cb3dc8ff0e
Knife tool: Increase the header string length to avoid clipping the message.
2012-04-20 14:46:46 +00:00
380e6c2a58
refactor rip tool out into vert/edge functions, was getting too unweildy having them mixed in.
2012-04-20 14:36:06 +00:00
ed81982049
knife tool alpha values where being set to zero (intersection points weren't visible), error made when converting to theme colors.
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also minor bmesh style cleanup.
2012-04-20 13:45:38 +00:00
Lukas Toenne
71ac500fc2
Fix for particle dupli group relative offsets. The relative transforms of objects in the instanced group were not scaled according to the particle size, which would be expected when rendering as 'Whole Group'. Requested by Francesco Siddi (fsiddi) over IRC.
2012-04-20 12:55:57 +00:00
5874106ea7
style cleanup
2012-04-20 12:26:16 +00:00
4d1faf1fd9
knife tool: use the knife mouse cursor, dont store the context in the knife tool data, also rename struct camel case (follow own style guide)
2012-04-20 12:19:09 +00:00
aa02acfe95
knife tool: store color once on initializations, de-select only when cutting selected.
2012-04-20 12:05:08 +00:00
617af9d99d
knife tool now selects newly cut edges.
2012-04-20 11:14:16 +00:00
3d851bfd5b
knife tool modifications
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from user freedback it seems there are 2 use cases, both valid.
* Select geometry and cut the selection in half (as 2.4x worked)
* Point-to-point define the faces to cut, dont cut through everything (only cut what you see).
With the second, since you are already selecting the edges to cut and snapping to them. only cutting the selecting is limiting/annoying.
Modifying these options while the knife tool runs doesn't work well, so expose under 2 keys, K, Shift-K.
2012-04-20 10:52:13 +00:00
80ff1984f8
bmesh py api: remove bmesh.loops.index_update(), it wasn't working, as joe noticed.
2012-04-19 23:23:29 +00:00
384f87cd1c
rip tool wasnt working on a single edge selection in some cases (own error in recent fix).
2012-04-19 23:16:57 +00:00
028dbb132d
add asserts for invalid iteratpr values so we can catch them in debug mode.
2012-04-19 22:40:09 +00:00
741a177a74
bmesh: improve rip tool
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- When the rip extends into a fan, pick the opposite edge in the fan (rather then 2 along)
- When stepping over the fan to find the rip edge, walk in the direction closest to the mouse (generally works nicer)
2012-04-19 21:47:32 +00:00
ebbfcd71e5
Fixed crash in iter api, triggered by calling index_update() on the loop py seq in the py api. Note, I didn't fix the underlying problem (bad iter type) so loops.index_update() still isn't working (it's just not crashing).
2012-04-19 21:14:11 +00:00
417117e207
bmesh py api: expose BMVert.calc_shell_factor()
2012-04-19 19:13:57 +00:00
e387ccdb42
bmesh inset: add depth option (make use of relative and even offset options)
2012-04-19 19:03:15 +00:00
c7f8af329b
BMESH_TODO: randomize vertices working again.
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That whole "element re-arrange" area could use some love, though (e.g. make a single vert operator with more options, as faces; and make faces work in edit mode, probably no more reasons to switch to object mode?). Post-release TODO, anyway.
Also spotted a glitch in BLI_rand code, imho, which makes first element of an array not guarantied to be shuffled by BLI_array_randomize()... No correction though, as this might/would affect other parts of the code!
2012-04-19 18:53:32 +00:00
e730c1af6d
committed check by mistake, its not needed.
2012-04-19 17:26:22 +00:00
a82eaf36ca
bmesh rip: when there are selected faces call region_to_loop before ripping. gives better results then previous fix when there are selected faces as apart of an edge selection.
2012-04-19 16:57:50 +00:00
bea1a12751
fix [ #31015 ] Rip has weird results in vertex selection mode vs face
2012-04-19 16:20:07 +00:00
6b006059ec
Fix #31016 : rigid body joint constraint in game engine did not respect constraint
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enable/disable option.
2012-04-19 15:14:28 +00:00
b40476455e
code cleanup: remove unused BMesh args.
2012-04-19 14:38:09 +00:00
ac6b702c93
Change knife header to reflect current key binding (RMB cancels now).
2012-04-19 13:59:03 +00:00
475ecbb0ce
remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases).
2012-04-19 13:47:58 +00:00
9276d7aeb2
For bug #30931 , change knife hardcoded colors to ones derived from theme.
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For now, just reusing some theme colors that are there for other reasons
but matched approximately the colors used now.
Except that cut lines are now purple-violet, so that they contrast
with grid and edges better, especially in wireframe.
2012-04-19 13:44:28 +00:00
3ef7943910
code cleanup: first step to replace BM_ITER BM_ITER_INDEX macros.
2012-04-19 12:45:56 +00:00
7cadd242d3
BMESH_TODO: xsort of vertices working again.
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This commits adds a new function which can remap vertices/edges/faces of a BMesh in a new given order:
void BM_mesh_remap(BMesh *bm, int *vert_idx, int *edge_idx, int *face_idx)
2012-04-19 12:31:39 +00:00
75b869e428
style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER
2012-04-19 11:44:12 +00:00
db2edfcfde
bmesh api function: BM_edge_face_tangent()
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was used by inset but make into an api function since scripts can use this too.
2012-04-19 11:25:05 +00:00
250560a423
Fix #30998 : copy to selected in properties editor not working for bones.
2012-04-19 10:49:45 +00:00
2251e05c30
Fix #31009 : edge split did not split non-manifold edges correctly, it should
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create a separate edge for each face.
2012-04-19 09:38:07 +00:00
2e734e4735
Fix #31007 : text editor delete at end of last line did unnecessary undo push.
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Patch by Justin Dailey, simplified a bit.
2012-04-19 09:27:11 +00:00
84f3ade1e5
fix bevel edge angle (wasnt hooked up to new code), vertex-bevel angle isnt working still
2012-04-19 07:00:29 +00:00
d403722722
style cleanup: bevel code, also remove unneeded flag setting.
2012-04-19 06:10:21 +00:00
baba9c441e
Fix: Mark seams in uv editor didn't work
2012-04-18 22:27:24 +00:00
0b3f94d91f
Fixing bug [ #31005 ] Nurbs UI bug
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* W button was hidden, due to too small y alignment.
2012-04-18 20:43:07 +00:00
a1ed21ac85
Release Status:
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* Still BCon4, rc phase now.
2012-04-18 20:07:35 +00:00
aeccaa6f32
knife tool: Add state indicator in header for tool options
2012-04-18 19:59:27 +00:00
18a6282e59
improve recent commit to copy loop data on extrude
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- in some cases the is only a face on the new edge, so check for this as a source to copy from too.
- one of the asserts wasnt correct, if there are no adjacent faces found just return.
2012-04-18 19:05:28 +00:00
446d5ad970
bmesh knife tool: cut through no longer initializes from view setting to limit selection to front faces.
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instead this is a toggle (Zkey) which is remembered between executions.
2012-04-18 18:20:20 +00:00
3fdb0e9575
Fix: Transforming NLA strips leaks memory.
2012-04-18 17:50:30 +00:00
d4bc938676
bmesh knife tool:
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fix for bug where not moving the mouse after pressing K and clicking would start the first point at the bottom left of the view.
2012-04-18 16:55:15 +00:00
486bf16af5
bmesh knife tool:
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- only cut selected geometry.
- exclude hidden geometry from snapping.
2012-04-18 16:27:11 +00:00
40e3ae6478
correct ifdef'd scanfill code, incase someone wants to test.
2012-04-18 15:09:13 +00:00
d7542be6ac
code cleanup: more minor changes to scanfill
2012-04-18 14:36:56 +00:00
abcaec0edc
code cleanup: replace magic numbers in scanfill with defines, also use some vector functions where possible
2012-04-18 14:30:57 +00:00
ca913254aa
fix for eternal loop in scanfill,
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The cause for this is bmesh faces which have zero area have their normals set to a fake value (Z-Up), this would break scanfill, possible fixes are to calculate the faces normal each time or tag as invalid but its easiest to avoid the eternal loop with an extra test.
2012-04-18 14:06:59 +00:00
580f19d949
fix [ #30994 ] Extruding faces gives bad UV's
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this had strange logic, there was no need to loop over all face loops.
2012-04-18 09:56:19 +00:00
40f4a4b6ba
style cleanup: mesh validate.
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also add code cleanup script which runs uncrustify and then undoes trailing whitespace edits (reducing diff noise)
2012-04-18 09:16:30 +00:00
ddbb4db1d3
fix [ #30995 ] Wavefront obj. file export/import issue with splited edge
2012-04-18 09:04:07 +00:00