes to STDERR and STDOUT nor the traceback of the NameError were shown.
#!/bin/bash
cat > file-with-errors.py <<EOT
import sys
print('THIS IS STDERR', file=sys.stderr)
print('THIS IS STDOUT', file=sys.stdout)
nonexisting.monkey = 3
EOT
blender --enable-autoexec -noaudio --background \
any-existing-blendfile.blend \
--python-exit-code 42 \
--python file-with-errors.py 2>&1 | cat
Reviewers: campbellbarton, mont29
Reviewed By: campbellbarton, mont29
Subscribers: fsiddi
Differential Revision: https://developer.blender.org/D4168
This switches evaluation of vertices which are on the boundaries
of PTex faces to a single threaded one. While this introduces
some slowdown it fixes ambiguity of PTex index used to evaluate
particular vertex.
Possible alternative solutions would be:
- Do some pre-calculation of index, then do evaluation in threads.
- Try using Gregory patches and see if that makes any affect.
Fix T60235: Flickering of object instances
The units scaling was inappropriate when the bevel value was
to be interpreted as a percent, so added a separate rna property
for "Width Percent" and made UI show the width appropriate for
current offset_type.
Harden normals causes normal splitting, which will not give the
appearance expected due to autosmooth unless some edges are sharpened,
so this change fixes that. Also bevel tool will turn on autosmooth
if not already on if hardening normals.
Makes the entire Preferences UI nicely width responsive. Also, move
use_tabs_as_spaces option back to file path options, it was too lonely
in its own panel ;)
* Expand more sub-panels by default.
* Move release confirms and numeric input settings to Input.
* Move 3D cursor settings to Editing.
* Move region overlap to Interface.
- Move author to save&load
(was incorrectly under text editor).
- Rename Memory -> Memory/Limits
(some of the settings aren't obviously todo with memory).
The Collada exporter suppresses the export of flat animation curves
to optimize the animation (in fact to make the exported file smaller).
But sometimes it is important to also have the flat curves exported
because they may be needed to define an initial transformation to
a fixed location - like translating the weapon from the ground floor
to the back of the model in the report.
I added a new option "all keyed curves" which is disabled by default
but when enabled it also exports flat curves.
feedback is very welcome
In a77b63c569, the Preferences navigation region background was
made brighter. Recently stored userpref.blends (since b00963afc1,
so beta release included) would still use the slightly darker
background for the Preferences navigation region.
Now the version patch added for a77b63c569 also sets the new color
for those recent configs.
The problem was that removing entries from a vetor while iterating
the vector was implemented badly. This caused the failure when only
one element was in vector.
Partially revert rB1b8c3774a86ebc04fceb9cd, there is no good reason to
make object.dimensions read-only, it works perfectly well from python
API! Only breaking case was that weird multi-editing UI feature, due to
how it sets things. But RNA setter itself works fine, and it's a handy
shortcut/helper for scripts.
Also when breaking API, it is good practivce to at least check official
add-ons...
Implementing a new intelligent mixing mode that combines quaternions
via multiplication requires rewriting the NLA code to recombine array
properties from separate scalar channels during evaluation.
In addition, stable evaluation of NLA stack requires that any channel
that is touched by any of the actions in the stack should always be
set to a definite value by evaluation, even if no strip affects it
at this point of the timeline. The obvious choice for the fallback
is the default value of the property.
To make scanning all actions reasonably efficient, mapping paths to
channels should be done using hash tables.
Differential Revision: https://developer.blender.org/D4120
(Part 1 was 00963afc14978b)
Does the following changes visible to users:
* Use panels and sub-panels for more structured & logical grouping
* Re-organized options more logically than before (see images in D4148)
* Use flow layout (single column by default).
* New layout uses horizontal margin if there's enough space.
* Change size of Preferences window to suit new layout.
* Move keymap related options from "Input" into own section.
* Own, left-bottom aligned region for Save Preferences button.
* Adjustments of names, tooltips & icons.
* Move buttons from header into the main region (except editor switch).
* Hide Preferences header when opened in temporary window.
* Use full area width for header.
* Don't use slider but regular number widget for UI scale.
* Gray out animation player path option if player isn't "Custom"
Internal changes:
* Rearrange RNA properties to match changed UI structure.
* Introduces new "EXECUTE" region type, see reasoning in D3982.
* Changes to panel layout and AZone code for dynamic panel region.
* Bumps subversion and does versioning for new regions.
RNA changes are documented in the release notes:
https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Python_API/Preferences_API
Design & implementation mostly done by @billreynish and myself.
I recommend checking out the screenshots posted by William:
https://developer.blender.org/D4148#93787
Reviewed By: brecht
Maniphest Tasks: T54115
Differential Revision: https://developer.blender.org/D4148