Commit Graph

26999 Commits

Author SHA1 Message Date
cb3456e92a fix for fix 2011-10-06 04:09:48 +00:00
2b3ef4b18b fix [#26193] Weightpainting on Mesh with Armature-Modifier fails if x-mirror and auto normalize is enabled 2011-10-06 04:06:47 +00:00
6af6cf2055 cleanup for main weight paint drawing function while looking into a bug - no functional changes. 2011-10-06 03:57:03 +00:00
e1ce98f8ae fix error in last commit & remove commented code which is now working in 2.5x. 2011-10-06 02:19:04 +00:00
4e6be49ca4 fix for memory leak when calling wpaint_make_validmap() with no vertex groups. 2011-10-06 01:51:01 +00:00
4b1ba6bef6 fix for crash when painting normalize with no vertex groups, also minor cleanup to do_weight_paint_auto_normalize_all_groups() 2011-10-06 01:29:32 +00:00
0a4814a6d0 Fix #28766: object properties > display > transparency no longer worked in solid
draw mode, after texface changes.
2011-10-05 15:28:02 +00:00
388eae9a81 minor edits
- use TRUE/FALSE rather than 1/0
- WM_operator_properties_create_ptr rather than WM_operator_properties_create since the pointers available.
- remove redundant strlen()
2011-10-05 12:20:38 +00:00
39300a5079 OSX: Correct copy/paste error and exclude endianess switch from darwin 2011-10-05 08:58:32 +00:00
7058a8e2ae fix [#28809] Fileselect strange icon display. 2011-10-05 07:57:33 +00:00
9d13224e1a fix [#28807] Drivers breaking by undo 2011-10-05 07:28:59 +00:00
f7737153e6 filter RNA classes for translation (removes over 1300 lines from messages.txt)
- omit operators tagged as INTERNAL
- omit classes  for internal use: Event, Context, Property, Function, Window.
2011-10-05 03:39:22 +00:00
3b8de8db31 rename rna OperatorTypeMacro --> OperatorMacro, since operators types are just called Operator 2011-10-05 00:19:33 +00:00
3bdadb6975 [#28801] Pet doesn't work on the whole mesh
Reported by Enrico Valenza

Mirror messes up the zone of influence. Disable mirror internally when proportional edit is on.
2011-10-04 23:42:06 +00:00
185df0811c fix for error when fixing crash in filesel poll function. 2011-10-04 22:42:49 +00:00
Dalai Felinto
43764c30d2 bge bugfix: navmesh collision flag disputing with glsl_color_manag.
The solution is to make the flag in to an int in oppose to short.
This will also help in cucumber where we ran into the same problem.
2011-10-04 18:15:28 +00:00
71256629b0 Update blenderplayer stubs to deal with recent keymaps commit. 2011-10-04 15:21:01 +00:00
ffe9824011 Correction for own recent commit -- didn't know it's unsupported in
MSVC to do such things.
2011-10-04 15:10:24 +00:00
f618bc5aca Fix #28202: (only) modifying keymap item properties did not save properly, the
update signal for this was missing. Problem is that the operator properties
RNA update callback doesn't know the associated keymap item, worked around it
with UI template now.
2011-10-04 13:24:48 +00:00
215ed84779 Partial fix #27978: Problem exporting OGG Theora-Vorbis video (and other audio codecs)
Ogg format does support only vorbis, theora, speex and flac audio codecs.
Added check for result of av_write_header() and show info in header about
error while initializing streams.

This commit also fixed crash when using vorbis audio format.
It used to be floating point exception. SOlved by initializing
audio_stream->codec->time_base with proper rational value as it's
done in FFmpeg sources.
2011-10-04 12:30:26 +00:00
019dca9c54 remove redundant code, also dont bother with os.path.basename(x) for recent scons commit. 2011-10-04 08:28:37 +00:00
42bde7eaa1 Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-10-04 07:48:56 +00:00
59c0cbbc34 fix for missing null check in own recent commit. 2011-10-03 18:03:44 +00:00
cdc564064c revert r40738, flipepd enums give quick access to first items, even if it does seem odd to have them flipped. 2011-10-03 17:59:33 +00:00
3b996ac1b3 add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some comparing range, some using ELEM#(), once was missing metaball check. 2011-10-03 17:29:43 +00:00
75621eeff9 fix [#27526] shared data but different data materials. 2011-10-03 16:55:00 +00:00
e5a11dfcd6 fix for [#28788] wasn't complete, pose bones scale was ignoring "Individual origins" setting. 2011-10-03 16:20:05 +00:00
782499717e Fix #27532: Undo test texture after painting gives black blocks.
- Do not apply undo tiles on image if source or generated type was changed.
- Added null-check in own recent commit in this area.
2011-10-03 13:01:24 +00:00
758e34b45d - use BLI_findstring rather then while loop for listbase lookups
- remove BLI_assert I recently added to RNA_property_pointer_type since its intentionally called with no type check.
2011-10-03 12:56:33 +00:00
7fec67ab40 Fix #28780: Undo while painting image sequences issue
- Store imbuf file path in UndoImageTile structure, so imbuf can be verified
  before applying titles on it.
- If current image's imbuf file path isn't equal to file path stored in
  undo block, search for imbuf in ima->ibufs.

  Probably it can be optimized, but storing all settings which defines
  needed imbuf (image source type, offset, image file name, current
  scene frame and so messes up undo code and requires deeper changes
  which probably better not to start on bcon4).
2011-10-03 11:04:05 +00:00
354670e6ed Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-10-03 08:01:07 +00:00
f571d1d238 fix [#27578] Fileselector UI area does not scale with UI (partially hides buttons) 2011-10-03 04:48:14 +00:00
d1c99081ea fix for crash when loading the file selector on startup. 2011-10-03 03:48:48 +00:00
Dalai Felinto
8e55780aa7 BGE: removing old hack from Dome code. it's no longer needed and it was making dome to fail if using game autostart (<<bug) 2011-10-03 03:32:59 +00:00
3dd75fa6f1 patch [#27887] LOSSLESS RENDERING: HuffYUV and FFV1 both fail to render losslessly
from Troy Sobotka (sobotka)
2011-10-03 03:25:05 +00:00
275093324f fix [#28023] VSE: Transform Markers doesn't do anything
- renamed to 'Sync Markers' to match action editor.
- action editor option was broken in the same way as the sequencer.
2011-10-03 02:49:08 +00:00
b001eeb10d Change struct alignment for structs which are intended to be aligned but aren't.
remove uiIconImage too since its unused.
2011-10-03 01:36:25 +00:00
f87ab2e907 minor edit for UI code, pointless short/int mix. 2011-10-03 01:01:01 +00:00
e42146c1ec remove .Blanguages, its not used anymore 2011-10-02 22:28:49 +00:00
4a0c3e2a12 fix [#28784] CRASHER on load with load_post handler
also fix pacman package build spec.
2011-10-02 21:21:14 +00:00
e49688f021 use use_ prefix for boolean value. 2011-10-02 20:09:45 +00:00
74c681330f fix [#28788] Scale using "Individual origins" in bones
works for rotate and scale
2011-10-02 19:57:34 +00:00
c664275386 * 2.60 release cycle, moving on to bcon4, only bugfixes! 2011-10-02 14:41:13 +00:00
6ad5e2ef1f Fix [#28436] ID mask creates 'feather' around ID even with AA turned off.
Perhaps not the ideal solution, but it works, is easy to undo if/when we have a better one, and I’m pretty sure it won’t break anything...
2011-10-02 12:57:49 +00:00
acac22f3f2 enable cmake building makesdna with ghash 2011-10-02 12:34:41 +00:00
a1d647e92c remove some redundant checks and compiler warnings. 2011-10-02 12:21:24 +00:00
90b38eaa0c Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-10-02 08:46:46 +00:00
91283853b2 fix [#28786] Large enum lists display columns in inverted order (right to left)
also cleared annoying intel c++ warnings.
2011-10-01 21:09:42 +00:00
077fd13416 cmake:
- fix for cmake's SSE detection which would fail because of strict warnings and also had redundant cache setting.
- was incorrectly initializing variables (own bad)
- python was searching for libs on every run, now only do this if there not cached.
2011-10-01 19:52:33 +00:00
9a88524f68 support for object data material assignment in python
eg:
 bpy.context.object.data.materials[0] = bpy.data.materials["SomeMaterial"]
2011-10-01 17:54:33 +00:00